Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

100%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
245 FPS
Ultra 1080p Measured
106 FPS

1440p (2K / QHD)

Low 1440p Measured
169 FPS
Ultra 1440p Measured
75 FPS

4K (Ultra HD)

Low 4K Measured
100 FPS
Ultra 4K Measured
41 FPS
7.2ms Frame Time
11ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 53,288
Graphics Card
Required 28,194
Your GPU 40,377

Recommendations

Excellent!

Your system exceeds recommended specs. Enjoy max settings!

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 41 58 64 100
1440p QHD 75 93 113 169
1080p Full HD 106 138 162 245

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 138
1920x1080 Low 245
1920x1080 Medium 162
1920x1080 Ultra 106
2560x1440 High 93
2560x1440 Low 169
2560x1440 Medium 113
2560x1440 Ultra 75
3840x2160 High 58
3840x2160 Low 100
3840x2160 Medium 64
3840x2160 Ultra 41

Performance Analysis: Rust on Your System

This combo, pairing the AMD Ryzen 9 7900X with the NVIDIA GeForce RTX 5070, ranks 596th out of 3723 tested combinations for Rust, placing it in the top 16% of all tested systems. The percentile data reinforces this position, with the CPU sitting in the 91st percentile and the GPU in the 82nd percentile against all tested parts. This is a high-end pairing that demonstrates strong overall capability, though the ranking also reveals that Rust’s specific demands create a notable gap between raw compute potential and real-world frame rates.

How This Combo Ranks

The 596th rank out of 3723 combos places this system firmly in the upper tier of tested configurations, but it is not at the absolute top. The CPU’s 91st percentile ranking indicates that the Ryzen 9 7900X is a top-tier processor by synthetic benchmarks, with an average benchmark score of 53288. The GPU’s 82nd percentile ranking, with an average score of 40377, is also strong but slightly less dominant. The delta between these two percentiles suggests the GPU is the more limiting factor in this pairing, which becomes evident when examining the measured frame rates across resolutions. At 4K Ultra, the system drops to 41.2 FPS, a figure that falls well below the 60 FPS playable threshold, while the CPU’s multi-threaded strength (29300 in Cinebench R23 multicore) does little to prevent this bottleneck. The ranking confirms that while this combo is well above average, it does not achieve the top-tier status that its individual component percentiles might suggest, primarily due to Rust’s demanding nature at higher settings.

CPU and GPU Roles

The data reveals a clear shift in component responsibility as resolution changes. At 1920x1080, the CPU plays a more prominent role, with the Ryzen 9 7900X’s 12 cores and 24 threads handling the game’s simulation and entity tracking overhead. The frame rate at 1080p Low reaches 245.1 FPS, which is 45% higher than the 169.1 FPS at 1440p Low, showing that at lower resolutions the CPU can push frames far beyond the GPU’s rendering limits. However, the scaling from 1080p to 1440p at High settings shows a drop from 138.1 FPS to 93.4 FPS, a 32% reduction that indicates the GPU begins to take over as the primary constraint. At 3840x2160, the GPU becomes the dominant factor. The jump from 1440p Ultra (75 FPS) to 4K Ultra (41.2 FPS) represents a 45% performance loss, which is a direct result of the RTX 5070’s 12 GB GDDR7 memory and 672.0 GB/s bandwidth being stretched by the 8.3 million pixel count. The preset scaling within each resolution reinforces this: at 1080p, the difference between Low and Ultra is 139.4 FPS, while at 4K, the same preset difference is only 59.1 FPS. This narrowing gap at higher resolutions confirms that the GPU is the limiting factor at 4K, while the CPU has more headroom to influence performance at 1080p.

FAQ

Q: What is the best preset for 4K gaming on this combo?

A: The Medium preset at 3840x2160 delivers 64.1 FPS, which is the highest quality setting that stays above the 60 FPS threshold. The High preset drops to 57.9 FPS, just below playable, and Ultra falls to 41.2 FPS.

Q: Can this system handle Rust at 1440p with maximum settings?

A: Yes, the Ultra preset at 2560x1440 achieves 75 FPS, comfortably above the 60 FPS playable threshold. All four presets at this resolution—Low (169.1 FPS), Medium (113.3 FPS), High (93.4 FPS), and Ultra (75 FPS)—are playable.

Q: How does the GPU compare to its nearest rivals in synthetic benchmarks?

A: The RTX 5070’s average benchmark score of 40377 is within 2% of its nearest rivals. It is 0.1% ahead of the AMD Radeon Pro 580 (40318), 0.8% ahead of the AMD Radeon Pro WX 7100 (40063), and 2% ahead of the NVIDIA RTX A500 Mobile (39568). It is 1.2% behind the AMD Radeon Pro 5300 (40870).

Q: What is the CPU’s single-thread performance relative to its multi-thread score?

A: The Ryzen 9 7900X scores 2016.5 in Cinebench R23 single-core and 29300 in multicore, giving a multi-core to single-core ratio of approximately 14.5:1. This indicates strong scaling across its 12 cores, which is beneficial for Rust’s background simulation tasks.

Q: Is the 12 GB VRAM sufficient for Rust at 4K?

A: The data shows that at 4K Ultra, the system produces 41.2 FPS, which is below the playable threshold. While VRAM capacity is not directly measured, the performance drop from 4K High (57.9 FPS) to 4K Ultra (41.2 FPS) suggests that the highest settings exceed what the GPU can efficiently handle at this resolution.

Q: How does the combo’s 1080p performance compare to its 4K performance?

A: At 1080p, the average FPS across all presets is 162.65, while at 4K it is 65.9. This represents a 60% reduction in average frame rate when moving from 1080p to 4K, highlighting the GPU’s increasing bottleneck at higher resolutions.

Similar Performance Alternatives

For the CPU, the nearest rivals based on average benchmark scores are the AMD EPYC 7313P (53206, 0.2% slower), the Intel Xeon Phi 7290 (53469, 0.3% faster), the Intel Xeon 634 (52974, 0.6% slower), and the Intel Core i7-14700F (53620, 0.6% faster). These processors would deliver nearly identical CPU-bound performance in Rust, particularly at 1080p where the CPU has more influence. The Core i7-14700F is the most relevant consumer alternative, offering similar multi-threaded capabilities without the workstation-oriented features of the EPYC or Xeon parts.

For the GPU, the closest matches are the AMD Radeon Pro 580 (40318, 0.1% slower), the AMD Radeon Pro WX 7100 (40063, 0.8% slower), the AMD Radeon Pro 5300 (40870, 1.2% faster), and the NVIDIA RTX A500 Mobile (39568, 2% slower). These GPUs would produce similar frame rates in Rust, with the caveat that the Radeon Pro cards are workstation-focused and may lack some gaming-oriented optimizations. The RTX A500 Mobile is a laptop part, so its performance in a desktop context would be similar but with different power characteristics. Users with these alternatives should expect the same general scaling across resolutions, with the GPU becoming the primary bottleneck at 4K.

Best Settings per Resolution

At 3840x2160, the Medium preset is the most demanding option that stays at or above 60 FPS, delivering 64.1 FPS. The Low preset achieves 100.3 FPS, while High drops to 57.9 FPS and Ultra to 41.2 FPS. For 2560x1440, the Ultra preset is playable at 75 FPS, making it the best choice for maximum visual quality. All lower presets also exceed 60 FPS: High at 93.4 FPS, Medium at 113.3 FPS, and Low at 169.1 FPS. At 1920x1080, Ultra settings are fully playable at 105.7 FPS, with High at 138.1 FPS, Medium at 161.7 FPS, and Low at 245.1 FPS. The 1080p Ultra setting provides the best balance of visual fidelity and performance, while 1440p Ultra is the highest resolution that still allows maxed-out settings.

The Verdict

This PC can run Rust effectively across all tested resolutions, but with important caveats at 4K. At 1920x1080, every preset from Low to Ultra clears the 60 FPS threshold, with Ultra achieving 105.7 FPS. At 2560x1440, all four presets are also playable, with Ultra at 75 FPS providing a smooth experience. At 3840x2160, the system can only handle Low (100.3 FPS) and Medium (64.1 FPS) presets above 60 FPS. The High preset at 57.9 FPS is just below playable, and Ultra at 41.2 FPS is not suitable for smooth gameplay. For 4K users, Medium settings are the recommended ceiling, while 1440p and 1080p users can enjoy maximum settings without compromise. The verdict is clear: this is a capable 1080p and 1440p ultra-machine, but at 4K, users must dial back to Medium to maintain playability.

Measured FPS Breakdown

The measured frame rates provide a complete picture of performance across all resolution and preset combinations. At 1920x1080, the system delivers 245.1 FPS on Low, 161.7 FPS on Medium, 138.1 FPS on High, and 105.7 FPS on Ultra. The gap between Low and Ultra is 139.4 FPS, indicating that the GPU is not the primary constraint at this resolution. Moving to 2560x1440, performance drops to 169.1 FPS on Low, 113.3 FPS on Medium, 93.4 FPS on High, and 75 FPS on Ultra. The difference between Low and Ultra narrows to 94.1 FPS, showing the GPU’s increasing workload. At 3840x2160, the system produces 100.3 FPS on Low, 64.1 FPS on Medium, 57.9 FPS on High, and 41.2 FPS on Ultra. The spread between Low and Ultra shrinks to 59.1 FPS, confirming that the GPU is the limiting factor at 4K. Notably, the 1080p Low result of 245.1 FPS is more than double the 4K Ultra result of 41.2 FPS, illustrating the steep performance curve as resolution increases. All measurements are average FPS values, with no minimum or maximum frame data available in the dataset. The scaling from 1080p to 4K at each preset shows a consistent pattern: Low settings retain 41% of their 1080p performance at 4K, Medium retains 40%, High retains 42%, and Ultra retains 39%. This consistent ratio indicates that the GPU’s rendering load scales predictably with pixel count, and the RTX 5070’s 12 GB memory buffer is sufficient for all tested settings, though the raw compute power is insufficient for 4K Ultra.