Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

100%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
222 FPS
Ultra 1080p Measured
99 FPS

1440p (2K / QHD)

Low 1440p Measured
158 FPS
Ultra 1440p Measured
64 FPS

4K (Ultra HD)

Low 4K Measured
91 FPS
Ultra 4K Measured
39 FPS
7.7ms Frame Time
12ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 40,081
Graphics Card
Required 28,194
Your GPU 41,187

Recommendations

Excellent!

Your system exceeds recommended specs. Enjoy max settings!

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 39 51 62 91
1440p QHD 64 90 106 158
1080p Full HD 99 130 149 222

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 130
1920x1080 Low 222
1920x1080 Medium 149
1920x1080 Ultra 99
2560x1440 High 90
2560x1440 Low 158
2560x1440 Medium 106
2560x1440 Ultra 64
3840x2160 High 51
3840x2160 Low 91
3840x2160 Medium 62
3840x2160 Ultra 39

Performance Analysis: Rust on Your System

The AMD Ryzen 7 7700 paired with the NVIDIA GeForce RTX 3080 Ti is a high-end combination that delivers playable performance across all tested resolutions in Rust, though 4K requires a compromise on settings. The data shows a clear pattern: at 1080p and 1440p, this combo has ample headroom to run even the most demanding preset, while at 2160p, staying at or above 60 FPS means dropping from Ultra to Medium settings. This analysis breaks down the measured frame rates, optimal settings per resolution, and how this specific CPU-GPU pairing ranks against other tested combinations.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of performance across three resolutions and four quality presets. At 1920x1080, the combo shows exceptional strength. The Low preset achieves an average of 222.4 FPS, which is the highest figure recorded in this dataset. Moving up the quality ladder, Medium delivers 148.6 FPS, High delivers 129.5 FPS, and even the most demanding Ultra preset maintains a strong 98.6 FPS average. The scaling from Low to Ultra at 1080p represents a drop of 123.8 FPS, indicating that the GPU is the primary bottleneck at this resolution, as the CPU has enough headroom to feed frames efficiently.

At 2560x1440, performance remains robust but begins to show the expected load increase. The Low preset averages 157.5 FPS, which is still exceptionally high for a 1440p resolution. Medium drops to 105.9 FPS, High to 90.2 FPS, and Ultra to 64.3 FPS. The gap between Low and Ultra at 1440p is 93.2 FPS, which is narrower than at 1080p, suggesting that the GPU is starting to become more of a limiting factor as pixel count increases.

The 3840x2160 results reveal the most significant performance hit. At 4K, the Low preset averages 91.1 FPS, which is still very playable. Medium averages 62.2 FPS, just above the 60 FPS playable threshold. High drops to 50.7 FPS, and Ultra falls to 38.8 FPS. The difference between Low and Ultra at 4K is 52.3 FPS, the smallest absolute gap across all resolutions, but the percentage drop is steep: Ultra delivers only 42.6% of the Low preset's frame rate. This indicates that at 4K, the RTX 3080 Ti's 12 GB of GDDR6X memory and 912.4 GB/s bandwidth are being taxed heavily by the higher resolution and texture demands.

Notably, the dataset does not include min or max FPS values for any resolution or preset, so the analysis relies on average frame rates. The absence of 1% lows or maximums means that stutter behavior or peak frame spikes cannot be assessed from this data alone. However, the average figures are consistent across the board, with no anomalous dips that would suggest a bottleneck in the CPU's 8-core, 16-thread configuration.

Best Settings per Resolution

The playable threshold for this analysis is 60 FPS, and the verdicts are clear for each resolution. At 1920x1080, all four presets exceed the threshold, so the best settings are the most demanding preset, Ultra, which averages 98.6 FPS. This leaves significant headroom above the 60 FPS target, meaning that even in busy scenes with many players or complex bases, the frame rate is likely to stay comfortably playable. For users with 144 Hz or higher refresh rate monitors, the High preset at 129.5 FPS or even Medium at 148.6 FPS might be preferable, but the data supports Ultra as the best playable option.

At 2560x1440, the situation is similar. All four presets are playable, and Ultra is the best choice, averaging 64.3 FPS. This is only 4.3 FPS above the 60 FPS threshold, so there is less headroom than at 1080p. Users who prioritize a more stable frame rate over maximum visual fidelity might consider High at 90.2 FPS, which offers a 25.9 FPS buffer over the threshold. However, the data indicates that Ultra is technically playable at 1440p, which is a strong result for this hardware combination.

At 3840x2160, the best playable settings are Medium, averaging 62.2 FPS. This is just 2.2 FPS above the 60 FPS threshold, which is a tight margin. The Low preset averages 91.1 FPS and is also playable, but Medium offers the best visual quality that stays at or above 60 FPS. The High preset at 50.7 FPS and Ultra at 38.8 FPS are both below the threshold and are therefore not recommended for a consistent 60 FPS experience. At 4K, this combo requires a settings compromise: Medium is the ceiling for playable frame rates, and users will need to accept lower visual quality than at lower resolutions.

CPU and GPU Roles

The data reveals how the balance between CPU and GPU load shifts across resolutions and presets. At 1920x1080, the massive jump from Low (222.4 FPS) to Ultra (98.6 FPS) shows that the GPU is the primary limiter, as the CPU can sustain very high frame rates at lower settings. The Ryzen 7 7700's strong single-thread performance (3dmark single thread score of 1049) and multi-thread capability (cinebench r23 multicore of 18760) indicate that it can handle Rust's simulation and entity update logic without becoming the bottleneck at 1080p, even at the highest preset.

At 2560x1440, the pattern continues, but the GPU load increases. The difference between Low (157.5 FPS) and Ultra (64.3 FPS) is 93.2 FPS, which is less than the 123.8 FPS difference at 1080p. This indicates that as resolution increases, the GPU becomes more dominant in determining frame rates. The CPU still has headroom, as evidenced by the fact that Low preset at 1440p (157.5 FPS) is close to the High preset at 1080p (129.5 FPS), showing that the CPU is not the limiting factor even at higher resolutions.

At 3840x2160, the GPU is clearly the dominant component. The difference between Low (91.1 FPS) and Ultra (38.8 FPS) is 52.3 FPS, which is the smallest absolute gap, but the relative performance drop is steep. The RTX 3080 Ti's 34.10 TFLOPS FP32 performance is being saturated at 4K, especially at higher presets. The CPU's role diminishes further, as even the Low preset at 4K (91.1 FPS) is lower than the Low preset at 1440p (157.5 FPS), showing that the GPU's pixel throughput is the limiting factor.

The scaling between resolutions at the same preset tells a similar story. For Ultra settings, the frame rate drops from 98.6 FPS at 1080p to 64.3 FPS at 1440p, a 34.3 FPS reduction, and then to 38.8 FPS at 4K, another 25.5 FPS reduction. This consistent decline indicates that the GPU is the primary driver of performance changes across resolutions. The CPU's 8 cores and 16 threads are sufficient for Rust's workload at all tested settings, as there are no signs of a CPU-induced plateau even at the lowest resolutions.

How This Combo Ranks

In the benchmark database, this combination of AMD Ryzen 7 7700 and NVIDIA GeForce RTX 3080 Ti ranks 801 out of 3723 tested combos for Rust. This places it in the top 21.5% of all tested combinations, which is a strong showing for a survival game that is known to be CPU-intensive in certain scenarios. The rank is based on the measured FPS across all resolutions and settings, and it reflects the combo's ability to maintain high frame rates at 1080p and 1440p, while being somewhat limited at 4K.

The CPU alone has an average benchmark score of 40081 and is in the 87th percentile among all CPUs. The GPU has an average benchmark score of 41187 and is in the 83rd percentile among all GPUs. When combined for Rust, the 801st rank out of 3723 suggests that while both components are individually strong, the pairing is not in the absolute top tier for this specific game. This could be due to Rust's engine characteristics, which may not scale perfectly with the 7700's 8-core configuration, or the RTX 3080 Ti's 12 GB memory being a slight limitation at 4K Ultra settings.

The combo rank of 801 means that there are 800 other combinations that perform better in Rust. This is not a criticism of the hardware, but rather an indication that some other configurations, likely with newer GPUs or CPUs with higher single-thread performance, edge out this pairing. For most users, being in the top 21.5% of tested combos is more than sufficient for a smooth experience, especially at 1080p and 1440p.

Similar Performance Alternatives

Looking at the nearest rivals for each component provides insight into what other hardware would behave similarly. For the CPU, the AMD Ryzen 7 7700's closest competitors in terms of average benchmark score are the AMD Ryzen AI 9 365, which scores 40048 (a 0.1% difference), the Intel Core 5 221E at 40144 (-0.2%), the AMD Ryzen 9 270 at 40246 (-0.4%), and the Intel Core i9-13905H at 40313 (-0.6%). All of these CPUs have average scores within 0.6% of the 7700's 40081, meaning that swapping to any of them would result in nearly identical CPU-bound performance in Rust. Notably, the Intel Core i9-13905H is a mobile processor, suggesting that even high-end laptop CPUs can match the 7700's performance in this game.

For the GPU, the NVIDIA GeForce RTX 3080 Ti's nearest rivals are the AMD Radeon Pro 5300, which scores 40870 (a 0.8% difference), the NVIDIA Tesla M40 24 GB at 41707 (-1.2%), the NVIDIA Tesla M40 at 41897 (-1.7%), and the NVIDIA GeForce RTX 5070 at 40377 (2.0%). The RTX 5070 is the most interesting comparison, as it is a newer generation card that scores 2.0% lower than the 3080 Ti on average, indicating that the older card still holds its own. The Tesla M40 and M40 24 GB are professional compute cards, but their average scores suggest they would deliver similar frame rates in Rust, although their driver support and feature sets differ from the consumer RTX 3080 Ti.

In practical terms, if a user were to swap the Ryzen 7 7700 for any of its nearest rivals, the FPS in Rust would change by less than 1% on average. Similarly, swapping the RTX 3080 Ti for the RTX 5070 would result in a 2.0% difference in GPU benchmark scores, which translates to a few FPS at most in real-world gaming. This means that the overall combo ranking and playability verdicts would remain essentially unchanged with any of these alternative components.

FAQ

Q: Can this combo run Rust at 4K Ultra settings?

A: No. At 3840x2160 with Ultra settings, the average FPS is 38.8, which is well below the 60 FPS playable threshold. The best playable setting at 4K is Medium, which averages 62.2 FPS.

Q: What is the best settings preset at 1440p for this hardware?

A: The data shows that all presets are playable at 2560x1440, and the best settings are Ultra, which averages 64.3 FPS. This is just above the 60 FPS threshold, so users who prefer a larger buffer might choose High at 90.2 FPS.

Q: How does the Ryzen 7 7700 compare to the Intel Core i9-13905H for this game?

A: The Ryzen 7 7700 has an average benchmark score of 40081, while the Intel Core i9-13905H scores 40313, a difference of -0.6%. This means the i9-13905H is marginally faster on average, but the difference is negligible in real-world Rust performance.

Q: Is the RTX 3080 Ti a better choice than the RTX 5070 for Rust?

A: Based on average benchmark scores, the RTX 3080 Ti scores 41187, while the RTX 5070 scores 40377, which is 2.0% lower. This indicates that the RTX 3080 Ti is slightly faster on average, though the difference is small and may not be noticeable in gameplay.

Q: What frame rate can I expect at 1080p with High settings?

A: At 1920x1080 with High settings, the average FPS is 129.5. This is well above the 60 FPS threshold and provides a smooth experience for most displays.

Q: Does the CPU or GPU limit performance more at 4K?

A: At 3840x2160, the GPU is the primary limiting factor. The frame rate drops from 91.1 FPS at Low to 38.8 FPS at Ultra, a 52.3 FPS difference, while the CPU has sufficient headroom to feed frames. The RTX 3080 Ti's pixel throughput is the bottleneck at this resolution.