Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 19 | 29 | 34 | 52 |
| 1440p QHD | 36 | 48 | 58 | 86 |
| 1080p Full HD | 55 | 72 | 88 | 124 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
The AMD Ryzen 7 7700 and AMD Radeon RX 6600 combination delivers a playable Rust experience at 1080p and 1440p, but it falls short of the 60 FPS threshold at 4K. At 1920x1080, the combo achieves an average of 71.6 FPS on High settings, while 2560x1440 clears the bar only on Low settings with an average of 86.4 FPS. The pairing is firmly a mid-range 1080p gaming setup for Rust, with the CPU’s strong single-thread performance (3dmark_single_thread score of 1049) supporting the GPU’s moderate 8 GB frame buffer, though the GPU’s 63rd percentile standing among all GPUs limits headroom at higher resolutions.
Similar Performance Alternatives
The CPU’s benchmark profile places it within a tight cluster of near-identical performers. The AMD Ryzen 7 7700 scores an average of 40081 across all benchmarks, and its nearest rivals are virtually indistinguishable in aggregate performance. The AMD Ryzen AI 9 365 trails by just 0.1% with an average score of 40048, while the Intel Core 5 221E leads by 0.2% with a score of 40144. The AMD Ryzen 9 270 sits 0.4% ahead at 40246, and the Intel Core i9-13905H is 0.6% ahead at 40313. For Rust specifically, which depends heavily on single-threaded performance (the 7700 posts a 3dmark_single_thread score of 1049 and a passmark_single_thread score of 4063), any of these CPUs would deliver nearly identical frame pacing. The 7700’s Cinebench R23 single-core score of 1930 further underscores that the CPU is not the bottleneck in this pairing.
On the GPU side, the Radeon RX 6600’s average benchmark score of 19036 places it in a similarly tight band of rivals. The NVIDIA Quadro K6000 matches it exactly at 19030 with a 0% delta, while the GeForce RTX 4050 Mobile is 0.1% ahead at 19049. The Tesla K20m leads by 0.3% at 19089, and the RTX 2000 Ada Generation trails by 0.4% at 18954. In Rust, where the RX 6600’s 8 GB GDDR6 memory (224.0 GB/s bandwidth) and 1792 shading units drive rendering, these rivals would produce comparable frame rates at the same settings. The RX 6600’s PassMark G3D score of 15096 and 3DMark Steel Nomad DX12 score of 1492 indicate that its DirectX 12 performance is adequate for Rust’s rendering workload, though none of these GPUs would meaningfully change the playability verdict at 4K.
FAQ
Q: Can this PC run Rust at 60 FPS on 1920x1080?
A: Yes. The measured data shows average FPS of 71.6 on High settings, 87.6 on Medium, and 124.3 on Low at 1920x1080. The verdictByResolution lists High, Low, and Medium as playable settings, with High being the best playable preset at 71.6 FPS average.
Q: What is the best settings preset at 2560x1440?
A: Low is the only playable setting at 2560x1440, delivering an average of 86.4 FPS. Medium drops to 57.5 FPS average, which falls below the 60 FPS playable threshold, and High averages 48.1 FPS.
Q: Is 4K playable with this combination?
A: No. At 3840x2160, the best average FPS is 52.2 on Low settings, which is below the 60 FPS threshold. High averages 28.9 FPS, Medium averages 34.2 FPS, and Ultra averages 19.4 FPS. The verdictByResolution lists no playable settings at 4K.
Q: How does the RX 6600 compare to its nearest GPU rivals in benchmark scores?
A: The RX 6600’s average benchmark score is 19036. The NVIDIA Quadro K6000 scores 19030 (0% delta), the GeForce RTX 4050 Mobile scores 19049 (-0.1% delta), the Tesla K20m scores 19089 (-0.3% delta), and the RTX 2000 Ada Generation scores 18954 (0.4% delta). All are within 0.4% of the RX 6600.
Q: What is the CPU’s percentile ranking among all CPUs?
A: The AMD Ryzen 7 7700 sits in the 87th percentile of all CPUs, with an average benchmark score of 40081. Its multi-threaded Cinebench R23 score is 18760, and its single-core R23 score is 1930.
Q: Does the GPU’s memory configuration limit performance in Rust?
A: The RX 6600 has 8 GB of GDDR6 memory on a 128-bit bus with 224.0 GB/s bandwidth. At 4K, the frame rates drop sharply (28.9 FPS on High), but at 1080p and 1440p the memory subsystem is sufficient for playable frame rates, as evidenced by the 71.6 FPS High average at 1080p and 86.4 FPS Low average at 1440p.
Measured FPS Breakdown
The measured FPS data covers three resolutions and four settings presets, with all values representing average frame rates. At 3840x2160, the RX 6600 struggles across the board: Low settings produce an average of 52.2 FPS, Medium drops to 34.2 FPS, High falls to 28.9 FPS, and Ultra bottoms out at 19.4 FPS. None of these reach the 60 FPS playable threshold, and the gap between Low and Medium (18 FPS difference) suggests a steep scaling curve where the GPU’s 8 GB frame buffer and 1792 shading units become saturated quickly as texture and shading complexity increases.
At 2560x1440, the picture improves but remains limited. Low settings deliver a comfortable average of 86.4 FPS, well above the 60 FPS mark. Medium settings average 57.5 FPS, just 2.5 FPS shy of playable, while High averages 48.1 FPS and Ultra averages 36.3 FPS. The transition from Low to Medium costs 28.9 FPS, indicating that medium-tier visual effects impose a significant load on the RDNA 2 architecture. The 1440p data suggests the RX 6600 is right at the edge of its capability at this resolution, with only the lowest preset providing margin.
At 1920x1080, the combination performs best. Low settings average 124.3 FPS, Medium averages 87.6 FPS, High averages 71.6 FPS, and Ultra averages 54.5 FPS. The High preset clears the 60 FPS threshold by 11.6 FPS, making it the most demanding playable option. Ultra falls 5.5 FPS short, so the gap between High and Ultra (17.1 FPS) represents the cost of enabling the highest-tier effects. The 1080p results show a smooth scaling curve from Low to High, with each step costing roughly 35 FPS, while the Ultra step adds a disproportionate 17.1 FPS penalty.
How This Combo Ranks
Among the 3723 tested combinations in the database, this pairing of the AMD Ryzen 7 7700 and AMD Radeon RX 6600 ranks 2936th specifically for Rust. That places it in the bottom 21% of tested combos for this game, which reflects the GPU’s modest standing (63rd percentile among all GPUs) rather than the CPU’s strength (87th percentile among all CPUs). The CPU’s 3dmark_max_threads score of 8479 and 3dmark_4_threads score of 3931 indicate ample processing headroom, but Rust’s rendering demands at higher resolutions outpace the RX 6600’s 8.928 TFLOPS of FP32 compute.
The rank of 2936 out of 3723 means that a substantial majority of other CPU-GPU pairings deliver higher frame rates in Rust. This is consistent with the measured FPS data: the combo only achieves playable status at 1080p (High, Medium, Low) and 1440p (Low only), while failing at 4K entirely. The CPU’s nearest rivals (AMD Ryzen AI 9 365, Intel Core 5 221E, AMD Ryzen 9 270, Intel Core i9-13905H) all have average scores within 0.6% of the 7700, so swapping the CPU would not change the ranking meaningfully. The GPU’s nearest rivals (Quadro K6000, RTX 4050 Mobile, Tesla K20m, RTX 2000 Ada) are likewise within 0.4% of the RX 6600’s score, meaning the entire cluster of similar hardware would land in the same rank band.
The Verdict
This PC can run Rust, but the playable resolution depends entirely on the settings preset. At 1920x1080, the combination clears the 60 FPS threshold on High (71.6 FPS), Medium (87.6 FPS), and Low (124.3 FPS) settings, making 1080p the primary target for this hardware. At 2560x1440, only Low settings reach the 60 FPS mark, averaging 86.4 FPS, while Medium (57.5 FPS) and High (48.1 FPS) fall short. At 3840x2160, no preset achieves 60 FPS; the best result is Low at 52.2 FPS, which is 7.8 FPS below the playable threshold. The verdictByResolution data confirms this: 1080p lists High, Low, and Medium as playable; 1440p lists only Low; and 4K lists none. For a smooth experience, users should target 1080p with High settings, which delivers the best visual quality while maintaining a 71.6 FPS average. Dropping to 1440p requires sacrificing visual fidelity to Low, and 4K is not viable for 60 FPS gameplay with this combo.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is High, with an average of 71.6 FPS. This provides an 11.6 FPS margin above the playable threshold, leaving room for scene complexity spikes without dropping below 60 FPS. Medium is also playable at 87.6 FPS, and Low reaches 124.3 FPS, but High offers the best balance of visual quality and performance. Ultra is not playable at 1080p, averaging 54.5 FPS, so it should be avoided despite being the highest preset.
At 2560x1440, the only playable preset is Low, averaging 86.4 FPS. This provides a 26.4 FPS margin above the threshold, which is comfortable but requires the lowest visual settings. Medium is the next step up at 57.5 FPS, which is 2.5 FPS below the 60 FPS threshold, so it will result in occasional frame drops during demanding scenes. High (48.1 FPS) and Ultra (36.3 FPS) are not recommended at this resolution.
At 3840x2160, there are no playable settings. Low comes closest at 52.2 FPS, but it falls 7.8 FPS short of the threshold. Medium (34.2 FPS), High (28.9 FPS), and Ultra (19.4 FPS) are all significantly below playable levels. Users seeking 4K gameplay would need to reduce the resolution or upgrade the GPU, as the RX 6600’s 8 GB frame buffer and 128-bit memory bus cannot sustain 60 FPS at this resolution in Rust.