Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your system exceeds recommended specs. Enjoy max settings!
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 42 | 57 | 67 | 105 |
| 1440p QHD | 77 | 100 | 117 | 175 |
| 1080p Full HD | 109 | 141 | 169 | 248 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
AMD Ryzen 9 7900X and NVIDIA GeForce RTX 4070 SUPER form a high-end pairing that delivers a wide range of performance in Rust, depending on resolution and quality settings. The data shows this combo is capable of smooth frame rates at 1080p and 1440p across all presets, while 4K requires a compromise on settings to stay above the 60 FPS threshold.
Similar Performance Alternatives
The AMD Ryzen 9 7900X sits in a tightly contested performance band, with its nearest rivals separated by less than one percent in average benchmark scores. The Intel Core i7-14700F trails by 0.6%, while the Intel Xeon Phi 7290 leads by 0.3%. The AMD EPYC 7313P is nearly identical at 0.2% behind, and the Intel Xeon 634 is 0.6% ahead. For gaming workloads, the i7-14700F is the most relevant consumer alternative, as the EPYC and Xeon parts target server or workstation duties. In practical terms, swapping the Ryzen 9 7900X for any of these processors would yield almost indistinguishable results in Rust, since the largest delta among them is 0.6%.
On the graphics side, the RTX 4070 SUPER’s nearest rivals are all within a 1% margin, which is effectively a statistical tie. The NVIDIA Quadro M6000 24 GB scores 0.1% higher, the RTX 5050 Mobile matches at 0.1% behind, the Quadro M6000 is 0.2% behind, and the RTX 4090 Mobile is 1% lower. The desktop RTX 4090 Mobile is a laptop part, so its inclusion here is notable but not directly comparable for a desktop build. The Quadro cards are workstation-oriented, meaning their driver optimizations differ from the GeForce line. For a pure gaming scenario, the RTX 4070 SUPER’s performance profile is essentially unique among these rivals, with no other desktop GeForce card appearing in the nearestRivals list.
Given the CPU’s 91st percentile ranking among all processors and the GPU’s 83rd percentile among all GPUs, this pairing sits comfortably in the upper tier of hardware. The CPU’s 12 cores and 24 threads provide substantial headroom for Rust’s simulation and server-side logic, while the GPU’s 12 GB of GDDR6X memory and 504.2 GB/s bandwidth handle texture streaming and draw calls. In terms of raw compute, the CPU scores 29,300 in Cinebench R23 multi-core and 2,016.5 in single-core, while the GPU delivers 35.48 TFLOPS of FP32 performance.
CPU and GPU Roles
The benchmark data reveals how workload shifts between the CPU and GPU across resolutions in Rust. At 1920x1080, the CPU is the primary bottleneck, as evidenced by the relatively small performance drop when moving from Low to Ultra settings. The Low preset achieves 248.1 FPS, while Ultra still hits 109.1 FPS, a 56% reduction. This indicates that even at Ultra, the GPU is not fully saturated, and the CPU’s single-thread performance (2,016.5 in Cinebench R23 single-core) becomes the limiting factor.
Scaling to 2560x1440, the GPU begins to take on more responsibility. Low settings produce 174.5 FPS, while Ultra drops to 76.9 FPS, a 56% decrease similar to 1080p but from a lower absolute baseline. The gap between Low and Medium at 1440p is 57.6 FPS, compared to 78.7 FPS at 1080p, showing that the GPU is starting to feel the resolution increase. However, the CPU still holds its own, as the 99.6 FPS at High settings demonstrates.
At 3840x2160, the GPU becomes the dominant constraint. Low settings yield 104.8 FPS, but Medium falls to 67 FPS and High to 56.8 FPS, with Ultra dropping to 42.1 FPS. The scaling from Low to Ultra at 4K is a 60% reduction, the steepest of all resolutions. This pattern confirms that the RTX 4070 SUPER’s 12 GB memory and 192-bit bus are adequate for 1440p but struggle to maintain high frame rates at 4K with demanding presets. The CPU’s role diminishes at 4K, as the GPU’s pixel throughput (198.0 GPixel/s) becomes the ceiling.
Preset scaling also highlights the CPU’s strength. The jump from Low to Medium at 1080p costs 78.7 FPS, while at 4K it only costs 37.8 FPS. This is because at lower resolutions, the CPU can feed the GPU faster, but at higher resolutions, the GPU’s rendering time dominates the frame interval. For players targeting 1440p, the CPU and GPU are well balanced, with neither component consistently holding back the other.
How This Combo Ranks
The AMD Ryzen 9 7900X and RTX 4070 SUPER combination ranks 513th out of 3,723 tested combos in Rust, placing it in the top 13.8% of all configurations. This percentile position indicates that the pairing is significantly above average, but not at the absolute top tier where 4K Ultra would be playable. The ranking reflects the GPU’s 83rd percentile overall, which limits the combo’s ceiling at higher resolutions.
Given the CPU’s 91st percentile and the GPU’s 83rd percentile, the combo’s 513th rank is consistent with the GPU being the limiting factor. Many of the 512 combos ranked higher likely pair the RTX 4070 SUPER with a faster GPU, or use a stronger GPU entirely. The data shows that the CPU is not the bottleneck in this pairing; instead, the GPU’s 4K performance caps the combo’s overall standing. At 1080p and 1440p, the combo would rank considerably higher due to the CPU’s strength, but the aggregate rank across all resolutions pulls it down.
The rank of 513 out of 3,723 also suggests that there are 512 other configurations that achieve better average FPS in Rust. For context, this puts the combo in the upper echelon of tested hardware, but the gap to the top 100 combos is likely driven by GPUs with more memory bandwidth and higher pixel rates. The RTX 4070 SUPER’s 504.2 GB/s bandwidth is respectable, but cards with 384-bit buses or more VRAM would have an advantage at 4K.
The Verdict
Based on the verdictByResolution data, this PC can run Rust at 60 FPS or higher in most scenarios. At 1920x1080, all four presets—Low, Medium, High, and Ultra—are playable, with Ultra averaging 109.1 FPS. At 2560x1440, all presets also clear the threshold, with Ultra at 76.9 FPS and High at 99.6 FPS. The 1080p and 1440p results are unequivocal: this combo handles Rust smoothly at maximum settings.
At 3840x2160, the situation is more nuanced. The verdict lists Low and Medium as playable, with Medium being the best settings at an average of 67 FPS. High settings fall to 56.8 FPS, just below the 60 FPS threshold, while Ultra drops to 42.1 FPS. Therefore, 4K players must use Medium or lower to maintain smooth gameplay. The data does not include a 1080p Medium vs. 1440p High comparison, but the 1440p Ultra at 76.9 FPS suggests that 4K Medium at 67 FPS is the practical ceiling for this combo.
For players willing to sacrifice visual fidelity, 4K Low at 104.8 FPS offers a comfortable margin above 60 FPS. However, the best balance of quality and performance at 4K is Medium, which delivers 67 FPS—just above the playable threshold. No resolution or preset combination in the measured data falls below 42.1 FPS, so the PC is never unplayable, but 4K Ultra is clearly not viable.
Measured FPS Breakdown
The measured FPS data provides a complete picture across three resolutions and four presets. At 1920x1080, Low settings produce an average of 248.1 FPS, Medium hits 169.4 FPS, High achieves 141.4 FPS, and Ultra drops to 109.1 FPS. The scaling from Low to Ultra is a 56% reduction, with the largest single-step drop occurring between Low and Medium at 78.7 FPS.
At 2560x1440, Low averages 174.5 FPS, Medium reaches 116.9 FPS, High hits 99.6 FPS, and Ultra settles at 76.9 FPS. The gap between Low and Medium is 57.6 FPS, while Medium to High costs 17.3 FPS, and High to Ultra costs 22.7 FPS. The 1440p numbers show a more gradual decline at higher presets compared to 1080p.
At 3840x2160, Low yields 104.8 FPS, Medium drops to 67 FPS, High falls to 56.8 FPS, and Ultra bottoms out at 42.1 FPS. The step from Low to Medium is 37.8 FPS, Medium to High is 10.2 FPS, and High to Ultra is 14.7 FPS. The 4K Ultra result is the only measured value below 50 FPS, and the High preset is the only one below the 60 FPS threshold at 4K.
Across all resolutions, the pattern is consistent: Low settings are always playable, Medium is playable at all resolutions, High is playable at 1080p and 1440p, and Ultra is playable only at 1080p and 1440p. The 4K High and Ultra presets are the only instances where the combo fails to reach 60 FPS.
FAQ
Q: Can this PC run Rust at 4K with maximum settings?
A: No. At 3840x2160 Ultra, the average FPS is 42.1, which is below the 60 FPS playable threshold. The best playable 4K setting is Medium at 67 FPS.
Q: What is the highest preset that maintains 60 FPS at 2560x1440?
A: Ultra settings at 1440p achieve an average of 76.9 FPS, which is above the threshold. All presets at 1440p are playable.
Q: How much performance is lost when going from 1080p to 4K at High settings?
A: High settings drop from 141.4 FPS at 1920x1080 to 56.8 FPS at 3840x2160, a reduction of 84.6 FPS. The 4K High result is below 60 FPS.
Q: Is the CPU or GPU the limiting factor for this combo in Rust?
A: At 1080p, the CPU is more likely to limit performance, as seen by the relatively high FPS across all presets. At 4K, the GPU becomes the bottleneck, with Ultra dropping to 42.1 FPS.
Q: What is the best settings recommendation for a 1440p monitor?
A: Ultra settings at 2560x1440 are fully playable at 76.9 FPS, making it the best choice for visual quality without compromising frame rate.
Q: Does the combo rank in the top 10% of tested configurations?
A: The combo ranks 513th out of 3,723, which places it in the top 13.8%, not the top 10%. The CPU’s 91st percentile is higher than the GPU’s 83rd percentile, indicating the GPU holds the combo back from a higher rank.