Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 13 | 18 | 21 | 31 |
| 1440p QHD | 23 | 30 | 35 | 53 |
| 1080p Full HD | 33 | 43 | 51 | 76 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
How This Combo Ranks
The AMD Ryzen 7 5700X paired with the Intel Arc B390 occupies position 3312 out of 3723 tested combinations in the database for Rust. This places the combo in the bottom 12% of all recorded configurations, a ranking driven almost entirely by the graphics component. The CPU itself is a capable mid-range part, sitting at the 79th percentile against all processors in the database, but the Arc B390 is an integrated graphics solution that ranks at only the 9th percentile against all GPUs. The data shows a massive imbalance: a strong processor paired with a very weak graphics unit creates a system that cannot deliver playable frame rates at higher settings or resolutions.
The GPU's nearest rivals in the database are all entry-level discrete cards, and even those comparisons are close. The Intel Arc B390 scores 1482 in the 3DMark Steel Nomad DX12 test, which is only 1.3% ahead of the NVIDIA GeForce GT 520MX, 1.5% ahead of the GeForce 800M, 2.5% ahead of the GT 625 OEM, and 2.7% ahead of the GT 710. These are not competitive margins; they place the Arc B390 in the same performance class as decade-old budget parts. Meanwhile, the CPU's nearest rivals show a different story: the Ryzen 7 5700X scores 27578 on average, exactly matching the Intel Core i5-12600K, sitting 0.2% ahead of the AMD Ryzen 7 5800, 0.2% behind the AMD Ryzen 5 7600X, and 0.3% ahead of the Intel Core Ultra 5 125H. The processor is clearly not the limiting factor in this pairing.
FAQ
Q: Can this combination run Rust at 1080p with playable performance?
A: Yes, but only at Low settings. The measured data shows 76 average FPS at 1920x1080 on Low, which clears the 60 FPS playable threshold. Medium settings drop to 51 average FPS, which falls below that threshold.
Q: What is the best resolution for this combo?
A: 1920x1080 is the only resolution with any playable settings. At 2560x1440, the highest average FPS recorded is 53 on Low, which misses the 60 FPS target. At 3840x2160, even Low settings only reach 31 average FPS.
Q: How does the Intel Arc B390 compare to its closest rivals?
A: The GPU scores 1482 in the 3DMark Steel Nomad benchmark. It is 1.3% ahead of the GT 520MX, 1.5% ahead of the GeForce 800M, 2.5% ahead of the GT 625 OEM, and 2.7% ahead of the GT 710. These are all extremely close scores, indicating the Arc B390 performs at the level of basic entry-level graphics hardware.
Q: Is the Ryzen 7 5700X a strong processor for gaming?
A: The CPU sits at the 79th percentile among all processors in the database. Its average benchmark score of 27578 exactly matches the Intel Core i5-12600K, and it is within 0.3% of the Ryzen 7 5800, Ryzen 5 7600X, and Core Ultra 5 125H. The processor is not the bottleneck in this system.
Q: Why does the system perform so poorly in Rust if the CPU is strong?
A: The Intel Arc B390 is an integrated graphics processor with a 9th percentile ranking among all GPUs. It shares system memory and has no dedicated VRAM. The CPU cannot compensate for the GPU's limited rendering capabilities, especially in a game like Rust that demands consistent GPU throughput.
Q: What are the minimum and maximum FPS at Medium settings?
A: At 1920x1080 Medium, the recorded range is 44 to 59 FPS. At 2560x1440 Medium, the range is 30 to 41 FPS. At 3840x2160 Medium, the range is 18 to 24 FPS.
CPU and GPU Roles
The performance data for this combo reveals a clear division of labor, and the GPU is almost entirely responsible for the frame rate outcomes in Rust. The Ryzen 7 5700X, with 8 cores and 16 threads based on Zen 3 architecture, provides ample processing headroom. Its benchmark scores place it near the top of mid-range desktop CPUs, and its nearest rivals include the Core i5-12600K and Ryzen 5 7600X, both of which are capable gaming processors. The CPU's role in this pairing is to feed frames as fast as the GPU can render them, but the Arc B390 cannot keep up.
The Intel Arc B390 is an integrated part with 1536 shading units, 48 texture mapping units, and 24 raster output units. It operates with system-shared memory, which means its bandwidth is system dependent rather than fixed. Its 3DMark Steel Nomad score of 1482 places it in the bottom tier of all GPUs in the database. The scaling between resolutions confirms that the GPU is the limiting factor: at 3840x2160, the average FPS on Low settings is 31, while at 1920x1080 on Low, it reaches 76. That is a 145% improvement from dropping resolution from 4K to 1080p, which indicates the GPU is struggling with pixel throughput rather than being held back by the CPU.
Preset scaling tells the same story. At 1920x1080, moving from Low to Medium drops the average from 76 to 51 FPS, a 33% reduction. Moving from Low to High drops it to 43 FPS, and from Low to Ultra drops it to 33 FPS. At 2560x1440, Low yields 53 FPS, Medium yields 35, High yields 30, and Ultra yields 23. At 3840x2160, Low yields 31, Medium yields 21, High yields 18, and Ultra yields 13. The consistent and steep decline across presets at every resolution is a classic sign of GPU-bound performance. The CPU's role becomes negligible once the GPU is saturated, and the data shows that the Arc B390 is saturated at even the lowest settings in Rust.
The Verdict
This PC can run Rust, but only under very specific conditions. The recorded data shows that the only playable configuration, meaning one that maintains at least 60 FPS on average, is 1920x1080 with Low settings, where the system delivers 76 average FPS. At 2560x1440, no settings preset reaches 60 FPS; the best case is Low at 53 average FPS. At 3840x2160, the best case is Low at 31 average FPS, which is far below the playable threshold.
For a builder considering this pairing, the verdict is straightforward: if you intend to play Rust at 1080p and are willing to use Low settings, the system will work. The 76 average FPS at that configuration leaves some headroom, though the lack of min and max FPS data for Low settings means there is no recorded guarantee of frame pacing stability. If you want Medium settings or higher, or if you want to play at 1440p or 4K, this combination will not meet the 60 FPS target. The CPU is not the issue; the integrated GPU simply lacks the rendering power required for Rust's demands at higher quality levels.
Measured FPS Breakdown
The database contains measured FPS values for three resolutions and four settings presets each, though min and max FPS were only recorded for Medium settings. The full breakdown is as follows.
At 3840x2160, the system achieves 31 average FPS on Low settings. Medium settings drop to 21 average FPS, with a recorded range of 18 to 24 FPS. High settings yield 18 average FPS. Ultra settings yield 13 average FPS. No configuration at this resolution comes close to the 60 FPS threshold.
At 2560x1440, Low settings deliver 53 average FPS. Medium settings deliver 35 average FPS, with a recorded range of 30 to 41 FPS. High settings deliver 30 average FPS. Ultra settings deliver 23 average FPS. The Low preset is the only one that approaches playability, but it still falls 7 FPS short of the 60 FPS target.
At 1920x1080, Low settings deliver 76 average FPS, which is the only recorded configuration that clears the playable threshold. Medium settings deliver 51 average FPS, with a recorded range of 44 to 59 FPS. High settings deliver 43 average FPS. Ultra settings deliver 33 average FPS. The Medium preset's maximum recorded FPS of 59 is just one frame short of the 60 FPS target, but the average of 51 indicates that the system spends significant time below playable levels.
Best Settings per Resolution
For 1920x1080, the best settings that stay at or above 60 FPS are Low, which produces 76 average FPS. This is the only playable preset in the entire dataset. Medium at 1080p averages 51 FPS and peaks at 59 FPS, so it cannot be recommended for consistent playability.
For 2560x1440, there is no settings preset that reaches 60 FPS. The closest is Low at 53 average FPS, which misses the target by 7 FPS. Medium, High, and Ultra all fall further behind, with averages of 35, 30, and 23 FPS respectively. The data indicates that 1440p is not a viable resolution for this combo in Rust.
For 3840x2160, no settings preset is playable. Low settings yield 31 average FPS, Medium yields 21, High yields 18, and Ultra yields 13. This resolution is entirely unsuitable for the Arc B390 in Rust.
In practical terms, the only recommended configuration from the recorded data is 1920x1080 with Low settings. The 76 average FPS provides enough margin above the 60 FPS threshold that minor in-game fluctuations should not cause constant dips below playable levels, though the database does not include min and max FPS for Low settings to confirm this. If you need higher visual quality, this hardware combination will not deliver it in Rust, and the bottleneck is firmly on the GPU side.