Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your system exceeds recommended specs. Enjoy max settings!
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 41 | 51 | 62 | 90 |
| 1440p QHD | 69 | 88 | 104 | 158 |
| 1080p Full HD | 94 | 125 | 149 | 222 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
Can AMD Ryzen 9 7900X + NVIDIA GeForce RTX 3080 Ti run Rust? Yes, this combination delivers a highly playable experience across 1080p and 1440p, but struggles to hit the 60 FPS threshold at 4K with maximum settings. The benchmark data shows a system that scales predictably with resolution and preset, with the RTX 3080 Ti's performance being the primary limiting factor at higher resolutions. The Ryzen 9 7900X, with its 12 cores and 24 threads, provides ample headroom to keep frame rates high at lower resolutions where the GPU is less constrained.
Measured FPS Breakdown
At 1920x1080, the system demonstrates its peak performance, with the data showing a clear hierarchy across presets. On Low settings, the average frame rate reaches 221.7 FPS, indicating significant headroom for high-refresh-rate monitors. Moving to Medium, the average drops to 148.6 FPS, still exceptionally smooth. High settings deliver 125 FPS on average, while Ultra settings reduce the average to 94.4 FPS. All 1080p presets clear the 60 FPS playability threshold by a substantial margin, with even the most demanding Ultra preset maintaining a 57% buffer above the minimum requirement.
The 2560x1440 resolution presents a more demanding scenario, but the system remains firmly in playable territory. Low settings produce an average of 157.7 FPS, which is a 29% decrease from the 1080p Low result, showing the expected scaling with resolution. Medium settings maintain 104.2 FPS, while High drops to 88.2 FPS. The Ultra preset at 1440p yields an average of 68.8 FPS, which is above the 60 FPS threshold but represents a notable 27% reduction from the 1080p Ultra score. The gap between Low and Ultra at this resolution is 88.9 FPS, indicating that the GPU has a substantial workload at 1440p.
At 3840x2160, the data reveals the system's limitations. Low settings still provide a playable experience with an average of 89.5 FPS, but the margin narrows considerably. Medium settings average 61.8 FPS, barely clearing the 60 FPS threshold. High settings fall to 50.5 FPS, which is below the playable threshold, and Ultra settings drop further to 40.6 FPS. The scaling from 1440p to 4K is steep: the 4K Low result is 43% lower than the 1440p Low result, and the 4K Ultra result is 41% lower than its 1440p counterpart. The data shows that 4K requires a significant settings compromise to maintain smooth gameplay.
FAQ
Q: Can this system run Rust at 60 FPS on Ultra settings?
A: Yes, at 1920x1080 and 2560x1440. The 1080p Ultra preset averages 94.4 FPS, and the 1440p Ultra preset averages 68.8 FPS. At 3840x2160, Ultra settings only average 40.6 FPS, which falls below the 60 FPS threshold.
Q: What is the best playable preset at 3840x2160?
A: The best preset at 4K is Medium, which averages 61.8 FPS. Low settings also remain playable at 89.5 FPS, but High and Ultra presets fail to reach 60 FPS, with averages of 50.5 and 40.6 FPS respectively.
Q: How does the system perform at 1440p compared to 1080p?
A: The performance drop from 1080p to 1440p is consistent across presets. For example, the High preset drops from 125 FPS at 1080p to 88.2 FPS at 1440p, a 29% reduction. The Ultra preset drops from 94.4 FPS to 68.8 FPS, a 27% reduction, while Low and Medium see similar decreases.
Q: Is the RTX 3080 Ti the bottleneck at 4K?
A: The data suggests yes. At 4K, even the Low preset averages 89.5 FPS, while the Ultra preset falls to 40.6 FPS. The CPU's high multi-threaded performance (29,300 in Cinebench R23 multi-core) and strong single-core score (2,016.5) indicate it can feed the GPU at lower resolutions, but the GPU's workload at 4K becomes the limiting factor.
Q: What is the system's overall rank for Rust performance?
A: The combination ranks 866th out of 3,723 tested combos, placing it in the top 23% of all configurations. This percentile positioning indicates a competitive pairing for Rust, though not at the very top tier of performance.
Q: Does the system maintain 60 FPS at 1080p with all presets?
A: Yes, all four presets at 1920x1080 exceed the 60 FPS threshold. The lowest average is 94.4 FPS on Ultra, while the highest is 221.7 FPS on Low, providing excellent flexibility for different visual quality preferences.
CPU and GPU Roles
The performance scaling across resolutions reveals distinct roles for the CPU and GPU in Rust. At 1920x1080, the system achieves 221.7 FPS on Low settings, which suggests the CPU is capable of feeding the GPU at high rates. The Ryzen 9 7900X's benchmark results (29,300 in Cinebench R23 multi-core and 2,016.5 in single-core) indicate strong processing power, and the 1080p Low result shows minimal GPU limitation. However, the drop from Low to Ultra at 1080p (221.7 to 94.4 FPS) demonstrates that the GPU becomes more involved as visual fidelity increases.
At 2560x1440, the GPU's role becomes more pronounced. The Low preset still achieves 157.7 FPS, showing the CPU can sustain high frame rates, but the Ultra preset drops to 68.8 FPS. This 56% reduction from Low to Ultra at 1440p, compared to a 57% reduction at 1080p, indicates that the GPU is handling an increasingly heavy load. The RTX 3080 Ti's 34.10 TFLOPS FP32 performance and 912.4 GB/s memory bandwidth are being exercised more fully at this resolution.
The 3840x2160 results clearly show the GPU as the dominant factor. The Low preset averages 89.5 FPS, which is still a respectable output, but the Ultra preset falls to 40.6 FPS. The scaling from 1440p to 4K at the same preset shows reductions of 43% for Low, 41% for Medium, 43% for High, and 41% for Ultra. These consistent drops indicate that the GPU's rendering workload at 4K is the primary constraint, while the CPU maintains adequate frame generation. The CPU's 12 cores and 24 threads provide sufficient parallel processing for Rust's simulation and physics, but the GPU's pixel throughput at 4K dictates the final frame rates.
How This Combo Ranks
The combination of AMD Ryzen 9 7900X and NVIDIA GeForce RTX 3080 Ti ranks 866th out of 3,723 tested combos for Rust. This places it in the 77th percentile of all configurations, meaning about 23% of combos perform better. The CPU itself ranks in the 91st percentile among all CPUs, with an average benchmark score of 53,288. Its nearest rivals include the AMD EPYC 7313P (0.2% faster), Intel Xeon Phi 7290 (0.3% slower), Intel Xeon 634 (0.6% faster), and Intel Core i7-14700F (0.6% slower). This tight clustering shows the 7900X is in a competitive performance band.
The GPU ranks in the 83rd percentile among all GPUs, with an average benchmark score of 41,187. Its nearest rivals include the AMD Radeon Pro 5300 (0.8% faster), NVIDIA Tesla M40 24 GB (1.2% slower), NVIDIA Tesla M40 (1.7% slower), and NVIDIA GeForce RTX 5070 (2% faster). The RTX 3080 Ti's positioning is interesting: it sits slightly below the RTX 5070 in average score but remains a high-performing part in the 30-series lineup.
For Rust specifically, the 866th rank out of 3,723 combos suggests that while the system is capable, it does not top the charts. The data shows that many other CPU-GPU pairings achieve higher frame rates, likely due to newer GPU architectures or more balanced configurations. However, the 77th percentile placement still means the majority of tested combos perform worse, making this a solid mid-to-upper-tier setup for the game.
The Verdict
Can this PC run Rust? The answer depends on the resolution and settings. At 1920x1080, the system clears 60 FPS on every preset, with the lowest average being 94.4 FPS on Ultra. At 2560x1440, all presets also remain above 60 FPS, with Ultra averaging 68.8 FPS. At 3840x2160, the situation changes: only Low (89.5 FPS) and Medium (61.8 FPS) are playable, while High (50.5 FPS) and Ultra (40.6 FPS) fall short.
The verdict by resolution is clear: 1080p and 1440p offer fully playable experiences across all settings, while 4K requires a reduction to Medium settings to maintain smooth gameplay. The 60 FPS threshold is the reference point, and the data shows the system can meet it at 1440p Ultra with a modest 8.8 FPS margin. At 4K, the Medium preset provides just 1.8 FPS of headroom, indicating that any scene complexity increases could push it below 60 FPS.
For users with 4K displays, the system recommends sticking to Medium settings for consistent performance. The 40.6 FPS Ultra result at 4K is not suitable for competitive or fast-paced gameplay, though it might be acceptable for less demanding scenarios. Overall, this combo is a strong performer for Rust at mainstream resolutions, with the caveat that 4K Ultra is beyond its capabilities.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 94.4 FPS. This provides the highest visual quality while maintaining a comfortable margin above the playability threshold. The next step down, High, averages 125 FPS, but Ultra offers the best balance of fidelity and performance.
At 2560x1440, the best settings are Ultra, averaging 68.8 FPS. This clears the 60 FPS threshold with an 8.8 FPS buffer, allowing for full visual effects at this resolution. While High (88.2 FPS) and Medium (104.2 FPS) offer higher frame rates, Ultra remains the optimal choice for those prioritizing image quality without sacrificing playability.
At 3840x2160, the most demanding playable preset is Medium, averaging 61.8 FPS. This setting barely exceeds the 60 FPS threshold, making it the highest quality option that remains smooth. Low settings provide a safer margin at 89.5 FPS, but Medium represents the best visual quality achievable while staying at or above 60 FPS. High and Ultra presets are not recommended at 4K, as they fall to 50.5 and 40.6 FPS respectively, below the playable threshold.