Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

72%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
141 FPS
Ultra 1080p Measured
59 FPS

1440p (2K / QHD)

Low 1440p Measured
99 FPS
Ultra 1440p Measured
44 FPS

4K (Ultra HD)

Low 4K Measured
57 FPS
Ultra 4K Measured
21 FPS
12.3ms Frame Time
18ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 35,909
Graphics Card
Required 28,194
Your GPU 15,171

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 21 34 41 57
1440p QHD 44 54 65 99
1080p Full HD 59 81 95 141

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 81
1920x1080 Low 141
1920x1080 Medium 95
1920x1080 Ultra 59
2560x1440 High 54
2560x1440 Low 99
2560x1440 Medium 65
2560x1440 Ultra 44
3840x2160 High 34
3840x2160 Low 57
3840x2160 Medium 41
3840x2160 Ultra 21

Performance Analysis: Rust on Your System

The AMD Ryzen 7 7700X paired with the AMD Radeon RX 7600 is a desktop combination that has been measured in Rust across three resolutions (1920x1080, 2560x1440, 3840x2160) and four quality presets (Low, Medium, High, Ultra). The data shows a system that can deliver smooth frame rates at 1080p and 1440p with careful preset selection, but it falls short of the 60 FPS playability threshold at 4K on every setting. This analysis breaks down the measured FPS, examines the balance between CPU and GPU, and places the combo in context with nearby hardware.

Measured FPS Breakdown

The measured average FPS for each resolution and preset is as follows:

1920x1080:

  • Low: 140.7 FPS
  • Medium: 94.6 FPS
  • High: 80.8 FPS
  • Ultra: 58.6 FPS

At 1080p, the system is clearly playable on Low, Medium, and High, with High still delivering 80.8 FPS. Ultra misses the 60 FPS threshold by a narrow margin, averaging 58.6 FPS. The step from Low to Medium costs 46.1 FPS, while Medium to High drops 13.8 FPS, and High to Ultra loses 22.2 FPS. The Ultra preset is the only one that fails to reach 60 FPS at this resolution.

2560x1440:

  • Low: 99.2 FPS
  • Medium: 64.6 FPS
  • High: 54.3 FPS
  • Ultra: 43.7 FPS

At 1440p, only Low and Medium stay above 60 FPS. Medium averages 64.6 FPS, which is just above the threshold. High falls to 54.3 FPS, and Ultra drops further to 43.7 FPS. The scaling from 1080p to 1440p is steep: Low loses 41.5 FPS, Medium loses 30 FPS, High loses 26.5 FPS, and Ultra loses 14.9 FPS.

3840x2160:

  • Low: 57.4 FPS
  • Medium: 41.1 FPS
  • High: 33.8 FPS
  • Ultra: 21.4 FPS

At 4K, no preset reaches 60 FPS. The best result is Low at 57.4 FPS, which is 2.6 FPS short of the playable mark. Medium averages 41.1 FPS, High 33.8 FPS, and Ultra only 21.4 FPS. The gap between 1080p Low and 4K Low is 83.3 FPS, indicating a heavy resolution burden.

CPU and GPU Roles

The data suggests that the GPU becomes the primary limiting factor as resolution increases. At 1080p Low, the system produces 140.7 FPS, a figure that is unlikely to be constrained by the CPU given its strong single-thread performance (PassMark single-thread score of 4190, Geekbench single-core 2289). The CPU sits in the 85th percentile among all CPUs, while the GPU is in the 57th percentile. This imbalance implies that the RX 7600 is the weaker component in this pairing, and the frame rates at higher resolutions reflect that.

When moving from 1080p to 1440p at the same preset, the FPS drops are substantial—Low goes from 140.7 to 99.2, and Medium from 94.6 to 64.6. These reductions are typical of GPU-bound scenarios, where pixel count and memory bandwidth become decisive. At 4K, the GPU is clearly overwhelmed; even Low settings yield only 57.4 FPS. The CPU’s 8-core, 16-thread configuration (Zen 4 architecture, 5.40 GHz boost) appears capable of feeding the GPU at lower resolutions, but the GPU’s 8 GB GDDR6 memory and 128-bit bus (288.0 GB/s bandwidth) cannot sustain high frame rates at 4K.

Within each resolution, the drop from Low to Ultra follows a consistent pattern: the GPU’s fill rate and shading units (2048 shading units, 64 ROPs) are taxed by the increased detail. The CPU’s role is less prominent in these scaling tests; the FPS differences between presets are driven by GPU workload. This is expected for a survival game like Rust, which relies heavily on draw calls and object rendering—both GPU-intensive.

FAQ

Q: What is the highest playable preset at 1920x1080?

A: High, with an average of 80.8 FPS. Ultra falls below 60 FPS at 58.6.

Q: Does the combo achieve 60 FPS at 2560x1440 on any preset?

A: Yes, Low and Medium both exceed 60 FPS, with Medium averaging 64.6 FPS. High and Ultra do not.

Q: Is any preset playable at 3840x2160?

A: No. The highest average is 57.4 FPS on Low, which is below the 60 FPS threshold.

Q: How does this combo rank among all tested systems in Rust?

A: It ranks 2477 out of 3723 tested combinations, placing it in the lower half of the database.

Q: What is the GPU’s performance percentile?

A: The AMD Radeon RX 7600 sits in the 57th percentile among all GPUs, with an average benchmark score of 15171.

Q: How does the CPU compare to its nearest rivals?

A: The Ryzen 7 7700X’s average benchmark score is 35909, and its nearest rivals (e.g., AMD Ryzen 7 PRO 5845, Intel Core 7 250H) are within 0.7% of that score, indicating very similar overall performance.

Similar Performance Alternatives

For the CPU, the Ryzen 7 7700X’s nearest rivals in average benchmark score are the AMD Ryzen 7 PRO 5845 (deltaPct 0.3%), Intel Core 7 250H (0.5%), AMD Ryzen AI 7 PRO 350 (0.5%), and Intel Core Ultra 9 185H (0.7%). These processors would be expected to deliver nearly identical frame rates in Rust when paired with the same GPU, since their overall compute performance is within a fraction of a percent.

For the GPU, the RX 7600’s nearest rivals include the NVIDIA GeForce RTX 3050 OEM (deltaPct -0.2%), AMD Radeon Pro 560X (0.6%), AMD Radeon 680M (-0.7%), and NVIDIA GeForce GTX 660 Ti (0.7%). All of these GPUs have average benchmark scores within 0.7% of the RX 7600’s 15171, so in Rust they would likely produce similar FPS at the same settings and resolution, assuming the CPU remains constant. The GTX 660 Ti is an older model, but the data shows its average score is close, suggesting comparable rasterization performance in this title.

The Verdict

Based on the verdictByResolution data, this system can run Rust at playable frame rates (≥60 FPS) at 1920x1080 on High, Medium, and Low presets, with High being the most demanding playable option at 80.8 FPS. At 2560x1440, it is playable on Medium (64.6 FPS) and Low (99.2 FPS), but not on High or Ultra. At 3840x2160, no preset reaches 60 FPS; the best result is Low at 57.4 FPS. Therefore, the combo is suitable for 1080p gaming with high quality settings and 1440p gaming with medium settings, but it is not viable for 4K play.

How This Combo Ranks

In the database of tested hardware combinations for Rust, this CPU-GPU pairing ranks 2477 out of 3723. That places it in the lower third of all combinations, meaning a majority of tested systems achieve higher average frame rates. The rank reflects the GPU’s mid-range position (57th percentile) and the CPU’s high percentile (85th), but the overall result is dragged down by the GPU’s limitations at higher resolutions. For players targeting 1080p, the rank may be less relevant, as the system still delivers smooth performance on High settings. However, for 1440p or 4K, other combinations would offer better headroom.

Best Settings per Resolution

The most demanding preset that stays at or above 60 FPS for each resolution is:

  • 1920x1080: High, with an average of 80.8 FPS. (Medium and Low also exceed 60, but High is the best quality option.)
  • 2560x1440: Medium, with an average of 64.6 FPS. (Low also exceeds 60, but Medium offers better visual fidelity.)
  • 3840x2160: None. No preset achieves 60 FPS; the highest is Low at 57.4 FPS.

These recommendations are derived directly from the measured FPS data, ensuring that the chosen preset provides a comfortable margin above the playability threshold.