Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

100%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
248 FPS
Ultra 1080p Measured
150 FPS

1440p (2K / QHD)

Low 1440p Measured
219 FPS
Ultra 1440p Measured
103 FPS

4K (Ultra HD)

Low 4K Measured
141 FPS
Ultra 4K Measured
61 FPS
5.1ms Frame Time
8ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 53,288
Graphics Card
Required 28,194
Your GPU 77,712

Recommendations

Excellent!

Your system exceeds recommended specs. Enjoy max settings!

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 61 80 95 141
1440p QHD 103 136 161 219
1080p Full HD 150 197 213 248

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 197
1920x1080 Low 248
1920x1080 Medium 213
1920x1080 Ultra 150
2560x1440 High 136
2560x1440 Low 219
2560x1440 Medium 161
2560x1440 Ultra 103
3840x2160 High 80
3840x2160 Low 141
3840x2160 Medium 95
3840x2160 Ultra 61

Performance Analysis: Rust on Your System

The AMD Ryzen 9 7900X and NVIDIA GeForce RTX 5090 D combination delivers a dominant performance in Rust, achieving playable frame rates at every tested resolution and preset, including a 61 FPS average at 4K Ultra. This places the combo in the top 1% of all tested systems, with the CPU and GPU both ranking in the 91st and 92nd percentiles respectively. The data confirms that this pairing is overkill for 1080p and 1440p gaming, but it also provides the rare capability of running Rust at 4K Ultra settings above the 60 FPS threshold.

Similar Performance Alternatives

The Ryzen 9 7900X sits in a tight performance cluster according to its average benchmark score of 53,288. The closest rival is the Intel Xeon Phi 7290, which scores 53,469, a mere 0.3% higher. The AMD EPYC 7313P is nearly identical with a score of 53,206, placing it just 0.2% behind. The Intel Xeon 634 trails by 0.6% with a score of 52,974, while the Intel Core i7-14700F leads the group by 0.6% with a score of 53,620. These deltas are negligible, meaning any of these processors would deliver virtually indistinguishable frame rates in Rust when paired with the same GPU.

For the RTX 5090 D, the GPU benchmark landscape shows a similar clustering. The card's average score of 77,712 is bracketed by the AMD Radeon RX 6850M XT at 78,940 (1.6% faster) and the AMD Radeon RX 6650M XT at 76,904 (1.1% slower). The NVIDIA Tesla P100 PCIe 12 GB and 16 GB variants score 79,396 and 79,605 respectively, putting them 2.1% and 2.4% ahead of the RTX 5090 D in synthetic benchmarks. While these deltas are small, in a game like Rust where the CPU often drives performance, the pairing of any of these near-identical GPUs with the Ryzen 9 7900X would produce similar results.

The practical implication is that users with any of these rival components would see nearly identical performance in Rust. A system with the Intel Core i7-14700F and an AMD Radeon RX 6850M XT would be expected to match the measured FPS within a margin of a few frames, since both components are within 1.6% of the reviewed hardware on average.

CPU and GPU Roles

The benchmark data reveals that Rust scales more strongly with resolution than with preset changes, which indicates a balanced load between CPU and GPU. At 1920x1080, the average FPS ranges from 248 on Low to 150 on Ultra, a 39.5% drop. At 2560x1440, the range is from 219 on Low to 103 on Ultra, a 53% drop. At 3840x2160, the range is from 141 on Low to 61 on Ultra, a 56.7% drop. This pattern shows that the GPU becomes increasingly dominant as resolution increases, because the frame rate penalty from raising settings grows larger at higher resolutions.

The CPU's role is most visible at 1080p Low, where the system produces 248 FPS. This high frame rate indicates that the Ryzen 9 7900X's multi-threaded capability, evidenced by its Cinebench R23 multi-core score of 29,300 and Passmark multi-thread score of 51,406, is sufficient to feed the GPU without bottlenecking. However, the gap between 1080p and 1440p at Low settings is only 29 FPS (248 to 219), while the gap between 1440p and 4K at Low settings is 78 FPS (219 to 141). This larger drop at the higher resolution step confirms that the GPU's pixel throughput becomes the limiting factor.

At Ultra settings, the scaling is even more pronounced. The system delivers 150 FPS at 1080p, 103 FPS at 1440p, and 61 FPS at 4K. The 47 FPS drop from 1080p to 1440p is smaller than the 42 FPS drop from 1440p to 4K, but both are substantial. This demonstrates that while the RTX 5090 D's 32 GB of GDDR7 memory and 1.79 TB/s bandwidth provide ample headroom, the rendering load at 4K Ultra is nearly triple that of 1080p Ultra. For players targeting maximum visual fidelity, the GPU is the decisive component, but the CPU ensures that even at 1080p Low, the system never falls below 248 FPS.

How This Combo Ranks

Among 3,723 tested combinations, this specific pairing of the Ryzen 9 7900X and RTX 5090 D ranks 27th in Rust. This puts the combo in the top 0.7% of all systems tested, which is an exceptional position. The rank reflects the synergy between the CPU's 12 cores and 24 threads, which handle Rust's simulation and entity logic, and the GPU's 21,760 shading units, which process the game's draw calls and texture work.

The ranking is consistent with the individual component percentiles. The CPU's 91st percentile standing among all processors and the GPU's 92nd percentile standing among all graphics cards combine to place the pair in the upper echelon. However, the rank of 27 out of 3,723 also indicates that there are 26 combinations that perform better, likely featuring even higher-tier CPUs such as the Ryzen 9 7950X3D or Intel Core i9-14900KS, which offer stronger single-thread performance for Rust's primary game thread.

The data shows that the combo's 4K Ultra performance of 61 FPS is the defining achievement. Many high-end systems fail to reach 60 FPS at this setting, but this pairing clears it by a single frame. At 1440p Ultra, the 103 FPS average provides a comfortable margin for high-refresh-rate monitors, and at 1080p Ultra, the 150 FPS average enables smooth gameplay on 144Hz displays.

The Verdict

The verdict is unambiguous: this PC can run Rust at playable frame rates across all tested scenarios. The verdictByResolution data confirms that every resolution and preset combination clears the 60 FPS playable threshold. At 3840x2160, the best settings are Ultra with an average of 61 FPS. At 2560x1440, Ultra also delivers the best experience at 103 FPS. At 1920x1080, Ultra provides 150 FPS. In all three cases, the "best settings" designation is the highest preset available, meaning there is no visual compromise required.

This is a rare outcome. Most systems must choose between resolution and quality, but this pairing eliminates that trade-off. The 4K Ultra result is particularly notable because it clears the threshold by only 1 FPS, which means that slight variations in game scenes could occasionally dip below 60 FPS. However, the Medium preset at 4K shows a minimum FPS of 81, which provides a safety buffer for demanding moments. For players who prioritize consistency over maximum quality, 4K Medium is the safer choice, while those who accept the small risk of occasional dips can enjoy full Ultra settings.

At 1440p and 1080p, the frame rates are so far above the threshold that there is no practical concern. The 103 FPS at 1440p Ultra and 150 FPS at 1080p Ultra provide headroom for GPU driver overhead and in-game weather effects. The system is not just playable; it is demonstrably capable of driving high-refresh-rate displays without compromising graphical fidelity.

Measured FPS Breakdown

The measured FPS data provides a complete picture of performance across all nine tested configurations. At 1920x1080, the system achieves 248 FPS on Low, 213 FPS on Medium, 197 FPS on High, and 150 FPS on Ultra. The Medium preset shows a minimum of 181 FPS and a maximum of 245 FPS, indicating tight frame pacing. The gap between Low and Ultra is 98 FPS, which demonstrates the significant GPU load added by the Ultra preset's advanced effects.

At 2560x1440, performance remains high. Low settings produce 219 FPS, Medium produces 161 FPS with a minimum of 136 FPS and a maximum of 185 FPS, High produces 136 FPS, and Ultra produces 103 FPS. The step from Low to Medium is 58 FPS, which is the largest single-preset drop in the entire dataset, highlighting that Medium enables substantial visual improvements that load the GPU.

At 3840x2160, the frame rates begin to approach the threshold. Low settings deliver 141 FPS, Medium delivers 95 FPS with a minimum of 81 FPS and a maximum of 109 FPS, High delivers 80 FPS, and Ultra delivers 61 FPS. The progression from Low to Ultra is a 80 FPS reduction, and the Ultra result is the only configuration that comes within 1 FPS of the 60 FPS threshold. The Medium preset's minimum of 81 FPS confirms that even the lowest frame in that config stays well above the playable limit.

The data also reveals scaling efficiency. From 1080p Ultra to 1440p Ultra, the frame rate drops by 47 FPS, and from 1440p Ultra to 4K Ultra, it drops by 42 FPS. This near-linear scaling suggests that the GPU's 512-bit memory bus and 1.79 TB/s bandwidth are being fully utilized at each resolution step. The 32 GB frame buffer ensures that even 4K Ultra textures do not exceed available VRAM, as evidenced by the consistent frame rates without stutter-inducing memory swapping.

Best Settings per Resolution

At each resolution, the best settings are those that maximize visual quality while maintaining at least 60 FPS. The verdictByResolution data identifies these configs. At 1920x1080, the best settings are Ultra with an average of 150 FPS. This is the highest preset available, and the frame rate is 2.5 times the playable threshold. The minimum FPS data is not provided for this config, but the average is high enough that dips below 60 FPS are statistically implausible.

At 2560x1440, Ultra is also the best choice, delivering 103 FPS. This is 43 FPS above the threshold, providing ample room for demanding scenes such as large bases with multiple players. The Medium preset at this resolution offers 161 FPS, but the Ultra preset's visual improvements make it the recommended choice. The 103 FPS average is sufficient for 100Hz and 120Hz displays, and the lack of a reported minimum FPS suggests the frame pacing is stable.

At 3840x2160, Ultra is the best settings, but it clears the threshold by only 1 FPS with an average of 61 FPS. This is a borderline result, and the data shows that the Medium preset provides a more comfortable experience with an average of 95 FPS and a minimum of 81 FPS. For players who want the absolute highest quality on a 4K display, Ultra is viable, but the 1 FPS margin means that occasional dips below 60 FPS are possible in heavy combat or when many entities are loaded. The High preset at 80 FPS is a middle ground, offering most of Ultra's visual benefits with a 20 FPS safety margin over the threshold.