Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

80%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
124 FPS
Ultra 1080p Measured
52 FPS

1440p (2K / QHD)

Low 1440p Measured
85 FPS
Ultra 1440p Measured
38 FPS

4K (Ultra HD)

Low 4K Measured
50 FPS
Ultra 4K Measured
22 FPS
13.5ms Frame Time
20ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 53,288
Graphics Card
Required 28,194
Your GPU 19,036

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 22 32 34 50
1440p QHD 38 48 61 85
1080p Full HD 52 74 83 124

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 74
1920x1080 Low 124
1920x1080 Medium 83
1920x1080 Ultra 52
2560x1440 High 48
2560x1440 Low 85
2560x1440 Medium 61
2560x1440 Ultra 38
3840x2160 High 32
3840x2160 Low 50
3840x2160 Medium 34
3840x2160 Ultra 22

Performance Analysis: Rust on Your System

The AMD Ryzen 9 7900X paired with the AMD Radeon RX 6600 delivers a highly variable Rust experience that hinges almost entirely on resolution and graphics preset. At 1080p, the combination is a capable performer, but pushing to 1440p requires careful settings tuning, and 4K is effectively off the table for smooth gameplay. The data indicates a system where the GPU becomes the dominant limiting factor as pixel count rises, despite the CPU's substantial headroom.

Measured FPS Breakdown

At 1920x1080, the Ryzen 9 7900X and RX 6600 combination shows strong performance across most presets. With Low settings, the average frame rate reaches 124.2 FPS, providing a very fluid experience for competitive play. Moving up to Medium settings, the average drops to 82.5 FPS, which remains well above the 60 FPS playability threshold. High settings yield an average of 74 FPS, still comfortably playable. The Ultra preset, however, pushes the system to an average of 51.9 FPS, falling below the 60 FPS mark and indicating that the highest visual fidelity is not achievable at this resolution with smooth frame rates.

At 2560x1440, the performance picture changes notably. Low settings produce an average of 84.5 FPS, which is excellent for this resolution. Medium settings see the average decline to 61.1 FPS, just barely clearing the 60 FPS threshold. High settings drop the average to 48 FPS, which is noticeably less fluid. The Ultra preset is the most demanding, yielding only 37.9 FPS on average. The scaling from 1080p to 1440p shows a significant performance penalty, with the High preset dropping from 74 FPS to 48 FPS, a reduction of approximately 35%.

At 3840x2160, the combination struggles across the board. Low settings achieve an average of 50 FPS, which is below the playable threshold. Medium settings yield 34 FPS, and High settings drop further to 31.7 FPS. The Ultra preset manages only 21.7 FPS on average. None of the presets at 4K reach the 60 FPS target, confirming that this hardware configuration is not suited for 4K gaming in Rust. The frame rate collapse from 1440p to 4K is steep; for instance, the Low preset falls from 84.5 FPS to 50 FPS, a drop of over 40%.

The data shows that the RX 6600's 8 GB of GDDR6 memory and 224.0 GB/s bandwidth are likely strained at higher resolutions and presets. The measured FPS values suggest that texture and shading complexity at 4K overwhelms the GPU's capabilities, leading to the sub-60 FPS averages. At 1080p, the GPU is sufficient to maintain high frame rates, but the jump to 1440p and beyond exposes its limitations.

Similar Performance Alternatives

Looking at the nearestRivals data for the CPU and GPU, the system's overall performance can be contextualized. The AMD Ryzen 9 7900X has an average benchmark score of 53288, placing it in the 91st percentile of all CPUs. Its closest rivals include the AMD EPYC 7313P with an average score of 53206 (a 0.2% delta), the Intel Xeon Phi 7290 at 53469 (a -0.3% delta), the Intel Xeon 634 at 52974 (a 0.6% delta), and the Intel Core i7-14700F at 53620 (a -0.6% delta). These rivals are all within 0.6% of the 7900X's average score, meaning any of them would provide nearly identical CPU-bound performance in Rust.

For the AMD Radeon RX 6600, the average benchmark score is 19036, placing it in the 63rd percentile of all GPUs. Its nearest rivals are the NVIDIA Quadro K6000 with an average score of 19030 (a 0% delta), the NVIDIA GeForce RTX 4050 Mobile at 19049 (a -0.1% delta), the NVIDIA Tesla K20m at 19089 (a -0.3% delta), and the NVIDIA RTX 2000 Ada Generation at 18954 (a 0.4% delta). These GPUs are all within 0.4% of the RX 6600's average score, so swapping to any of them would result in virtually identical frame rates in Rust.

In practical terms, a system with an Intel Core i7-14700F and an NVIDIA GeForce RTX 4050 Mobile would behave almost exactly like the tested configuration, with differences of less than 1% in aggregate benchmarks. The data suggests that the CPU side has significant headroom, as the 7900X's nearest rivals are all within a fraction of a percent, meaning the CPU is unlikely to be the bottleneck. The GPU, however, is more constrained, and its nearest rivals confirm that the RX 6600 sits in a specific performance tier that struggles with 4K gaming.

CPU and GPU Roles

The benchmark data reveals a clear shift in component responsibility as resolution changes. At 1920x1080, the CPU plays a more prominent role, as the GPU is less stressed by the lower pixel count. The Ryzen 9 7900X, with its 12 cores and 24 threads, provides ample processing power for Rust's simulation and game logic. The frame rate scaling from Low (124.2 FPS) to Medium (82.5 FPS) to High (74 FPS) suggests that the GPU is still the primary limiter, but the CPU's high single-thread performance, evidenced by its 3DMark single-thread score of 1093, ensures that it does not hold back the GPU.

At 2560x1440, the GPU becomes more dominant. The drop from Low (84.5 FPS) to Medium (61.1 FPS) is 27.7%, and the further drop to High (48 FPS) is another 21.4%. This steep decline indicates that the RX 6600's rendering capabilities are being taxed more heavily. The CPU's role diminishes because the GPU is spending more time on pixel shading and memory bandwidth operations. The 7900X's performance in multithreaded workloads, such as its Cinebench R23 multicore score of 29300, does not translate to higher frame rates here because the GPU is the bottleneck.

At 3840x2160, the GPU is overwhelmingly the limiting factor. The frame rates are uniformly low across all presets, from 50 FPS on Low to 21.7 FPS on Ultra. The CPU's contribution is negligible at this resolution; even the most powerful processor would not overcome the RX 6600's inability to handle 4K rendering in Rust. The scaling between 1440p and 4K is particularly telling: the Medium preset drops from 61.1 FPS to 34 FPS, a reduction of 44.3%, which is far larger than the drop from 1080p to 1440p. This indicates that the GPU's memory bandwidth (224.0 GB/s) and compute throughput (8.928 TFLOPS FP32) are simply insufficient for 4K.

The data also shows that preset selection matters more at higher resolutions. At 1080p, the difference between Low and High is 50.2 FPS (124.2 vs 74), while at 1440p the same comparison yields a difference of 36.5 FPS (84.5 vs 48). At 4K, the difference narrows to 18.3 FPS (50 vs 31.7), implying that the GPU is so saturated that even reducing settings cannot recover playable frame rates.

The Verdict

The verdictByResolution data provides a definitive answer: this system can run Rust at 1080p and 1440p, but not at 4K. At 1920x1080, the playable settings are High, Low, and Medium, with the best playable setting being High at an average of 74 FPS. This comfortably clears the 60 FPS threshold, making 1080p the sweet spot for this configuration. At 2560x1440, the playable settings are Low and Medium, with the best being Medium at 61.1 FPS. This is a marginal pass, as the frame rate barely exceeds 60 FPS, and any demanding scene could cause dips below that threshold.

At 3840x2160, there are no playable settings. The best average FPS across all presets is 50 on Low, which falls short of the 60 FPS threshold. The Ultra preset at 21.7 FPS is unplayable, and even the Medium and High presets at 34 FPS and 31.7 FPS respectively are far too slow for a smooth experience. The data is clear: 4K is not viable with this combination.

In summary, the system is fully capable of running Rust at 1080p with high settings, and it can handle 1440p with medium settings. For 4K, users would need a more powerful GPU, as the RX 6600 lacks the necessary performance headroom. The 7900X CPU is not the limiting factor at any resolution, as its performance is consistently above what the GPU can utilize.

Best Settings per Resolution

For 1920x1080, the most demanding preset that maintains an average of at least 60 FPS is High, with an average of 74 FPS. This provides a good balance between visual quality and performance, and it is the recommended setting for this resolution. The Ultra preset at 51.9 FPS is not recommended, as it drops below the playable threshold.

For 2560x1440, the best playable preset is Medium, at an average of 61.1 FPS. This is a marginal result, as the frame rate is just above the 60 FPS target. Users who prioritize frame rate stability over visual fidelity might prefer Low settings, which achieve 84.5 FPS, but Medium offers better graphics while still being playable. The High preset at 48 FPS is not recommended for smooth gameplay.

For 3840x2160, there is no preset that achieves 60 FPS. The best average is 50 FPS on Low settings, which is below the playable threshold. Therefore, the recommendation is to avoid 4K with this hardware. If 4K is mandatory, users would need to accept frame rates in the 20-50 FPS range, which is not suitable for a fast-paced survival game like Rust.

How This Combo Ranks

The comboRankInGame data places this configuration at rank 2934 out of 3723 tested combinations. This ranking indicates that the AMD Ryzen 9 7900X and AMD Radeon RX 6600 pairing sits in the lower-middle tier of all tested systems for Rust. The percentile placement, combined with the measured FPS data, shows that while the CPU is a high-end part (91st percentile), the GPU is only in the 63rd percentile, dragging down the overall performance ranking.

The rank of 2934 out of 3723 means that approximately 78.8% of tested combinations perform better than this setup in Rust. This is a direct consequence of the GPU's limitations at higher resolutions. At 1080p, the system would likely rank higher, as the CPU's strength can be leveraged, but the aggregate ranking across all resolutions and settings pulls it down. The data shows that to improve this ranking, a more powerful GPU would be necessary, as the CPU is already in the top decile of performance. The RX 6600's end-of-life production status and its position in the 63rd percentile suggest that it is a mid-range part that struggles with modern titles at higher resolutions, which is reflected in this rank.