Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

86%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
135 FPS
Ultra 1080p Measured
56 FPS

1440p (2K / QHD)

Low 1440p Measured
92 FPS
Ultra 1440p Measured
38 FPS

4K (Ultra HD)

Low 4K Measured
53 FPS
Ultra 4K Measured
23 FPS
13.5ms Frame Time
20ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 37,943
Graphics Card
Required 28,194
Your GPU 23,021

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 23 32 34 53
1440p QHD 38 50 60 92
1080p Full HD 56 74 88 135

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 74
1920x1080 Low 135
1920x1080 Medium 88
1920x1080 Ultra 56
2560x1440 High 50
2560x1440 Low 92
2560x1440 Medium 60
2560x1440 Ultra 38
3840x2160 High 32
3840x2160 Low 53
3840x2160 Medium 34
3840x2160 Ultra 23

Performance Analysis: Rust on Your System

The AMD Ryzen 7 9700X paired with the Intel Arc B580 delivers a mixed bag of results in Rust, with performance heavily dependent on resolution and preset selection. The data shows a clear progression from unplayable 4K settings to smooth 1080p gameplay, with the 1440p tier offering only a single viable option. This combination ranks in the lower portion of tested hardware pairs, suggesting that while it can handle the game, it is far from a top-tier setup for Rust.

Measured FPS Breakdown

At 3840x2160, the Intel Arc B580 struggles to maintain playable frame rates across all tested presets. The High preset yields an average of 32 FPS, which falls well below the 60 FPS playability threshold. Dropping to Medium improves the average marginally to 33.7 FPS, while the Low preset achieves a more noticeable gain to 52.7 FPS — still short of the target. The Ultra preset is the worst performer at this resolution, with an average of just 23.2 FPS, making it the least viable option.

Moving to 2560x1440, the performance picture improves but remains constrained. The Low preset delivers a solid 91.5 FPS average, comfortably exceeding the 60 FPS threshold. The Medium preset nearly reaches playability at 59.5 FPS, but falls just short by 0.5 FPS. High settings produce an average of 49.8 FPS, while Ultra drops to 38.2 FPS. These figures indicate that only the lowest settings can sustain smooth gameplay at this resolution.

At 1920x1080, the combination shows its strongest performance. The Low preset achieves an impressive 134.5 FPS average, providing a substantial margin over the 60 FPS threshold. Medium follows at 87.5 FPS, and High reaches 74.1 FPS — all three presets are playable. The Ultra preset averages 56 FPS, which is 4 FPS below the playability cutoff, making it the only non-viable option at this resolution.

The data reveals a consistent pattern: each step down in resolution yields significant FPS gains, and lower presets provide larger performance headroom. The gap between Low and Ultra settings widens as resolution decreases, from a 29.5 FPS difference at 4K to a 78.5 FPS difference at 1080p.

Similar Performance Alternatives

The AMD Ryzen 7 9700X sits near several comparable CPUs in benchmark performance. The Intel Core i9-14901E is the closest match, with an average score of 37911 against the Ryzen’s 37943 — a negligible 0.1% difference. The AMD Ryzen AI 9 HX 370 also falls within 0.1%, scoring 37904. The Intel Core 5 211E trails by 0.3% with a score of 37829, while the AMD Ryzen AI Embedded P132 is 0.4% behind at 37804. These rivals would likely produce nearly identical CPU-bound behavior in Rust, meaning any differences in gameplay would stem primarily from the GPU.

For the Intel Arc B580, the nearest GPU rivals show a tighter cluster. The AMD Radeon RX 580 2048SP scores 23061, which is 0.2% higher than the Arc’s 23021 average. The NVIDIA GeForce RTX 3080 is 0.7% ahead at 23172, while the RTX 2080 trails by 0.6% at 22895. The NVIDIA P106-100 leads the group at 23249, 1% ahead of the Arc B580. These small deltas suggest that swapping to any of these cards would yield similar frame rates in Rust, with differences likely staying within a few FPS at each resolution and preset.

The CPU’s percentile ranking at 86th among all tested processors indicates strong overall performance, while the GPU’s 68th percentile places it more modestly. This combination suggests that the CPU has ample headroom, but the GPU becomes the limiting factor in Rust’s rendering workload.

Best Settings per Resolution

At 1920x1080, the High preset is the most demanding option that maintains playability, averaging 74.1 FPS. This provides a comfortable buffer above the 60 FPS threshold while offering improved visual quality over Medium (87.5 FPS) and Low (134.5 FPS). The Ultra preset at 56 FPS is not viable, so High represents the optimal balance of fidelity and performance.

For 2560x1440, the Low preset is the only playable option, delivering 91.5 FPS. The Medium preset at 59.5 FPS is tantalizingly close but fails to clear the 60 FPS bar. Users seeking higher visual quality at this resolution would need to accept the performance hit, but the data shows that only Low settings sustain smooth gameplay.

At 3840x2160, no preset achieves the 60 FPS threshold. The best average is 52.7 FPS on Low settings, which falls short of playability. This resolution is effectively out of reach for this hardware combination, regardless of settings adjustments.

The Verdict

The AMD Ryzen 7 9700X and Intel Arc B580 can run Rust, but playability is restricted to specific resolution and settings combinations. At 1920x1080, the system clears 60 FPS on High, Medium, and Low presets, with High being the best playable setting at 74.1 FPS. The 2560x1440 tier offers only the Low preset as playable, hitting 91.5 FPS — a strong result but with limited visual options. At 3840x2160, the hardware cannot maintain 60 FPS on any preset, with the best effort being 52.7 FPS on Low.

The verdict by resolution is clear: 1080p is fully viable with multiple preset options, 1440p is playable only at Low settings, and 4K is not playable at any tested setting. Users prioritizing high refresh rates should stick to 1080p, while those with 1440p monitors must accept minimal graphical settings. The 60 FPS threshold is a hard boundary that this combination only crosses at 1080p and 1440p Low.

CPU and GPU Roles

The scaling between resolutions reveals how the workload shifts between components. At 1080p, the CPU plays a more significant role, as lower resolutions reduce the GPU’s rendering burden. The jump from Low (134.5 FPS) to Ultra (56 FPS) at 1080p shows a 78.5 FPS swing, indicating that the GPU is heavily taxed by higher presets even at this resolution. The Ryzen 7 9700X’s strong single-thread performance (3dmark_single_thread score of 1280) helps maintain high frame rates at lower settings, where CPU-bound scenarios are more common.

At 1440p, the GPU becomes the primary constraint. The difference between Low (91.5 FPS) and Medium (59.5 FPS) is 32 FPS, and the gap between Medium and Ultra (38.2 FPS) is another 21.3 FPS. This steep decline with preset increases indicates that the Arc B580’s 13.67 TFLOPS of FP32 performance is insufficient for higher settings at this resolution. The CPU’s 16 threads and 32 MB of L3 cache provide ample processing power, but the GPU cannot keep pace.

At 4K, the GPU is overwhelmingly the limiting factor. The best result of 52.7 FPS on Low settings shows that even minimal graphical loads strain the Arc B580 at this pixel count. The 456.0 GB/s memory bandwidth and 12 GB of GDDR6 VRAM are insufficient for Rust’s high-resolution textures and draw distances. The CPU’s performance becomes nearly irrelevant at this resolution, as the GPU’s rendering capacity caps all results.

Across all resolutions, the pattern holds: the GPU dictates playability at higher settings and resolutions, while the CPU ensures consistent performance at lower settings where frame rates exceed 100 FPS.

How This Combo Ranks

This specific combination ranks 2856th out of 3723 tested hardware pairs in Rust, placing it in the lower 23% of all configurations. This ranking reflects the GPU’s mid-tier positioning (68th percentile) dragging down the CPU’s strong performance (86th percentile). The data suggests that while the Ryzen 7 9700X is a capable processor, the Arc B580’s limitations prevent this combo from achieving higher standing.

The rank indicates that most other tested combinations deliver better frame rates in Rust. However, the combo still manages playable performance at 1080p across three presets, which may be sufficient for many users. The ranking is a relative measure — it shows where this pair falls among all tested hardware, not an absolute judgment of playability.

For context, the GPU’s nearest rivals all score within 1% of the Arc B580, so swapping to any of those cards would likely result in a similar ranking. The CPU’s rivals are equally close, meaning this rank is stable across nearby hardware options.

FAQ

Q: Can this PC run Rust at 60 FPS on 1080p?

A: Yes. The High preset averages 74.1 FPS, Medium averages 87.5 FPS, and Low averages 134.5 FPS at 1920x1080. All three clear the 60 FPS threshold.

Q: Is 4K playable with this hardware?

A: No. The best 4K result is 52.7 FPS on Low settings, which falls short of the 60 FPS playability threshold. No preset at 3840x2160 reaches playable frame rates.

Q: What is the best setting for 1440p?

A: The Low preset is the only playable option at 2560x1440, averaging 91.5 FPS. The Medium preset at 59.5 FPS is just below the 60 FPS threshold.

Q: How does the Arc B580 compare to its nearest GPU rivals?

A: The Arc B580 scores 23021 on average. The AMD Radeon RX 580 2048SP is 0.2% higher, the NVIDIA GeForce RTX 3080 is 0.7% higher, the RTX 2080 is 0.6% lower, and the NVIDIA P106-100 is 1% higher.

Q: Does the CPU bottleneck the GPU in Rust?

A: At lower settings and resolutions, the CPU’s performance is sufficient to avoid bottlenecking — 1080p Low hits 134.5 FPS. At higher resolutions like 4K, the GPU becomes the limiting factor, as shown by the 23.2 FPS result on Ultra.

Q: What is the ranking of this combo among tested systems?

A: It ranks 2856th out of 3723 tested hardware combinations in Rust, placing it in the lower portion of the field. The CPU’s 86th percentile ranking is offset by the GPU’s 68th percentile.