Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

86%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
190 FPS
Ultra 1080p Measured
142 FPS

1440p (2K / QHD)

Low 1440p Measured
171 FPS
Ultra 1440p Measured
97 FPS

4K (Ultra HD)

Low 4K Measured
137 FPS
Ultra 4K Measured
58 FPS
6.5ms Frame Time
10ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 27,051
Graphics Card
Required 28,194
Your GPU 79,842

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 58 75 88 137
1440p QHD 97 128 147 171
1080p Full HD 142 155 166 190

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 155
1920x1080 Low 190
1920x1080 Medium 166
1920x1080 Ultra 142
2560x1440 High 128
2560x1440 Low 171
2560x1440 Medium 147
2560x1440 Ultra 97
3840x2160 High 75
3840x2160 Low 137
3840x2160 Medium 88
3840x2160 Ultra 58

Performance Analysis: Rust on Your System

The AMD Ryzen 7 5700G paired with the NVIDIA GeForce RTX 5090 presents an interesting match for Rust, a survival title known for heavy CPU demands. The combination is measured and ranked 236th out of 3,723 total tested combos, placing it in the top 94th percentile of all possible pairings. This pairing leverages an 8-core, 16-thread Zen 3 processor with a flagship Blackwell 2.0 GPU, and the data shows this combo can handle Rust at every tested resolution with playable frame rates, though the degree of headroom varies significantly.

Best Settings per Resolution

At 3840x2160 (4K), the most demanding preset that stays at or above 60 FPS is High, delivering an average of 74.7 FPS. While Ultra dips below the playable threshold at 58 FPS average, High provides a comfortable margin above the 60 FPS floor. Medium and Low also remain playable here, at 88 FPS and 137.1 FPS respectively, but High is the optimal balance of visual fidelity and performance for 4K displays.

At 2560x1440 (1440p), the data shows full freedom to max out the game. Ultra settings run at an average of 96.8 FPS, which is well above the 60 FPS playability threshold. High (128 FPS), Medium (146.9 FPS), and Low (170.7 FPS) all offer higher frame rates, but since Ultra clears the bar with nearly 37 FPS of headroom, it is the recommended preset for this resolution.

At 1920x1080 (1080p), the same story applies with even more performance. Ultra settings achieve 142.4 FPS on average, making it the best choice. Lower presets push higher — High at 155.4 FPS, Medium at 166.4 FPS, and Low at 190.2 FPS — but there is no reason to sacrifice visual quality when Ultra already delivers nearly 2.4x the playable threshold.

How This Combo Ranks

The Ryzen 7 5700G and RTX 5090 combination holds rank 236 out of 3,723 tested combos in Rust. This places the pairing in the top 6.3% of all configurations tested for this game. The rank reflects a system that is overwhelmingly GPU-bound at higher resolutions, but the CPU still has enough single-thread performance to keep up at 1080p where the GPU is less taxed.

The GPU alone sits in the 92nd percentile against all GPUs, with an average benchmark score of 79,842. The CPU, meanwhile, is in the 79th percentile against all CPUs, with an average score of 27,051. The gap between these two percentile positions suggests that the processor is the weaker link in this pairing, but the measured FPS data confirms that this bottleneck does not prevent playable performance at any resolution tested.

Measured FPS Breakdown

The measured FPS data covers three resolutions and four settings presets, with average FPS figures only (no min or max values recorded). At 3840x2160, the results are as follows: Low settings produce 137.1 FPS average, Medium produces 88 FPS, High produces 74.7 FPS, and Ultra drops to 58 FPS. The scaling from Low to Ultra at 4K shows a 79.1 FPS spread, with the most significant drop occurring between Medium and High (13.3 FPS) and between High and Ultra (16.7 FPS).

At 2560x1440, the frame rates scale more linearly: Low averages 170.7 FPS, Medium 146.9 FPS, High 128 FPS, and Ultra 96.8 FPS. The spread from Low to Ultra here is 73.9 FPS. The transition from High to Ultra costs 31.2 FPS, which is the largest single-step drop at this resolution.

At 1920x1080, the results show the least variation between presets: Low averages 190.2 FPS, Medium 166.4 FPS, High 155.4 FPS, and Ultra 142.4 FPS. The total spread is only 47.8 FPS, indicating that at 1080p the CPU begins to limit performance, as lowering graphics settings yields diminishing returns. The step from High to Ultra costs just 13 FPS at 1080p, compared to 31.2 FPS at 1440p and 16.7 FPS at 4K.

Similar Performance Alternatives

Based on the nearest rivals in the benchmark database, several CPUs and GPUs would deliver similar performance in this pairing. On the CPU side, the Ryzen 7 5700G's average benchmark score of 27,051 is nearly identical to the Intel Core i9-9900K at 27,097 (a delta of -0.2%), meaning the 9900K would behave almost exactly the same in Rust. The Intel Core i5-14400T scores 27,166 (-0.4% delta), also effectively identical. The AMD Ryzen AI 7 445 scores 26,936 (+0.4% delta) and the Intel Core i7-1370P scores 26,900 (+0.6% delta). All four rivals fall within a 1% performance band, so any of these CPUs would yield virtually indistinguishable frame rates in this game.

On the GPU side, the RTX 5090's average benchmark score of 79,842 is matched closely by the NVIDIA Tesla P100 PCIe 16 GB at 79,605 (+0.3% delta) and the NVIDIA Tesla P100 PCIe 12 GB at 79,396 (+0.6% delta). The AMD Radeon RX 6850M XT scores 78,940 (+1.1% delta), while the AMD Radeon Pro Vega 64X scores 80,959 (-1.4% delta). These alternatives would produce nearly the same FPS in Rust, though the Tesla and Radeon Pro cards are workstation-oriented parts that may lack the same driver optimization for gaming titles.

For a practical builder, swapping the 5700G for an i9-9900K or i5-14400T would not change Rust performance meaningfully. Likewise, the RTX 5090's performance in this game is so high that any of the listed rival GPUs would keep frame rates in the same ballpark, especially at 1440p and 4K where the GPU is the primary driver.

CPU and GPU Roles

The data reveals a clear division of labor between the Ryzen 7 5700G and the RTX 5090 in Rust. At 3840x2160, the GPU dominates performance. The difference between Low and Ultra settings is 79.1 FPS, and the average frame rate at Ultra (58 FPS) falls below the playable threshold while High (74.7 FPS) stays above it. This sensitivity to graphics settings indicates that the RTX 5090 is the limiting factor at 4K — the CPU has enough headroom to feed the GPU, but the GPU's raw throughput determines the final frame rate.

At 2560x1440, the balance shifts slightly. The spread between Low and Ultra is 73.9 FPS, still large, but the fact that Ultra manages 96.8 FPS suggests the GPU is still the primary constraint. The CPU is doing more work at this resolution, but the measured scaling from High to Ultra (a 31.2 FPS drop) shows that the GPU is still the bottleneck when increasing visual load.

At 1920x1080, the CPU's role becomes more apparent. The spread between Low and Ultra shrinks to 47.8 FPS, and the step from Low to Medium costs only 23.8 FPS, while Medium to High costs 11 FPS and High to Ultra costs 13 FPS. This diminishing return on lowering settings indicates that the Ryzen 7 5700G's 8-core, 16-thread design with a 3.80 GHz base and 4.60 GHz boost clock is starting to limit the frame rate. The RTX 5090 is so fast that at 1080p it can render frames faster than the CPU can submit draw calls, making the processor the constraining component.

This pattern is typical for Rust, which is known to be CPU-sensitive in player-dense environments. The 5700G's 16 MB of L3 cache and Zen 3 architecture provide solid single-thread performance — evidenced by its 3DMark single-thread score of 899 and Cinebench R23 single-core score of 1,494 — but it cannot fully unlock the RTX 5090's potential at lower resolutions.

FAQ

Q: Can this combo run Rust at 4K with max settings?

A: No, at 3840x2160 with Ultra settings the average FPS is 58, which falls below the 60 FPS playable threshold. The best playable setting at 4K is High, which averages 74.7 FPS.

Q: What is the best settings preset for 1440p gaming?

A: At 2560x1440, Ultra settings are fully playable with an average of 96.8 FPS. All four presets (Low at 170.7 FPS, Medium at 146.9 FPS, High at 128 FPS, Ultra at 96.8 FPS) exceed the 60 FPS threshold, so Ultra is recommended for maximum visual quality.

Q: Is the Ryzen 7 5700G bottlenecking the RTX 5090 in this game?

A: The data indicates the CPU becomes a limiting factor at 1920x1080, where the frame rate spread between Low (190.2 FPS) and Ultra (142.4 FPS) is only 47.8 FPS — much smaller than at 4K (79.1 FPS spread). This suggests the GPU is underutilized at 1080p due to CPU constraints.

Q: How does this combo rank compared to all tested configurations?

A: The combination ranks 236 out of 3,723 tested combos for Rust, placing it in the top 6.3% of all pairings. The GPU sits in the 92nd percentile of all GPUs, while the CPU is in the 79th percentile of all CPUs.

Q: What CPU would perform similarly in this game?

A: The Intel Core i9-9900K (average score 27,097, -0.2% delta), Intel Core i5-14400T (27,166, -0.4% delta), AMD Ryzen AI 7 445 (26,936, +0.4% delta), and Intel Core i7-1370P (26,900, +0.6% delta) all deliver benchmark scores within 1% of the Ryzen 7 5700G's 27,051 average.

Q: Are lower settings worth using at 1080p for higher frame rates?

A: Only marginally. Dropping from Ultra (142.4 FPS) to Low (190.2 FPS) at 1920x1080 gains 47.8 FPS, but the CPU limits further gains. At 1440p, the same drop from Ultra to Low gains 73.9 FPS, and at 4K it gains 79.1 FPS, showing that lowering settings is more effective at higher resolutions where the GPU is the bottleneck.