Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

82%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
118 FPS
Ultra 1080p Measured
51 FPS

1440p (2K / QHD)

Low 1440p Measured
81 FPS
Ultra 1440p Measured
35 FPS

4K (Ultra HD)

Low 4K Measured
48 FPS
Ultra 4K Measured
21 FPS
14.9ms Frame Time
22ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 53,288
Graphics Card
Required 28,194
Your GPU 20,556

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 21 27 32 48
1440p QHD 35 46 54 81
1080p Full HD 51 67 79 118

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 67
1920x1080 Low 118
1920x1080 Medium 79
1920x1080 Ultra 51
2560x1440 High 46
2560x1440 Low 81
2560x1440 Medium 54
2560x1440 Ultra 35
3840x2160 High 27
3840x2160 Low 48
3840x2160 Medium 32
3840x2160 Ultra 21

Performance Analysis: Rust on Your System

The AMD Ryzen 9 7900X and Intel Arc B570 pairing delivers a strictly 1080p-class experience in Rust, with 1440p playable only at the lowest preset and 4K falling well below the 60 FPS threshold. Benchmark data shows the combo ranks 2996th out of 3723 tested configurations, placing it in the lower third of systems for this title. The measured frame rates are consistent with a GPU-limited pairing: the Arc B570’s 11.52 TFLOPS FP32 throughput and 380.0 GB/s memory bandwidth are the primary constraints, while the Ryzen 9 7900X’s 12-core/24-thread Zen 4 architecture and 64 MB L3 cache provide ample headroom.

Measured FPS Breakdown

At 1920x1080, the system crosses the 60 FPS playability threshold at three of four presets. Low settings produce an average of 118 FPS, the highest recorded in the entire test suite. Medium averages 79 FPS, with a minimum of 67 FPS and maximum of 91 FPS – the min stays above the 60 FPS line, indicating stable frame pacing. High averages 67 FPS, just 7 FPS above the threshold, but with no min/max data recorded, the frame consistency cannot be fully assessed. Ultra drops to 51 FPS average, which misses the 60 FPS target by 15%. The gap between Low and Ultra is 67 FPS, a 56% performance spread, showing that preset selection has a dramatic impact on this resolution.

At 2560x1440, only Low settings achieve playable performance, averaging 81 FPS. Medium falls to 54 FPS average, with a minimum of 46 FPS and maximum of 62 FPS – the min is 23% below the threshold, making stutter likely during crowded scenes. High averages 46 FPS, and Ultra drops to 35 FPS. The delta between Low and Medium is 27 FPS, while the jump from Medium to High costs another 8 FPS. This resolution effectively halves the 1080p headroom: the best 1440p result (81 FPS) is 31% lower than the best 1080p result (118 FPS).

At 3840x2160, no preset reaches 60 FPS. Low averages 48 FPS, the highest 4K result, which is 20% below the threshold. Medium averages 32 FPS with a minimum of 27 FPS and maximum of 37 FPS – this is the only preset at any resolution with full min/max data, and the 10 FPS range indicates moderate variance. High averages 27 FPS, and Ultra averages 21 FPS. The 4K results show a predictable scaling pattern: each preset step from Low to Ultra costs roughly 9-11 FPS. At Ultra, the system delivers only 35% of the 60 FPS target, making 4K effectively unplayable regardless of settings.

The data reveals a consistent pattern across resolutions: the gap between Low and Ultra widens as resolution increases. At 1080p, the spread is 67 FPS; at 1440p, it is 46 FPS; at 4K, it is 27 FPS. This indicates that the GPU becomes the bottleneck earlier at higher resolutions, and the CPU’s contribution diminishes. The Ryzen 9 7900X’s single-thread score of 1093 in 3DMark and PassMark single-thread score of 4238 suggest it is not the limiting factor in any tested configuration.

Similar Performance Alternatives

The Intel Arc B570 GPU sits within 0.5% of several contemporaries. The NVIDIA GeForce RTX 3070 Mobile averages 20534 versus the B570’s 20556, a 0.1% delta – these two would produce nearly identical frame rates in Rust, though the RTX 3070 Mobile’s mobile design may have different thermal behavior. The Intel Arc A750 averages 20582, just 0.1% higher, meaning the previous-generation Arc card delivers essentially the same performance. The NVIDIA Quadro M4000M (20480, 0.4% lower) and AMD Radeon R9 M390X (20662, 0.5% higher) round out the immediate rivals. All five GPUs fall within a 0.9% band, so any of these would deliver the same measured FPS within margin of error.

On the CPU side, the AMD Ryzen 9 7900X averages 53288, with rivals clustered tightly. The AMD EPYC 7313P averages 53206 (0.2% lower), the Intel Xeon Phi 7290 averages 53469 (0.3% higher), the Intel Xeon 634 averages 52974 (0.6% lower), and the Intel Core i7-14700F averages 53620 (0.6% higher). Since the CPU is not the bottleneck in Rust at these settings – the GPU’s 65th percentile versus the CPU’s 91st percentile confirms this – swapping among these processors would change the measured FPS by less than 1% in practice. The i7-14700F’s slightly higher score would not translate into additional playability at 1440p or 4K, as the Arc B570’s limits would still apply.

For a user seeking similar Rust performance, any of these GPU rivals would be a direct substitute. The Arc A750 is particularly notable as a same-architecture predecessor with near-identical scores. The RTX 3070 Mobile, despite being a laptop part, benchmarks within 0.1% of the desktop Arc B570, which underscores how close this GPU tier is. None of these alternatives would push the system over the 60 FPS line at 1440p Medium or any 4K preset.

FAQ

Q: Can this PC run Rust at 60 FPS on 1920x1080 with High settings?

A: Yes. The measured average FPS at 1080p High is 67, which is 7 FPS above the 60 FPS playability threshold. The verdict data lists High as one of the playable settings for 1920x1080, along with Low (118 FPS) and Medium (79 FPS).

Q: What is the best setting at 2560x1440 that stays above 60 FPS?

A: Low is the only playable preset at 1440p, averaging 81 FPS. Medium drops to 54 FPS average, which fails the 60 FPS threshold. The verdictByResolution data confirms Low as the best settings at 1440p, with an average FPS of 81.

Q: Is 4K playable with this hardware?

A: No. At 3840x2160, the highest average FPS is 48 (Low settings), which is 12 FPS below the 60 FPS threshold. Medium averages 32 FPS, High averages 27 FPS, and Ultra averages 21 FPS. The verdict data lists no playable settings for 4K.

Q: How does the Arc B570 compare to the Arc A750?

A: The Arc B570 scores 20556 on average, while the Arc A750 scores 20582, a delta of 0.1% in favor of the A750. This is within measurement noise, so the two cards would produce effectively identical frame rates in Rust.

Q: What is the minimum FPS recorded at 1080p Medium?

A: The minimum FPS at 1920x1080 Medium is 67, with a maximum of 91 and an average of 79. The minimum stays above the 60 FPS threshold, indicating consistent performance during demanding moments.

Q: Where does this combo rank among all tested systems?

A: The combo ranks 2996th out of 3723 configurations, placing it in the 19th percentile of tested systems. This is consistent with the GPU’s 65th percentile ranking among all GPUs and the CPU’s 91st percentile among all CPUs.

The Verdict

This system can run Rust at 60 FPS, but only at 1920x1080 and 2560x1440 with specific presets. At 1920x1080, three presets clear the threshold: High (67 FPS), Low (118 FPS), and Medium (79 FPS). The best playable preset at this resolution is High, which delivers 67 FPS average. At 2560x1440, only Low achieves playable performance, averaging 81 FPS. The verdict data confirms that Medium at 1440p (54 FPS) and Ultra at 1080p (51 FPS) both fail the 60 FPS requirement.

At 3840x2160, the system cannot reach 60 FPS at any preset. The best result is 48 FPS on Low, which is 20% below the threshold. Even the most demanding preset, Ultra, averages only 21 FPS – less than half of the Low setting’s performance. The conclusion is straightforward: this is a 1080p gaming system for Rust, with 1440p possible only at the lowest visual quality. Users targeting 4K will need substantially more GPU horsepower.

The data shows a clear pattern: the CPU’s 91st percentile ranking is far above the GPU’s 65th percentile, meaning the Arc B570 is the binding constraint. The Ryzen 9 7900X’s 29300 Cinebench R23 multi-core score and 2016.5 single-core score provide more than enough processing power for Rust’s simulation and rendering workloads. Upgrading the GPU would yield immediate FPS gains, while upgrading the CPU would have negligible impact in this title.

Best Settings per Resolution

1920x1080: The most demanding preset that stays at or above 60 FPS is High, with an average of 67 FPS. This is 11% above the threshold. Medium (79 FPS) and Low (118 FPS) also qualify, but High offers the best visual fidelity among playable options. Ultra (51 FPS) fails by 9 FPS.

2560x1440: The only playable preset is Low, averaging 81 FPS. This is 35% above the 60 FPS threshold. Medium (54 FPS) misses by 6 FPS, High (46 FPS) misses by 14 FPS, and Ultra (35 FPS) misses by 25 FPS. Users at 1440p must accept Low settings for smooth gameplay.

3840x2160: No preset reaches 60 FPS. The closest is Low at 48 FPS, which is 12 FPS below the threshold. Medium (32 FPS), High (27 FPS), and Ultra (21 FPS) all fall significantly short. For 4K, this hardware is not viable for Rust at any setting.

The optimal configuration for a 60 FPS target is 1080p High, which balances visual quality and performance. At 1440p, the Low preset provides a comfortable margin above the threshold (81 FPS), but the visual downgrade is substantial. Players who prioritize frame rate over fidelity could also consider 1080p Ultra (51 FPS), but this falls below the playability line.

How This Combo Ranks

The AMD Ryzen 9 7900X + Intel Arc B570 combination ranks 2996th out of 3723 tested configurations for Rust, placing it in the bottom 20% of all tested systems. This ranking is consistent with the GPU’s modest 65th percentile standing among all GPUs – the Arc B570’s 10 GB GDDR6 memory and 160-bit bus are entry-level specifications for modern games. The CPU, by contrast, ranks in the 91st percentile, indicating that this pairing is heavily imbalanced toward the processor.

The rank means that roughly 727 tested combos performed worse, while 2995 performed better in Rust. Given that the measured FPS at 1080p High (67 FPS) is only 7 FPS above the playability threshold, the system sits at the edge of acceptable performance for this title. Systems ranked higher would likely achieve higher average FPS at the same settings, while those ranked lower would struggle to maintain 60 FPS even at 1080p Low.

The data suggests that this combo’s ranking is primarily driven by the GPU’s limitations. The Arc B570’s PassMark G3D score of 14195 and 3DMark Steel Nomad score of 2649 place it in the mid-range tier, and Rust’s demanding rendering at high resolutions exposes these limits. In contrast, the CPU’s 51406 PassMark multithread score and 169273 integer math score indicate no processing bottleneck. For users considering this pairing for Rust, the GPU choice is the decisive factor – a higher-tier GPU would move the combo significantly up the rankings, while a different CPU would have minimal impact.