Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

58%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
123 FPS
Ultra 1080p Measured
54 FPS

1440p (2K / QHD)

Low 1440p Measured
86 FPS
Ultra 1440p Measured
39 FPS

4K (Ultra HD)

Low 4K Measured
53 FPS
Ultra 4K Measured
22 FPS
14.5ms Frame Time
22ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 25,517
Graphics Card
Required 28,194
Your GPU 15,290

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 22 32 33 53
1440p QHD 39 52 57 86
1080p Full HD 54 69 85 123

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 69
1920x1080 Low 123
1920x1080 Medium 85
1920x1080 Ultra 54
2560x1440 High 52
2560x1440 Low 86
2560x1440 Medium 57
2560x1440 Ultra 39
3840x2160 High 32
3840x2160 Low 53
3840x2160 Medium 33
3840x2160 Ultra 22

Performance Analysis: Rust on Your System

The AMD Ryzen 7 5700 and NVIDIA GeForce RTX 2060 combination delivers a wide spread of performance in Rust, but the playable envelope is strictly limited by resolution and graphics preset. The recorded data shows a clear pattern: 1080p is comfortable, 1440p requires a step down in quality, and 4K is out of reach. The measurements provide exact average FPS for each setting tier, though minimum and maximum frame rates were not captured in this dataset.

Measured FPS Breakdown

At 3840x2160, the RTX 2060 struggles across all presets. The Low preset yields an average of 52.6 FPS, which is the only figure above 50. Medium drops to 33.2 FPS, High falls further to 32.1 FPS, and Ultra bottoms out at 21.8 FPS. The gap between Low and Medium is stark, a 19.4 FPS difference, indicating that even a single step up in quality imposes a heavy penalty at this resolution.

At 2560x1440, the situation improves noticeably. Low settings produce an average of 86.4 FPS, which is comfortably above the 60 FPS threshold. Medium averages 56.6 FPS, just short of playable. High reaches 51.9 FPS, and Ultra drops to 38.7 FPS. The scaling from Low to Medium is a 29.8 FPS reduction, which suggests that texture and shadow quality settings have a disproportionate impact on this GPU at 1440p.

At 1920x1080, the combo shows its best results. Low settings hit an average of 123.4 FPS, which is more than double the 60 FPS target. Medium averages 84.9 FPS, and High reaches 68.7 FPS. Ultra is the only preset that falls below 60, with an average of 53.8 FPS. The difference between High and Ultra is 14.9 FPS, a meaningful gap that pushes the system just under the playable line.

The data reveals that Rust is highly sensitive to both resolution and preset. The jump from 1080p Low to 1440p Low costs 37 FPS, and the jump from 1440p Low to 4K Low costs another 33.8 FPS. These are substantial drops that indicate a GPU-bound workload at higher resolutions, but the CPU also plays a role in the lower-resolution, higher-FPS scenarios.

Best Settings per Resolution

For 3840x2160, no preset reaches 60 FPS. The best recorded average is 52.6 FPS at Low settings, but the verdict data confirms that no playable settings exist at this resolution. The system cannot maintain a smooth experience at 4K regardless of quality level.

For 2560x1440, the only playable preset is Low, with an average of 86.4 FPS. This is the most demanding preset that stays at or above 60 FPS. Medium falls short at 56.6 FPS, so users must accept the lowest quality tier to get a playable frame rate here.

For 1920x1080, High is the best playable preset, averaging 68.7 FPS. Low and Medium also clear the threshold, with 123.4 and 84.9 FPS respectively, but High offers the highest visual quality while remaining above 60. Ultra is not playable at 53.8 FPS, making High the ceiling for this resolution.

CPU and GPU Roles

The data suggests that the GPU becomes the dominant constraint as resolution increases, while the CPU has more headroom at lower resolutions. The Ryzen 7 5700, with its 8 cores and 16 threads, shows strong multi-threaded performance in synthetic tests, scoring 20,655 in Cinebench R23 multi-core and 24,303 in Passmark multi-thread. This processing power is sufficient to feed the RTX 2060 at 1080p, where the GPU is the limiting factor.

At 1080p, the FPS differences between presets are large, from 53.8 at Ultra to 123.4 at Low. This wide spread indicates that the GPU is the primary bottleneck, since lowering settings directly increases frame rates. The CPU is likely not maxed out here, as the 123.4 FPS result at Low suggests the system can push beyond the GPU's limits when visual load is reduced.

At 1440p, the GPU pressure increases. The drop from 86.4 FPS at Low to 56.6 FPS at Medium is a 34.5% reduction, which is larger than the proportional increase in pixel count. This points to the RTX 2060's 6 GB of VRAM and 192-bit memory bus becoming strained at higher settings, rather than the CPU holding things back.

At 4K, the GPU is clearly overwhelmed. The best result is 52.6 FPS at Low, and Ultra drops to 21.8 FPS. The RTX 2060's 6 GB memory capacity and 336 GB/s bandwidth are insufficient for Rust's demands at this resolution. The CPU's role diminishes further, as even the lowest preset cannot approach 60 FPS, indicating that no amount of CPU headroom can compensate for the GPU's limits.

The scaling between resolutions and presets shows that Rust is a GPU-heavy title at higher quality levels. The CPU matters most at 1080p Low, where the system reaches 123.4 FPS, but even then, the GPU is still the primary factor in determining playability.

Similar Performance Alternatives

For the CPU, the Ryzen 7 5700 sits alongside several close rivals in the database. The Intel Xeon D-2752TER has an average score of 25,530, just 0.1% higher. The AMD Ryzen 5 6600H scores 25,550, also 0.1% ahead. The AMD Ryzen 5 7640U scores 25,485, 0.1% behind. The AMD Ryzen 7 5825U scores 25,446, 0.3% behind. These four processors would deliver very similar frame rates in Rust, as their multi-threaded performance is nearly identical. Any of these alternatives would behave like the Ryzen 7 5700 in terms of CPU-bound scenarios.

For the GPU, the RTX 2060 has near-neighbors that would produce comparable results. The NVIDIA GeForce GTX 580 has the same average score at 15,283, with a 0% delta. The AMD Radeon 680M scores 15,270, 0.1% ahead. The NVIDIA GeForce RTX 3050 OEM scores 15,199, 0.6% ahead. The AMD Radeon RX 7600 scores 15,171, 0.8% ahead. These GPUs would all land within a few percentage points of the RTX 2060 in Rust, meaning the playable settings and FPS figures would be nearly identical. The RTX 3050 OEM and RX 7600 might edge out a few extra frames, but not enough to change the verdict at any resolution.

FAQ

Q: Can this PC run Rust at 60 FPS on 1080p with High settings?

A: Yes. The measured average FPS at 1920x1080 High is 68.7, which clears the 60 FPS threshold.

Q: What is the best playable preset at 1440p?

A: Low settings, with an average of 86.4 FPS. Medium averages 56.6 FPS, which is below the 60 FPS playable threshold.

Q: Is Ultra settings playable at any resolution?

A: No. At 1080p Ultra averages 53.8 FPS, at 1440p Ultra averages 38.7 FPS, and at 4K Ultra averages 21.8 FPS. None reach 60 FPS.

Q: How much faster is 1080p Low compared to 4K Low?

A: The difference is 70.8 FPS. 1080p Low averages 123.4 FPS, while 4K Low averages 52.6 FPS.

Q: Which component is more limiting at 4K?

A: The GPU. Even at Low settings, the average FPS is 52.6, and Ultra drops to 21.8. The CPU's performance is not the bottleneck at this resolution.

Q: Does the RTX 2060 have enough VRAM for Rust at high resolutions?

A: The data suggests not. At 1440p Medium and above, FPS drops sharply, and at 4K, even Low settings fall short of 60 FPS. The 6 GB memory capacity appears insufficient for Rust's higher-resolution textures.

The Verdict

This PC can run Rust, but only under specific conditions. At 1920x1080, the system delivers playable performance across Low (123.4 FPS), Medium (84.9 FPS), and High (68.7 FPS) presets. Ultra is not playable at 53.8 FPS. At 2560x1440, only Low settings reach the 60 FPS threshold, with 86.4 FPS. Medium (56.6 FPS), High (51.9 FPS), and Ultra (38.7 FPS) all fall short. At 3840x2160, no preset is playable; the best result is Low at 52.6 FPS, and Ultra drops to 21.8 FPS.

The verdict data confirms this: 1080p has three playable settings, 1440p has one, and 4K has none. Users targeting 1080p High will get a smooth experience, while 1440p users must accept Low quality. For 4K, this hardware is not viable for Rust without major compromises that still fail to reach 60 FPS.

How This Combo Ranks

In the database, this combination of AMD Ryzen 7 5700 and NVIDIA GeForce RTX 2060 ranks 2894 out of 3723 tested combos for Rust. This places it in the lower portion of the ranking, below the median. The percentile data for the individual components reinforces this: the CPU sits at the 78th percentile among all CPUs, while the GPU sits at the 58th percentile among all GPUs. The GPU is the weaker link in this pairing, and its mid-range standing drags the combo down.

The rank suggests that while the CPU is above average, the GPU holds the system back in Rust specifically. The 2894th position out of 3723 means a significant portion of tested hardware combinations outperform this setup. For a game like Rust, which is demanding on both CPU and GPU, the RTX 2060's limitations at higher resolutions are the primary reason for this ranking. The combo is functional at 1080p, but it does not compete with higher-tier configurations that can handle 1440p Ultra or 4K playable settings.