Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

52%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
76 FPS
Ultra 1080p Measured
33 FPS

1440p (2K / QHD)

Low 1440p Measured
53 FPS
Ultra 1440p Measured
23 FPS

4K (Ultra HD)

Low 4K Measured
31 FPS
Ultra 4K Measured
13 FPS
23.3ms Frame Time
35ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 69,996
Graphics Card
Required 28,194
Your GPU 1,482

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 13 18 21 31
1440p QHD 23 30 35 53
1080p Full HD 33 43 51 76

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 43
1920x1080 Low 76
1920x1080 Medium 51
1920x1080 Ultra 33
2560x1440 High 30
2560x1440 Low 53
2560x1440 Medium 35
2560x1440 Ultra 23
3840x2160 High 18
3840x2160 Low 31
3840x2160 Medium 21
3840x2160 Ultra 13

Performance Analysis: Rust on Your System

FAQ

Q: Can this system run Rust at 60 FPS in 1080p?

A: Yes, but only at Low settings. The recorded data shows an average of 76 FPS at 1920x1080 with Low settings, which clears the 60 FPS playable threshold. Medium settings drop to 51 FPS, and High settings fall to 43 FPS.

Q: What is the best resolution for this combo in Rust?

A: The only resolution where the system reaches a playable state is 1920x1080 with Low settings. At 2560x1440, even Low settings only produce 53 FPS, and at 3840x2160, Low settings drop to 31 FPS. No preset at either higher resolution reaches 60 FPS.

Q: How does the CPU compare to nearby processors?

A: The AMD Ryzen 7 9700F scores 69,996 in the average benchmark. It sits within 0.9% of the AMD Ryzen 9 7950X (69,515) and within 0.2% of the AMD Ryzen 9 7940HX (69,875). The Intel Core i7-14700KF scores 70,163, which is 0.2% higher, and the Intel Core i7-14700K scores 69,355, which is 0.9% lower.

Q: How does the GPU compare to its nearest rivals?

A: The Intel Arc B390 scores 1,482 in the recorded 3DMark Steel Nomad DX12 test. The NVIDIA GeForce GT 520MX scores 1,463 (1.3% lower), the NVIDIA GeForce 800M scores 1,460 (1.5% lower), the NVIDIA GeForce GT 625 OEM scores 1,446 (2.5% lower), and the NVIDIA GeForce GT 710 scores 1,443 (2.7% lower).

Q: Is the GPU or CPU more responsible for the performance in Rust?

A: The data suggests the GPU is the limiting factor. The CPU ranks in the 94th percentile among all processors, while the GPU ranks in the 9th percentile among all GPUs. The measured frame rates decline sharply with higher resolutions and settings, which is characteristic of a GPU-bound scenario.

Q: What is the rank of this combo among all tested configurations?

A: This combination ranks 3,312 out of 3,723 tested combos for Rust. That places it in the lower portion of the database, consistent with the GPU's low percentile ranking.

CPU and GPU Roles

The performance pattern across resolutions and presets reveals a clear division of labor. At 1920x1080 Low, the system produces 76 FPS. Moving to 2560x1440 Low drops that to 53 FPS, a reduction of roughly 30%. At 3840x2160 Low, the frame rate falls to 31 FPS, another substantial drop. This scaling behavior indicates that resolution changes have a strong impact on performance, which points to the GPU as the primary constraint.

When settings increase at a fixed resolution, the same conclusion holds. At 1920x1080, Low delivers 76 FPS, Medium delivers 51 FPS, High delivers 43 FPS, and Ultra delivers 33 FPS. The gap between Low and Medium alone is 25 FPS. At 2560x1440, Low delivers 53 FPS, Medium 35 FPS, High 30 FPS, and Ultra 23 FPS. At 3840x2160, Low delivers 31 FPS, Medium 21 FPS, High 18 FPS, and Ultra 13 FPS. The consistent decline with each preset step, across all three resolutions, shows that graphical workload scaling heavily influences the outcome.

The CPU side of the equation is less stressed. The Ryzen 7 9700F has 8 cores and 16 threads, with a boost clock of 5.50 GHz and a base clock of 3.80 GHz. Its multithreaded score in PassMark is 36,470, and its single-thread score is 4,691. Those numbers place it well above the 94th percentile of all CPUs. In contrast, the Intel Arc B390 sits in the 9th percentile of all GPUs, with a single recorded benchmark score of 1,482 in 3DMark Steel Nomad DX12. The enormous gap between the CPU's high percentile and the GPU's low percentile suggests that the GPU cannot keep pace with what the CPU can feed it.

The fact that the system cannot maintain 60 FPS at 2560x1440 even on Low settings, despite the CPU being a top-tier part, reinforces this interpretation. If the CPU were the bottleneck, lowering resolution would not produce such large frame rate gains. Instead, dropping from 1440p Low to 1080p Low raises the average from 53 to 76 FPS, a 43% improvement. That kind of response is typical of a GPU-limited configuration. Similarly, the frame time consistency data, where Medium at 1080p shows a minimum of 44 FPS and a maximum of 59 FPS, indicates that the GPU is working near its ceiling.

For players who want to understand which component to upgrade first, the answer is unambiguous. Swapping the GPU for a stronger model would yield a much larger performance increase than swapping the CPU, because the current CPU is already far ahead of the GPU in relative standing. The database shows no evidence of CPU throttling or core count limitations in Rust for this configuration. The Ryzen 7 9700F's 32 MB of shared L3 cache and dual-channel DDR5 memory support provide a solid foundation, but the Arc B390's system-shared memory and modest 7.680 TFLOPS FP32 throughput cap the overall result.

Similar Performance Alternatives

Looking at the nearest rivals for both components provides context for what else would behave similarly in Rust. The CPU's closest match is the AMD Ryzen 9 7940HX, with an average score of 69,875 versus the Ryzen 7 9700F's 69,996, a delta of only 0.2%. A system built around that mobile flagship would deliver nearly identical CPU-bound performance. The Intel Core i7-14700KF scores 70,163, which is 0.2% higher, so it would sit marginally above the Ryzen 7 9700F in CPU-limited tasks. The AMD Ryzen 9 7950X scores 69,515, 0.7% lower, and the Intel Core i7-14700K scores 69,355, 0.9% lower. In Rust, where the GPU is the bottleneck, all four of these CPUs would produce essentially the same frame rates when paired with the same GPU.

On the GPU side, the Intel Arc B390's nearest rivals are all NVIDIA parts from older generations. The NVIDIA GeForce GT 520MX scores 1,463, just 1.3% below the Arc B390. The NVIDIA GeForce 800M scores 1,460, 1.5% lower. The NVIDIA GeForce GT 625 OEM scores 1,446, 2.5% lower. The NVIDIA GeForce GT 710 scores 1,443, 2.7% lower. These deltas are small enough that in real-world gaming, particularly in a title like Rust, the differences would be difficult to measure outside of controlled benchmarks. A system with any of these GPUs would land in the same general performance band, struggling to exceed 60 FPS at 1080p except on the lowest settings.

It is worth remembering the Arc B390 is an integrated graphics solution, as indicated by the IGP slot width and bus interface. The nearest rivals are also low-end parts, which confirms that this GPU sits at the entry level of the performance spectrum. The 9th percentile ranking among all GPUs means that the vast majority of discrete graphics cards would outperform it. For someone considering this combo, the alternatives that behave similarly are all low-end or legacy GPUs, not modern mid-range or high-end parts.

The Verdict

Can this PC run Rust? The answer depends on what the player considers acceptable. The playable threshold in the database is 60 FPS. At 3840x2160, no settings preset reaches that threshold. The highest average at 4K is 31 FPS on Low, with Medium at 21 FPS, High at 18 FPS, and Ultra at 13 FPS. None of these are close to playable.

At 2560x1440, the situation improves slightly but remains below the threshold. Low settings produce 53 FPS, Medium produces 35 FPS, High produces 30 FPS, and Ultra produces 23 FPS. The best case, Low at 1440p, is still 7 FPS short of the 60 FPS target. Players who tolerate frame rates in the 40s or 50s might find this acceptable, but the database's verdict is clear: no playable settings at this resolution.

At 1920x1080, the system finally crosses the threshold. Low settings deliver 76 FPS, which clears the 60 FPS bar with room to spare. Medium settings drop to 51 FPS, which is short of the threshold. High settings produce 43 FPS, and Ultra drops to 33 FPS. The recorded verdict lists Low as the only playable setting at 1080p, with an average FPS of 76.

Ultimately that this combo can run Rust, but only in a limited configuration. A player must accept 1080p resolution and Low graphical settings to maintain a smooth experience. Anything higher, whether resolution or preset, falls below the playable threshold. The CPU is more than capable, but the GPU holds the system back. For a game like Rust, which can be demanding in large bases or heavily populated servers, even the 76 FPS at Low may drop under real-world conditions, though the database does not record such scenarios.

Best Settings per Resolution

At 3840x2160, there is no setting that reaches 60 FPS. The best recorded average is 31 FPS on Low, which is below the playable threshold. Medium averages 21 FPS, High averages 18 FPS, and Ultra averages 13 FPS. No recommendation can be made for 4K gaming on this system.

At 2560x1440, the situation is the same. Low settings produce 53 FPS, which is the highest recorded average at this resolution. Medium produces 35 FPS, High produces 30 FPS, and Ultra produces 23 FPS. All fall short of the 60 FPS threshold, so no playable settings exist at 1440p.

At 1920x1080, Low settings are the only playable option. The recorded average is 76 FPS, which exceeds the 60 FPS threshold. Medium settings average 51 FPS, with a minimum of 44 FPS and a maximum of 59 FPS. That maximum is still below the threshold, and the average is well below it. High settings average 43 FPS, and Ultra averages 33 FPS. For players who want the smoothest experience, Low at 1080p is the recommended preset. The 76 FPS average provides enough headroom that brief dips are less likely to become noticeable, though the database does not record minimum frame rates for Low settings.

The gap between Low and Medium at 1080p is substantial, a 25 FPS drop. That suggests that Medium settings introduce enough additional rendering work to overwhelm the GPU. Players who prioritize visual quality over frame rate could try Medium, but the data indicates that the experience would be noticeably less smooth. The database's verdict explicitly names Low as the best setting at 1080p, with an average FPS of 76.

How This Combo Ranks

In the database's ranking of tested combos for Rust, this configuration places 3,312 out of 3,723. That puts it in the bottom 11% of all tested systems. The rank reflects the overall experience across all resolutions and settings, not just the single playable configuration. A rank this low is consistent with the GPU's 9th percentile standing. The CPU, by contrast, ranks in the 94th percentile, which means the combo's poor position is almost entirely attributable to the graphics side.

The rank also indicates that most other tested combinations deliver better performance in Rust. Out of 3,723 combos, only 411 rank lower. This is not a system that will impress in benchmark comparisons or provide a smooth experience at high settings. It is functional at 1080p Low, but that is its ceiling.

The combination of a top-tier CPU and an entry-level GPU creates an unusual profile. The CPU could easily support a much stronger GPU without becoming a bottleneck. In Rust, where CPU performance matters for physics and entity updates, the Ryzen 7 9700F's strengths are largely wasted because the GPU cannot output enough frames to benefit from them. The 8-core, 16-thread layout and 5.50 GHz boost clock are more than sufficient for the game's demands.

For anyone looking at this data, the takeaway is straightforward. The combo ranks near the bottom because the GPU is severely underpowered relative to the CPU. Upgrading the GPU would dramatically improve the frame rates and move the combo up the rankings. Keeping the CPU and replacing the GPU with a mid-range discrete card would likely push this system into a much higher percentile, but that is speculation beyond the recorded data. What the database shows is that this specific pairing, as tested, is only capable of 1080p Low at 60 FPS and ranks 3,312 out of 3,723 for Rust.