Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

76%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
174 FPS
Ultra 1080p Measured
75 FPS

1440p (2K / QHD)

Low 1440p Measured
120 FPS
Ultra 1440p Measured
52 FPS

4K (Ultra HD)

Low 4K Measured
71 FPS
Ultra 4K Measured
30 FPS
10.1ms Frame Time
15ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 25,517
Graphics Card
Required 28,194
Your GPU 26,331

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 40 47 71
1440p QHD 52 68 80 120
1080p Full HD 75 99 117 174

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 99
1920x1080 Low 174
1920x1080 Medium 117
1920x1080 Ultra 75
2560x1440 High 68
2560x1440 Low 120
2560x1440 Medium 80
2560x1440 Ultra 52
3840x2160 High 40
3840x2160 Low 71
3840x2160 Medium 47
3840x2160 Ultra 30

Performance Analysis: Rust on Your System

Can the AMD Ryzen 7 5700 and NVIDIA GeForce RTX 5060 combination deliver a smooth experience in Rust? The benchmark data indicates that this system is a strong performer at 1080p and 1440p, but it struggles to maintain high frame rates at 4K. The verdict is clear: at 1920x1080, the system can run Ultra settings at an average of 75 FPS, while at 2560x1440, High settings yield an average of 68 FPS. However, at 3840x2160, the system only manages to hit a playable average of 71 FPS on Low settings, with higher presets falling below the 60 FPS threshold.

Measured FPS Breakdown

The measured performance data for Rust reveals a clear pattern of scaling with resolution and graphical preset. At the 1080p resolution, the system demonstrates its highest level of performance. With Low settings, the average frame rate is 174 FPS, which is exceptionally high. Moving to Medium settings, the average drops to 117 FPS, with a minimum of 99 FPS and a maximum of 134 FPS. On High settings, the average is 99 FPS, and on Ultra settings, it falls to 75 FPS. All of these 1080p presets comfortably exceed the 60 FPS playability threshold.

At 2560x1440, performance scales down as expected. The Low preset achieves an average of 120 FPS. The Medium preset produces an average of 80 FPS, with a minimum of 68 FPS and a maximum of 92 FPS. High settings yield an average of 68 FPS, which is still above the playable threshold. However, the Ultra preset drops to an average of 52 FPS, which is below the 60 FPS target for smooth gameplay.

The 4K resolution (3840x2160) presents a significant challenge for this hardware combination. On Low settings, the average frame rate is 71 FPS, which is just above the playable threshold. The Medium preset produces an average of 47 FPS, with a minimum of 40 FPS and a maximum of 55 FPS. High settings drop further to an average of 40 FPS, and the Ultra preset falls to an average of 30 FPS. These results indicate that the system is not suitable for high-fidelity gaming at 4K, as only the lowest settings can maintain a playable frame rate.

The data shows a consistent relationship between presets and resolution. For instance, the difference between Low and Ultra at 1080p is a drop from 174 FPS to 75 FPS, a reduction of more than half. Similarly, at 1440p, the drop is from 120 FPS to 52 FPS. The scaling between resolutions is also notable: at High settings, the average FPS drops from 99 at 1080p to 68 at 1440p and 40 at 4K.

CPU and GPU Roles

The benchmark results for Rust indicate that the balance between CPU and GPU load shifts depending on the resolution and settings. At 1920x1080 with Low settings, the average frame rate of 174 FPS suggests that the CPU, the AMD Ryzen 7 5700 with its 8 cores and 16 threads, is able to feed the GPU efficiently. The high frame rate at this low preset indicates that the game is not heavily GPU-bound, and the CPU’s strong single-thread performance, as evidenced by a Geekbench single-core score of 1907, plays a significant role.

As the resolution increases to 2560x1440 and 3840x2160, the GPU becomes the more limiting factor. The NVIDIA GeForce RTX 5060, with its 8 GB of GDDR7 memory and 3840 shading units, must render more pixels. The frame rate drop from 174 FPS at 1080p Low to 120 FPS at 1440p Low and 71 FPS at 4K Low demonstrates this scaling. The GPU’s percentile rank of 72 versus all GPUs, and the CPU’s percentile rank of 78 versus all CPUs, suggests that neither component is a weak link, but the GPU is more likely to be the bottleneck at higher resolutions.

The data also shows that the CPU’s multi-threading capabilities are relevant. The Ryzen 7 5700’s Cinebench R23 multi-core score of 20655 indicates that it can handle the game’s background simulation and physics tasks. However, the scaling between Medium and High settings at each resolution shows that the GPU’s workload increases more steeply. For example, at 1440p, the difference between Medium (80 FPS) and High (68 FPS) is 12 FPS, while the difference between High and Ultra (52 FPS) is 16 FPS. This suggests that the GPU is nearing its limits at these higher presets.

At 1080p, the system is more balanced, as even the Ultra preset maintains an average of 75 FPS. This indicates that the CPU can keep up with the GPU’s output. But at 4K, the GPU is clearly the limiting factor; the CPU’s performance headroom cannot compensate for the GPU’s inability to render at that resolution with high settings. The measured data confirms that for this game, the RTX 5060 is best utilized at 1080p and 1440p resolutions, where it can leverage the CPU’s strong performance.

Similar Performance Alternatives

Looking at the nearest rivals for the CPU and GPU, the data provides context for how this system compares to other hardware. For the AMD Ryzen 7 5700, the closest performance alternatives are the Intel Xeon D-2752TER with a delta of -0.1%, the AMD Ryzen 5 7640U with a delta of 0.1%, and the AMD Ryzen 5 6600H with a delta of -0.1%. These processors have nearly identical average benchmark scores, meaning that in a CPU-bound scenario, a system with any of these chips would deliver similar frame rates in Rust. The AMD Ryzen 7 5825U is also close, with a delta of 0.3%, indicating a slightly higher average score.

For the GPU, the NVIDIA GeForce RTX 5060’s nearest rivals include the AMD Radeon 860M (delta -0.3%), the NVIDIA GeForce MX550 (delta -0.3%), and the AMD Radeon RX 5700 XT 50th Anniversary (delta -0.8%). These GPUs have almost identical average benchmark scores, so the frame rates in Rust would be very similar. The AMD Radeon RX 6750 XT has a delta of 1.2%, meaning it performs slightly better on average, but the difference is minor.

The implications for the overall system are that swapping the CPU or GPU for one of these rivals would not result in a significant change in performance. The data shows that the combination of the Ryzen 7 5700 and RTX 5060 is well-matched, as both components sit in the same performance tier. A user with a system featuring the AMD Ryzen 5 7640U would see nearly identical CPU-bound performance, and a system with an AMD Radeon RX 6750 XT would see marginally better GPU-bound performance. These alternatives are relevant for someone considering a pre-built system or a component swap, as they would produce similar results in Rust.

FAQ

Q: What is the highest average FPS achievable at 1920x1080 with this system?

A: The highest average FPS at 1920x1080 is 174 FPS, achieved with the Low settings preset.

Q: At 2560x1440, which settings presets are playable (above 60 FPS)?

A: At 2560x1440, the playable settings are High, Low, and Medium, with average FPS of 68, 120, and 80 respectively. The Ultra preset, at 52 FPS, is not playable.

Q: Can this system run Rust at 4K resolution with playable frame rates?

A: At 3840x2160, only the Low settings preset achieves a playable average frame rate of 71 FPS. Medium, High, and Ultra presets all fall below the 60 FPS threshold, with averages of 47, 40, and 30 FPS respectively.

Q: How does the CPU compare to its nearest rivals?

A: The AMD Ryzen 7 5700 has an average benchmark score of 25517. Its nearest rivals, the Intel Xeon D-2752TER and AMD Ryzen 5 6600H, have delta percentages of -0.1%, indicating nearly identical performance. The AMD Ryzen 5 7640U has a delta of 0.1%, and the AMD Ryzen 7 5825U has a delta of 0.3%.

Q: What is the performance difference between the RTX 5060 and the AMD Radeon RX 6750 XT?

A: The RTX 5060 has an average benchmark score of 26331. The AMD Radeon RX 6750 XT has a delta of 1.2%, meaning it performs approximately 1.2% better on average. This difference would have a negligible impact on Rust’s frame rates.

Q: What is the system’s rank among all hardware combinations for Rust?

A: The combination of the AMD Ryzen 7 5700 and NVIDIA GeForce RTX 5060 ranks 1657 out of 3723 possible hardware combinations for Rust, placing it in the top 55% of tested systems.

The Verdict

The benchmark data answers the core question: can this PC run Rust? Yes, it can, but the experience depends heavily on the chosen resolution and settings. At 1920x1080, the system is fully capable of running the game at all preset levels. The verdict by resolution confirms that Ultra settings are playable, with an average FPS of 75, which is comfortably above the 60 FPS threshold. This makes 1080p the ideal resolution for this system, offering the best balance of visual quality and performance.

At 2560x1440, the system remains a strong performer, but with limitations. The playable settings include High, Low, and Medium, with average FPS of 68, 120, and 80 respectively. The High preset is the best choice for a balance of quality and smoothness, as it stays above 60 FPS. The Ultra preset, at 52 FPS, is not recommended for a consistent experience, as frame rates would dip below the playable threshold.

At 3840x2160, the system is only marginally playable. The sole playable setting is Low, with an average FPS of 71. All other presets—Medium, High, and Ultra—produce average FPS below 60, which would result in noticeable stuttering and a less responsive experience. The data suggests that 4K gaming with this hardware is not a viable option for a smooth experience in Rust, even at medium settings.

Overall, the system’s performance in Rust is strong at 1080p and 1440p, where it can deliver high frame rates on the most demanding presets. For users prioritizing 4K, the system will require significant setting reductions to achieve playable performance.

Best Settings per Resolution

For users seeking the highest visual quality while maintaining an average FPS of at least 60, the data identifies the optimal settings for each resolution.

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra. The average FPS at this setting is 75, which provides a comfortable margin above the playability threshold. This allows users to experience the game with maximum graphical fidelity at 1080p without sacrificing smoothness.

At 2560x1440, the best settings preset is High. The average FPS at this setting is 68, which is above the 60 FPS target. While the Low and Medium presets also achieve playable frame rates (120 and 80 FPS respectively), High offers a superior visual experience while still maintaining a playable performance level. The Ultra preset, at 52 FPS, is not suitable for maintaining a consistent 60 FPS experience.

At 3840x2160, the only playable setting is Low, with an average FPS of 71. This is the sole preset that clears the 60 FPS threshold at 4K. Users who wish to play at this resolution must accept the lowest graphical settings to achieve a playable frame rate. The Medium preset, with an average of 47 FPS, does not meet the playability standard, and the High and Ultra presets are even further below the threshold.