Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 13 | 18 | 21 | 31 |
| 1440p QHD | 23 | 30 | 35 | 53 |
| 1080p Full HD | 33 | 43 | 51 | 76 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
The AMD Ryzen 7 5700X3D paired with the Intel Arc B390 presents a highly unbalanced configuration for Rust, as the recorded data shows a GPU that is severely constrained while the CPU offers substantial headroom. The benchmark results for this specific combo indicate that playable performance, defined as maintaining an average of at least 60 FPS, is only achievable at 1920x1080 with the Low preset. All other tested resolutions and settings fall below this threshold, making the system unsuitable for smoother experiences at higher graphical demands.
Measured FPS Breakdown
At 3840x2160, the system delivers an average of 18 FPS on High settings, with no recorded minimum or maximum values in the database. Dropping to Medium settings improves the average to 21 FPS, with a minimum of 18 FPS and a maximum of 24 FPS, showing a narrow and consistently low performance band. The Low preset at this resolution yields an average of 31 FPS, while the Ultra preset drops to 13 FPS. Every configuration at 4K falls far below the 60 FPS playable threshold, and even the best case, Low at 31 FPS, is insufficient for smooth gameplay.
Moving to 2560x1440, the results improve but remain inadequate for 60 FPS. High settings produce an average of 30 FPS, Medium reaches 35 FPS with a minimum of 30 FPS and a maximum of 41 FPS, and Low achieves 53 FPS. The Ultra preset at 1440p averages 23 FPS. The data shows a clear pattern: even the least demanding preset at this resolution misses the 60 FPS target by 7 FPS, indicating that the GPU is the primary bottleneck for all settings.
At 1920x1080, the system finally crosses the playable threshold, but only with the Low preset, which averages 76 FPS. Medium settings at 1080p average 51 FPS, with a minimum of 44 FPS and a maximum of 59 FPS, meaning the average is below 60 and the maximum just touches the threshold without sustaining it. High settings average 43 FPS, and Ultra drops to 33 FPS. The recorded data shows a steep drop-off as settings increase, with a 43 FPS difference between Low and Ultra at this resolution, highlighting the GPU’s inability to handle higher graphical loads.
Similar Performance Alternatives
For the CPU, the AMD Ryzen 7 5700X3D sits near several other processors in the database’s average benchmark scores. The AMD Ryzen 5 7600X3D scores 24728, which is 0.1% lower than the 5700X3D’s 24709 average. The AMD Ryzen 9 5900HX scores 24822, 0.5% lower, while the Intel Core i5-12450HX scores 24576, 0.5% higher. The Intel Core i5-11600 scores 24563, 0.6% higher. These deltas are all within 1% of each other, meaning any of these CPUs would offer nearly identical CPU-side performance in Rust, though the 5700X3D’s 96 MB of shared L3 cache and 8-core, 16-thread configuration remain distinct in the full dataset.
For the GPU, the Intel Arc B390’s average benchmark score of 1482 places it near a group of much older, low-end graphics solutions. The NVIDIA GeForce GT 520MX scores 1463, which is 1.3% lower than the B390. The NVIDIA GeForce 800M scores 1460, 1.5% lower, and the NVIDIA GeForce GT 625 OEM scores 1446, 2.5% lower. The NVIDIA GeForce GT 710 scores 1443, 2.7% lower. This comparison shows that the B390’s performance is on par with graphics hardware from over a decade ago, which explains why the measured FPS in Rust is so low. A user considering this combo should expect GPU-bound behavior similar to these legacy parts, regardless of the CPU’s strength.
Best Settings per Resolution
At 3840x2160, no preset achieves an average of 60 FPS. The best recorded average is 31 FPS on Low settings, but since this falls below the playable threshold, there is no recommended setting for this resolution.
At 2560x1440, the situation is identical. The highest average is 53 FPS on Low settings, which misses the 60 FPS target by 7 FPS. No preset at this resolution is recommended for playable performance.
At 1920x1080, the Low preset delivers an average of 76 FPS, which is the only configuration that clears the 60 FPS threshold. The database marks this as the best settings for this resolution. Medium settings average 51 FPS, which is below the target, so Low is the sole viable option.
The Verdict
The recorded data shows that this PC can run Rust at a playable level only under very specific conditions. At 1920x1080 with the Low preset, the average FPS is 76, which comfortably exceeds the 60 FPS playable threshold. The verdict by resolution confirms this: 1080p Low is the only playable setting combination. At 2560x1440, no settings achieve playable performance, with the best average being 53 FPS on Low. At 3840x2160, the best average is 31 FPS on Low, which is far from acceptable. Therefore, the system can run Rust, but only at 1080p and with the lowest graphical preset. Any attempt to raise the resolution or settings will result in average FPS below 60, and in many cases, the frame rate will drop into the teens or twenties, making the game feel sluggish and unresponsive.
CPU and GPU Roles
The data reveals a stark imbalance between the CPU and GPU in this configuration. The AMD Ryzen 7 5700X3D is a high-end desktop processor with 8 cores and 16 threads, a 3.00 GHz base clock, and a 4.10 GHz boost clock. Its benchmark scores, such as a Cinebench R23 multicore score of 22366 and a Passmark multithread score of 26318, place it in the 77th percentile among all CPUs. In contrast, the Intel Arc B390 is an integrated graphics solution with a 9th percentile ranking among all GPUs, a 3DMark Steel Nomad DX12 score of 1482, and a pixel rate of 60.00 GPixel/s.
Across all resolutions, the GPU is the limiting factor. At 3840x2160, dropping from High to Low settings raises the average FPS from 18 to 31, a 72% increase, but the CPU is not stressed by this change. At 2560x1440, the same Low versus High comparison shows a jump from 30 to 53 FPS, a 77% increase. At 1920x1080, Low versus High goes from 43 to 76 FPS, a 77% increase. These consistent percentage gains indicate that the GPU’s fill rate and shading power are the primary constraints, not the CPU’s ability to feed the renderer. The CPU’s role becomes more apparent at lower resolutions and settings, where the GPU is less burdened. At 1080p Low, the system reaches 76 FPS, but even then, the CPU is not the bottleneck because the GPU is still a low-end part. The scaling between resolutions shows that the GPU’s performance degrades severely as pixel count increases: 1080p Low averages 76 FPS, 1440p Low averages 53 FPS, and 4K Low averages 31 FPS. This pattern is typical of a GPU that lacks the memory bandwidth and compute resources for higher resolutions. The CPU, with its 51.2 GB/s memory bandwidth and dual-channel DDR4 support, is not the limiting factor in any scenario. For this game, the GPU dictates the outcome at every resolution and preset, making any CPU upgrade irrelevant without a corresponding GPU upgrade.
FAQ
Q: Can this PC run Rust at 60 FPS on any settings?
A: Yes, but only at 1920x1080 with the Low preset, which averages 76 FPS. All other tested settings and resolutions fall below 60 FPS.
Q: What is the highest playable resolution for this combo?
A: The highest resolution with a playable configuration is 1920x1080. At 2560x1440, the best average is 53 FPS on Low, which is below the 60 FPS threshold.
Q: How does the Intel Arc B390 compare to other GPUs in the database?
A: The B390’s average benchmark score of 1482 is within 2.7% of the NVIDIA GeForce GT 710 (1443), the NVIDIA GeForce GT 625 OEM (1446), the NVIDIA GeForce 800M (1460), and the NVIDIA GeForce GT 520MX (1463). This places it in the 9th percentile of all GPUs.
Q: Is the AMD Ryzen 7 5700X3D a strong processor for gaming?
A: The CPU’s benchmarks are strong, with a 77th percentile ranking and a Cinebench R23 multicore score of 22366. However, in this specific combo, its performance is wasted because the GPU limits the frame rate.
Q: What is the average FPS at 1440p on Medium settings?
A: The average FPS at 2560x1440 on Medium is 35, with a minimum of 30 and a maximum of 41. This is well below the 60 FPS playable threshold.
Q: Does the CPU or GPU matter more for Rust in this setup?
A: The GPU matters far more. The data shows that changing settings has a large impact on FPS (e.g., 53 FPS at 1440p Low versus 30 FPS at 1440p High), while the CPU’s performance headroom remains unused. The GPU is the sole bottleneck across all resolutions.
How This Combo Ranks
In the database’s rankings for Rust, this specific CPU and GPU combination ranks 3312 out of 3723 tested combos. This places it in the bottom 11% of all configurations, which aligns with the measured FPS results. The rank reflects the severe GPU limitation, as the Intel Arc B390’s performance is comparable to legacy discrete GPUs from over a decade ago, while the CPU is a modern, high-tier part. The combination’s overall score is dragged down by the GPU’s inability to handle the game’s graphical demands. For context, the CPU alone is in the 77th percentile, but the GPU is in the 9th percentile, creating a massive gap that results in a low overall rank. Users seeking better performance in Rust would need to replace the GPU with a more capable model, as the current setup only manages playable frame rates at the lowest settings and resolution. The recorded data shows that this combo is not suitable for any serious gaming beyond 1080p Low, and its rank reflects that reality.