Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

90%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
210 FPS
Ultra 1080p Measured
96 FPS

1440p (2K / QHD)

Low 1440p Measured
155 FPS
Ultra 1440p Measured
68 FPS

4K (Ultra HD)

Low 4K Measured
89 FPS
Ultra 4K Measured
41 FPS
7.8ms Frame Time
12ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 29,879
Graphics Card
Required 28,194
Your GPU 41,187

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 41 53 61 89
1440p QHD 68 87 107 155
1080p Full HD 96 129 153 210

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 129
1920x1080 Low 210
1920x1080 Medium 153
1920x1080 Ultra 96
2560x1440 High 87
2560x1440 Low 155
2560x1440 Medium 107
2560x1440 Ultra 68
3840x2160 High 53
3840x2160 Low 89
3840x2160 Medium 61
3840x2160 Ultra 41

Performance Analysis: Rust on Your System

The AMD Ryzen 7 5800XT paired with the NVIDIA GeForce RTX 3080 Ti delivers a robust performance profile in Rust, with the data showing that this combination is highly capable at mainstream resolutions but requires settings adjustments for 4K play. The measured frames per second (FPS) figures reveal a system that scales predictably with both resolution and graphical presets, offering a clear picture of what players can expect under different workloads. This analysis breaks down the exact performance metrics, identifies the primary bottleneck at each stage, and compares the hardware against similar alternatives from the benchmark database.

Measured FPS Breakdown

At 1920x1080, the combination produces exceptional frame rates across all presets. The Low preset yields an average of 209.9 FPS, which drops to 153 FPS on Medium and 129.2 FPS on High. The Ultra preset remains highly playable at 96.1 FPS average. These numbers indicate that at 1080p, the system has substantial headroom, with even the most demanding preset staying nearly 40% above the 60 FPS playability threshold.

Moving to 2560x1440, the performance remains strong but begins to show the expected scaling. The Low preset achieves 154.9 FPS, while Medium delivers 106.6 FPS. High settings result in 87 FPS, and Ultra still holds at 67.9 FPS. The gap between Low and Ultra at this resolution is approximately 87 FPS, demonstrating that visual quality has a significant impact on frame output, yet every preset clears the 60 FPS benchmark.

At 3840x2160, the system encounters its first real constraints. The Low preset produces 89.2 FPS, and Medium manages 61.3 FPS, just above the playable threshold. High settings fall to 52.8 FPS, and Ultra drops further to 41.2 FPS. The data shows a steep decline from Low to Ultra at 4K—a difference of 48 FPS—which suggests that the GPU is working near its limits at this resolution, particularly with higher graphical loads.

Across all resolutions, the absence of min and max FPS values in the dataset means the analysis relies solely on average scores. This limits insight into frame-time consistency, but the averages themselves provide a solid baseline for evaluating overall performance.

CPU and GPU Roles

The scaling between resolutions and presets highlights a shifting balance between the CPU and GPU. At 1920x1080, the AMD Ryzen 7 5800XT’s 8 cores and 16 threads, boosted by its 32 MB shared L3 cache, appear sufficient to feed the RTX 3080 Ti, as evidenced by the high frame rates even on Ultra. The CPU’s single-thread performance, reflected in a 3DMark single-thread score of 959, likely prevents bottlenecks at lower resolutions where the GPU is less taxed.

As resolution increases to 2560x1440, the GPU begins to take on a more dominant role. The frame rate drops of roughly 30-35% from 1080p to 1440p across presets (e.g., Ultra falls from 96.1 to 67.9 FPS) indicate that the RTX 3080 Ti’s rendering workload is becoming the limiting factor. The GPU’s 12 GB of GDDR6X memory and 912.4 GB/s bandwidth are sufficient for this resolution, but the pixel throughput demands are clearly higher.

At 3840x2160, the GPU is unequivocally the primary constraint. The performance gap between Low (89.2 FPS) and Ultra (41.2 FPS) widens dramatically compared to lower resolutions, suggesting that the RTX 3080 Ti’s 34.10 TFLOPS of FP32 compute is being saturated by the 4K pixel count. The CPU’s role diminishes further, as frame rates are dictated by the GPU’s ability to process geometry and shading at this resolution. The data implies that for 4K Ultra, a more powerful GPU would be necessary, while the CPU has ample headroom in all scenarios.

Similar Performance Alternatives

The CPU’s nearest rivals, based on average benchmark scores, offer insight into comparable processing power. The AMD Ryzen 7 7840H sits at a 0% deltaPct, meaning it performs essentially identically to the 5800XT, with an average score of 29868 versus 29879. The AMD Ryzen 7 8845HS and Ryzen 7 7840HS are both 0.3% slower, while the AMD Ryzen 5 9600X is 0.6% faster. These differences are negligible, so users with any of these CPUs should expect similar frame rates in Rust, assuming the same GPU.

For the GPU, the nearest rivals show more variance. The AMD Radeon Pro 5300 is 0.8% slower than the RTX 3080 Ti, while the NVIDIA Tesla M40 24 GB is 1.2% faster, and the Tesla M40 is 1.7% faster. The NVIDIA GeForce RTX 5070 is 2% slower. These deltas are small, indicating that the RTX 3080 Ti sits in a tightly contested performance band. However, the Tesla models are professional-grade cards without consumer-oriented features like display outputs, so their practical use in gaming is limited. The RTX 5070, being a newer consumer card, would provide a similar experience in Rust based on these scores.

FAQ

Q: Can this PC run Rust at 1080p with maximum settings?

A: Yes, the data shows an average of 96.1 FPS at 1920x1080 with Ultra settings, which is well above the 60 FPS playable threshold.

Q: What is the best preset for 1440p gaming?

A: According to the verdict, Ultra settings are playable at 2560x1440 with an average of 67.9 FPS, making it the highest preset that stays above 60 FPS.

Q: Is 4K gaming feasible with this combination?

A: At 3840x2160, only Low (89.2 FPS) and Medium (61.3 FPS) presets are playable. High (52.8 FPS) and Ultra (41.2 FPS) fall below the 60 FPS threshold.

Q: How does the CPU compare to its closest rivals?

A: The Ryzen 7 5800XT has an average benchmark score of 29879, which is nearly identical to the Ryzen 7 7840H (29868, 0% delta), and slightly ahead of the Ryzen 7 8845HS (29955, -0.3% delta).

Q: What GPU alternatives offer similar performance?

A: The NVIDIA GeForce RTX 5070 is 2% slower, while the NVIDIA Tesla M40 is 1.7% faster, based on average benchmark scores. The AMD Radeon Pro 5300 is 0.8% slower.

Q: Does the system maintain 60 FPS at 4K on any preset?

A: Yes, the Medium preset at 3840x2160 achieves 61.3 FPS, just clearing the 60 FPS threshold, while the Low preset reaches 89.2 FPS.

Best Settings per Resolution

For 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 96.1 FPS. This provides the highest visual quality without sacrificing playability, and the 36 FPS margin over the threshold offers some buffer for complex scenes.

At 2560x1440, the Ultra preset is also the best choice, averaging 67.9 FPS. While the margin above 60 FPS is slimmer than at 1080p, it remains sufficient for smooth gameplay. Players seeking more headroom could drop to High (87 FPS), but the data supports Ultra as viable.

For 3840x2160, the best playable setting is Medium, which delivers 61.3 FPS. This is a narrow margin of just 1.3 FPS above the threshold, so players may prefer Low (89.2 FPS) for more consistent performance. The data clearly indicates that High and Ultra are not suitable at this resolution, as they fall to 52.8 and 41.2 FPS respectively.

How This Combo Ranks

Among the 3723 tested combinations in the database, this CPU-GPU pairing ranks 885th overall for Rust. This places it in the top 24% of all tested systems, indicating a strong but not elite performance tier. The ranking reflects the balance between the Ryzen 7 5800XT’s solid multi-threaded capabilities—evidenced by a Cinebench R23 multi-core score of 23794—and the RTX 3080 Ti’s high-end rendering power. The rank suggests that while this combo excels at 1080p and 1440p, it is outclassed by systems with more recent GPUs or higher-end CPUs in the most demanding 4K scenarios. Notably, the GPU’s 83rd percentile ranking among all GPUs and the CPU’s 81st percentile ranking among all CPUs align closely, showing a balanced pairing.

The Verdict

This system can run Rust, but the experience varies significantly by resolution. At 1920x1080, every preset—Low, Medium, High, and Ultra—clears the 60 FPS threshold, with Ultra achieving 96.1 FPS. This makes 1080p gaming fully viable at maximum settings. At 2560x1440, all four presets also remain playable, with Ultra reaching 67.9 FPS, so users can enjoy the highest visual quality without compromise. The situation changes at 3840x2160, where only Low (89.2 FPS) and Medium (61.3 FPS) meet the 60 FPS requirement. High (52.8 FPS) and Ultra (41.2 FPS) fall short, meaning 4K gaming requires settings reductions. Ultimately, the AMD Ryzen 7 5800XT and NVIDIA GeForce RTX 3080 Ti combination is a strong performer for Rust at mainstream resolutions, but it is not a 4K Ultra-capable system. The data suggests that players targeting 4K should use Medium settings for a playable experience or consider a more powerful GPU for higher presets.