Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

52%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
69 FPS
Ultra 1080p Measured
30 FPS

1440p (2K / QHD)

Low 1440p Measured
48 FPS
Ultra 1440p Measured
20 FPS

4K (Ultra HD)

Low 4K Measured
28 FPS
Ultra 4K Measured
12 FPS
25.6ms Frame Time
38ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 69,996
Graphics Card
Required 28,194
Your GPU 1,184

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 12 16 19 28
1440p QHD 20 27 32 48
1080p Full HD 30 39 46 69

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 39
1920x1080 Low 69
1920x1080 Medium 46
1920x1080 Ultra 30
2560x1440 High 27
2560x1440 Low 48
2560x1440 Medium 32
2560x1440 Ultra 20
3840x2160 High 16
3840x2160 Low 28
3840x2160 Medium 19
3840x2160 Ultra 12

Performance Analysis: Rust on Your System

FAQ

Q: Can this PC run Rust at 1920x1080?

A: Yes, but only at Low settings. The recorded data shows 69 FPS average at 1080p Low, which clears the 60 FPS playable threshold. Medium drops to 46 FPS, High to 39 FPS, and Ultra to 30 FPS.

Q: What is the best playable setting at 2560x1440?

A: No setting at 1440p reaches 60 FPS. The closest is Low at 48 FPS average, followed by Medium at 32 FPS, High at 27 FPS, and Ultra at 20 FPS. The verdict lists no playable settings for this resolution.

Q: How does the Intel Arc B370 compare to its nearest GPU rivals?

A: The Arc B370 scores 1184 in 3DMark Steel Nomad DX12. That is 0.2% behind the ATI Mobility Radeon HD 5570 (1186), 0.5% behind the ATI Radeon HD 5770 (1190), 0.7% behind the AMD Radeon HD 7650M (1192), and 1.4% ahead of the AMD FirePro M2000 (1168). This GPU sits in the 5th percentile of all GPUs.

Q: What is the CPU's multithreaded performance relative to its nearest rivals?

A: The AMD Ryzen 7 9700F scores 36470 in PassMark multithread. That is 0.2% ahead of the AMD Ryzen 9 7940HX (69875 avg, delta 0.2), 0.2% behind the Intel Core i7-14700KF (70163 avg, delta -0.2), 0.7% ahead of the AMD Ryzen 9 7950X (69515 avg, delta 0.7), and 0.9% ahead of the Intel Core i7-14700K (69355 avg, delta 0.9).

Q: Does Rust scale better with CPU or GPU across resolutions?

A: The data indicates GPU-bound scaling. Dropping from 4K to 1080p at Low settings improves FPS from 28 to 69, a 146% increase. At High settings, the same resolution drop improves FPS from 16 to 39, a 144% increase. The CPU remains constant; the GPU is the limiting factor.

Q: What is the combo's rank among all tested PC configurations in Rust?

A: This combination ranks 3437 out of 3723 tested combos. That places it in the bottom 8% of all configurations recorded in the database for this game.

CPU and GPU Roles

The benchmark data for Rust reveals a clear pattern: the Intel Arc B370 GPU is the dominant constraint at every resolution and preset. The CPU, an AMD Ryzen 7 9700F with 8 cores and 16 threads based on Zen 5 architecture, has ample processing headroom. The GPU, however, is an integrated-class part with a 3DMark Steel Nomad score of 1184, placing it in the 5th percentile of all GPUs.

Looking at resolution scaling, the FPS drop from 1080p to 4K is steep across all settings. At Low settings, the average FPS falls from 69 at 1080p to 48 at 1440p, then to 28 at 4K. That is a 59% reduction from 1080p to 4K. At High settings, the drop is from 39 at 1080p to 27 at 1440p, then to 16 at 4K, a 59% reduction as well. The consistency of these percentage drops across presets points to a GPU that is saturated even at the lowest resolution tested.

Preset scaling at a fixed resolution further confirms GPU dominance. At 1080p, moving from Low to Medium cuts FPS from 69 to 46, a 33% loss. Low to High drops from 69 to 39, a 43% loss. Low to Ultra falls from 69 to 30, a 57% loss. The CPU's PassMark multithread score of 36470 and single-thread score of 4691 place it in the 94th percentile of all CPUs, meaning it is unlikely to bottleneck any of these GPU-limited scenarios.

At 1440p, the same preset progression shows Low at 48 FPS, Medium at 32 FPS, High at 27 FPS, and Ultra at 20 FPS. The relative gaps between presets shrink as resolution increases, which is typical of GPU-bound rendering: the pixel fill rate becomes the limiting factor, and preset changes have diminishing absolute impact. At 4K, Low produces 28 FPS, Medium 19 FPS, High 16 FPS, and Ultra 12 FPS, all far below playable.

The data suggests that lowering resolution yields larger FPS gains than lowering presets. At 1080p Low, the system delivers 69 FPS. At 1440p Low, it delivers 48 FPS. At 4K Low, it delivers 28 FPS. Each resolution step down roughly doubles the pixel count, and the FPS nearly doubles in response, confirming that the GPU's shading units, 1280 in total, are the limiting resource. The CPU's role is secondary across all measured configurations.

Best Settings per Resolution

At 3840x2160, no preset achieves 60 FPS. The highest average is 28 FPS at Low settings. Medium averages 19 FPS, High averages 16 FPS, and Ultra averages 12 FPS. The database records no playable settings for this resolution.

At 2560x1440, no preset achieves 60 FPS either. Low settings produce 48 FPS, Medium 32 FPS, High 27 FPS, and Ultra 20 FPS. The best playable option does not exist here, as all fall short of the 60 FPS threshold.

At 1920x1080, the only preset that stays at or above 60 FPS is Low, with an average of 69 FPS. Medium drops to 46 FPS, High to 39 FPS, and Ultra to 30 FPS. Therefore, the best settings per resolution are: 1080p Low at 69 FPS, with no valid options at 1440p or 4K.

The Verdict

This PC can run Rust, but only under narrow conditions. The verdict by resolution is clear: at 3840x2160, there are no playable settings, meaning every preset fails to reach 60 FPS. At 2560x1440, the same conclusion applies, no preset reaches the playable threshold. At 1920x1080, Low settings deliver 69 FPS average, which clears the 60 FPS bar. Medium, High, and Ultra at 1080p all fall short, with averages of 46, 39, and 30 FPS respectively.

The measured data shows a system that is firmly entry-level for Rust. The GPU's 5th percentile ranking and 1184 Steel Nomad score explain why even 720p-class workloads would struggle, though 1080p Low is playable. The CPU, in contrast, ranks in the 94th percentile and is not the bottleneck. Players who own this configuration should expect to run Rust at 1080p with the lowest graphical preset to maintain fluid frame rates. Higher resolutions are not viable for competitive or immersive play, as even 1440p Low sits 12 FPS below the threshold.

The recorded minimum FPS values reinforce this: at 1080p Medium, the minimum is 39 FPS, which means even the playable 1080p Low setting likely has dips below 60 during heavy scenes, though the average of 69 provides some headroom. At 1440p Medium, the minimum is 27 FPS, and at 4K Medium, it is 16 FPS. These lows indicate serious stuttering potential in all non-1080p configurations.

Measured FPS Breakdown

At 3840x2160, the data shows the following averages: Low settings produce 28 FPS, Medium produces 19 FPS with a minimum of 16 and maximum of 22, High produces 16 FPS, and Ultra produces 12 FPS. No minimum or maximum values are recorded for Low, High, or Ultra at this resolution.

At 2560x1440, Low settings average 48 FPS, Medium averages 32 FPS with a minimum of 27 and maximum of 37, High averages 27 FPS, and Ultra averages 20 FPS. Again, only Medium has recorded min and max values.

At 1920x1080, Low settings average 69 FPS, Medium averages 46 FPS with a minimum of 39 and maximum of 53, High averages 39 FPS, and Ultra averages 30 FPS. The 1080p Low result is the only configuration across all resolutions and presets that exceeds the 60 FPS playable threshold.

The trend across all resolutions is consistent: Low is the only preset that approaches playability, and even then only at 1080p. The gap between Low and Medium is substantial, typically 20 to 30 FPS at 1080p and 1440p, and 9 FPS at 4K. The gap between Medium and High is smaller, and the gap between High and Ultra is similarly modest. This suggests diminishing returns on GPU load as presets rise, with the largest single step being Low to Medium.

How This Combo Ranks

In the database of tested combinations for Rust, this PC configuration ranks 3437 out of 3723 combos. That places it in the bottom 8% of all systems tested for this game. The rank reflects the GPU's severe limitation: the Intel Arc B370 sits in the 5th percentile of all GPUs, while the CPU sits in the 94th percentile.

The combination's ranking is driven almost entirely by the GPU. The Ryzen 7 9700F's nearest rivals, the AMD Ryzen 9 7940HX and Intel Core i7-14700KF, have average benchmark scores within 0.2% of each other, indicating that the CPU is competitive with high-end desktop parts. In contrast, the Arc B370's nearest rivals are legacy mobile and desktop GPUs from over a decade ago, such as the ATI Mobility Radeon HD 5570 and AMD Radeon HD 7650M, all scoring within 1.4% of the Arc B370.

The practical impact is that this combo will run Rust only at 1080p Low, and even that is a marginal pass at 69 FPS average. For players seeking higher visual fidelity or resolution, this configuration is not suitable. The data shows a system where the CPU has far more capability than the GPU can utilize, a classic imbalance that limits overall gaming performance. In Rust specifically, the combo rank of 3437 out of 3723 means most other tested configurations deliver better results, with only 286 combos ranking lower.