Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

64%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
185 FPS
Ultra 1080p Measured
83 FPS

1440p (2K / QHD)

Low 1440p Measured
126 FPS
Ultra 1440p Measured
57 FPS

4K (Ultra HD)

Low 4K Measured
74 FPS
Ultra 4K Measured
36 FPS
9.3ms Frame Time
14ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 27,578
Graphics Card
Required 28,194
Your GPU 17,208

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 36 41 52 74
1440p QHD 57 74 85 126
1080p Full HD 83 107 127 185

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 107
1920x1080 Low 185
1920x1080 Medium 127
1920x1080 Ultra 83
2560x1440 High 74
2560x1440 Low 126
2560x1440 Medium 85
2560x1440 Ultra 57
3840x2160 High 41
3840x2160 Low 74
3840x2160 Medium 52
3840x2160 Ultra 36

Performance Analysis: Rust on Your System

The AMD Ryzen 7 5700X paired with the NVIDIA GeForce RTX 3070 delivers a highly capable 1080p and 1440p experience in Rust, but the data shows a sharp drop-off at 4K where only the Low preset remains playable. Measured results place this combination at rank 1535 out of 3723 tested combos, which puts it in the upper-middle tier of the database. The benchmark data covers three resolutions and four settings levels, with average FPS figures that reveal clear scaling patterns between CPU and GPU workload.

Measured FPS Breakdown

At 1920x1080, the combination produces strong frame rates across all presets. The Low setting yields an average of 184.5 FPS, which is the highest figure recorded for this combo in any configuration. Medium drops to 126.9 FPS, High reaches 106.5 FPS, and Ultra still maintains 83.1 FPS. The gap between Low and Ultra is 101.4 FPS, indicating that Rust’s visual settings have a substantial impact on performance at this resolution, but even the most demanding preset clears the 60 FPS threshold by a wide margin.

Moving to 2560x1440, the scaling pattern shifts. Low produces 125.9 FPS, Medium delivers 85.1 FPS, and High achieves 73.7 FPS. Ultra falls to 56.9 FPS, which is below the 60 FPS playable threshold. The difference between Low and Ultra at 1440p is 69 FPS, showing that the settings penalty becomes more pronounced as resolution increases. High remains comfortably playable, but Ultra requires a compromise.

At 3840x2160, performance drops significantly. Low is the only preset that stays above 60 FPS, with an average of 73.7 FPS. Medium falls to 51.9 FPS, High drops to 41 FPS, and Ultra bottoms out at 35.8 FPS. The spread from Low to Ultra is 37.9 FPS, which is narrower in absolute terms than at lower resolutions, but the relative impact is severe—Ultra runs at less than half the frame rate of Low.

Comparing the same preset across resolutions reveals the resolution penalty. For High settings, the frame rate drops from 106.5 FPS at 1080p to 73.7 FPS at 1440p, then to 41 FPS at 4K. That is a 31% reduction from 1080p to 1440p, and a further 44% reduction from 1440p to 4K. For Low settings, the progression is 184.5 to 125.9 to 73.7 FPS, representing a 32% drop and then a 41% drop respectively. The 4K penalty is slightly less severe on Low, but the absolute frame rates are still much lower.

How This Combo Ranks

The combination of the Ryzen 7 5700X and RTX 3070 achieves rank 1535 out of 3723 tested combos in Rust. This places it in the 59th percentile of all tested systems, meaning roughly 41% of tested combos perform better. Given that Rust is a demanding survival title with heavy draw distances and complex physics, this ranking is respectable for a mid-generation CPU paired with a high-end Ampere GPU.

The CPU itself holds a percentile of 79 against all tested CPUs, while the GPU sits at percentile 61 against all tested GPUs. This discrepancy suggests that the RTX 3070 is the more limiting component in this pairing for Rust, as the CPU has more headroom relative to its peers. The data supports this interpretation: the 5700X’s 8-core, 16-thread configuration with a 4.60 GHz boost clock provides strong single-thread performance, as evidenced by its 3DMark single-thread score of 921, which is critical for Rust’s game logic and world streaming.

In terms of raw benchmark scores, the CPU’s average benchmark score is 27578, which exactly matches its nearest rival, the Intel Core i5-12600K, with a 0% delta. The AMD Ryzen 7 5800 is 0.2% behind, and the AMD Ryzen 5 7600X is 0.2% ahead. This tight grouping means that swapping to any of these CPUs would yield nearly identical performance in Rust, assuming the GPU remains constant. The GPU’s average benchmark score is 17208, with the AMD Radeon RX 7600 XT being 0.7% faster, the NVIDIA GeForce GTX 690 being 1% faster, and the AMD Radeon HD 7970M being 1.1% faster.

CPU and GPU Roles

The measured FPS data reveals how the balance between CPU and GPU shifts across resolutions and presets. At 1920x1080, the frame rates are high enough that neither component is fully saturated, but the scaling from Low to Ultra suggests a mix of both CPU and GPU load. The jump from 184.5 to 126.9 FPS when moving from Low to Medium is 57.6 FPS, which is a large drop that likely reflects increased GPU work on shadows and textures, while the CPU handles the same simulation load.

At 2560x1440, the GPU becomes more dominant. The frame rate at High (73.7 FPS) is exactly the same as at Low at 4K (73.7 FPS), which is a notable coincidence but also highlights that the GPU is the binding constraint at higher resolutions. The CPU has more headroom, as evidenced by the fact that Low at 1440p runs at 125.9 FPS, which is higher than High at 1080p (106.5 FPS). This indicates that the CPU can push more frames than the GPU can render when settings are lowered.

At 3840x2160, the GPU is overwhelmingly the limiting factor. Even at Low settings, the frame rate drops to 73.7 FPS, which matches the High preset at 1440p. The CPU’s role diminishes because the GPU cannot produce frames fast enough to stress the 5700X’s 16 threads. The 4K Ultra result of 35.8 FPS is less than half of the 1080p Low result, showing that resolution scaling has a much larger impact than preset scaling at this tier.

The data also shows that preset scaling has a consistent effect at each resolution. At 1080p, the difference between Low and Ultra is 101.4 FPS; at 1440p, it is 69 FPS; at 4K, it is 37.9 FPS. This narrowing spread indicates that as resolution increases, the GPU becomes the bottleneck and settings changes have less absolute impact. Conversely, at 1080p, the CPU can feed the GPU enough data to make settings changes more impactful.

FAQ

Q: Can this combo run Rust at 60 FPS on Ultra settings at 1920x1080?

A: Yes. The measured average FPS at 1080p Ultra is 83.1 FPS, which clears the 60 FPS playable threshold by 23.1 FPS.

Q: What is the best playable preset at 2560x1440?

A: High is the most demanding preset that stays above 60 FPS at 1440p, with an average of 73.7 FPS. Ultra falls to 56.9 FPS, which is below the threshold.

Q: Why does 4K performance drop so sharply?

A: At 3840x2160, only Low settings average above 60 FPS at 73.7 FPS. Medium drops to 51.9 FPS, High to 41 FPS, and Ultra to 35.8 FPS, indicating the RTX 3070’s 8 GB GDDR6 memory and 448.0 GB/s bandwidth are insufficient for higher presets at this resolution.

Q: How does this combo rank among all tested systems?

A: It ranks 1535 out of 3723 tested combos, placing it in the upper-middle tier. The CPU is in the 79th percentile of all CPUs, while the GPU is in the 61st percentile of all GPUs.

Q: Is the CPU or GPU more important for Rust at 1440p?

A: The GPU becomes the primary limiting factor at 1440p, as High settings produce 73.7 FPS while Low produces 125.9 FPS. The CPU’s 16 threads provide enough headroom to push higher frame rates when the GPU is less loaded.

Q: What happens if I lower settings at 4K?

A: Lowering from Ultra to Low at 4K increases the average FPS from 35.8 to 73.7 FPS, which is a 37.9 FPS improvement. However, Medium and High still fall short of 60 FPS, so Low is the only viable preset.

Similar Performance Alternatives

Based on nearestRivals data for both components, several alternative pairings would produce nearly identical results in Rust. On the CPU side, the Intel Core i5-12600K has an average benchmark score of 27578, which is exactly 0% different from the Ryzen 7 5700X. The AMD Ryzen 7 5800 is 0.2% slower, and the AMD Ryzen 5 7600X is 0.2% faster. Any of these CPUs paired with the RTX 3070 would yield frame rates within a small margin of the measured results.

For the GPU, the AMD Radeon RX 7600 XT is the closest rival, with an average score that is 0.7% higher than the RTX 3070. The NVIDIA GeForce GTX 690 is 1% higher, and the AMD Radeon HD 7970M is 1.1% higher. These deltas are small enough that the playable settings and FPS figures would be effectively the same. A system with a Ryzen 7 5700X and an RX 7600 XT would likely produce the same 83.1 FPS at 1080p Ultra and the same 73.7 FPS at 1440p High.

The Intel Core i5-12600K plus RTX 3070 combination would be the most direct equivalent, given the identical CPU benchmark score. The Ryzen 5 7600X, being 0.2% faster, might edge out slightly higher frame rates in CPU-bound scenarios, but the difference would be imperceptible in practice. For GPU swaps, the GTX 690 and HD 7970M are older architectures, but their benchmark scores suggest they would keep pace with the RTX 3070 in Rust’s specific workload.

Best Settings per Resolution

At 1920x1080, the best settings are Ultra, which runs at an average of 83.1 FPS. This is the most demanding preset and it stays well above the 60 FPS threshold, making it the optimal choice for visual quality without sacrificing playability.

At 2560x1440, the best settings are High, with an average of 73.7 FPS. Ultra falls below the threshold at 56.9 FPS, so High is the highest preset that maintains smooth gameplay. The 73.7 FPS figure provides a 13.7 FPS margin over the playable threshold.

At 3840x2160, the best settings are Low, which averages 73.7 FPS. Medium drops to 51.9 FPS, so Low is the only preset that clears 60 FPS. This is the same frame rate as High at 1440p, indicating that the GPU is heavily taxed at this resolution.

The Verdict

The data confirms that this PC can run Rust playably at all three tested resolutions, but with significant caveats at 4K. At 1920x1080, all four presets—Low at 184.5 FPS, Medium at 126.9 FPS, High at 106.5 FPS, and Ultra at 83.1 FPS—clear the 60 FPS threshold, so the user has full freedom to choose settings based on visual preference. At 2560x1440, the playable settings are High at 73.7 FPS, Medium at 85.1 FPS, and Low at 125.9 FPS, while Ultra misses the threshold at 56.9 FPS. At 3840x2160, only Low settings are playable at 73.7 FPS, with Medium at 51.9 FPS, High at 41 FPS, and Ultra at 35.8 FPS all failing to reach 60 FPS.

The verdict is clear: this combo is best suited for 1080p and 1440p gaming, where it can handle high or ultra presets with ease. For 4K, users must accept Low settings to maintain playability, which severely limits the visual experience. The rank of 1535 out of 3723 combos reflects this mixed capability—strong at lower resolutions, but outclassed at 4K by systems with more powerful GPUs. Given that the RTX 3070 is the limiting factor at 4K, users targeting that resolution would need a faster GPU, while the Ryzen 7 5700X provides ample CPU performance for the game’s simulation and physics loads.