Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

89%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
202 FPS
Ultra 1080p Measured
123 FPS

1440p (2K / QHD)

Low 1440p Measured
178 FPS
Ultra 1440p Measured
85 FPS

4K (Ultra HD)

Low 4K Measured
116 FPS
Ultra 4K Measured
50 FPS
6.2ms Frame Time
9ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 29,123
Graphics Card
Required 28,194
Your GPU 54,209

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 50 66 78 116
1440p QHD 85 112 132 178
1080p Full HD 123 162 174 202

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 162
1920x1080 Low 202
1920x1080 Medium 174
1920x1080 Ultra 123
2560x1440 High 112
2560x1440 Low 178
2560x1440 Medium 132
2560x1440 Ultra 85
3840x2160 High 66
3840x2160 Low 116
3840x2160 Medium 78
3840x2160 Ultra 50

Performance Analysis: Rust on Your System

The AMD Ryzen 7 5800X paired with the NVIDIA GeForce RTX 4080 SUPER is a high-end combination that places near the top of the tested hardware pool for Rust. The combo ranks 356th out of 3,723 tested configurations, putting it in the top 10% of all recorded systems. This is a strong result, but the ranking also shows that Rust remains demanding enough that even this hardware does not simply max everything at every resolution. The data indicates a system capable of very high frame rates at 1080p and 1440p, with 4K requiring a slight settings compromise to maintain smooth gameplay. The benchmark results are measured, not estimated, so the FPS figures below reflect actual observed performance.

How This Combo Ranks

The combo’s position of 356 out of 3,723 tested combos means it outperforms roughly 90% of all recorded systems. This is a strong showing, though not an absolute top-tier result, which suggests that Rust’s engine has limits that even a high-end CPU and GPU cannot fully overcome. The CPU itself sits in the 81st percentile among all processors, while the GPU is in the 86th percentile among all graphics cards. Both components are well above average, but the combo rank is slightly lower than the individual percentiles might imply, indicating that Rust’s workload does not scale perfectly with raw hardware strength. In practical terms, this system will not struggle with most settings, but the most demanding preset at 4K will still drop below the 60 FPS threshold.

The CPU’s average benchmark score is 29,123, with its nearest rival being the Intel Core Ultra 5 135H at 29,093 (0.1% slower). The Intel Xeon Phi 7210 scores 29,245 (0.4% faster), and the Intel Core i5-13500HX scores 29,270 (0.5% faster). The AMD Ryzen 5 5600XT is 0.6% slower at 28,940. These deltas are tiny, meaning the 5800X is effectively interchangeable with these other chips for gaming purposes. The GPU’s average benchmark score is 54,209, with the NVIDIA GeForce RTX 4080 scoring 54,247 (0.1% faster), the AMD Radeon Pro W5700X scoring 54,828 (1.1% faster), and the AMD Radeon RX 6750 GRE 12 GB scoring 55,698 (2.7% faster). The AMD Radeon 8060S is 2.8% faster at 55,757. None of these differences are significant in real-world gaming, but they do show the RTX 4080 SUPER is not the absolute fastest GPU available, just a very capable one.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which delivers an average of 123 FPS. This means the system has enough headroom to run the game at its highest visual quality without any frame rate concerns. The data shows no settings at 1080p drop below 60 FPS, with even the most demanding preset maintaining a comfortable margin above the playable threshold.

At 2560x1440, the best settings are also Ultra, with an average of 85 FPS. This is a significant drop from 1080p but still well above 60 FPS. The Ultra preset at 1440p is playable, and the system has enough performance to handle the highest quality settings without compromise. The gap between 1080p Ultra (123 FPS) and 1440p Ultra (85 FPS) shows a 30% reduction in frame rate, but the absolute numbers remain strong.

At 3840x2160, the most demanding preset that stays at or above 60 FPS is High, with an average of 66 FPS. This is the only resolution where the system cannot run the Ultra preset at a playable frame rate. The Ultra preset at 4K drops to 50 FPS, which falls below the 60 FPS threshold. The High preset at 66 FPS is still playable, but it represents a compromise on visual quality. The Medium preset at 4K runs at 78 FPS, which offers more headroom, but High is the best balance of quality and performance at this resolution.

CPU and GPU Roles

The data shows that the GPU becomes more important as resolution increases, while the CPU remains relatively constant in its contribution. At 1920x1080, the system achieves 202 FPS on Low settings and 123 FPS on Ultra, a difference of 79 FPS. This wide spread indicates that the GPU is the limiting factor when settings are increased, but the CPU is still capable of feeding enough frames at lower settings. The CPU’s single-thread performance, as shown by its 3DMark single-thread score of 943, is adequate for Rust’s workload, which tends to be more CPU-intensive than many other games.

At 2560x1440, the FPS drops to 178 on Low and 85 on Ultra. The scaling from Low to Ultra shows a reduction of 93 FPS, which is a larger absolute drop than at 1080p. This indicates that the GPU is being pushed harder as resolution increases, and the settings are having a greater impact on frame rate. At 3840x2160, the Low setting runs at 116 FPS, while Ultra drops to 50 FPS, a difference of 66 FPS. The lower absolute FPS at 4K Low compared to 1080p Low (116 vs 202) shows that resolution itself is a major factor, independent of settings.

The scaling between resolutions at the same settings reveals the GPU’s role. For example, on Medium settings, the FPS goes from 174 at 1080p to 132 at 1440p to 78 at 4K. This is a predictable pattern where each resolution step costs a significant portion of performance. The CPU’s role is more evident at lower resolutions where the frame rates are higher. At 1080p Low, the system hits 202 FPS, which is close to what the CPU can deliver. At 4K Low, the same settings yield 116 FPS, showing that the GPU is now the bottleneck. The data suggests that at 1080p, the CPU and GPU are more balanced, while at 1440p and 4K, the GPU becomes the dominant factor.

Similar Performance Alternatives

For the CPU, the nearest rivals are all within 0.6% of the Ryzen 7 5800X’s average score. The Intel Core Ultra 5 135H is 0.1% slower, which is negligible. The Intel Xeon Phi 7210 and Intel Core i5-13500HX are 0.4% and 0.5% faster, respectively. The AMD Ryzen 5 5600XT is 0.6% slower. In practical terms, any of these chips would deliver nearly identical performance in Rust. The choice between them would come down to other factors like platform features or power consumption, not gaming frame rates.

For the GPU, the NVIDIA GeForce RTX 4080 is the closest rival, being 0.1% faster. This is essentially the same card, so performance in Rust would be indistinguishable. The AMD Radeon Pro W5700X is 1.1% faster, and the AMD Radeon RX 6750 GRE 12 GB is 2.7% faster. The AMD Radeon 8060S is 2.8% faster. These deltas are small enough that none of these GPUs would provide a meaningful frame rate advantage in Rust. The data shows that the RTX 4080 SUPER is part of a cluster of GPUs with very similar benchmark scores, and any of them would behave similarly in this game.

Measured FPS Breakdown

At 1920x1080, the measured FPS across all settings shows a clear progression. On Low settings, the average is 202 FPS. On Medium, the average is 174 FPS, with a minimum of 148 and a maximum of 200. On High, the average is 162 FPS. On Ultra, the average is 123 FPS. The minimum FPS data is only available for Medium, which shows a 148 FPS low, indicating that even in demanding scenes, the system stays well above the 60 FPS threshold. The spread from Low to Ultra is 79 FPS, which shows that settings have a significant impact on performance at this resolution.

At 2560x1440, the measured FPS shows a similar pattern but with lower absolute numbers. Low settings run at 178 FPS. Medium runs at 132 FPS, with a minimum of 112 and a maximum of 152. High runs at 112 FPS. Ultra runs at 85 FPS. The minimum FPS on Medium is 112, which is still nearly double the 60 FPS threshold. The difference between Low and Ultra is 93 FPS, which is a larger drop than at 1080p, confirming that the GPU is under more stress at this resolution.

At 3840x2160, the measured FPS drops further. Low settings run at 116 FPS. Medium runs at 78 FPS, with a minimum of 66 and a maximum of 90. High runs at 66 FPS. Ultra runs at 50 FPS. The minimum FPS on Medium is 66, which is just above the 60 FPS threshold. The High preset also averages 66 FPS, but no minimum is recorded. The Ultra preset at 50 FPS is the only setting across all resolutions that falls below the playable threshold. The data shows that 4K is the breaking point for this system, where the highest quality preset cannot maintain 60 FPS.

The Verdict

This PC can run Rust at 1920x1080 and 2560x1440 with the Ultra preset, delivering 123 FPS and 85 FPS respectively. Both resolutions allow the highest visual quality without any frame rate concerns. At 3840x2160, the system can run the High preset at 66 FPS, which is playable, but the Ultra preset drops to 50 FPS, falling below the 60 FPS threshold. The verdict by resolution confirms that 1080p and 1440p are fully playable at maximum settings, while 4K requires a settings reduction to High for a smooth experience.

For a builder targeting 1080p or 1440p gaming, this combo is more than sufficient. The 123 FPS at 1080p Ultra and 85 FPS at 1440p Ultra provide excellent smoothness, and the system would handle any competitive or casual play without issues. For 4K, the system is still capable, but the user must accept High settings rather than Ultra to stay above 60 FPS. The difference between High and Ultra at 4K is 16 FPS (66 vs 50), which is noticeable but not a dealbreaker for most players. If 4K Ultra is a requirement, this system will not deliver it at a playable frame rate, but for everything else, it performs admirably.

The benchmark results show that this is a balanced system for Rust. The CPU and GPU are well matched, with neither being a significant bottleneck at the resolutions tested. The 5800X’s 8 cores and 16 threads provide enough processing power for Rust’s simulation and physics, while the RTX 4080 SUPER’s 16 GB of GDDR6X memory and high compute throughput handle the rendering load. The data indicates that the system is capable of delivering a high-quality experience across all common gaming resolutions, with the only compromise being 4K Ultra. This is a strong result for a demanding game like Rust, and the combo should provide a satisfying experience for most users.