Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 27 | 35 | 41 | 62 |
| 1440p QHD | 45 | 59 | 70 | 104 |
| 1080p Full HD | 65 | 86 | 102 | 151 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
The AMD Ryzen 7 5700 and AMD Radeon RX 9060 combination occupies a specific tier of performance that can be understood by examining its closest hardware counterparts. The CPU, an 8-core Zen 3 part, posts an average benchmark score of 25,517, placing it at the 78th percentile of all tested processors. Its nearest rivals in synthetic testing are a tight cluster: the Intel Xeon D-2752TER scores 25,530 (a 0.1% difference), the AMD Ryzen 5 6600H scores 25,550 (0.1% difference), the AMD Ryzen 5 7640U scores 25,485 (0.1% difference), and the AMD Ryzen 7 5825U scores 25,446 (0.3% difference). In practical terms, any of these CPUs would deliver nearly identical frame pacing in Rust, since the benchmark deltas are within statistical noise. The GPU, meanwhile, sits at the 59th percentile of all GPUs with an average score of 16,014. Its nearest rival is the NVIDIA GeForce RTX 3060 Ti, which scores 16,129, just 0.7% higher. The AMD Radeon R9 370X and AMD Radeon RX 7700 both score 15,862 and 15,852 respectively, each about 1% lower, while the AMD Radeon Pro W5500 trails by 2.1% at 15,679. For Rust specifically, swapping the RX 9060 for an RTX 3060 Ti would produce near-identical frame rates at every resolution, as the 0.7% performance gap is unlikely to change a playability classification. The same logic applies to the CPU: choosing a Ryzen 5 7640U instead of the Ryzen 7 5700 would yield essentially the same gameplay experience, as all four rival processors sit within a 0.3% band.
Similar Performance Alternatives
The data suggests several complete system alternatives that would behave similarly in Rust. A build using the Intel Xeon D-2752TER with the NVIDIA GeForce RTX 3060 Ti would match this combo almost exactly, given both components' near-identical average scores. The CPU delta of 0.1% and GPU delta of 0.7% mean the measured FPS in this analysis would likely shift by less than one frame at any resolution. Similarly, a Ryzen 5 6600H paired with the RX 9060 would retain the GPU's performance profile while the CPU contributes a negligible 0.1% difference. The most interesting case is the AMD Radeon RX 7700, which scores 1% lower than the RX 9060; in Rust, this translates to roughly one frame per second at 1080p Medium (about 1 FPS on the 102 FPS average). The AMD Ryzen 7 5825U, with a 0.3% CPU delta, would also be an invisible swap. For users building or upgrading, the practical takeaway is that the RX 9060's nearest rivals bracket its performance tightly: the RTX 3060 Ti is marginally faster, while the R9 370X and RX 7700 are marginally slower. None of these differences would alter which settings presets clear the 60 FPS threshold at any resolution. The CPU side is even more homogeneous, with all four rivals falling within a 0.3% band, meaning Rust's frame pacing would be indistinguishable across these processors.
How This Combo Ranks
Within the database of 3,723 tested CPU-GPU combinations for Rust, this pairing ranks 2,190th. That places it in the 41st percentile of all combos tested for this game, meaning roughly 41% of tested systems perform worse and 59% perform better. The rank reflects a mid-pack position, which aligns with the component percentiles: the CPU's 78th percentile is strong, but the GPU's 59th percentile pulls the combined ranking down. The data indicates that this combo is not a top-tier configuration for Rust, but it is far from the bottom. For context, the rank of 2,190 out of 3,723 means there are 1,533 tested combos that deliver higher frame rates in Rust, while 2,189 combos deliver lower frame rates. The spread between the CPU's high percentile and the GPU's moderate percentile suggests the GPU is the limiting factor in most scenarios, particularly at higher resolutions where pixel throughput becomes dominant. At 1080p, the CPU's 78th percentile ranking helps sustain high frame rates, but at 4K, the GPU's 59th percentile becomes the bottleneck. This rank is a composite measure, so the actual playability depends heavily on resolution and settings, as detailed in the measured FPS breakdown.
Measured FPS Breakdown
The measured data provides a complete picture of Rust's performance across three resolutions and four settings presets. At 3840x2160, the combo delivers an average of 35 FPS on High, 62 FPS on Low, 41 FPS on Medium, and 27 FPS on Ultra. The Medium preset shows a minimum of 35 FPS and a maximum of 47 FPS, indicating significant frame variance during gameplay. This resolution is marginal at best: only the Low preset clears the 60 FPS threshold, and it does so narrowly with a 62 FPS average. The High preset at 35 FPS and Ultra at 27 FPS are clearly below playable levels. At 2560x1440, performance improves substantially. The Low preset averages 104 FPS, Medium averages 70 FPS, High averages 59 FPS, and Ultra averages 45 FPS. The Medium preset shows a minimum of 59 FPS and a maximum of 80 FPS, meaning even the worst-case frame rate hovers just below the 60 FPS threshold. High at 59 FPS is tantalizingly close but fails by one frame. At 1920x1080, the combo performs strongly across all presets. Low averages 151 FPS, Medium averages 102 FPS with a minimum of 86 and maximum of 117, High averages 86 FPS, and Ultra averages 65 FPS. Every preset at 1080p clears the 60 FPS threshold, with Ultra achieving a comfortable 5 FPS margin above the playability line. The scaling pattern is clear: moving from 1080p to 1440p reduces average FPS by roughly 30-40% across presets, while moving to 4K cuts frame rates by another 40-50%. For example, Medium goes from 102 FPS at 1080p to 70 FPS at 1440p to 41 FPS at 4K. Low goes from 151 to 104 to 62. This consistent degradation indicates a GPU-bound scenario at higher resolutions, with the RX 9060's 8 GB memory and 128-bit bus becoming increasingly stressed.
FAQ
Q: Can this PC run Rust at 4K with Medium settings?
A: No. The measured average FPS at 3840x2160 Medium is 41 FPS, with a minimum of 35 FPS and a maximum of 47 FPS. This falls below the 60 FPS playable threshold. Only Low settings at 4K achieve playable performance, with an average of 62 FPS.
Q: What is the best setting at 1440p for this combo?
A: Medium is the best playable preset at 2560x1440. It delivers an average of 70 FPS, with a minimum of 59 FPS and a maximum of 80 FPS. High settings at 1440p average 59 FPS, which just misses the 60 FPS threshold.
Q: Does the GPU or CPU limit performance more in Rust?
A: The GPU is the primary limiter at higher resolutions. The CPU's 78th percentile ranking is strong, while the GPU's 59th percentile is moderate. The FPS drop from 1080p to 4K at the same settings (e.g., Medium from 102 to 41 FPS) indicates GPU-bound scaling. At 1080p, the CPU's strength helps maintain high frame rates across all presets.
Q: Is Ultra settings playable at any resolution?
A: Yes, but only at 1080p. At 1920x1080 Ultra, the combo averages 65 FPS, which clears the 60 FPS threshold. At 1440p Ultra, the average drops to 45 FPS, and at 4K Ultra, it falls to 27 FPS, both below playable levels.
Q: How much FPS do you lose going from 1080p to 1440p?
A: The loss is substantial. For Low settings, FPS drops from 151 to 104, a 47 FPS decrease. For Medium, it drops from 102 to 70, a 32 FPS decrease. For High, it drops from 86 to 59, a 27 FPS decrease. The proportional loss is roughly 30-35% across presets.
Q: How does this combo compare to an RTX 3060 Ti system?
A: The RX 9060 scores 0.7% lower than the RTX 3060 Ti in average benchmarks. In Rust, this would translate to a sub-1 FPS difference at any resolution. For example, at 1080p Medium, the RTX 3060 Ti might average around 103 FPS versus 102 FPS for the RX 9060, which is imperceptible in real gameplay.
CPU and GPU Roles
The data reveals a clear division of labor between the CPU and GPU across resolutions. At 1920x1080, the CPU's 78th percentile performance is the dominant factor. The frame rates across presets are high and consistent: Low averages 151 FPS, Medium 102 FPS, High 86 FPS, and Ultra 65 FPS. The CPU's 8 cores and 16 threads provide ample headroom for Rust's simulation and networking overhead, allowing the GPU to render frames without stalling. The scaling from Ultra to Low at 1080p shows a 132% increase in FPS (from 65 to 151), which is primarily driven by reduced GPU workload. At 2560x1440, the balance shifts. The GPU begins to assert its influence, as evidenced by the High preset dropping to 59 FPS, just below the playable threshold. The CPU still provides enough throughput for Medium to average 70 FPS, but the GPU's 59th percentile ranking starts to cap performance. The 1440p data shows a 76% FPS increase from Ultra (45 FPS) to Low (104 FPS), indicating that GPU settings have a larger impact than at 1080p. At 3840x2160, the GPU is unambiguously the bottleneck. The RX 9060's 8 GB VRAM and 288.0 GB/s bandwidth are insufficient for high-fidelity rendering at this resolution. The High preset averages only 35 FPS, and even Low settings barely clear 60 FPS. The 4K scaling from Low to Ultra shows a 130% FPS increase (27 to 62), but the absolute numbers are low across the board. The CPU's role diminishes at 4K because the GPU cannot generate frames fast enough to utilize the CPU's full capacity. In summary, the CPU is the stronger component in this pairing, and its advantage is most visible at 1080p where it sustains high frame rates across all presets. The GPU becomes the limiting factor at 1440p and decisively so at 4K.
Best Settings per Resolution
At 3840x2160, the only preset that maintains an average at or above 60 FPS is Low, which delivers 62 FPS. Medium falls to 41 FPS, High to 35 FPS, and Ultra to 27 FPS. Low is the recommended setting for 4K play. At 2560x1440, Medium is the most demanding preset that stays at or above 60 FPS, with an average of 70 FPS and a minimum of 59 FPS. High at 59 FPS just misses the threshold, so Medium is the optimal choice for a smooth experience with better visual quality than Low. At 1920x1080, Ultra is the most demanding preset that clears 60 FPS, averaging 65 FPS. All presets at 1080p are playable: Low at 151 FPS, Medium at 102 FPS, High at 86 FPS, and Ultra at 65 FPS. For users prioritizing visual fidelity, Ultra at 1080p is the best choice, as it provides a 5 FPS margin above the playability line. For users prioritizing frame rate, Low at 1080p offers 151 FPS, which is more than double the playable threshold. The data shows that the combo's sweet spot is 1080p Ultra, where it balances visual quality with acceptable performance. At 1440p, Medium is the ceiling, and at 4K, Low is the only viable option.
The Verdict
This PC can run Rust, but the playable experience depends heavily on resolution. At 3840x2160, the verdict is marginal: only Low settings clear the 60 FPS threshold, with an average of 62 FPS. Medium, High, and Ultra all fall below 60 FPS (41, 35, and 27 respectively), making them unplayable by the database's standard. At 2560x1440, the verdict is more favorable: Low and Medium are both playable, with Medium providing the best balance at 70 FPS average. High at 59 FPS is just below the threshold, and Ultra at 45 FPS is not recommended. At 1920x1080, the verdict is a clear yes: all four presets (Low, Medium, High, Ultra) average above 60 FPS, with Ultra at 65 FPS being the most demanding playable option. The data indicates that this combo is best suited for 1080p gaming, where it can handle even the highest settings with a modest margin. At 1440p, users must compromise on settings, and at 4K, the experience is restricted to Low. The GPU's 59th percentile ranking and 8 GB memory are the primary constraints, while the CPU's 78th percentile ranking ensures that the system is not CPU-limited at any resolution. For a 1080p player, this is a fully capable system. For 1440p players, it requires dropping to Medium settings. For 4K players, only Low settings provide a playable frame rate. Overall, the combo delivers a playable experience at all three resolutions, but the settings ceiling drops sharply as resolution increases.