Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

77%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
188 FPS
Ultra 1080p Measured
83 FPS

1440p (2K / QHD)

Low 1440p Measured
126 FPS
Ultra 1440p Measured
58 FPS

4K (Ultra HD)

Low 4K Measured
77 FPS
Ultra 4K Measured
35 FPS
9.8ms Frame Time
15ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 41,376
Graphics Card
Required 28,194
Your GPU 17,208

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 42 53 77
1440p QHD 58 70 84 126
1080p Full HD 83 102 127 188

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 102
1920x1080 Low 188
1920x1080 Medium 127
1920x1080 Ultra 83
2560x1440 High 70
2560x1440 Low 126
2560x1440 Medium 84
2560x1440 Ultra 58
3840x2160 High 42
3840x2160 Low 77
3840x2160 Medium 53
3840x2160 Ultra 35

Performance Analysis: Rust on Your System

The AMD Ryzen 9 5900X and NVIDIA GeForce RTX 3070 combination delivers a wide spread of performance in Rust, ranging from a definitive 187.9 FPS average at 1080p Low to a demanding 34.7 FPS average at 4K Ultra. The data indicates this pairing is highly capable at standard resolutions, but requires careful settings management to maintain a smooth experience at higher pixel counts.

Similar Performance Alternatives

The processor sits in a tightly contested performance band, with its nearest rivals all scoring within a fraction of a percent. The Intel Core Ultra 7 366H, Intel Core Ultra 7 356H, and AMD Ryzen AI 5 PRO 440 each trail the Ryzen 9 5900X by only 0.3% or 0.4% in average benchmark score. The Intel Core i7-14650HX leads by a marginal 0.5%. This clustering means that swapping between these CPUs would produce nearly identical frame rates in Rust, assuming the graphics card remains the same.

On the graphics side, the RTX 3070's closest competitor is the NVIDIA Tesla K40c, which posts an average score 1.5% higher. The AMD Radeon RX 7600 XT sits just 0.7% behind, followed by the NVIDIA GeForce GTX 690 and AMD Radeon HD 7970M at 1% and 1.1% slower, respectively. For a user considering an alternative to the RTX 3070, any of these cards would yield very similar benchmark results, though the RTX 3070's DirectX 12 Ultimate and Vulkan 1.4 API support may influence real-world game compatibility beyond raw score.

FAQ

Q: Can this PC run Rust at 60 FPS on a 4K monitor?

A: Only with Low settings. The measured average at 3840x2160 with Low settings is 76.6 FPS. Medium drops to 52.5 FPS, High falls to 41.8 FPS, and Ultra is 34.7 FPS, all below the 60 FPS playable threshold.

Q: What is the best visual quality achievable at 1440p while staying above 60 FPS?

A: High settings provide a 69.6 FPS average at 2560x1440. Medium runs at 83.6 FPS, and Low reaches 125.6 FPS. Ultra settings fall short at 57.9 FPS, just under the playable threshold.

Q: How does the CPU compare to its direct competitors?

A: The Ryzen 9 5900X has an average benchmark score of 41376, placing it in the 87th percentile of all CPUs. Its nearest rival, the Intel Core Ultra 7 366H, scores 41263, a 0.3% difference, while the Intel Core i7-14650HX scores 41576, 0.5% higher.

Q: Is the RTX 3070 still a competitive GPU for this game?

A: The RTX 3070 holds the 61st percentile among all GPUs with an average score of 17208. Its closest rival, the AMD Radeon RX 7600 XT, scores 17083, a 0.7% delta, indicating the 3070 remains competitive in raw compute performance.

Q: What frame rate can I expect at 1080p with maximum settings?

A: At 1920x1080 with Ultra settings, the measured average FPS is 83, which is comfortably above the 60 FPS threshold. High settings yield 102.3 FPS, and Medium produces 127.4 FPS.

Q: Does the game scale well with resolution changes?

A: Scaling varies by settings. From 1080p to 1440p at High, the average drops from 102.3 to 69.6 FPS, a 32% reduction. From 1440p to 4K at High, it drops from 69.6 to 41.8 FPS, a 40% reduction, showing a steep performance cost at higher resolutions.

Measured FPS Breakdown

At 1920x1080, the data shows a broad performance envelope. Low settings produce an average of 187.9 FPS. Medium increases visual quality while still delivering 127.4 FPS. High settings reduce the average to 102.3 FPS, and Ultra drops to 83 FPS. All four presets clear the 60 FPS threshold, with Ultra having the smallest margin at 23 FPS above the playable line.

Moving to 2560x1440, the averages compress downward. Low settings maintain a strong 125.6 FPS. Medium achieves 83.6 FPS, and High reaches 69.6 FPS, which is still playable. Ultra settings fall to 57.9 FPS, missing the 60 FPS target by 2.1 FPS. The gap between Low and Ultra at this resolution is 67.7 FPS, compared to 104.9 FPS at 1080p.

At 3840x2160, performance becomes more constrained. Low settings deliver an average of 76.6 FPS, the only preset above the threshold. Medium drops to 52.5 FPS, High to 41.8 FPS, and Ultra to 34.7 FPS. The difference between Low and Ultra at 4K is 41.9 FPS, indicating that resolution has a pronounced impact on the playable settings ceiling.

The Verdict

This PC can run Rust at 60 FPS or higher across all tested resolutions, but only with appropriate settings adjustments. At 1920x1080, every preset—Low, Medium, High, and Ultra—exceeds the threshold, with averages ranging from 83 FPS at Ultra to 187.9 FPS at Low. This makes 1080p the most versatile resolution for this combo.

At 2560x1440, three of four presets are playable. Low, Medium, and High all clear 60 FPS, with High delivering the best visual quality at 69.6 FPS. Ultra misses the mark at 57.9 FPS. For 4K, only Low settings are viable, producing a 76.6 FPS average. Medium, High, and Ultra all fall below the playable threshold, with Ultra dropping to 34.7 FPS. The verdict is clear: 1080p allows maximum settings, 1440p allows high settings, and 4K requires low settings for smooth gameplay.

How This Combo Ranks

Among 3723 tested combinations, this CPU-GPU pairing ranks 1547th in Rust performance. This places it in the upper portion of the field, roughly in the 58th percentile of all tested combos. The ranking reflects the balanced nature of the Ryzen 9 5900X and RTX 3070, where neither component is a bottleneck at standard gaming resolutions. The rank is determined by measured average FPS across all settings, so the strong 1080p and 1440p results contribute positively, while the weaker 4K performance pulls the overall rank down relative to combos with higher-end GPUs.

Best Settings per Resolution

At 3840x2160, the best playable setting is Low, which achieves 76.6 FPS. This is the only preset at 4K that remains above the 60 FPS threshold, and it does so with a 16.6 FPS margin.

At 2560x1440, the best playable setting is High, delivering 69.6 FPS. This preset provides a significant visual upgrade over Medium (83.6 FPS) while still staying above the threshold, with a margin of 9.6 FPS.

At 1920x1080, the best playable setting is Ultra, which produces 83 FPS. This is the highest quality preset available in the data, and it clears the threshold by 23 FPS, leaving ample headroom for demanding scenes. For users prioritizing maximum frame rates, Low at 1080p reaches 187.9 FPS, but Ultra offers the full visual experience.

CPU and GPU Roles

The data reveals how the balance between CPU and GPU shifts across resolutions. At 1920x1080, the frame rates are high enough that both components are likely contributing, but the steep drop from Low (187.9 FPS) to Ultra (83 FPS) indicates the GPU is handling the increasing graphical load. The CPU's 12-core, 24-thread configuration with a 64 MB L3 cache provides ample processing headroom for Rust's simulation and network tasks, preventing a CPU bottleneck even at high frame rates.

At 2560x1440, the performance gap between Low and Ultra narrows to 67.7 FPS, suggesting the GPU is becoming more of a limiting factor. The RTX 3070's 8 GB GDDR6 memory and 448.0 GB/s bandwidth are sufficient for this resolution, but the higher pixel count increases the load on the GPU's 5888 shading units. The CPU still performs adequately, as evidenced by the 125.6 FPS at Low settings.

At 3840x2160, the GPU becomes the dominant constraint. The jump from Low (76.6 FPS) to Medium (52.5 FPS) represents a 24.1 FPS loss, and Ultra drops to 34.7 FPS. This pattern indicates that the RTX 3070's compute resources are saturated at 4K, while the Ryzen 9 5900X has spare capacity. The CPU's 51.2 GB/s memory bandwidth and 3.70 GHz base clock are not the limiting factors here; rather, the GPU's 20.31 TFLOPS FP32 throughput is insufficient to maintain high frame rates at 4K Ultra. The scaling from 1080p Ultra (83 FPS) to 4K Ultra (34.7 FPS) shows a 58% reduction, which aligns with the fourfold increase in pixel count, but the non-linear drop across presets confirms the GPU is the primary bottleneck at higher resolutions.