Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 15 | 15 | 16 | 26 |
| 1440p QHD | 21 | 28 | 31 | 49 |
| 1080p Full HD | 31 | 40 | 47 | 64 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
Similar Performance Alternatives
The CPU in this combination, the AMD Ryzen 7 5800XT, sits at the 81st percentile among all tested processors. Its average benchmark score of 29,879 places it in close company with several mobile and desktop parts. The nearest rival is the AMD Ryzen 7 7840H, which scores 29,868, a negligible delta of 0%. The AMD Ryzen 7 8845HS and AMD Ryzen 7 7840HS both score 29,955, which is 0.3% higher, meaning the 5800XT trails them by a hair. The AMD Ryzen 5 9600X scores 29,713, which is 0.6% lower. For gaming workloads, these deltas are essentially noise, so any of these CPUs would deliver nearly identical frame pacing in Rust when paired with the same GPU.
On the graphics side, the AMD Radeon RX 570 holds the 74th percentile among all tested GPUs. Its average benchmark score is 28,766. The closest competitor is the AMD Radeon RX 6800M at 28,874, which is 0.4% ahead. The AMD Radeon RX 470 scores 28,996, 0.8% ahead, while the AMD Radeon R9 M295X scores 28,580, 0.7% behind. The NVIDIA Quadro RTX 8000 scores 28,421, 1.2% behind. In practical terms, swapping the RX 570 for any of these would produce almost identical rasterization performance in Rust, though the RX 6800M is a mobile part and would require a different system configuration.
What does this mean for the combo? The CPU is far stronger than the GPU. The 5800XT is a modern 8-core, 16-thread Zen 3 part with a boost clock of 4.80 GHz, while the RX 570 is a 2017 Polaris chip with 4 GB of GDDR5. The benchmark data suggests that if a user were to pair this CPU with a GPU from the RX 570's nearest rivals, the resulting frame rates in Rust would be nearly indistinguishable. Conversely, if the GPU were paired with a CPU from the 5800XT's nearest rivals, the CPU would not become the limiting factor in most scenarios, as all those chips have similar multi-threaded throughput.
CPU and GPU Roles
Rust is known for being CPU-heavy, but the measured data here tells a more nuanced story. At 1920x1080, the gap between Low and Ultra settings is substantial: 63.9 FPS at Low versus 31.4 FPS at Ultra. This 32.5 FPS spread indicates that the GPU is heavily taxed by higher presets, even at the lowest resolution. The CPU, with its high single-thread score of 3,359 in Cinebench R23, is likely not the bottleneck at 1080p Low, as the frame rate clears 60 FPS.
As resolution scales to 2560x1440, every preset drops. Low goes from 63.9 to 48.5 FPS, a 24% decrease. Medium goes from 46.6 to 30.8, a 34% drop. High goes from 39.8 to 27.8, a 30% drop. Ultra goes from 31.4 to 21.1, a 33% drop. This consistent decline across all presets points to the GPU becoming the primary constraint. The RX 570's 224.0 GB/s memory bandwidth and 5.095 TFLOPS of FP32 performance are simply insufficient to maintain frame rates as pixel count rises.
At 3840x2160, the situation worsens dramatically. Low settings yield only 26.4 FPS, and Medium drops to 16 FPS. High and Ultra are nearly identical at 14.5 and 14.6 FPS respectively. This collapse suggests that at 4K, the GPU is completely overwhelmed, and the CPU's role is largely irrelevant. Even the fastest CPU in the world would not help here, because the RX 570 cannot push enough pixels.
The data implies that for this specific game, the GPU is the dominant factor at every resolution above 1080p Low. The CPU's 8 cores and 16 threads are more than adequate for Rust's simulation and networking logic, but the graphics card dictates the playable ceiling. At 1080p Low, the CPU might still have headroom, but at 1440p and 4K, the GPU is unequivocally the limiting component.
FAQ
Q: Can this PC run Rust at 1080p with playable frame rates?
A: Yes, but only at Low settings. The measured average at 1920x1080 Low is 63.9 FPS, which clears the 60 FPS playable threshold. Medium settings drop to 46.6 FPS, which is below the threshold.
Q: What is the best resolution for this combo?
A: The data shows that 1920x1080 is the only resolution with any playable preset. At 2560x1440, even Low settings only reach 48.5 FPS, and at 3840x2160, the highest average is 26.4 FPS at Low.
Q: How much faster is Low compared to Ultra at 1080p?
A: At 1920x1080, Low averages 63.9 FPS while Ultra averages 31.4 FPS. That is a 103% improvement in frame rate when switching from Ultra to Low.
Q: Is the CPU or GPU more responsible for the frame rate at 1440p?
A: The GPU is the limiting factor. The CPU is a high-end 8-core part, but the RX 570's performance drops from 48.5 FPS at Low to 21.1 FPS at Ultra at 2560x1440, indicating that graphics load, not CPU throughput, determines the outcome.
Q: Does the combo rank well among all tested configurations?
A: No. It ranks 3,507 out of 3,723 tested combos in Rust, placing it in the bottom 6% of all combinations. This is primarily due to the GPU's age and limited memory bandwidth.
Q: What happens if I lower the resolution below 1080p?
A: The database does not include measurements below 1920x1080. However, based on the trend, lower resolutions would likely increase frame rates, but the GPU's 4 GB memory and 256-bit bus would still cap performance at higher presets.
The Verdict
The recorded data provides a clear answer: this PC can run Rust at 1920x1080 with Low settings, averaging 63.9 FPS, which clears the 60 FPS playable threshold. At any higher resolution, the verdict is negative. At 2560x1440, no preset reaches 60 FPS; the best is Low at 48.5 FPS. At 3840x2160, the best is again Low, but only 26.4 FPS.
The verdict by resolution in the database confirms this: 3840x2160 has no playable settings, 2560x1440 has no playable settings, and 1920x1080 has only Low as a playable option. The best settings at 1080p are Low, with an average of 63.9 FPS. For anyone considering this combo for Rust, the implication is that they must accept Low settings at 1080p to achieve a smooth experience. Higher presets or resolutions will result in sub-60 FPS gameplay, which is likely to feel stuttery in a survival game where quick reactions matter.
Measured FPS Breakdown
The database contains 12 measured data points for this combo, spanning three resolutions and four settings.
At 3840x2160:
- Low: 26.4 FPS average
- Medium: 16.0 FPS average
- High: 14.5 FPS average
- Ultra: 14.6 FPS average
At 2560x1440:
- Low: 48.5 FPS average
- Medium: 30.8 FPS average
- High: 27.8 FPS average
- Ultra: 21.1 FPS average
At 1920x1080:
- Low: 63.9 FPS average
- Medium: 46.6 FPS average
- High: 39.8 FPS average
- Ultra: 31.4 FPS average
The data shows a consistent pattern: lowering settings yields diminishing returns at higher resolutions. At 4K, dropping from Ultra to Low only improves the frame rate from 14.6 to 26.4 FPS. At 1440p, the same drop improves from 21.1 to 48.5 FPS. At 1080p, it improves from 31.4 to 63.9 FPS. The scaling is not linear, indicating that memory bandwidth and pixel fill rate are the hard limits at 4K, while at 1080p, the GPU still has enough headroom to respond to settings changes.
How This Combo Ranks
Among all tested CPU and GPU combinations in Rust, this setup ranks 3,507 out of 3,723. That places it in the bottom 5.8% of all configurations. This low ranking is not surprising given the GPU's age. The RX 570 was released in April 2017 and is now end-of-life, while the CPU is a 2024 release. The performance gap between these two components is stark: the CPU ranks in the 81st percentile, while the GPU ranks in the 74th percentile, but the GPU's absolute performance is far below what modern games require at high resolutions.
The rank suggests that the vast majority of tested combos outperform this one in Rust. Only 216 combos perform worse. This is likely due to the GPU's 4 GB memory, which can cause texture thrashing in Rust's large open world, and its 150 W TDP, which limits clock speeds under sustained load. The CPU, by contrast, is a strong performer, so if a user were to upgrade only the GPU, the rank would improve dramatically. But as configured, this combo is near the bottom of the pile.
Best Settings per Resolution
The database provides a clear answer for the most demanding preset that stays at or above 60 FPS at each resolution.
At 3840x2160, there is no playable setting. The highest average is 26.4 FPS at Low, which is far below 60 FPS. No preset clears the threshold.
At 2560x1440, there is also no playable setting. The best is Low at 48.5 FPS, which misses 60 FPS by 11.5 FPS.
At 1920x1080, the best playable setting is Low, with an average of 63.9 FPS. This is the only preset across all resolutions that clears the 60 FPS threshold. Medium is close at 46.6 FPS, but it does not qualify.
For users who insist on higher settings, the data suggests that 1080p Medium would be borderline playable for less demanding scenes, but the average of 46.6 FPS leaves little margin for dips. The only configuration that meets the playable threshold is 1080p Low, and even then, the 63.9 FPS average is only 3.9 FPS above the threshold, so frame drops below 60 FPS are possible in busy areas with many players or complex bases.