Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

64%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
127 FPS
Ultra 1080p Measured
53 FPS

1440p (2K / QHD)

Low 1440p Measured
87 FPS
Ultra 1440p Measured
37 FPS

4K (Ultra HD)

Low 4K Measured
52 FPS
Ultra 4K Measured
20 FPS
14.3ms Frame Time
21ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 25,517
Graphics Card
Required 28,194
Your GPU 19,036

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 20 30 32 52
1440p QHD 37 48 56 87
1080p Full HD 53 70 87 127

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 70
1920x1080 Low 127
1920x1080 Medium 87
1920x1080 Ultra 53
2560x1440 High 48
2560x1440 Low 87
2560x1440 Medium 56
2560x1440 Ultra 37
3840x2160 High 30
3840x2160 Low 52
3840x2160 Medium 32
3840x2160 Ultra 20

Performance Analysis: Rust on Your System

The AMD Ryzen 7 5700 and AMD Radeon RX 6600 combination delivers playable frame rates in Rust at 1080p with High settings (70.4 FPS average) and at 1440p with Low settings (87 FPS). At 4K, no preset reaches the 60 FPS threshold. The CPU's launch MSRP is $179, and the GPU's launch MSRP is 329 USD. This analysis examines the measured performance, compares the hardware to similar alternatives, and explains the balance between CPU and GPU in this title.

Similar Performance Alternatives

Based on average benchmark scores, the Ryzen 7 5700 sits within 0.3% of four other processors. The Intel Xeon D-2752TER scores 25530 (delta -0.1%), the AMD Ryzen 5 7640U scores 25485 (delta 0.1%), the AMD Ryzen 5 6600H scores 25550 (delta -0.1%), and the AMD Ryzen 7 5825U scores 25446 (delta 0.3%). These differences are negligible, so in Rust, any of these CPUs would likely produce frame rates within a few percent of the Ryzen 7 5700. The CPU's own average benchmark score is 25517, placing it in the 78th percentile of all CPUs. Its Cinebench R23 multi-core score of 20655 and single-core score of 2916 are strong indicators of its capability. The PassMark multi-thread score of 24303 and Geekbench multi-core score of 9959 further confirm its 8-core, 16-thread design. The CPU also scores 6628 in 3DMark's 16-thread test and 901 in the single-thread test, while its Cinebench R20 results are 8675 multi-core and 1224 single-core.

On the GPU side, the Radeon RX 6600's average score of 19036 is matched by the NVIDIA Quadro K6000 (19030, delta 0%), the GeForce RTX 4050 Mobile (19049, delta -0.1%), the Tesla K20m (19089, delta -0.3%), and the RTX 2000 Ada Generation (18954, delta 0.4%). Again, the performance gap is under half a percent, so these GPUs should behave similarly in Rust. The GPU's percentile is 63, indicating it is a mid-range part. Its PassMark G3D score of 15096 and 3DMark Steel Nomad score of 1492 show its DirectX 12 capability. The GPU also scores 88398 in Geekbench Metal, 28850 in OpenCL, and 67623 in Vulkan. For builders considering a swap, these alternatives represent the closest performance tier.

Best Settings per Resolution

At 1920x1080, the most demanding preset that maintains at least 60 FPS is High, with an average of 70.4 FPS. Medium (87.4) and Low (127.3) also clear the threshold, but High offers the best visual quality while staying above 60. Ultra falls short at 53.2 FPS. At 2560x1440, only Low reaches 60 FPS, averaging 87 FPS. Medium (56), High (48), and Ultra (36.8) all miss the mark. At 3840x2160, no preset is playable: Low averages 51.5, Medium 31.7, High 29.8, and Ultra 19.8. Thus, the best playable settings are High at 1080p and Low at 1440p. The playable threshold is 60 FPS, and the data shows that this system can comfortably handle 1080p gaming with high visual fidelity, but 1440p requires a significant compromise in settings. The 1080p High preset delivers a 70.4 FPS average, which is well above the threshold, while 1440p Low at 87 FPS offers a smooth experience but with reduced detail.

CPU and GPU Roles

The frame rate scaling across resolutions and presets points to the GPU as the primary bottleneck. At Low settings, the average FPS falls from 127.3 at 1920x1080 to 87 at 2560x1440, and then to 51.5 at 3840x2160. This steep decline with resolution is characteristic of a GPU-limited scenario. Within a single resolution, raising the preset from Low to Ultra also cuts FPS dramatically: at 1080p, the average drops from 127.3 to 53.2. The CPU, with 8 cores, 16 threads, a boost clock of 4.60 GHz, and a Cinebench R23 multi-core score of 20655, is clearly capable of feeding the GPU at lower settings; the 127.3 FPS at 1080p Low demonstrates that the CPU is not holding back. As resolution and settings increase, the GPU's workload grows, and the frame rate falls accordingly. The data suggests that for this game, the Radeon RX 6600 is the limiting factor, while the Ryzen 7 5700 provides ample headroom for the game's simulation and networking threads. The CPU's single-thread performance, as measured by Cinebench R23 single-core score of 2916, also supports its ability to handle the main game thread. The GPU's 8 GB GDDR6 memory with a 128-bit bus and 224.0 GB/s bandwidth is a factor in its performance, but the measured FPS is the definitive evidence. The CPU's architecture, Zen 3 on a 7 nm process, and its 65 W TDP make it an efficient partner for the GPU, which has a TDP of 132 W. The CPU also supports dual-channel DDR4 with a bandwidth of 51.2 GB/s, and its 16 MB L3 cache helps with game data locality.

The Verdict

This PC can run Rust. At 1920x1080, High, Medium, and Low presets all exceed 60 FPS, with High being the best playable option at 70.4 FPS average. At 2560x1440, only Low is playable, at 87 FPS. At 3840x2160, no preset reaches 60 FPS, so 4K is not viable. For a smooth experience, stick to 1080p High or 1440p Low. Ultra settings are not playable at any resolution. The system is a solid 1080p gamer for Rust, and it can handle 1440p only at the lowest settings. It is not a 4K machine for this title. The measured data confirms that the combination of the Ryzen 7 5700 and RX 6600 is sufficient for mainstream 1080p play, but not for high-refresh or high-resolution gaming in Rust. The game, released in February 2018, remains demanding on both CPU and GPU, and this hardware meets the 60 FPS bar at 1080p High and 1440p Low.

Measured FPS Breakdown

Measured average FPS (min and max not recorded) for each resolution and preset:

| Resolution | Settings | Avg FPS |

|------------|----------|---------|

| 3840x2160 | Low | 51.5 |

| 3840x2160 | Medium | 31.7 |

| 3840x2160 | High | 29.8 |

| 3840x2160 | Ultra | 19.8 |

| 2560x1440 | Low | 87 |

| 2560x1440 | Medium | 56 |

| 2560x1440 | High | 48 |

| 2560x1440 | Ultra | 36.8 |

| 1920x1080 | Low | 127.3 |

| 1920x1080 | Medium | 87.4 |

| 1920x1080 | High | 70.4 |

| 1920x1080 | Ultra | 53.2 |

All values are averages; minimum and maximum frame times were not provided. The data shows a clear trend: higher resolutions and settings consistently reduce the average FPS, with the largest drop occurring when moving from 1080p to 1440p at the same preset. For example, at Low settings, the FPS goes from 127.3 at 1080p to 87 at 1440p, and then to 51.5 at 4K. At Medium settings, the drop is from 87.4 to 56 to 31.7. This pattern holds across all presets, reinforcing the GPU-bound nature of the workload.

How This Combo Ranks

Among 3,723 tested CPU/GPU combinations in Rust, this pairing ranks 2,970th. That means 753 combinations are slower and 2,969 are faster. This places the system in the lower portion of the field. The individual components have higher percentiles—the CPU sits at the 78th percentile among all CPUs, and the GPU at the 63rd percentile among all GPUs—but Rust's demanding nature pulls the combined result down. The rank indicates that while the hardware is competent for many titles, it is not a top-tier performer in Rust. The nearest CPU and GPU rivals, given their close benchmark scores, would likely rank similarly. The CPU's average benchmark score of 25517 and the GPU's 19036 are both respectable, but the game's specific requirements, as evidenced by the measured FPS, place this combo in the lower quintile of tested systems. The CPU's 3DMark scores (6628 in 16-thread, 1762 in 2-thread, 3382 in 4-thread, 5585 in 8-thread, 6617 in max-thread) and the GPU's PassMark DirectX scores (95 in DX10, 152 in DX11, 51 in DX12, 197 in DX9) further illustrate the hardware's capabilities, yet the combined result in Rust is modest. For a builder targeting 1080p gaming, this setup is adequate, but for higher resolutions or competitive frame rates, more powerful hardware would be needed.