Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

100%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
203 FPS
Ultra 1080p Measured
124 FPS

1440p (2K / QHD)

Low 1440p Measured
179 FPS
Ultra 1440p Measured
85 FPS

4K (Ultra HD)

Low 4K Measured
117 FPS
Ultra 4K Measured
50 FPS
6.1ms Frame Time
9ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 41,376
Graphics Card
Required 28,194
Your GPU 54,247

Recommendations

Excellent!

Your system exceeds recommended specs. Enjoy max settings!

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 50 66 79 117
1440p QHD 85 112 133 179
1080p Full HD 124 163 175 203

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 163
1920x1080 Low 203
1920x1080 Medium 175
1920x1080 Ultra 124
2560x1440 High 112
2560x1440 Low 179
2560x1440 Medium 133
2560x1440 Ultra 85
3840x2160 High 66
3840x2160 Low 117
3840x2160 Medium 79
3840x2160 Ultra 50

Performance Analysis: Rust on Your System

The AMD Ryzen 9 5900X and NVIDIA GeForce RTX 4080 combination delivers strong performance in Rust, with the data showing playable frame rates across all tested resolutions and settings, though the most demanding preset at 4K falls just short of the 60 FPS threshold. This analysis walks through the measured FPS data, component scaling, and how this pairing ranks against other tested configurations.

Best Settings per Resolution

At 3840x2160, the most demanding preset that stays at or above 60 FPS is High, which produces an average of 66 FPS. The Medium preset runs at 79 FPS, and Low reaches 117 FPS, but Ultra drops to 50 FPS, which falls below the playable threshold. The data shows that High is the optimal balance for 4K, keeping the average frame rate comfortably above 60 FPS while still offering substantial visual quality. Pushing to Ultra at this resolution costs 16 FPS compared to High, a 24% reduction that crosses the playability line.

At 2560x1440, the situation improves significantly. Ultra settings deliver an average of 85 FPS, making it the best setting that clears the 60 FPS mark. High runs at 112 FPS, Medium at 133 FPS, and Low at 179 FPS. The jump from 4K to 1440p allows the system to handle Ultra without issue, and the 85 FPS average leaves headroom for demanding scenes. Even the most intensive preset at this resolution stays well above the playable threshold.

At 1920x1080, all four presets exceed 60 FPS, and Ultra is the best choice with an average of 124 FPS. High runs at 163 FPS, Medium at 175 FPS, and Low at 203 FPS. The 1080p results show that this combination has substantial performance reserves, with even the heaviest settings nearly doubling the 60 FPS target. The data indicates that players at this resolution can enable maximum settings without worrying about frame rate drops.

CPU and GPU Roles

The scaling between resolutions and presets reveals how the CPU and GPU share the workload in Rust. At 1920x1080, the difference between Low and Ultra is 79 FPS (203 down to 124), which is a 39% drop. At 2560x1440, the same preset range shows a 94 FPS difference (179 down to 85), a 53% reduction. At 3840x2160, the gap widens further: 117 FPS at Low versus 50 FPS at Ultra, a 57% decline. This pattern indicates that the GPU becomes more dominant as resolution increases, since higher pixel counts place more strain on the graphics card.

The CPU role is most visible at lower resolutions. At 1080p, the Ryzen 9 5900X with its 12 cores and 24 threads keeps the frame rates high across all settings, but the scaling from Low to Ultra shows that even with a strong CPU, the GPU still drives the largest performance swings. At 4K, the CPU matters less because the GPU is the primary bottleneck; the 5900X provides enough headroom to avoid holding back the RTX 4080.

Comparing across resolutions at the same setting reinforces this. For High settings, moving from 1080p (163 FPS) to 1440p (112 FPS) is a 31% drop, and from 1440p to 4K (66 FPS) is another 41% reduction. For Low settings, the drops are 12% from 1080p to 1440p (203 to 179 FPS) and 35% from 1440p to 4K (179 to 117 FPS). The larger percentage drops at higher resolutions for the same preset confirm that the GPU is the limiting factor in 4K scenarios.

Measured FPS Breakdown

At 3840x2160, the measured data shows the following averages: Low runs at 117 FPS, Medium at 79 FPS with a minimum of 67 and maximum of 90, High at 66 FPS, and Ultra at 50 FPS. The Medium preset provides the only min/max data in this resolution, showing a 23 FPS spread between the lowest and highest observed frames. The progression from Low to Ultra is steady, with each step up in quality reducing the average by roughly 15 to 29 FPS. The Ultra preset falls below the 60 FPS playable threshold, making it unsuitable for smooth gameplay at this resolution.

At 2560x1440, the averages are much higher: Low at 179 FPS, Medium at 133 FPS with a minimum of 113 and maximum of 153, High at 112 FPS, and Ultra at 85 FPS. The Medium preset again offers min/max figures, with a 40 FPS spread. The drop from Low to Ultra is 94 FPS, but even the lowest average (Ultra at 85 FPS) remains well above the playable threshold. This resolution provides the best balance of visual quality and performance, with every preset clearing 60 FPS by a wide margin.

At 1920x1080, the data shows: Low at 203 FPS, Medium at 175 FPS with a minimum of 148 and maximum of 201, High at 163 FPS, and Ultra at 124 FPS. The Medium preset has a 53 FPS spread between minimum and maximum, which is the largest variation observed across all resolutions. Even the Ultra preset at 124 FPS is more than double the playable threshold, indicating that this combination can handle 1080p gaming with substantial room to spare. The scaling from Low to Ultra is 79 FPS, the smallest absolute drop among the three resolutions, which again points to the CPU’s stronger influence at lower pixel counts.

The Verdict

The verdict by resolution is clear from the data. At 3840x2160, the playable settings are High, Low, and Medium, with High being the best at 66 FPS. Ultra does not clear the 60 FPS threshold, so players at 4K must choose between High and Medium for smooth gameplay. The 66 FPS average at High provides a stable experience, though the 50 FPS at Ultra shows that maxing out the game at this resolution is not viable.

At 2560x1440, all four presets are playable, and Ultra is the best setting with an 85 FPS average. This resolution offers the full range of options, from Low at 179 FPS to Ultra at 85 FPS, all above the 60 FPS line. Players can use maximum settings without compromise, and the 85 FPS average at Ultra leaves headroom for demanding scenes or background processes.

At 1920x1080, every preset exceeds 60 FPS, with Ultra as the best at 124 FPS. The lowest average in this resolution is Ultra’s 124 FPS, which is still more than double the playable threshold. This combination can run Rust at maximum settings with excellent frame rates, making 1080p the most comfortable resolution for this hardware. Overall, the data shows that this PC runs Rust well at 1440p and 1080p with full settings, and at 4K with High or lower presets.

FAQ

Q: Can this system run Rust at 4K with Ultra settings?

A: No. The measured average at 3840x2160 with Ultra settings is 50 FPS, which falls below the 60 FPS playable threshold. High settings at 4K produce 66 FPS, making High the best playable option at that resolution.

Q: What is the best settings preset at 2560x1440?

A: Ultra is the best settings at 2560x1440, with an average of 85 FPS. All four presets (Low, Medium, High, Ultra) clear the 60 FPS threshold at this resolution.

Q: How much faster is Low compared to Ultra at 1920x1080?

A: Low runs at 203 FPS while Ultra runs at 124 FPS, a difference of 79 FPS. This is a 39% reduction when moving from Low to Ultra at 1080p.

Q: What is the minimum FPS recorded for Medium settings at 3840x2160?

A: The minimum FPS for Medium at 3840x2160 is 67, with an average of 79 and a maximum of 90. This minimum is still above the 60 FPS playable threshold.

Q: Does the CPU or GPU matter more at 4K?

A: The GPU matters more at 4K. The scaling from Low to Ultra at 3840x2160 shows a 57% average FPS drop (117 to 50), while at 1080p the same preset range only drops 39% (203 to 124). Higher resolutions place more strain on the GPU.

Q: Is the RTX 4080’s performance close to the RTX 4080 SUPER?

A: Yes. The RTX 4080 has an average benchmark score of 54247, while the RTX 4080 SUPER scores 54209, a delta of 0.1%. The two GPUs are effectively within the same performance tier.

How This Combo Ranks

The AMD Ryzen 9 5900X and NVIDIA GeForce RTX 4080 combination ranks 337 out of 3723 tested combos in Rust, placing it in the top 9% of all configurations. This rank reflects the strong performance seen in the measured FPS data, particularly at 1440p and 1080p where the system exceeds 60 FPS on all presets. The 4K results are more mixed, with Ultra falling short, but the overall ranking benefits from the high frame rates at lower resolutions.

The CPU itself ranks in the 87th percentile among all tested processors, with an average benchmark score of 41376. Its nearest rivals include the Intel Core Ultra 7 366H (41263, 0.3% delta), Intel Core Ultra 7 356H (41215, 0.4% delta), AMD Ryzen AI 5 PRO 440 (41208, 0.4% delta), and Intel Core i7-14650HX (41576, -0.5% delta). These scores are all within 0.5% of the Ryzen 9 5900X, meaning any of these CPUs would deliver nearly identical performance in Rust.

The GPU ranks in the 86th percentile among all tested graphics cards, with an average benchmark score of 54247. Its nearest rivals are the NVIDIA GeForce RTX 4080 SUPER (54209, 0.1% delta), AMD Radeon Pro W5700X (54828, -1.1% delta), AMD Radeon RX 6750 GRE 12 GB (55698, -2.6% delta), and AMD Radeon 8060S (55757, -2.7% delta). The RTX 4080 is essentially tied with the 4080 SUPER, while the AMD alternatives score slightly higher on average, but these differences are small enough to be negligible in real-world gaming.

Similar Performance Alternatives

For the CPU, the nearest rivals to the AMD Ryzen 9 5900X are the Intel Core Ultra 7 366H, Intel Core Ultra 7 356H, AMD Ryzen AI 5 PRO 440, and Intel Core i7-14650HX. The Intel Core Ultra 7 366H scores 41263, just 0.3% below the 5900X’s 41376, making it a direct substitute for gaming workloads. The Intel Core Ultra 7 356H and AMD Ryzen AI 5 PRO 440 are both 0.4% lower, while the Intel Core i7-14650HX is 0.5% higher. In Rust, any of these CPUs would produce frame rates within a few percent of the 5900X, so the choice comes down to platform preferences rather than performance differences.

For the GPU, the NVIDIA GeForce RTX 4080 SUPER is the closest match, with a score of 54209 versus the 4080’s 54247, a 0.1% delta. This means the 4080 SUPER delivers virtually identical performance in Rust, making it a drop-in alternative if the 4080 is unavailable. The AMD Radeon Pro W5700X scores 54828, 1.1% higher, while the AMD Radeon RX 6750 GRE 12 GB (55698) and AMD Radeon 8060S (55757) are 2.6% and 2.7% higher respectively. These AMD cards would provide slightly higher average FPS in Rust, but the differences are minor and unlikely to change the playable settings at any resolution.

When pairing a rival CPU with the RTX 4080, the performance would remain within 0.5% of the 5900X setup, keeping the same verdict: playable at 4K with High settings, and playable at 1440p and 1080p with Ultra settings. Similarly, swapping the GPU for a rival card would shift FPS by only 0.1% to 2.7%, which could push the 4K Ultra preset from 50 FPS to roughly 51 FPS at best, still below the 60 FPS threshold. The 1440p and 1080p results would remain comfortably above 60 FPS across all presets, so the overall recommendation stays unchanged.