Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

79%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
138 FPS
Ultra 1080p Measured
61 FPS

1440p (2K / QHD)

Low 1440p Measured
97 FPS
Ultra 1440p Measured
39 FPS

4K (Ultra HD)

Low 4K Measured
55 FPS
Ultra 4K Measured
26 FPS
12.5ms Frame Time
19ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 53,288
Graphics Card
Required 28,194
Your GPU 18,093

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 26 33 39 55
1440p QHD 39 54 62 97
1080p Full HD 61 80 91 138

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 80
1920x1080 Low 138
1920x1080 Medium 91
1920x1080 Ultra 61
2560x1440 High 54
2560x1440 Low 97
2560x1440 Medium 62
2560x1440 Ultra 39
3840x2160 High 33
3840x2160 Low 55
3840x2160 Medium 39
3840x2160 Ultra 26

Performance Analysis: Rust on Your System

FAQ

Q: What is the highest preset this combo can run at 1920x1080 while staying above 60 FPS?

A: The Ultra preset averages 61.4 FPS at 1920x1080, which is the most demanding setting that clears the 60 FPS threshold. High and Medium also qualify, with 80.3 FPS and 90.8 FPS respectively.

Q: How does the AMD Ryzen 9 7900X compare to its nearest rivals in average benchmark score?

A: The Ryzen 9 7900X scores 53,288, which is 0.2% higher than the AMD EPYC 7313P (53,206), 0.6% higher than the Intel Xeon 634 (52,974), but 0.3% lower than the Intel Xeon Phi 7290 (53,469) and 0.6% lower than the Intel Core i7-14700F (53,620).

Q: What is the GPU's percentile ranking among all tested graphics cards?

A: The RTX 2060 SUPER sits in the 62nd percentile, with an average benchmark score of 18,093. Its nearest rival, the RTX 3060 Mobile, scores 18,159, which is 0.4% higher.

Q: Which 2560x1440 presets are playable for this system?

A: Both Low (97.4 FPS) and Medium (61.8 FPS) are playable. High (53.7 FPS) and Ultra (38.9 FPS) fall below the 60 FPS threshold.

Q: How does this combo rank among all tested combinations for Rust?

A: It ranks 2,578 out of 3,723 tested combos, placing it in the lower third of the database for this game.

Q: At 3840x2160, is any settings preset playable?

A: No. The best result is Low at 55.2 FPS, which is below the 60 FPS playable threshold. Medium (38.8 FPS), High (32.5 FPS), and Ultra (26.1 FPS) are all further behind.

CPU and GPU Roles

The recorded data for Rust shows a clear pattern where the GPU becomes the limiting factor as resolution increases. At 1920x1080, the RTX 2060 SUPER delivers a wide spread between presets: Low hits 138.1 FPS, while Ultra drops to 61.4 FPS. This 76.7 FPS gap indicates the graphics card is heavily taxed by higher settings. The Ryzen 9 7900X, with its 12 cores and 24 threads, has enough headroom to feed the GPU adequately at this resolution, as evidenced by the Low preset exceeding 120 FPS.

Moving to 2560x1440, the pattern continues but the margins shrink. Low produces 97.4 FPS, Medium 61.8 FPS, and Ultra 38.9 FPS. The scaling between Low and Medium is substantial (35.6 FPS drop), while the gap from High to Ultra is smaller (14.8 FPS). This suggests a nonlinear relationship between setting tiers and frame rate, where the RTX 2060 SUPER's 8 GB of GDDR6 memory at 448.0 GB/s becomes the deciding factor.

At 3840x2160, the GPU is clearly the bottleneck. Even Low settings only reach 55.2 FPS, and the drop from Low to Medium is 16.4 FPS, with High and Ultra falling to 32.5 and 26.1 respectively. The CPU's powerful single-thread score (2,017 in Cinebench R23 single-core) does not translate into higher frame rates here because the GPU vector processing and pixel throughput (105.6 GPixel/s) are exhausted. The data indicates the CPU matters less at 4K, while at 1080p it still offers headroom, as shown by the 138.1 FPS on Low.

The measured scaling across resolutions shows a consistent price for each step. From 1080p Low to 1440p Low, the FPS drops from 138.1 to 97.4 (about 29% reduction). From 1440p Low to 2160p Low, it falls to 55.2 (another 43% reduction). These ratios point to the GPU being the primary limiter at all resolutions except possibly 1080p Low, where the CPU can keep feeding frames. For Rust, which is known for server-side simulation, the CPU matters more for consistent frame times, but the recorded data does not show min/max values, so this analysis relies on averages only.

Measured FPS Breakdown

At 1920x1080, the RTX 2060 SUPER delivers the following averages: Low 138.1 FPS, Medium 90.8 FPS, High 80.3 FPS, and Ultra 61.4 FPS. The step from Low to Medium costs 47.3 FPS, which is the largest drop among all settings at this resolution. From Medium to High, the loss is 10.5 FPS, and from High to Ultra it is 18.9 FPS. The Ultra preset stays just above the 60 FPS line, which matches the verifiable playable threshold.

At 2560x1440, the recorded averages are: Low 97.4 FPS, Medium 61.8 FPS, High 53.7 FPS, and Ultra 38.9 FPS. The drop from Low to Medium is 35.6 FPS, which is significant. Medium barely clears the 60 FPS mark at 61.8 FPS, while High falls to 53.7 FPS, a 6.3 FPS gap below the threshold. Ultra further drops to 38.9 FPS, which is 21.9 FPS below Medium.

At 3840x2160, no preset reaches the playable threshold. Low is 55.2 FPS, Medium 38.8 FPS, High 32.5 FPS, and Ultra 26.1 FPS. The difference between Low and Medium is 16.4 FPS, and from Medium to High it is 6.3 FPS. The High to Ultra step loses 6.4 FPS. These numbers show a steady degradation, with Low remaining the closest to 60 FPS but still 4.8 FPS short.

All recorded FPS values are averages only; the database does not include min or max frame times, so variance cannot be assessed. The data is measured, not estimated, and the lack of minimum frame data means the consistency of frame pacing is unknown. The playable threshold is set at 60 FPS, and the verdict below uses that line.

The Verdict

Can this PC run Rust? The recorded data says yes, but with clear resolution limits. At 1920x1080, all four presets clear the 60 FPS line, with Ultra at 61.4 FPS, which is the highest playable setting. The verdict list for 1080p includes High, Low, Medium, and Ultra, so the answer is a firm yes at this resolution.

At 2560x1440, the system is only partially capable. The playable settings are Low (97.4 FPS) and Medium (61.8 FPS). High at 53.7 FPS and Ultra at 38.9 FPS do not meet the 60 FPS requirement. So the PC can run the game at 1440p, but it cannot use the higher visual presets with smooth frame rates.

At 3840x2160, the verdict is negative for all presets. The best result is Low at 55.2 FPS, which falls short by 4.8 FPS. No settings are listed as playable at this resolution, and the best settings field is null. The system is not capable of running Rust at 4K beyond a marginal experience.

The CPU has the single-thread and multi-thread muscle (Cinebench R23 single 2,016, multi 29,300) to avoid being the primary bottleneck, but the GPU's 7.181 TFLOPS FP32 and 8 GB memory are the limiting factors at higher resolutions. The 61.4 FPS at 1080p Ultra is the upper bound for this combo without adjusting settings.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 61.4 FPS. This is the highest quality option that remains playable, and it clears the threshold by a slim 1.4 FPS margin. For users who want more headroom, High and Medium also work, but Ultra is the visual ceiling.

At 2560x1440, the best playable preset is Medium, averaging 61.8 FPS. This is the only quality level above Low that stays above the line. High at 53.7 FPS and Ultra at 38.9 FPS are not recommended if the 60 FPS target is strict. The 0.4 FPS difference between Medium at 1440p and Ultra at 1080p is negligible.

At 3840x2160, there is no best setting because no preset reaches 60 FPS. The closest is Low at 55.2 FPS, but the database does not list it as playable. For 4K users, the recommendation is to drop the resolution or accept lower frame rates; the data does not support any settings here.

How This Combo Ranks

The AMD Ryzen 9 7900X plus NVIDIA GeForce RTX 2060 SUPER combination ranks 2,578 out of 3,723 tested combos for Rust. This places it around the lower 31% of the database, indicating that while the CPU is strong (91st percentile among all CPUs), the GPU's 62nd percentile drags the overall result down.

The ranking shows a mismatch between the two components. The CPU's 12 cores and 24 threads provide a 91st percentile, while the GPU sits at 62nd percentile. In Rust, which can be CPU-light at lower settings, the GPU becomes the decisive factor for higher presets. The 1080p Low result (138.1 FPS) likely approaches the CPU limit, but the 4K tests are entirely GPU-bound.

The combo's rank does not change with resolution in the database, meaning it is the same 2,578th position across all measured settings. This is because the rank is based on the combination's overall average, not a per-resolution ranking. The verdict shows the system is playable at 1080p Ultra and 1440p Medium, which puts it in the lower-middle pack, but not near the top.

Similar Performance Alternatives

The CPU's nearest rivals are the AMD EPYC 7313P (0.2% higher score), Intel Xeon Phi 7290 (0.3% lower), Intel Xeon 634 (0.6% higher), and Intel Core i7-14700F (0.6% lower). These are the closest in average benchmark scores, so any of these CPUs would behave similarly in synthetic multi-threaded workloads. The i7-14700F is the most consumer-relevant, but the Xeon and EPYC parts are server chips that may have different platform requirements.

For the GPU, the nearest rivals are the NVIDIA GeForce RTX 3060 Mobile (0.4% higher score), AMD Radeon Pro 5700 (0.5% higher), AMD Radeon RX 460 (1.5% higher), and Intel Arc A770M (1.6% higher). These all sit within 2% of the RTX 2060 SUPER's average score, so in terms of raw compute, they would deliver similar frame rates in Rust at the same settings. The RTX 3060 Mobile is a laptop part, while the A770M is also mobile, so desktop users would look at the RX 5700 or RX 460 for comparable performance.

In practice, the data suggests the CPU is not the bottleneck for this game at the tested resolutions. Swapping the Ryzen 9 7900X for a Core i7-14700F would change the average scores by less than 1%, and the measured FPS would likely stay within the same margin. Similarly, swapping the GPU for an RX 460 or RTX 3060 Mobile would result in nearly identical frame rates, though the mobile parts have different power characteristics. The Intel Arc A770M's 1.6% higher score could give a small boost, but not enough to change the 4K verdict.