Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

90%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
206 FPS
Ultra 1080p Measured
95 FPS

1440p (2K / QHD)

Low 1440p Measured
155 FPS
Ultra 1440p Measured
67 FPS

4K (Ultra HD)

Low 4K Measured
92 FPS
Ultra 4K Measured
40 FPS
7.7ms Frame Time
12ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 29,879
Graphics Card
Required 28,194
Your GPU 37,648

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 40 50 63 92
1440p QHD 67 91 106 155
1080p Full HD 95 130 153 206

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 130
1920x1080 Low 206
1920x1080 Medium 153
1920x1080 Ultra 95
2560x1440 High 91
2560x1440 Low 155
2560x1440 Medium 106
2560x1440 Ultra 67
3840x2160 High 50
3840x2160 Low 92
3840x2160 Medium 63
3840x2160 Ultra 40

Performance Analysis: Rust on Your System

The data for the AMD Ryzen 7 5800XT and NVIDIA GeForce RTX 4070 pairing in Rust shows a system that scales predictably across resolutions and presets, with the most demanding 4K Ultra configuration falling below the 60 FPS playability threshold. At 1080p and 1440p, this combination delivers smooth frame rates across all tested quality settings, making it a capable choice for most Rust players. The measured results are clear, and the performance deltas between settings highlight where the GPU and CPU each take on greater responsibility.

Measured FPS Breakdown

The measured FPS data is structured around three resolutions—1920x1080, 2560x1440, and 3840x2160—each tested across four quality presets: Low, Medium, High, and Ultra. The dataset provides average FPS values, though no minimum or maximum frames are recorded for any configuration.

At 1920x1080, the RTX 4070 paired with the Ryzen 7 5800XT delivers its highest raw performance. The Low preset reaches an average of 206.4 FPS, which is the single highest score across the entire dataset. Moving up the quality ladder, Medium produces 152.8 FPS, High drops to 129.7 FPS, and Ultra remains comfortably playable at 94.9 FPS. The step from Low to Medium represents a 53.6 FPS reduction, while the jump from High to Ultra costs 34.8 FPS, indicating that the Ultra preset imposes a significant but manageable load on the GPU.

At 2560x1440, the same pattern holds with lower absolute numbers. Low settings average 155.2 FPS, Medium hits 105.7 FPS, High reaches 90.9 FPS, and Ultra settles at 67.4 FPS. The performance loss from 1080p to 1440p ranges from 24% at Low (206.4 to 155.2 FPS) to 29% at Ultra (94.9 to 67.4 FPS), showing that the GPU is the primary bottleneck as pixel count rises. Every setting at this resolution stays above the 60 FPS playability threshold, with Ultra holding a 7.4 FPS margin.

At 3840x2160, the picture changes notably. Low settings average 92.3 FPS, which is still smooth, and Medium maintains 63.1 FPS, just clearing the 60 FPS bar. However, High drops to 50.2 FPS, and Ultra falls to 40.3 FPS, both below playable levels. The transition from Medium to High at 4K costs 12.9 FPS, while the move from High to Ultra costs another 9.9 FPS. This resolution is where the RTX 4070’s 12 GB VRAM and 192-bit memory bus begin to show their limits, though the data does not explicitly isolate VRAM capacity as a factor.

CPU and GPU Roles

The scaling between resolutions and presets reveals a clear division of labor between the Ryzen 7 5800XT and the RTX 4070. At 1920x1080, the CPU’s role is more pronounced relative to the GPU, as the lower pixel count allows the graphics card to render frames faster than the processor can feed it in some scenarios. The 206.4 FPS result at Low settings suggests that the Ryzen 7 5800XT, with its 8 cores and 16 threads, is sufficient to keep the GPU busy, but the significant drop to 152.8 FPS at Medium indicates that the GPU begins to take over the workload as shader complexity increases.

The delta between 1080p and 1440p is telling. At Low, the drop from 206.4 to 155.2 FPS is a 51.2 FPS reduction, which is a 25% decrease. This is larger than the typical scaling seen when a CPU is the sole bottleneck, meaning the GPU is becoming the limiting factor. At Ultra, the drop from 94.9 to 67.4 FPS is a 27.5 FPS reduction, or 29%, reinforcing that the RTX 4070’s rendering throughput is the main constraint at higher resolutions.

At 4K, the GPU’s dominance is absolute. The Ryzen 7 5800XT’s single-thread performance, indicated by a 3dmark_single_thread score of 959, is ample for Rust’s simulation and entity update loops, but the RTX 4070 must render over four times the pixels of 1080p. The result is that even the Low preset, which typically reduces shader and texture work, only reaches 92.3 FPS, and the gap between Medium (63.1 FPS) and High (50.2 FPS) shows that the GPU’s fill rate and shading units are the decisive factor. The CPU’s 32 MB of shared L3 cache and DDR4-3200-class memory bandwidth (51.2 GB/s) are not cited as limiting in the data; the bottleneck is purely the GPU’s pixel throughput.

How This Combo Ranks

Among all tested CPU-GPU combinations in the benchmark database, this pairing ranks 886th out of 3723 combos for Rust, placing it in the 76th percentile of tested systems. This is a strong result, indicating that the Ryzen 7 5800XT and RTX 4070 outperform roughly three-quarters of all other combinations tested in this game.

The CPU’s percentileVsAllCpus is 81, and the GPU’s percentileVsAllGpus is 81, meaning both components sit above the 80th percentile individually. The combo rank of 886 out of 3723 is slightly lower than what the individual percentiles might suggest, which likely reflects that some higher-tier GPUs paired with mid-range CPUs achieve better Rust-specific results, but the data does not provide specific competitor combos for direct comparison.

The measured FPS data is marked as "dataIsMeasured": true, confirming that these are actual test results rather than estimates. The playableThresholdFps is set to 60, and the verdictByResolution shows that this combo clears that threshold at every setting for 1080p and 1440p, but only at Low and Medium for 4K.

Similar Performance Alternatives

The nearestRivals for the CPU and GPU provide context for what other hardware would behave similarly in this pairing. For the AMD Ryzen 7 5800XT, the closest rivals are all within a 0.6% average benchmark score delta. The AMD Ryzen 7 7840H has an average score of 29868, matching the 5800XT’s 29879 within 0%. The AMD Ryzen 7 8845HS and AMD Ryzen 7 7840HS both score 29955, which is 0.3% higher than the 5800XT. The AMD Ryzen 5 9600X scores 29713, which is 0.6% lower. Swapping the 5800XT for any of these would yield nearly identical frame rates in Rust, as the CPU is not the bottleneck at 1440p or 4K.

For the NVIDIA GeForce RTX 4070, the nearest rivals show a wider spread. The NVIDIA Tesla P4 scores 37628, a 0.1% delta from the RTX 4070’s 37648. The AMD Radeon RX Vega 56 scores 37507, a 0.4% delta. The NVIDIA GeForce RTX 4080 Mobile scores 38135, which is 1.3% higher, and the AMD Radeon PRO W6400 scores 37157, a 1.3% lower result. In practice, a system with the RTX 4070 replaced by an RTX 4080 Mobile would see roughly 1.3% higher average benchmark scores, translating to about 1-2 FPS improvement at 1080p and less than 1 FPS at 4K, given the measured averages. The RX Vega 56, despite being an older architecture, would deliver nearly identical performance in Rust based on these aggregate scores.

It is important to note that these rival scores are from general benchmark suites, not Rust-specific tests. The measured FPS in Rust could differ from these aggregate deltas, but the close scores suggest that users with any of these alternative components would see similar playability outcomes.

FAQ

Q: Can this PC run Rust at 4K resolution?

A: Yes, but only at Low and Medium settings. The measured average FPS at 4K Low is 92.3, and at 4K Medium it is 63.1. High (50.2 FPS) and Ultra (40.3 FPS) fall below the 60 FPS playable threshold.

Q: What is the best settings preset at 2560x1440?

A: The Ultra preset is the best option at 1440p, as it achieves an average of 67.4 FPS, which is above the 60 FPS threshold. Lower presets (Low, Medium, High) also clear 60 FPS, but Ultra offers the highest visual quality.

Q: How does the Ryzen 7 5800XT compare to its nearest CPU rivals?

A: The Ryzen 7 5800XT has an average benchmark score of 29879. Its closest rival, the AMD Ryzen 7 7840H, scores 29868, a 0% delta. The AMD Ryzen 7 8845HS and 7840HS score 29955 (0.3% higher), and the AMD Ryzen 5 9600X scores 29713 (0.6% lower). These differences are negligible for Rust.

Q: Is the RTX 4070 the bottleneck at 1080p with this CPU?

A: At Low settings, the 206.4 FPS average suggests the CPU is limiting, as the GPU could likely render more frames. However, at Ultra settings (94.9 FPS), the GPU becomes the primary constraint, and the CPU’s single-threaded performance (3dmark_single_thread score of 959) is sufficient.

Q: What is the minimum FPS recorded for any configuration?

A: The dataset does not include minimum or maximum FPS values for any resolution or preset. Only average FPS is provided.

Q: How does this combo rank relative to all tested systems in Rust?

A: This pairing ranks 886th out of 3723 tested combinations, placing it in the top 24% of all systems tested for Rust.

The Verdict

Yes, this PC can run Rust effectively, but the playable experience depends heavily on resolution. At 1920x1080, all four presets clear the 60 FPS threshold, with Ultra averaging 94.9 FPS, High at 129.7 FPS, Medium at 152.8 FPS, and Low at 206.4 FPS. This makes 1080p the most forgiving environment, allowing players to max out settings without concern.

At 2560x1440, the verdict is similarly positive. The Ultra preset averages 67.4 FPS, which is above the 60 FPS threshold, and every other preset (High at 90.9 FPS, Medium at 105.7 FPS, Low at 155.2 FPS) also clears it. Players with 1440p monitors can enable the highest settings and still maintain smooth gameplay.

At 3840x2160, the verdict is conditional. The Low preset (92.3 FPS) and Medium preset (63.1 FPS) are playable, but High (50.2 FPS) and Ultra (40.3 FPS) are not. The 60 FPS threshold is narrowly cleared at Medium, leaving only a 3.1 FPS margin. For 4K gaming, users must accept Medium settings or lower to stay above the playable line.

Best Settings per Resolution

At 3840x2160, the most demanding preset that stays at or above 60 FPS is Medium, with an average of 63.1 FPS. This is the only quality setting above Low that clears the threshold, and it does so with a slim margin.

At 2560x1440, the best setting is Ultra, averaging 67.4 FPS. This provides the highest visual fidelity while remaining playable, with a 7.4 FPS buffer above the 60 FPS threshold.

At 1920x1080, the best setting is also Ultra, averaging 94.9 FPS. This leaves a substantial 34.9 FPS margin, ensuring that even demanding scenes with multiple players or complex bases will likely stay smooth, though the dataset does not record minimum FPS to confirm this.