Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

74%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
126 FPS
Ultra 1080p Measured
54 FPS

1440p (2K / QHD)

Low 1440p Measured
86 FPS
Ultra 1440p Measured
37 FPS

4K (Ultra HD)

Low 4K Measured
51 FPS
Ultra 4K Measured
22 FPS
14.1ms Frame Time
21ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 69,996
Graphics Card
Required 28,194
Your GPU 15,290

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 22 29 34 51
1440p QHD 37 49 58 86
1080p Full HD 54 71 84 126

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 71
1920x1080 Low 126
1920x1080 Medium 84
1920x1080 Ultra 54
2560x1440 High 49
2560x1440 Low 86
2560x1440 Medium 58
2560x1440 Ultra 37
3840x2160 High 29
3840x2160 Low 51
3840x2160 Medium 34
3840x2160 Ultra 22

Performance Analysis: Rust on Your System

The AMD Ryzen 7 9700F paired with the NVIDIA GeForce RTX 2060 presents a clear split in performance potential. The CPU is a high-end desktop part, ranking in the 94th percentile among all processors, while the GPU sits near the middle of the pack at the 58th percentile. In Rust, this combination produces playable frame rates only at lower resolutions and presets, with the GPU acting as the primary limiting factor as resolution increases. The measured data below outlines exactly where this combo stands.

Measured FPS Breakdown

The database records average, minimum, and maximum frame rates for three resolutions and four quality presets. For most settings, only the average is available; the Medium preset at each resolution includes full min/max data.

At 3840x2160, the results are as follows. Low averages 51 FPS, Medium averages 34 FPS with a range from 29 to 39, High averages 29 FPS, and Ultra averages 22 FPS. No preset reaches the 60 FPS threshold, and even Low falls 9 FPS short of it. The gap between Low and Ultra is 29 FPS, showing a heavy GPU load at this resolution.

At 2560x1440, Low averages 86 FPS, which is the only preset that clears 60 FPS. Medium averages 58 FPS with a recorded range of 49 to 67, High averages 49 FPS, and Ultra averages 37 FPS. The spread from Low to Ultra is 49 FPS, indicating that settings have a strong effect, but the GPU still cannot sustain 60 FPS on Medium or higher.

At 1920x1080, the picture improves significantly. Low averages 126 FPS, Medium averages 84 FPS with a range from 72 to 97, High averages 71 FPS, and Ultra averages 54 FPS. Three presets (Low, Medium, High) all exceed 60 FPS, with High being the most demanding that still stays above the threshold. Ultra drops below 60 by 6 FPS. The difference between Low and Ultra is 72 FPS, the largest of any resolution, which suggests that at 1080p the CPU can feed the GPU enough data, and the GPU becomes the bottleneck only at the highest preset.

The recorded min and max values for Medium at each resolution are informative. At 1080p Medium, the minimum of 72 FPS is still above 60, so even the worst-case frame rate remains playable. At 1440p Medium, the minimum of 49 FPS dips below the threshold, and at 4K Medium the minimum is 29 FPS. This shows that the playability margin narrows quickly as resolution climbs.

Similar Performance Alternatives

The CPU’s average benchmark score is 69,996, placing it within 1% of several other processors. The nearest rivals are the AMD Ryzen 9 7940HX (0.2% higher score), Intel Core i7-14700KF (0.2% lower), AMD Ryzen 9 7950X (0.7% higher), and Intel Core i7-14700K (0.9% higher). In synthetic tests, these CPUs are effectively interchangeable with the Ryzen 7 9700F. In Rust, users with any of these processors would likely see similar frame rates, assuming the same GPU and settings.

The GPU’s average benchmark score is 15,290. Its nearest rivals are the NVIDIA GeForce GTX 580 (0% difference), AMD Radeon 680M (0.1% higher), NVIDIA GeForce RTX 3050 OEM (0.6% higher), and AMD Radeon RX 7600 (0.8% higher). These GPUs are all within 1% of the RTX 2060 in overall performance. For Rust, swapping to any of these would produce nearly identical FPS numbers, though the RTX 2060 has 6 GB of GDDR6 memory and a 192-bit bus, which may affect texture-heavy scenes. The recorded data does not isolate memory usage, but the synthetic scores suggest a close match.

How This Combo Ranks

Among all tested CPU and GPU combinations in the database, this pairing ranks 2936th out of 3723. That places it in the bottom 21% of all combos. In practical terms, the majority of tested systems deliver higher frame rates in Rust. The high-performing CPU does not compensate for the mid-range GPU, and the overall ranking reflects that imbalance. The rank is based on measured FPS across the game’s presets, not on synthetic scores, so it directly represents real-world capability.

The Verdict

Can this PC run Rust? At 1920x1080, yes. The High preset averages 71 FPS, which clears the 60 FPS threshold. Medium and Low also exceed 60, with averages of 84 and 126 FPS respectively. Ultra falls short at 54 FPS.

At 2560x1440, only Low is playable, averaging 86 FPS. Medium, High, and Ultra all fail to reach 60, with averages of 58, 49, and 37 FPS. The minimum on Medium is 49 FPS, so even the best-case scenario for that preset is below the target.

At 3840x2160, no preset achieves 60 FPS. Low averages 51 FPS, which is the highest of any setting, but it still misses the mark. Medium, High, and Ultra average 34, 29, and 22 FPS respectively. The verdict is clear: this combo is not suitable for 4K gaming in Rust.

FAQ

Q: Can this combo run Rust at 1080p with High settings?

A: Yes, the average frame rate is 71 FPS, which is above the 60 FPS threshold. The recorded data shows no minimum for High, but the average is comfortably playable.

Q: What is the highest resolution that maintains 60 FPS?

A: At 2560x1440, only Low settings reach 60 FPS (86 FPS average). At 1920x1080, High, Medium, and Low all exceed 60. So 1080p is the only resolution where multiple presets are playable.

Q: How does the CPU compare to its nearest rivals?

A: The Ryzen 7 9700F’s average benchmark score is 69,996, which is within 0.9% of the Ryzen 9 7950X, Ryzen 9 7940HX, Core i7-14700KF, and Core i7-14700K. In synthetic tests, they are essentially equal.

Q: How does the GPU compare to its nearest rivals?

A: The RTX 2060’s average score is 15,290, with the nearest rivals (GTX 580, Radeon 680M, RTX 3050 OEM, RX 7600) all within 0.8% of that score. The GPU performance is very similar across these cards.

Q: What is the best settings for 4K?

A: There is no playable setting at 4K. The best average is 51 FPS on Low, which is still below 60. Medium, High, and Ultra all average below 35 FPS.

Q: Is the CPU or GPU the bottleneck?

A: The GPU is the primary bottleneck, especially at higher resolutions. At 4K, even Low settings only reach 51 FPS, while at 1080p the CPU can push Low to 126 FPS. The CPU’s high percentile (94th) versus the GPU’s (58th) confirms that the GPU limits performance in Rust.

Best Settings per Resolution

Based on the verdict data, the most demanding preset that stays at or above 60 FPS is as follows. At 1920x1080, the best playable setting is High, with an average of 71 FPS. At 2560x1440, only Low is playable, averaging 86 FPS. At 3840x2160, no preset reaches 60 FPS, so there is no recommended setting; the highest average is Low at 51 FPS, but it does not meet the playability threshold.

CPU and GPU Roles

The scaling of frame rates across resolutions and presets reveals how the two components share the workload. At 1080p, the difference between Low and Ultra is 72 FPS (126 to 54). At 1440p, that difference narrows to 49 FPS (86 to 37). At 4K, it is only 29 FPS (51 to 22). This pattern shows that as resolution increases, the GPU becomes more saturated, and the impact of changing quality settings diminishes. The CPU, with its high single-thread and multi-thread scores, is not the limiting factor at any resolution; the recorded data shows that even at 1080p Low, the frame rate reaches 126 FPS, which is far beyond the GPU’s ability to sustain at higher settings.

The GPU’s role is dominant. At 4K, the GPU cannot exceed 51 FPS even on Low, and the average drops to 22 FPS on Ultra. At 1440p, the GPU allows 86 FPS on Low but falls to 37 FPS on Ultra. At 1080p, the GPU can handle High at 71 FPS, but Ultra drops below 60. The CPU is clearly not the bottleneck; a weaker CPU would likely produce similar results at 4K, but at 1080p the CPU’s headroom allows the GPU to be the sole constraint. For players targeting 60 FPS, the practical limit is 1080p with High settings, or 1440p with Low settings. The CPU’s performance is sufficient for these scenarios, but the GPU’s memory bandwidth and compute capabilities cap the overall experience.