Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Try lowering shadows and anti-aliasing for better FPS.
A better graphics card would significantly improve performance.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 10 | 14 | 17 | 26 |
| 1440p QHD | 19 | 24 | 34 | 47 |
| 1080p Full HD | 31 | 36 | 44 | 65 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
# FAQ
Q: Can this PC run Rust at 1080p?
A: Yes, at 1080p with Low settings. The recorded average FPS is 65, which clears the 60 FPS playable threshold. At Medium, High, and Ultra settings, the averages drop to 44, 35.6, and 31.4 FPS respectively, all below the threshold.
Q: What is the best playable setting at 1440p?
A: None. At 2560x1440, the highest recorded average is 47.2 FPS on Low settings. Medium, High, and Ultra produce 33.9, 23.5, and 19.1 FPS respectively. All fall short of 60 FPS.
Q: Is 4K playable with this combination?
A: No. At 3840x2160, the best average is 26.4 FPS on Low settings. Medium yields 16.9 FPS, High yields 13.7 FPS, and Ultra drops to 9.5 FPS. None approach the 60 FPS threshold.
Q: How does the CPU compare to its nearest rivals in overall benchmark scores?
A: The AMD Ryzen 7 7700 has an average benchmark score of 40081. The AMD Ryzen AI 9 365 scores 40048, which is 0.1% lower. The Intel Core 5 221E scores 40144, 0.2% higher. The AMD Ryzen 9 270 scores 40246, 0.4% higher. The Intel Core i9-13905H scores 40313, 0.6% higher.
Q: How does the GPU compare to its nearest rivals in overall benchmark scores?
A: The AMD Radeon RX 570 has an average benchmark score of 28766. The AMD Radeon RX 6800M scores 28874, 0.4% higher. The AMD Radeon R9 M295X scores 28580, 0.7% lower. The AMD Radeon RX 470 scores 28996, 0.8% higher. The NVIDIA Quadro RTX 8000 scores 28421, 1.2% lower.
Q: What are the key specifications of the CPU and GPU in this combo?
A: The CPU is an 8-core, 16-thread AMD Ryzen 7 7700 with a base clock of 3.80 GHz and boost clock of 5.30 GHz, using Zen 4 architecture on a 5 nm process. The GPU is an AMD Radeon RX 570 with 4 GB GDDR5 memory, 2048 shading units, and a 256-bit memory bus, based on GCN 4.0 architecture on a 14 nm process.
# How This Combo Ranks
The database places this combination at rank 3628 out of 3723 tested combos for Rust. That places it in the bottom 2.5% of all tested system configurations for this game. The ranking reflects the substantial gap between the modern, high-end CPU and the older, entry-level GPU.
The Ryzen 7 7700 sits in the 87th percentile among all CPUs in the database, with an average benchmark score of 40081. This is a strong processor by any measure. The RX 570, however, sits in the 74th percentile among all GPUs, with an average benchmark score of 28766. While that percentile is not terrible in absolute terms, the GPU is clearly the limiting factor for Rust.
The overall combo rank of 3628 out of 3723 suggests that most other tested combinations deliver better frame rates in Rust. The data indicates that this pairing is heavily bottlenecked by the GPU, especially at higher resolutions where the RX 570 cannot keep up with the demands of the game. The CPU has plenty of headroom, but the GPU runs out of steam early.
# Measured FPS Breakdown
The recorded data provides average FPS values for 12 distinct configurations: four settings levels (Low, Medium, High, Ultra) across three resolutions (1920x1080, 2560x1440, 3840x2160). Minimum and maximum FPS values were not recorded; only averages are available.
At 1920x1080, the results are as follows. Low settings produce an average of 65 FPS, which is the only configuration in the entire dataset that clears the 60 FPS playable threshold. Medium settings drop to 44 FPS. High settings produce 35.6 FPS. Ultra settings yield 31.4 FPS. The scaling from Low to Ultra represents a drop of 33.6 FPS, or roughly 48% lower performance.
At 2560x1440, all configurations fall below the playable threshold. Low settings average 47.2 FPS. Medium settings average 33.9 FPS. High settings average 23.5 FPS. Ultra settings average 19.1 FPS. The gap between Low and Ultra is 28.1 FPS, approximately 60% lower.
At 3840x2160, the results are significantly lower. Low settings average 26.4 FPS. Medium settings average 16.9 FPS. High settings average 13.7 FPS. Ultra settings average 9.5 FPS. The drop from Low to Ultra is 16.9 FPS, about 64% lower.
The data shows a clear pattern: resolution scaling has a massive impact on this GPU. Moving from 1080p Low to 1440p Low reduces average FPS from 65 to 47.2, a drop of 17.8 FPS. Moving from 1440p Low to 4K Low reduces average FPS from 47.2 to 26.4, a drop of 20.8 FPS. At higher settings, the degradation is even more pronounced. For instance, Ultra at 1080p averages 31.4 FPS, while Ultra at 4K averages just 9.5 FPS.
The settings scaling within each resolution also tells a clear story. At 1080p, Low to Medium costs 21 FPS, Medium to High costs 8.4 FPS, and High to Ultra costs 4.2 FPS. The largest jump is between Low and Medium, indicating that the RX 570 struggles most when texture quality and shading complexity increase. At 1440p, the same pattern holds: Low to Medium costs 13.3 FPS, Medium to High costs 10.4 FPS, and High to Ultra costs 4.4 FPS. At 4K, the differences compress: Low to Medium costs 9.5 FPS, Medium to High costs 3.2 FPS, and High to Ultra costs 4.2 FPS.
# Similar Performance Alternatives
For the CPU, the nearest rivals in the database are all very close in average benchmark score. The AMD Ryzen AI 9 365 scores 40048, just 0.1% below the Ryzen 7 7700's 40081. The Intel Core 5 221E scores 40144, 0.2% above. The AMD Ryzen 9 270 scores 40246, 0.4% above. The Intel Core i9-13905H scores 40313, 0.6% above. These four processors would deliver nearly identical CPU-bound performance in Rust. Any of them paired with the same GPU would likely produce frame rates within a fraction of a percent of this combo.
For the GPU, the nearest rivals are similarly close. The AMD Radeon RX 6800M scores 28874, 0.4% above the RX 570's 28766. The AMD Radeon R9 M295X scores 28580, 0.7% below. The AMD Radeon RX 470 scores 28996, 0.8% above. The NVIDIA Quadro RTX 8000 scores 28421, 1.2% below. The RX 470 is particularly relevant here, as it shares the same Polaris architecture generation. A system with the Ryzen 7 7700 and an RX 470 would be expected to perform almost identically to this combo in Rust.
# CPU and GPU Roles
The data clearly shows that the GPU is the dominant constraint in this combination for Rust. The CPU is a high-end, modern processor with 8 cores and 16 threads, capable of boosting to 5.30 GHz. Its average benchmark score of 40081 places it in the 87th percentile of all CPUs. The GPU, by contrast, is an older Polaris 20 chip with 4 GB of GDDR5 memory and a 256-bit bus. Its average benchmark score of 28766 places it in the 74th percentile of all GPUs.
The scaling behavior across resolutions confirms this. When moving from 1080p to 1440p at the same settings, the frame rate drops by roughly 27% to 40%. When moving from 1440p to 4K, the frame rate drops by another 44% to 50%. This steep resolution scaling is characteristic of a GPU-bound scenario. If the CPU were the bottleneck, the frame rates would remain more consistent across resolutions, because the CPU workload does not scale as directly with pixel count.
The settings scaling also points to GPU limitation. At 1080p, the jump from Low to Medium costs 21 FPS, which is a 32% drop. This is a large penalty for a single settings tier. The RX 570 has 2048 shading units and 32 ROPs, and the increased shading and texture work at Medium settings quickly saturates the GPU. The CPU, with its 32 MB of L3 cache and high single-thread performance, has no trouble feeding the GPU at these settings.
At higher resolutions, the GPU becomes even more saturated. At 4K, even Low settings only achieve 26.4 FPS, which is far below the playable threshold. No amount of CPU headroom can compensate for the GPU's inability to process the pixel throughput required at 4K.
The verdict data reinforces this analysis. The only playable configuration is 1080p Low, with an average of 65 FPS. At 1440p and 4K, no settings level achieves 60 FPS. This is a classic case of a CPU that could drive much higher frame rates paired with a GPU that simply cannot deliver them.
# The Verdict
This PC can run Rust, but only under specific conditions. The database verdict lists 1920x1080 with Low settings as the sole playable configuration, with an average FPS of 65. That clears the 60 FPS threshold by a narrow margin of 5 FPS.
At 1080p Medium, the average drops to 44 FPS, which is playable in a loose sense but does not meet the 60 FPS standard used by the database. At 1080p High, the average is 35.6 FPS, and at 1080p Ultra, it is 31.4 FPS. These are all below the threshold.
At 2560x1440, no settings level reaches 60 FPS. The best result is Low at 47.2 FPS. Medium produces 33.9 FPS, High produces 23.5 FPS, and Ultra produces 19.1 FPS. Users with a 1440p monitor would need to accept frame rates well below the playable threshold.
At 3840x2160, the results are uniformly poor. Low settings yield 26.4 FPS, Medium yields 16.9 FPS, High yields 13.7 FPS, and Ultra yields 9.5 FPS. 4K is not viable for this combination.
The practical conclusion is straightforward. If you play Rust at 1080p and are willing to use Low settings, this PC delivers a playable experience at an average of 65 FPS. Any increase in settings or resolution will push the frame rate below 60 FPS. The GPU is the limiting factor, and the CPU has substantial unused headroom. Upgrading the GPU would yield significant gains; upgrading the CPU alone would not change the frame rates in this game.