Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

87%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
196 FPS
Ultra 1080p Measured
85 FPS

1440p (2K / QHD)

Low 1440p Measured
136 FPS
Ultra 1440p Measured
60 FPS

4K (Ultra HD)

Low 4K Measured
81 FPS
Ultra 4K Measured
33 FPS
9.1ms Frame Time
14ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 29,879
Graphics Card
Required 28,194
Your GPU 29,945

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 33 46 55 81
1440p QHD 60 79 91 136
1080p Full HD 85 110 130 196

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 110
1920x1080 Low 196
1920x1080 Medium 130
1920x1080 Ultra 85
2560x1440 High 79
2560x1440 Low 136
2560x1440 Medium 91
2560x1440 Ultra 60
3840x2160 High 46
3840x2160 Low 81
3840x2160 Medium 55
3840x2160 Ultra 33

Performance Analysis: Rust on Your System

Rust on an AMD Ryzen 7 5800XT paired with an NVIDIA GeForce RTX 3070 Ti is a straightforward win at 1080p and 1440p, and a settings-compromise situation at 4K. The measured data shows every preset from Low through Ultra clearing the 60 FPS threshold at 1920x1080, three of four presets doing so at 2560x1440, and only Low managing it at 3840x2160. This pairing ranks 1289 out of 3723 tested hardware combinations in Rust, placing it in the upper half of the database — a strong result for a survival title that has always leaned hard on both CPU and GPU. The Ryzen 7 5800XT sits in the 81st percentile versus all CPUs, and the RTX 3070 Ti in the 75th percentile versus all GPUs, so neither component is a weak link.

Best Settings per Resolution

At 1920x1080, the most demanding preset that holds at or above 60 FPS is Ultra, delivering an average of 84.6 FPS. That is the ceiling — no compromise is needed at this resolution.

At 2560x1440, Ultra drops to 59.6 FPS on average, falling just short of the 60 FPS playable threshold. High is the answer here: 79.1 FPS average, a comfortable margin above the line. Medium and Low also qualify at 91.2 and 135.6 FPS respectively, but High is the best-looking preset that stays playable.

At 3840x2160, the situation narrows sharply. Ultra averages 33.3 FPS, High 46.3 FPS, and Medium 54.7 FPS — all below the threshold. Only Low clears it, at 80.8 FPS average. That is still a respectable number for native 4K, but it comes at a significant visual cost in a game where draw distance and foliage detail affect both looks and gameplay.

The pattern is consistent: each step up in resolution knocks roughly one full preset tier off the table.

CPU and GPU Roles

The scaling data points clearly to a GPU-bound profile at higher resolutions, with the CPU mattering more at the low end. Consider the Low preset: 195.7 FPS at 1080p, 135.6 FPS at 1440p, and 80.8 FPS at 4K. If the GPU were the sole limiter, resolution scaling alone would explain most of that fall, but the drop from 195.7 to 135.6 when moving from 1080p to 1440p suggests the CPU and memory subsystem begin to cap frame delivery somewhere below the 200 FPS mark. That cap is high — the 5800XT's single-thread strength (959 in 3DMark single-thread, 3359 in Cinebench R23 single-core, 3535 in PassMark single-thread) is more than sufficient for Rust — but it exists.

At the other end, the Ultra preset tells the GPU-side story: 84.6 FPS at 1080p collapses to 59.6 FPS at 1440p and 33.3 FPS at 4K. Those are steep, roughly proportional declines that track the quadrupling of pixel count, which is the signature of a graphics-limited scenario. The RTX 3070 Ti's 8 GB of GDDR6X on a 256-bit bus with 608.3 GB/s of bandwidth is doing the heavy lifting at Ultra, and it runs out of headroom at 4K.

The practical read: at 1080p the GPU is almost always the limiter on high presets, while at 4K the GPU is unquestionably the bottleneck. The CPU only becomes the constraint when chasing very high frame rates at 1080p on Low — a scenario the 5800XT still handles with a 195.7 FPS average.

Similar Performance Alternatives

On the CPU side, the Ryzen 7 5800XT's nearest rivals are remarkably close. The AMD Ryzen 7 7840H matches it with a delta of 0 percent, and the Ryzen 7 8845HS and Ryzen 7 7840HS sit just 0.3 percent ahead. The Ryzen 5 9600X trails by a mere 0.6 percent. Any of these processors would deliver effectively identical Rust performance when paired with the same GPU — the spread across all four is under one percent, well within run-to-run variance.

On the GPU side, the RTX 3070 Ti's rivals are similarly clustered. The NVIDIA GeForce RTX 5070 Mobile is within 0.1 percent, the AMD Radeon RX 6800 is 0.5 percent ahead, and the NVIDIA GeForce RTX 2080 Ti is 0.5 percent behind. The AMD Radeon RX 6700 is the outlier at 1.6 percent ahead. A system built around the RX 6800 or RTX 2080 Ti would be expected to reproduce the frame rates in this dataset almost exactly, meaning the conclusions here — Ultra at 1080p, High at 1440p, Low at 4K — carry over to those cards directly.

That symmetry matters for anyone shopping near this tier: the 5800XT-plus-3070-Ti combination is representative of a whole band of hardware, not an isolated data point.

The Verdict

Yes, this PC runs Rust — decisively at two of the three common resolutions.

At 1920x1080, the verdict is unqualified: all four presets — Low, Medium, High, and Ultra — are playable, with Ultra averaging 84.6 FPS.

At 2560x1440, the verdict is strong: Low, Medium, and High all clear 60 FPS, with High averaging 79.1 FPS. Ultra misses by a fraction at 59.6 FPS, which rounds to effectively at the threshold but does not clear it by the data's standard.

At 3840x2160, the verdict is conditional: only Low is playable, at 80.8 FPS. Medium at 54.7 FPS and High at 46.3 FPS fall short, and Ultra at 33.3 FPS is far from playable. 4K gaming in Rust on this hardware means visual sacrifice.

The combination's rank of 1289 out of 3723 in Rust confirms this is solidly above-median hardware for this specific title, and the data is measured rather than estimated.

Measured FPS Breakdown

All figures below are measured average FPS at native resolution.

1920x1080:

  • Low: 195.7 FPS
  • Medium: 129.8 FPS
  • High: 109.8 FPS
  • Ultra: 84.6 FPS

2560x1440:

  • Low: 135.6 FPS
  • Medium: 91.2 FPS
  • High: 79.1 FPS
  • Ultra: 59.6 FPS

3840x2160:

  • Low: 80.8 FPS
  • Medium: 54.7 FPS
  • High: 46.3 FPS
  • Ultra: 33.3 FPS

Minimum and maximum frame rates were not captured in this dataset, so the averages are the sole basis for the playability judgments. The gaps between preset tiers are worth noting: at 1080p, stepping from Ultra to High buys roughly 25 FPS, while at 4K the same step buys about 13 FPS. The largest single-tier gain anywhere is the Low-to-Medium jump at 1080p, over 65 FPS, which reflects how much visual load the higher presets add in Rust's dense environments.

FAQ

Q: Can the RTX 3070 Ti run Rust at 4K?

A: Only on the Low preset, where it averages 80.8 FPS. Medium (54.7), High (46.3), and Ultra (33.3) all fall below the 60 FPS threshold.

Q: What is the best-looking setting for 60 FPS at 1440p?

A: High, averaging 79.1 FPS. Ultra comes close at 59.6 FPS but does not clear the threshold.

Q: Is the Ryzen 7 5800XT a bottleneck for Rust?

A: No. The data shows GPU-limited scaling at high presets, and the CPU's 195.7 FPS average at 1080p Low indicates ample headroom. It sits in the 81st percentile of all CPUs.

Q: Which GPUs would perform the same as the RTX 3070 Ti in Rust?

A: The RTX 5070 Mobile (within 0.1 percent), the Radeon RX 6800 (0.5 percent ahead), the RTX 2080 Ti (0.5 percent behind), and roughly the RX 6700 (1.6 percent ahead).

Q: Does this setup run Rust at Ultra settings anywhere?

A: Yes — at 1920x1080, where Ultra averages 84.6 FPS, comfortably above the 60 FPS playable line.

Q: How does this combo rank in Rust overall?

A: It ranks 1289 out of 3723 tested hardware combinations, placing it in the upper half of the database for this game.