Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

64%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
123 FPS
Ultra 1080p Measured
57 FPS

1440p (2K / QHD)

Low 1440p Measured
87 FPS
Ultra 1440p Measured
36 FPS

4K (Ultra HD)

Low 4K Measured
51 FPS
Ultra 4K Measured
24 FPS
13.7ms Frame Time
21ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 29,879
Graphics Card
Required 28,194
Your GPU 15,290

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 24 29 35 51
1440p QHD 36 51 56 87
1080p Full HD 57 73 85 123

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 73
1920x1080 Low 123
1920x1080 Medium 85
1920x1080 Ultra 57
2560x1440 High 51
2560x1440 Low 87
2560x1440 Medium 56
2560x1440 Ultra 36
3840x2160 High 29
3840x2160 Low 51
3840x2160 Medium 35
3840x2160 Ultra 24

Performance Analysis: Rust on Your System

The AMD Ryzen 7 5800XT and NVIDIA GeForce RTX 2060 combination delivers a playable experience in Rust, but the margin for error is thin at higher resolutions. Benchmark data shows the system ranks 2878 out of 3723 tested combinations for this game, placing it in the lower-middle portion of the database. The recorded frame rates reveal a clear pattern: 1080p is the sweet spot, 1440p requires dropping to Low settings, and 4K is not viable for smooth gameplay. The following sections break down the measured performance across all tested configurations.

Measured FPS Breakdown

At 3840x2160, the system struggles to maintain fluid motion regardless of quality preset. The Low preset averages 51 FPS, which is below the 60 FPS playability threshold. Medium drops to 35 FPS average, High falls to 29.1 FPS, and Ultra bottoms out at 24 FPS. No settings combination at 4K reaches the 60 FPS target, and the gap between Low and Ultra represents a 27 FPS swing, indicating that both the CPU and GPU are heavily loaded at this resolution.

At 2560x1440, the results are more encouraging but still limited. The Low preset delivers an average of 86.6 FPS, which clears the 60 FPS threshold with headroom. Medium averages 56.3 FPS, narrowly missing the target. High averages 51 FPS, and Ultra drops to 36.2 FPS. The step from Low to Medium costs 30.3 FPS, a substantial penalty that suggests the GPU is the primary constraint once visual quality increases. Only Low is considered playable at this resolution.

At 1920x1080, the system shows its strongest performance. The Low preset averages 123.3 FPS, providing a highly responsive experience. Medium averages 84.5 FPS, and High averages 73.2 FPS, both comfortably above the 60 FPS threshold. Ultra averages 56.8 FPS, which is 3.2 FPS short of the playability mark. The difference between Low and Ultra is 66.5 FPS, demonstrating that the GPU scaling is dramatic even at the lowest resolution tested. Three of the four presets at 1080p are playable, with High being the most demanding playable option.

FAQ

Q: Can this system run Rust at 4K resolution?

A: No. At 3840x2160, the highest average FPS recorded is 51 on the Low preset, which is below the 60 FPS playability threshold. Medium, High, and Ultra produce averages of 35, 29.1, and 24 FPS respectively, so no settings combination at this resolution is playable.

Q: What is the best playable settings preset at 1440p?

A: Low is the only playable preset at 2560x1440, with an average of 86.6 FPS. Medium comes close at 56.3 FPS but misses the 60 FPS target, while High and Ultra are further behind at 51 and 36.2 FPS.

Q: Which preset at 1080p offers the highest visual quality while staying above 60 FPS?

A: High is the most demanding playable preset at 1920x1080, averaging 73.2 FPS. Ultra averages 56.8 FPS, which is below the threshold, so High is the recommended ceiling for quality at this resolution.

Q: How big is the performance gap between Low and Ultra at 1080p?

A: The difference is 66.5 FPS, with Low averaging 123.3 FPS and Ultra averaging 56.8 FPS. This represents a substantial 54% drop in average frame rate when moving from the lowest to the highest quality preset.

Q: Does the system perform better at 1440p Low compared to 1080p Ultra?

A: Yes. At 1440p Low, the average is 86.6 FPS, while at 1080p Ultra the average is 56.8 FPS. The lower resolution with reduced settings provides 29.8 FPS more than the higher resolution with maximum quality.

Q: Is the RTX 2060 the limiting factor at 4K?

A: The data suggests the GPU is the primary bottleneck at 3840x2160, as even the Low preset fails to reach 60 FPS. The CPU has strong multi-threaded scores, but the GPU's 6 GB of GDDR6 memory and 192-bit bus are likely insufficient for the memory bandwidth demands at that resolution.

CPU and GPU Roles

The measured data shows a clear division of labor between the AMD Ryzen 7 5800XT and the NVIDIA GeForce RTX 2060 depending on resolution and preset. At 1920x1080, the CPU's strong single-thread performance becomes relevant. The Ryzen 7 5800XT scores 3359 in Cinebench R23 single-core and 959 in 3DMark single-thread, placing it in the 81st percentile among all CPUs. At 1080p Low, the system reaches 123.3 FPS, which indicates that the CPU can feed the GPU efficiently at lower graphical loads. The scaling from Low to Ultra at 1080p shows a 66.5 FPS drop, which is primarily a GPU-side effect as the RTX 2060 becomes saturated with increased shading and texture work.

At 2560x1440, the GPU begins to assert dominance. The drop from Low to Medium is 30.3 FPS, and from Medium to High is another 5.3 FPS. The RTX 2060, which ranks in the 58th percentile among all GPUs, cannot maintain 60 FPS once settings rise above Low. The CPU still has headroom, as evidenced by the 86.6 FPS at Low, but the GPU's 6.451 TFLOPS of FP32 performance is insufficient for higher presets at this resolution. The 1440p data shows that the GPU is the limiting factor, as the CPU's multi-threaded score of 23794 in Cinebench R23 does not translate into higher frame rates when the GPU is under load.

At 3840x2160, the GPU is unambiguously the bottleneck. Even at Low settings, the average of 51 FPS falls short of the target. The RTX 2060's 336.0 GB/s of memory bandwidth is likely strained by the 8.3 million pixels at 4K. The CPU's contribution is minimal at this resolution, as the frame rate is constrained by the GPU's pixel throughput of 80.64 GPixel/s. The scaling from 1080p Low to 4K Low shows a 72.3 FPS drop, which is almost entirely attributable to the GPU's inability to render at higher resolutions. The CPU's percentile rank of 81 suggests it is not the limiting factor in any scenario, but the GPU's rank of 58 indicates it is the weaker component in this pairing.

The Verdict

The recorded data answers the question of whether this PC can run Rust with a qualified yes. At 1920x1080, the system clears the 60 FPS threshold on High, Low, and Medium presets. The best playable preset is High with an average of 73.2 FPS, which provides a comfortable margin above the playability threshold. Ultra falls short at 56.8 FPS, so users seeking maximum quality must accept a frame rate below 60.

At 2560x1440, the system is playable only on Low settings, with an average of 86.6 FPS. This preset provides a playable experience with good headroom, but it sacrifices visual fidelity. The Medium preset at 56.3 FPS is close but does not meet the 60 FPS standard, so the verdict for 1440p is limited to Low.

At 3840x2160, the system fails to reach 60 FPS on any preset. The Low setting averages 51 FPS, which is the best result at this resolution, but it still falls 9 FPS short of the playability threshold. The verdict for 4K is that the system cannot run Rust at a playable frame rate, regardless of settings. The overall assessment is that this PC is suitable for 1080p gaming with high settings, marginal for 1440p with low settings, and unsuitable for 4K.

Similar Performance Alternatives

The CPU and GPU each have nearby rivals in the database that would produce similar results in Rust. The AMD Ryzen 7 5800XT has an average benchmark score of 29879, placing it in the 81st percentile. Its nearest rival is the AMD Ryzen 7 7840H with an average score of 29868, a delta of 0%. This mobile processor would perform identically in CPU-bound scenarios. The AMD Ryzen 7 8845HS and AMD Ryzen 7 7840HS both score 29955, which is 0.3% higher than the 5800XT. The AMD Ryzen 5 9600X scores 29713, which is 0.6% lower. In Rust, where CPU single-thread performance matters for physics and entity updates, these processors would offer nearly identical frame rates, with the 9600X being the closest desktop alternative.

For the GPU, the NVIDIA GeForce RTX 2060 has an average benchmark score of 15290, placing it in the 58th percentile. Its nearest rival is the NVIDIA GeForce GTX 580 with a score of 15283, a delta of 0%. This older card would perform equivalently, though it lacks modern features. The AMD Radeon 680M scores 15270, which is 0.1% lower, making it a comparable integrated solution. The NVIDIA GeForce RTX 3050 OEM scores 15199, which is 0.6% lower, and the AMD Radeon RX 7600 scores 15171, which is 0.8% lower. All of these GPUs would fall within a narrow performance band in Rust, meaning users upgrading from the RTX 2060 to any of these alternatives would see minimal changes in frame rates at the tested settings.

Best Settings per Resolution

At 3840x2160, no preset achieves 60 FPS, so there is no recommended setting. The Low preset provides the highest average at 51 FPS, but it remains below the playability threshold.

At 2560x1440, the best playable preset is Low, with an average FPS of 86.6. This is the only settings level that maintains 60 FPS or higher at this resolution. Users must accept reduced visual quality to achieve smooth gameplay.

At 1920x1080, the best playable preset is High, with an average FPS of 73.2. This preset offers the highest visual quality that remains above the 60 FPS threshold. Medium and Low are also playable, with averages of 84.5 and 123.3 FPS respectively, but High provides the best balance of image quality and performance. Ultra is not playable at 56.8 FPS, so the recommended ceiling for this system at 1080p is High.