Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

61%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
123 FPS
Ultra 1080p Measured
56 FPS

1440p (2K / QHD)

Low 1440p Measured
86 FPS
Ultra 1440p Measured
38 FPS

4K (Ultra HD)

Low 4K Measured
52 FPS
Ultra 4K Measured
24 FPS
13.7ms Frame Time
21ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 27,578
Graphics Card
Required 28,194
Your GPU 15,290

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 24 31 37 52
1440p QHD 38 50 56 86
1080p Full HD 56 73 83 123

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 73
1920x1080 Low 123
1920x1080 Medium 83
1920x1080 Ultra 56
2560x1440 High 50
2560x1440 Low 86
2560x1440 Medium 56
2560x1440 Ultra 38
3840x2160 High 31
3840x2160 Low 52
3840x2160 Medium 37
3840x2160 Ultra 24

Performance Analysis: Rust on Your System

The AMD Ryzen 7 5700X paired with the NVIDIA GeForce RTX 2060 delivers a wide spread of frame rates in Rust depending on the resolution and quality preset chosen. At 1920x1080, the combination produces playable performance across most settings, while 2560x1440 requires a drop to the Low preset to stay consistently above the 60 FPS threshold. At 3840x2160, no preset reaches that mark, with even the Low setting averaging only 52 FPS. The measured data shows a clear pattern: this hardware is best suited for 1080p gaming, with 1440p possible only at reduced visual quality.

Measured FPS Breakdown

The recorded benchmark data for Rust includes average frame rates for four quality presets (Low, Medium, High, Ultra) across three resolutions. No minimum or maximum frame rate values were captured, so the analysis relies solely on average FPS figures.

At 1920x1080, the results are as follows:

  • Low: 122.5 FPS average
  • Medium: 82.6 FPS average
  • High: 72.6 FPS average
  • Ultra: 56.4 FPS average

The gap between Low and Medium is substantial, with a drop of 39.9 FPS when moving up one preset level. The step from Medium to High costs another 10 FPS, while High to Ultra reduces performance by 16.2 FPS. This scaling indicates that the Ultra preset imposes a significant additional load on the system compared to High, likely due to more demanding shading and post-processing effects.

At 2560x1440, the average frame rates decline across all settings:

  • Low: 85.7 FPS average
  • Medium: 55.5 FPS average
  • High: 49.6 FPS average
  • Ultra: 38.4 FPS average

The 1440p Low result remains comfortably above the 60 FPS playability threshold. Medium falls just short at 55.5 FPS, which could still be playable for some users depending on tolerance for occasional drops, but the recorded average does not meet the defined playable threshold. The drop from Low to Medium at this resolution is 30.2 FPS, a larger absolute penalty than seen at 1080p. High and Ultra both sit well below 60 FPS, making them unsuitable for smooth gameplay.

At 3840x2160, all presets fall short of the 60 FPS mark:

  • Low: 52 FPS average
  • Medium: 37.2 FPS average
  • High: 30.5 FPS average
  • Ultra: 23.7 FPS average

Even the least demanding preset at 4K cannot maintain 60 FPS. The Low setting is 14.8 FPS above the Medium result, but still 8 FPS below the playability threshold. The scaling from Low to Ultra at 4K shows a total reduction of 28.3 FPS, with each preset step costing roughly 7 to 10 FPS. This suggests that at 4K, the GPU is the primary bottleneck, as the frame rate drops rapidly with increased visual fidelity.

FAQ

Q: Can this PC run Rust at 1920x1080 with the High preset?

A: Yes. The measured average frame rate at 1920x1080 High is 72.6 FPS, which exceeds the 60 FPS playability threshold. The database classifies High as the best playable setting at this resolution.

Q: What is the highest preset that stays above 60 FPS at 2560x1440?

A: Only the Low preset qualifies. The average FPS at 1440p Low is 85.7 FPS. Medium falls to 55.5 FPS, which is below the 60 FPS threshold.

Q: Is the Ultra preset playable at any resolution?

A: No. At 1920x1080 Ultra, the average is 56.4 FPS, which is below 60 FPS. At 2560x1440 Ultra, the average drops to 38.4 FPS, and at 3840x2160 Ultra, it falls to 23.7 FPS.

Q: How much performance is lost when going from 1080p to 1440p at the same preset?

A: At Low, the average drops from 122.5 FPS to 85.7 FPS, a reduction of 36.8 FPS. At Medium, it drops from 82.6 FPS to 55.5 FPS, a 27.1 FPS reduction. At High, it falls from 72.6 FPS to 49.6 FPS, a 23 FPS reduction. At Ultra, it declines from 56.4 FPS to 38.4 FPS, an 18 FPS reduction.

Q: What frame rate can be expected at 3840x2160 with the Medium preset?

A: The measured average is 37.2 FPS. This is significantly below the 60 FPS playability threshold, so the Medium preset at 4K is not recommended for smooth gameplay.

Q: How does the RTX 2060 compare to its nearest rivals in overall GPU benchmark scores?

A: The RTX 2060 has an average benchmark score of 15290. Its nearest rival, the NVIDIA GeForce GTX 580, scores 15283, a difference of 0%. The AMD Radeon 680M scores 15270, which is 0.1% lower. The NVIDIA GeForce RTX 3050 OEM scores 15199, 0.6% lower, and the AMD Radeon RX 7600 scores 15171, 0.8% lower.

CPU and GPU Roles

The measured FPS data across resolutions and presets reveals how the workload shifts between the CPU and GPU in Rust. At 1920x1080, the CPU has more headroom, and the GPU becomes the limiting factor as settings increase. The jump from Low to Medium at 1080p costs 39.9 FPS, while the jump from Medium to High costs only 10 FPS. This suggests that the Low preset may be partially CPU-limited, allowing the GPU to render frames faster when the CPU can keep up with game logic and draw calls.

At 2560x1440, the frame rates drop more uniformly across presets. The difference between Low and Medium is 30.2 FPS, and between Medium and High is 5.9 FPS. The smaller drop from Medium to High indicates that at higher resolutions, the GPU is already under heavy load, and additional settings have less relative impact. The CPU still feeds the GPU adequately, but the GPU's rendering capacity is the primary constraint.

At 3840x2160, the GPU is clearly the dominant bottleneck. The frame rates are low across all presets, with even Low averaging only 52 FPS. The scaling from Low to Medium costs 14.8 FPS, from Medium to High costs 6.7 FPS, and from High to Ultra costs 6.8 FPS. This pattern shows that at 4K, the GPU is saturated regardless of preset, and the CPU's role is reduced to maintaining a stable frame delivery.

The resolution scaling itself indicates the CPU's importance. From 1080p Low to 1440p Low, the FPS drops by 36.8, and from 1440p Low to 4K Low, it drops by another 33.7. These reductions are larger than the preset-based penalties at the same resolution, confirming that pixel count is the dominant factor. The Ryzen 7 5700X, with its 8 cores and 16 threads, provides sufficient processing power for Rust's simulation and world streaming, but the GPU's 6 GB of VRAM and Turing architecture limit high-resolution performance.

The CPU's benchmark scores support its capability. The Ryzen 7 5700X achieves a multithread score of 13184 in Cinebench R23 and a single-core score of 1499. It ranks in the 79th percentile among all CPUs, indicating strong overall performance. In Rust, which is known for being CPU-intensive in large multiplayer servers, this processor should handle the game's logic without becoming the primary bottleneck at 1080p or 1440p. The data shows that at lower resolutions and presets, the CPU can keep the GPU fed, but at 4K, the GPU's limits become apparent.

Similar Performance Alternatives

The nearest rivals for the CPU and GPU provide context for what other hardware might deliver similar results in Rust. For the AMD Ryzen 7 5700X, the closest alternatives based on average benchmark scores are:

  • Intel Core i5-12600K: average score 27578, 0% delta
  • AMD Ryzen 5 7600X: average score 27636, 0.2% higher
  • AMD Ryzen 7 5800: average score 27535, 0.2% lower
  • Intel Core Ultra 5 125H: average score 27507, 0.3% lower

These processors are within a fraction of a percent of the Ryzen 7 5700X in synthetic benchmarks, so they would likely produce nearly identical frame rates in Rust when paired with the same GPU. The i5-12600K and Ryzen 5 7600X are particularly close, with deltas of 0% and -0.2% respectively. Users with any of these CPUs should expect similar CPU-bound performance characteristics.

For the NVIDIA GeForce RTX 2060, the nearest rivals are:

  • NVIDIA GeForce GTX 580: average score 15283, 0% delta
  • AMD Radeon 680M: average score 15270, 0.1% lower
  • NVIDIA GeForce RTX 3050 OEM: average score 15199, 0.6% lower
  • AMD Radeon RX 7600: average score 15171, 0.8% lower

The GTX 580 is an older architecture but achieves a nearly identical average score, suggesting it could offer similar FPS in Rust at the same settings, though without the RTX 2060's newer feature support. The RTX 3050 OEM and RX 7600 are also within 1% of the RTX 2060's score, meaning they would likely perform almost identically in this game. The Radeon 680M is an integrated GPU, so its real-world performance would depend heavily on the system's memory configuration, but its synthetic score is comparable.

In practical terms, swapping the RTX 2060 for any of these rivals would change Rust's average FPS by less than 1%, based on the benchmark deltas. The CPU alternatives would have a similarly negligible impact. This means the measured FPS table for this combo is likely representative of a broader range of hardware pairings.

Best Settings per Resolution

Based on the measured data and the 60 FPS playability threshold, the best settings for each resolution are determined by the most demanding preset that still maintains at least 60 FPS average.

At 1920x1080, the High preset is the best choice. It delivers an average of 72.6 FPS, which is above the threshold. The Ultra preset falls to 56.4 FPS, so it is not viable. The difference between High and Ultra is 16.2 FPS, meaning users who prioritize visual quality over frame rate might still consider Ultra, but the data does not classify it as playable.

At 2560x1440, the Low preset is the only option that clears 60 FPS, with an average of 85.7 FPS. Medium is close at 55.5 FPS but does not meet the threshold. The recommendation is to use Low for consistent performance, accepting reduced visual fidelity to maintain smooth gameplay.

At 3840x2160, no preset achieves 60 FPS. The best average is 52 FPS on Low, which is 8 FPS below the threshold. The database records no playable settings for this resolution, meaning users who want to run Rust at 4K with this hardware would need to accept frame rates below 60 FPS, likely with noticeable stutter in busy scenes.

The verdict data confirms these findings. For 1920x1080, the playable settings are High, Low, and Medium, with High being the best at 72.6 FPS. For 2560x1440, only Low is playable, at 85.7 FPS. For 3840x2160, there are no playable settings.

The Verdict

This PC configuration can run Rust, but the experience varies significantly by resolution. At 1920x1080, the system handles the game well across most presets. The High preset averages 72.6 FPS, Medium averages 82.6 FPS, and Low averages 122.5 FPS. The Ultra preset falls short at 56.4 FPS, so it is not recommended for a consistent 60 FPS experience. For the best balance of visual quality and performance, High is the appropriate choice.

At 2560x1440, the system is limited to the Low preset, which averages 85.7 FPS. Medium drops to 55.5 FPS, just under the playable threshold. Users with 1440p monitors should stick to Low settings for smooth gameplay, or consider lowering the resolution to 1080p to enable higher presets.

At 3840x2160, the system cannot reach 60 FPS on any preset. The best result is 52 FPS on Low, which may be tolerable for some but does not meet the defined playability criterion. The data shows that this hardware is not suitable for 4K gaming in Rust.

Overall, the Ryzen 7 5700X and RTX 2060 are a capable pairing for 1080p gaming in Rust, and can handle 1440p at reduced settings. The CPU provides ample processing power, as indicated by its 79th percentile ranking among all CPUs, while the GPU's 6 GB VRAM and Turing architecture are the limiting factors at higher resolutions.

How This Combo Ranks

In the database of tested combinations for Rust, this specific pairing of the AMD Ryzen 7 5700X and NVIDIA GeForce RTX 2060 ranks 2879 out of 3723 combos. This places it in the lower portion of the ranking, around the 23rd percentile of all tested systems. The rank reflects the combination's overall performance capability in Rust, accounting for both the CPU and GPU contributions.

The relatively low rank is primarily due to the GPU's modest performance compared to more modern or higher-tier cards. The RTX 2060 falls in the 58th percentile among all GPUs, with an average benchmark score of 15290. While it is within 1% of several rivals like the RX 7600 and RTX 3050 OEM, it is far behind top-tier options that would push the combo higher in the rankings.

The CPU, by contrast, is a stronger component. The Ryzen 7 5700X ranks in the 79th percentile among all CPUs, with an average benchmark score of 27578. This means the system is not CPU-limited in Rust at most settings, but the GPU's ceiling prevents the combo from achieving higher frame rates at high resolutions or presets.

For users comparing this system to others in the database, the rank of 2879 out of 3723 indicates that a significant majority of tested combos deliver better performance in Rust. Upgrading the GPU would likely improve the rank substantially, while upgrading the CPU alone would have a smaller impact given the current GPU limitation. The data suggests that this combo is best suited for 1080p gaming, where it performs adequately, but it is not competitive for 1440p or 4K play.