Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 25 | 32 | 35 | 54 |
| 1440p QHD | 40 | 48 | 57 | 86 |
| 1080p Full HD | 57 | 69 | 85 | 125 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
The AMD Ryzen 7 9800X3D paired with the NVIDIA GeForce RTX 2060 presents a striking hardware mismatch for Rust, a survival title that scales heavily with resolution and settings. The recorded data shows a processor capable of top-tier multithreaded work paired with a graphics card from an older generation, and the resulting frame rates tell a story of GPU limitation at higher resolutions, with the CPU's strength becoming more apparent only at lower settings. This analysis breaks down the measured performance, contextualizes the combo's ranking, and identifies what these numbers mean for practical play.
Measured FPS Breakdown
The measured FPS data for this combo covers three resolutions and four settings presets, with average frame rates recorded for each combination. No minimum or maximum frame rate data was captured, so the analysis relies on average FPS as the primary metric.
At 1920x1080, the combo delivers its strongest performance. With Low settings, the average FPS reaches 125.1, a figure that clears the 60 FPS playable threshold by a wide margin. Medium settings produce an average of 85.2 FPS, still well above the threshold. High settings yield 68.5 FPS, which remains playable, while Ultra drops to 57.1 FPS, just below the 60 FPS mark. The scaling from Low to Ultra shows a consistent decline, with the largest single drop occurring between Low and Medium, a loss of 39.9 FPS.
At 2560x1440, the performance picture shifts noticeably. Low settings average 86.1 FPS, which is still playable, but Medium falls to 57.0 FPS, just under the threshold. High settings average 48.1 FPS, and Ultra drops further to 39.8 FPS. The gap between Low and Medium here is 29.1 FPS, and the overall curve suggests that the GPU begins to struggle as pixel count increases. The difference between 1080p and 1440p at Low settings is 39.0 FPS, indicating a substantial resolution penalty.
At 3840x2160, the combo falls below playable levels across all settings. Low settings average 53.5 FPS, which is the best result at this resolution but still under the 60 FPS threshold. Medium averages 34.8 FPS, High averages 31.8 FPS, and Ultra averages 24.8 FPS. The drop from 1440p to 4K at Low settings is 32.6 FPS, and the Ultra preset at 4K represents the worst recorded performance in the dataset, at 24.8 FPS.
The data indicates that the RTX 2060's 6 GB of GDDR6 memory and 192-bit bus are likely the limiting factors at higher resolutions. At 1080p, the CPU's capabilities shine through, particularly at Low settings where the frame rate exceeds 120 FPS. At 4K, even the lowest preset cannot reach 60 FPS, confirming that the GPU is the bottleneck.
FAQ
Q: Can this combo run Rust at 1080p with High settings?
A: Yes, the measured average FPS at 1920x1080 with High settings is 68.5, which clears the 60 FPS playable threshold.
Q: What is the best settings preset for 1440p?
A: The only playable setting at 2560x1440 is Low, with an average FPS of 86.1. Medium falls to 57.0, which is below the 60 FPS threshold.
Q: Is 4K playable with this hardware?
A: No, all settings at 3840x2160 average below 60 FPS. The best result is Low at 53.5 FPS, which is still under the playable threshold.
Q: How much performance is lost when moving from 1080p to 1440p at Low settings?
A: The average FPS drops from 125.1 at 1080p to 86.1 at 1440p, a reduction of 39.0 FPS or roughly 31% of the original value.
Q: What is the worst recorded performance in the dataset?
A: The lowest average FPS is 24.8, recorded at 3840x2160 with Ultra settings.
Q: Does the RTX 2060 hold back the Ryzen 7 9800X3D in this game?
A: The data suggests yes, particularly at higher resolutions. At 1080p Low, the combo reaches 125.1 FPS, but at 4K Low it drops to 53.5 FPS, indicating the GPU cannot sustain high frame rates as pixel count increases.
How This Combo Ranks
The database ranks this specific combination of CPU and GPU for Rust at position 2865 out of 3723 tested combos. This places it in the lower 23% of all tested configurations, meaning roughly three out of four other hardware pairings achieve better average performance in this game.
The ranking reflects the GPU's age and memory limitations. The RTX 2060 sits at the 58th percentile among all GPUs in the database, while the Ryzen 7 9800X3D ranks at the 87th percentile among all CPUs. This mismatch explains why the combo's rank is lower than the CPU's individual standing: the GPU drags down overall game performance. The combo's position suggests that for a game like Rust, which is known for its demanding rendering, the graphics card is the decisive factor in determining the final rank.
The gap between this combo and the top performers is significant. While the CPU is a high-end part, the GPU's 6 GB memory capacity and 336.0 GB/s bandwidth are not sufficient to push frame rates into the upper tier of the database. The measured FPS at 1080p Ultra (57.1) and 1440p Medium (57.0) both fall just below the playable threshold, highlighting how close this hardware sits to the edge of acceptable performance.
Similar Performance Alternatives
Looking at the nearest rivals for both components provides context for what other hardware might behave similarly. For the CPU, the AMD Ryzen 7 9800X3D's closest competitors in the database are the AMD Ryzen 7 PRO 8840HS, with an average benchmark score 0.4% higher, and the AMD Ryzen AI 9 365, which scores 0.7% lower. The AMD Ryzen AI 7 450 is 0.7% higher, and the AMD Ryzen 7 7700 is 0.8% lower. These four processors all fall within a narrow performance band, meaning any of them would likely produce similar CPU-bound results in Rust when paired with the same GPU.
For the GPU, the NVIDIA GeForce RTX 2060's nearest rivals include the NVIDIA GeForce GTX 580, which has an identical average score (0.0% delta), and the AMD Radeon 680M, which scores 0.1% higher. The NVIDIA GeForce RTX 3050 OEM is 0.6% higher, and the AMD Radeon RX 7600 is 0.8% higher. These alternatives would likely deliver comparable frame rates in Rust, with differences of less than 1% in raw benchmark scores. The GTX 580 is particularly notable as a direct substitute, though its older architecture may lack certain features supported by the RTX 2060.
In practical terms, swapping the CPU to any of the four rivals would change performance by less than 1%, which is within measurement noise. Similarly, swapping the GPU to a GTX 580 or RX 7600 would produce nearly identical FPS numbers. This means users with any of these combinations can expect similar behavior to the measured data.
Best Settings per Resolution
The best settings per resolution are determined by the highest preset that maintains an average FPS at or above the 60 FPS playable threshold. The data shows no playable settings at 3840x2160, as all four presets fall below 60 FPS. The closest is Low at 53.5 FPS, but it does not meet the threshold.
At 2560x1440, the best playable setting is Low, with an average FPS of 86.1. This is the only preset at this resolution that clears 60 FPS. Medium comes close at 57.0 FPS but misses the mark.
At 1920x1080, the best playable setting is High, with an average FPS of 68.5. This is the highest preset that remains above 60 FPS. Medium at 85.2 FPS and Low at 125.1 FPS are also playable, but High offers the best visual quality among the playable options. Ultra at 57.1 FPS falls just below the threshold.
For users who prioritize visual fidelity, the High preset at 1080p is the optimal choice. Those who want higher frame rates can drop to Medium or Low, but the data indicates that High provides the best balance of quality and performance without crossing the 60 FPS line.
The Verdict
The verdict by resolution is clear: this combo can run Rust at 1080p and 1440p, but not at 4K. At 1920x1080, the playable settings include High, Low, and Medium, with High being the best option at 68.5 FPS average. The Ultra preset at 57.1 FPS is not playable by the 60 FPS standard.
At 2560x1440, only Low settings achieve playable performance, with an average FPS of 86.1. This means users at 1440p must sacrifice significant visual quality to maintain smooth gameplay. The jump from Low to Medium at this resolution drops the frame rate by 29.1 FPS, pushing it below the threshold.
At 3840x2160, no settings are playable. The best average FPS is 53.5 at Low, which is still 6.5 FPS short of the target. This resolution is not viable for this hardware combination in Rust.
The overall verdict is that this PC can run Rust, but only with compromises. At 1080p, it offers a comfortable experience with multiple preset options. At 1440p, users are restricted to Low settings. At 4K, the game is not playable. The 60 FPS threshold is a useful baseline, and the data shows this combo straddles it depending on resolution.
CPU and GPU Roles
The data reveals a clear division of labor between the Ryzen 7 9800X3D and the RTX 2060 at different resolutions. At 1080p, the CPU's strength is evident: the combo reaches 125.1 FPS at Low settings, which is a very high frame rate for any game. This suggests that at lower resolutions and settings, the CPU can feed the GPU enough data to maintain high performance. The drop from Low to Ultra at 1080p is 68.0 FPS, showing that the GPU becomes more involved as settings increase.
At 1440p, the GPU's limitations become more apparent. The difference between Low and Medium at this resolution is 29.1 FPS, compared to 39.9 FPS at 1080p. This smaller gap indicates that the GPU is already struggling to keep up with the increased pixel count, and further setting increases yield diminishing returns. The CPU's performance headroom is not fully utilized because the GPU cannot process frames fast enough.
At 4K, the GPU is the dominant bottleneck. The difference between Low and Medium at 4K is 18.7 FPS, and the overall performance is below 60 FPS even at the lowest settings. This strongly indicates that the RTX 2060's 6 GB memory and 192-bit bus are insufficient for 4K rendering in Rust. The CPU's 96 MB of L3 cache and 8 cores are irrelevant at this resolution because the GPU cannot deliver the required pixel throughput.
The scaling between resolutions at the same settings confirms this pattern. At Low settings, moving from 1080p to 1440p costs 39.0 FPS, and moving from 1440p to 4K costs another 32.6 FPS. These consistent drops point to the GPU as the limiting factor. The CPU's performance remains constant across resolutions, but the GPU's workload increases exponentially with pixel count.
In summary, the CPU is the more important component at 1080p, where high frame rates are achievable and the GPU is not saturated. The GPU becomes the limiting factor at 1440p and especially at 4K, where its memory bandwidth and capacity prevent it from maintaining playable frame rates. Users considering this combo should prioritize the GPU if they plan to play at higher resolutions.