Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

82%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
155 FPS
Ultra 1080p Measured
66 FPS

1440p (2K / QHD)

Low 1440p Measured
107 FPS
Ultra 1440p Measured
48 FPS

4K (Ultra HD)

Low 4K Measured
63 FPS
Ultra 4K Measured
24 FPS
11.4ms Frame Time
17ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 41,376
Graphics Card
Required 28,194
Your GPU 20,282

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 24 36 44 63
1440p QHD 48 59 68 107
1080p Full HD 66 88 99 155

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 88
1920x1080 Low 155
1920x1080 Medium 99
1920x1080 Ultra 66
2560x1440 High 59
2560x1440 Low 107
2560x1440 Medium 68
2560x1440 Ultra 48
3840x2160 High 36
3840x2160 Low 63
3840x2160 Medium 44
3840x2160 Ultra 24

Performance Analysis: Rust on Your System

The AMD Ryzen 9 5900X and NVIDIA GeForce RTX 2070 SUPER combination is a pairing of a high-end 2020 CPU with a mid-range 2019 GPU. For Rust, the data shows this is a GPU-limited pairing at most settings, with the CPU having enough headroom to push high frame rates when the graphics load is reduced. The following analysis breaks down how this specific combo behaves in Rust based on recorded measurements.

Similar Performance Alternatives

The database groups this combo with other tested hardware based on aggregate benchmark scores, and the nearest rivals for each component give a clear picture of what would behave similarly.

For the CPU, the AMD Ryzen 9 5900X sits at the 87th percentile among all processors. Its nearest performance neighbors are all within a very tight margin. The Intel Core Ultra 7 366H scores 0.3% higher, the Intel Core Ultra 7 356H is 0.4% higher, and the AMD Ryzen AI 5 PRO 440 is also 0.4% higher. On the other side, the Intel Core i7-14650HX scores 0.5% lower. This means that swapping the 5900X for any of these three rivals would produce virtually identical CPU-bound performance in Rust, with differences of less than half a percent in synthetic multi-threaded workloads. Since Rust is known to be sensitive to single-thread performance, the 5900X's single-core scores (941 in 3dmark single thread) are the relevant metric, and these rivals are close enough that the game would feel the same.

For the GPU, the RTX 2070 SUPER sits at the 65th percentile among all GPUs. Its nearest rivals are remarkably close in aggregate score. The NVIDIA Quadro M4000M scores 1% higher, the NVIDIA GeForce RTX 3070 Mobile scores 1.2% higher, the Intel Arc B570 scores 1.3% higher, and the Intel Arc A750 scores 1.5% higher. In practical terms for Rust, any of these four GPUs would deliver frame rates within a couple of percent of the RTX 2070 SUPER. The RTX 3070 Mobile being this close is notable, as it suggests that the desktop RTX 2070 SUPER's 8 GB GDDR6 memory and 448.0 GB/s bandwidth are the limiting factors, not raw compute. The Intel Arc cards being in this group also indicates that Rust's rendering workload is not particularly vendor-specific.

The practical takeaway: if you have a system with any of these CPUs paired with any of these GPUs, you should expect the same playability profile as this combo. The 5900X is not a bottleneck for the RTX 2070 SUPER in this game, and the GPU is the component that dictates the FPS ceiling at higher presets.

CPU and GPU Roles

The recorded FPS data shows a clear division of labor between the CPU and GPU in Rust. At 1920x1080, the lowest resolution tested, the GPU has the least work to do, and the CPU's ceiling becomes more visible. At Low settings, the combo hits 154.6 FPS average, which is far beyond the 60 FPS playable threshold. This number represents a scenario where the GPU is not heavily taxed, and the CPU is feeding frames quickly. Moving from Low to Medium drops the average to 99.3 FPS, a 35.8% reduction, and from Medium to High it drops to 88.1 FPS, another 11.3% reduction. The jump from High to Ultra is the largest single-step drop at 1080p: from 88.1 to 65.8 FPS, a 25.3% reduction. This pattern indicates that the GPU is the primary limiter at 1080p for Medium and above, as the render settings are directly scaling the frame rate.

At 2560x1440, the GPU's role becomes more dominant. Low settings yield 106.6 FPS, which is still well above the threshold. Medium drops to 68.1 FPS, a 36.1% reduction from Low. High drops further to 59 FPS, just below the 60 FPS line, and Ultra falls to 48.1 FPS. The scaling from 1080p to 1440p at the same settings is instructive. At Low settings, 1440p delivers 106.6 FPS versus 154.6 FPS at 1080p, a 31.1% drop. At Medium, 1440p delivers 68.1 FPS versus 99.3 FPS, a 31.4% drop. This consistent ~31% reduction across Low and Medium shows that the GPU is scaling linearly with pixel count, meaning the RTX 2070 SUPER is the bottleneck. The CPU is not the constraint at these settings.

At 3840x2160, the GPU is unequivocally the limiting factor. Low settings produce 62.9 FPS, which is just above the threshold, but this is a 59.3% drop from 1080p Low. Medium produces 44.2 FPS, a 55.5% drop from 1080p Medium, and High produces 35.8 FPS, a 59.4% drop from 1080p High. Ultra produces 24.4 FPS, a 62.9% drop from 1080p Ultra. The consistent 55-63% reduction across all settings from 1080p to 4K confirms that the GPU's rendering throughput is the sole constraint. The CPU's role is to ensure that it can feed the GPU at these lower frame rates, which the 5900X does easily given its high single-thread score of 941 in 3dmark.

The verdict is straightforward: at 1080p, the CPU matters for hitting very high frame rates at Low settings, but the GPU governs playability at Medium and above. At 1440p and 4K, the GPU is the only component that matters for determining whether the game hits 60 FPS. Upgrading the CPU would not improve any of the 1440p or 4K results; upgrading the GPU would improve all of them.

How This Combo Ranks

The database ranks this specific CPU+GPU combination against all other tested combos for Rust. This combo ranks 2140 out of 3723 total combinations. That places it in the 42.5th percentile of all combos, meaning roughly 57.5% of tested systems perform better in Rust.

This ranking is lower than the individual component percentiles might suggest. The CPU is in the 87th percentile and the GPU is in the 65th percentile, but the combo lands near the middle of the pack. This is because Rust's performance is heavily tied to the GPU, and the RTX 2070 SUPER, while competent, is not a high-end card by 2025 standards. The 5900X's high CPU percentile does not help much when the GPU is the limiting factor at most resolutions and presets.

The recorded data supports this interpretation. At 1080p Ultra, the combo hits 65.8 FPS, which clears the threshold but does not leave much headroom. At 1440p High, it drops to 59 FPS, just below the line. At 4K, only Low settings are playable. These results are consistent with a mid-pack ranking. Combos ranked above 2140 would either have faster GPUs that push higher frame rates at 1440p and 4K, or they would have similar GPUs with slightly faster CPUs that only matter at 1080p Low.

The rank of 2140 out of 3723 is not a bad result for this hardware generation. It means that this combo is firmly in the middle of the field, capable of playing Rust at 1080p with all settings maxed out and at 1440p with a moderate settings reduction. However, it also means that many other combos, particularly those with newer mid-range GPUs, would deliver a smoother experience at higher resolutions.

The Verdict

Yes, this PC can run Rust, but the playable settings depend heavily on the resolution. The data provides a clear verdict at each resolution based on the 60 FPS threshold.

At 3840x2160, the combo is only playable at Low settings. The average FPS at Low is 62.9, which clears the 60 FPS line by a narrow margin. Medium settings drop to 44.2 FPS, which is not playable. High and Ultra are even worse at 35.8 and 24.4 FPS respectively. If you have a 4K monitor, you must use Low settings to maintain smooth gameplay.

At 2560x1440, the combo is playable at Low and Medium settings. Low delivers 106.6 FPS, which is very smooth, and Medium delivers 68.1 FPS, which clears the threshold with a small buffer. High settings fall to 59 FPS, which is just below the line, and Ultra is not playable at 48.1 FPS. For a 1440p monitor, Medium is the sweet spot, offering a significant visual upgrade over Low while staying above 60 FPS.

At 1920x1080, the combo is playable at all four settings tested. Low delivers 154.6 FPS, Medium delivers 99.3 FPS, High delivers 88.1 FPS, and Ultra delivers 65.8 FPS. Even at Ultra, the frame rate clears the 60 FPS threshold, though with only 5.8 FPS of headroom. This means that at 1080p, the user can max out all settings and still have a playable experience, though frame rate dips below 60 are possible in heavy scenes given the narrow margin.

The summary is simple: this combo is a 1080p machine for Rust with full settings, a 1440p machine with Medium settings, and a 4K machine only with Low settings.

Measured FPS Breakdown

The recorded measurements provide exact average FPS numbers for each resolution and settings combination. Note that minimum and maximum FPS values were not recorded, so only averages are available.

At 1920x1080, the results are as follows. Low settings produce an average of 154.6 FPS. Medium settings produce 99.3 FPS. High settings produce 88.1 FPS. Ultra settings produce 65.8 FPS. The progression from Low to Ultra shows a steady decline, with the largest single drop occurring between High and Ultra, a 22.3 FPS difference.

At 2560x1440, the results are lower across the board. Low settings produce 106.6 FPS. Medium settings produce 68.1 FPS. High settings produce 59 FPS. Ultra settings produce 48.1 FPS. The drop from Low to Medium is the largest, at 38.5 FPS, indicating that the Medium preset introduces a significant GPU load increase.

At 3840x2160, the results are the most constrained. Low settings produce 62.9 FPS. Medium settings produce 44.2 FPS. High settings produce 35.8 FPS. Ultra settings produce 24.4 FPS. The difference between Low and Ultra is 38.5 FPS, and every preset step down from Low reduces the average by roughly 6 to 11 FPS.

The data shows that the RTX 2070 SUPER has a hard ceiling around 155 FPS at 1080p Low and a floor around 24 FPS at 4K Ultra. The scaling is consistent with a GPU that has 8 GB of VRAM and a 256-bit memory bus, which is sufficient for 1080p and 1440p but struggles with the pixel count at 4K.

Best Settings per Resolution

Based on the requirement to stay at or above 60 FPS average, the best settings for each resolution are determined by the highest preset that still clears the threshold.

At 1920x1080, the best settings are Ultra. The average FPS at Ultra is 65.8, which clears the 60 FPS line. This is the only resolution where the user can enable the highest preset and still have a playable experience. While the margin is modest, the data indicates that Ultra is the optimal choice for visual quality at 1080p.

At 2560x1440, the best settings are Medium. The average FPS at Medium is 68.1, which clears the threshold with 8.1 FPS of headroom. High settings fall to 59 FPS, which is below the line, so Medium is the most demanding preset that maintains playability. The jump from Low to Medium provides a meaningful visual improvement, and the 68.1 FPS average leaves enough buffer for most scenes.

At 3840x2160, the best settings are Low. The average FPS at Low is 62.9, which clears the threshold by only 2.9 FPS. This is a marginal result, and any demanding scene could push the frame rate below 60. Medium settings at 44.2 FPS are not playable, so Low is the only option for 4K. Users with a 4K monitor should be prepared for a significant visual downgrade, as Low settings in Rust disable many ambient effects and reduce draw distances.

For the best balance of visual quality and performance, the recommended configuration is 1920x1080 with Ultra settings, as it is the only combination that offers both the highest preset and a clear margin above 60 FPS. At 1440p, Medium is the practical choice, and at 4K, Low is the only viable option.