Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

79%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
69 FPS
Ultra 1080p Measured
30 FPS

1440p (2K / QHD)

Low 1440p Measured
48 FPS
Ultra 1440p Measured
23 FPS

4K (Ultra HD)

Low 4K Measured
28 FPS
Ultra 4K Measured
10 FPS
25ms Frame Time
38ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 25,517
Graphics Card
Required 28,194
Your GPU 28,766

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 10 15 18 28
1440p QHD 23 27 29 48
1080p Full HD 30 40 45 69

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 40
1920x1080 Low 69
1920x1080 Medium 45
1920x1080 Ultra 30
2560x1440 High 27
2560x1440 Low 48
2560x1440 Medium 29
2560x1440 Ultra 23
3840x2160 High 15
3840x2160 Low 28
3840x2160 Medium 18
3840x2160 Ultra 10

Performance Analysis: Rust on Your System

The AMD Ryzen 7 5700 and AMD Radeon RX 570 combination delivers a narrow slice of playability in Rust, and only at 1080p with the lowest settings. The measured data shows a system that is heavily constrained by the GPU at higher resolutions and by the overall hardware ceiling at 4K. The following analysis breaks down the recorded performance across all tested settings and resolutions, using only the database measurements to determine where this pairing can hold 60 FPS.

Best Settings per Resolution

The database records average FPS for four settings presets (Low, Medium, High, Ultra) at three resolutions. The playable threshold is 60 FPS. At 3840x2160, no preset reaches that mark. The highest average recorded at 4K is 27.7 FPS on Low settings, which is far below the 60 FPS target. Medium produces 17.5 FPS, High drops to 14.5 FPS, and Ultra falls to 9.7 FPS. None of these are viable for smooth gameplay, and the verdict data confirms no playable settings exist at this resolution.

At 2560x1440, the situation improves but remains insufficient. The best average FPS is 47.7 on Low settings, which is still 12.3 FPS short of the 60 FPS threshold. Medium averages 28.9 FPS, High averages 26.9 FPS, and Ultra averages 22.9 FPS. The database verdict lists no playable settings for 1440p, meaning even the lowest preset cannot sustain 60 FPS.

At 1920x1080, the combination finally finds a playable configuration. Low settings produce an average of 69.1 FPS, which clears the 60 FPS bar by 9.1 FPS. This is the only preset at any resolution that meets the playability threshold. Medium averages 45.1 FPS, High averages 39.5 FPS, and Ultra averages 30.1 FPS, all below 60 FPS. The verdict for 1080p explicitly names Low as the best settings with an average of 69.1 FPS. For users who insist on higher visual quality, the data shows that Medium, High, and Ultra at 1080p all fall short, so the choice is between playable Low or unplayable higher presets.

CPU and GPU Roles

The recorded FPS scaling across resolutions and presets reveals which component dominates performance for this game. The GPU is clearly the limiting factor. Consider the transition from 1920x1080 to 2560x1440 on Low settings: average FPS drops from 69.1 to 47.7, a decline of 21.4 FPS or roughly 31%. The same resolution change at Medium settings goes from 45.1 to 28.9 FPS, a drop of 16.2 FPS. At High settings, the drop is from 39.5 to 26.9 FPS, a decline of 12.6 FPS. At Ultra, the drop is from 30.1 to 22.9 FPS, a decline of 7.2 FPS.

This pattern, where higher resolutions cause proportionally larger FPS losses, is typical of a GPU-bound scenario. The RX 570 has 4 GB of GDDR5 memory and a 256-bit bus, and its pixel rate is 39.81 GPixel/s. As resolution increases, the number of pixels to process grows significantly, and the GPU cannot keep up. The CPU, an 8-core, 16-thread Ryzen 7 5700 with a boost clock of 4.60 GHz, has ample headroom for this game, as evidenced by its 78th percentile ranking among all CPUs.

The settings scaling further confirms GPU dominance. At 1080p, moving from Low to Medium reduces average FPS from 69.1 to 45.1, a 24 FPS drop. Low to High goes from 69.1 to 39.5, a 29.6 FPS drop. Low to Ultra goes from 69.1 to 30.1, a 39 FPS drop. These are substantial penalties for higher visual quality, and they align with the GPU's limited shading units (2048) and TMUs (128). The RX 570's FP32 throughput is 5.095 TFLOPS, which is modest by modern standards, and the game's rendering demands at higher presets quickly saturate it.

At 4K, the GPU is completely overwhelmed. The best average FPS is 27.7 at Low, and Ultra drops to 9.7 FPS. The scaling from 1440p Low (47.7 FPS) to 4K Low (27.7 FPS) represents a 20 FPS loss, another clear sign that the GPU's memory bandwidth of 224.0 GB/s and rasterization capabilities are insufficient for this resolution. The CPU's role is secondary; its 3dmark single-thread score of 901 and 3dmark 16-thread score of 6628 indicate it can feed the GPU adequately at 1080p, but the GPU cannot translate that into higher FPS at higher resolutions.

The data shows that at 1080p Low, the CPU and GPU reach a balance where the system can exceed 60 FPS. At any higher preset or resolution, the GPU becomes the bottleneck, and the CPU's additional headroom does not compensate. This is a classic pairing of a strong mid-range CPU with a weaker, older GPU, and the game's performance scales accordingly.

Measured FPS Breakdown

The database provides average FPS for every combination of resolution and settings. No minimum or maximum FPS values were recorded, so the analysis relies solely on averages. At 3840x2160, the results are as follows: Low averages 27.7 FPS, Medium averages 17.5 FPS, High averages 14.5 FPS, and Ultra averages 9.7 FPS. The progression is steep, with Ultra delivering only 35% of the Low average. This resolution is not playable in any configuration, and the gap between Low and Medium (10.2 FPS) is larger than the gap between Medium and High (3 FPS), suggesting diminishing returns as settings increase.

At 2560x1440, the averages are 47.7 FPS for Low, 28.9 FPS for Medium, 26.9 FPS for High, and 22.9 FPS for Ultra. Low is clearly the best option, but it still misses the 60 FPS target. The difference between Medium and High is only 2 FPS, indicating that the High preset adds little visual cost over Medium at this resolution. Ultra is 6 FPS below Medium, which is a more significant penalty.

At 1920x1080, the averages are 69.1 FPS for Low, 45.1 FPS for Medium, 39.5 FPS for High, and 30.1 FPS for Ultra. Low is the only preset that exceeds 60 FPS, and it does so with a comfortable margin. Medium is 24 FPS lower than Low, which is a substantial drop for one step up in settings. High is 5.6 FPS below Medium, and Ultra is 9.4 FPS below High. The gap between Low and Medium is the largest single-settings jump in the entire dataset, underscoring how much of the GPU's resources are consumed by the Medium preset's additional effects.

Comparing across resolutions, the 1080p Low average of 69.1 FPS is 21.4 FPS higher than the 1440p Low average of 47.7 FPS, and 41.4 FPS higher than the 4K Low average of 27.7 FPS. The 1080p Medium average of 45.1 FPS is 16.2 FPS higher than 1440p Medium (28.9 FPS) and 27.6 FPS higher than 4K Medium (17.5 FPS). These deltas confirm that resolution scaling has a profound impact on this GPU. The only configuration that meets the playable threshold is 1080p Low at 69.1 FPS.

How This Combo Ranks

The database ranks this specific CPU and GPU combination against all other tested combos for Rust. The combo rank is 3525 out of 3723 total combinations. This places it in the bottom 5.3% of all tested systems, meaning it outperforms only about 198 other combinations. The rank reflects the GPU's age and limitations more than the CPU's capabilities. The Ryzen 7 5700 has a percentile vs all CPUs of 78, indicating it is stronger than 78% of CPUs in the database. The RX 570 has a percentile vs all GPUs of 74, so it is stronger than 74% of GPUs. However, in this game specifically, the combination lands near the bottom of the rankings because Rust is demanding and the GPU holds the system back.

The rank of 3525 out of 3723 is a sobering statistic. It suggests that most other CPU and GPU pairings tested by the database deliver better performance in Rust, even if those pairings may be weaker on paper in other applications. The gap between the CPU's high percentile and the combo's low rank highlights the GPU bottleneck. A stronger GPU would likely push this CPU much higher in the rankings, but as configured, the system is limited to 1080p Low for playable frame rates.

Similar Performance Alternatives

The database provides nearest rivals for both the CPU and GPU based on their average benchmark scores. For the CPU, the AMD Ryzen 7 5700 has an average benchmark score of 25517. Its nearest rivals include the Intel Xeon D-2752TER with a score of 25530 (0.1% higher), the AMD Ryzen 5 7640U with a score of 25485 (0.1% lower), the AMD Ryzen 5 6600H with a score of 25550 (0.1% higher), and the AMD Ryzen 7 5825U with a score of 25446 (0.3% lower). These deltas are all within 0.3% of the Ryzen 7 5700, meaning any of these CPUs would behave nearly identically in terms of raw processing power. If a user swapped the Ryzen 7 5700 for a Ryzen 5 6600H or a Ryzen 7 5825U, the game's FPS would remain essentially unchanged, as the GPU would still be the limiting factor.

For the GPU, the AMD Radeon RX 570 has an average benchmark score of 28766. Its nearest rivals are the AMD Radeon RX 6800M with a score of 28874 (0.4% higher), the AMD Radeon R9 M295X with a score of 28580 (0.7% lower), the AMD Radeon RX 470 with a score of 28996 (0.8% higher), and the NVIDIA Quadro RTX 8000 with a score of 28421 (1.2% lower). The RX 470 is particularly relevant because it shares the same Polaris architecture and similar specifications; the delta of 0.8% means it would produce nearly the same FPS in Rust. The RX 6800M, despite being a mobile GPU, scores slightly higher, but the 0.4% delta is negligible for gameplay. The Quadro RTX 8000, a workstation card, is 1.2% lower, which would also result in virtually identical performance.

These alternatives indicate that the system's performance in Rust is not unique to the exact CPU and GPU combination. Any of the listed rivals would deliver the same playable 1080p Low experience and the same unplayable results at higher settings. The data suggests that the RX 570's performance class is the determining factor, and the CPU has enough headroom that minor differences in CPU score do not affect FPS.

The Verdict

Can this PC run Rust? The answer depends on the resolution and settings. At 3840x2160, the system cannot run the game at 60 FPS on any preset. The highest average is 27.7 FPS at Low, which is less than half the target. The verdict by resolution confirms that no playable settings exist at 4K. At 2560x1440, the situation is similar. The best average is 47.7 FPS at Low, which falls 12.3 FPS short of 60 FPS. The database records no playable settings at 1440p either.

At 1920x1080, the system can run Rust, but only on Low settings. The average FPS at Low is 69.1, which exceeds the 60 FPS threshold by 9.1 FPS. This is a playable configuration, and the verdict explicitly lists Low as the best settings at 1080p with an average of 69.1 FPS. Medium, High, and Ultra at 1080p all fail to reach 60 FPS, with averages of 45.1, 39.5, and 30.1 FPS respectively.

The practical takeaway is that this combination is a 1080p Low machine for Rust. Users who prioritize frame rate over visuals can achieve smooth gameplay by selecting Low settings at 1080p. Those who want higher visual fidelity must accept sub-60 FPS, with Medium delivering 45.1 FPS, High delivering 39.5 FPS, and Ultra delivering 30.1 FPS. At 1440p or 4K, the system is not viable for competitive or smooth play, as even Low settings cannot sustain 60 FPS. The combo rank of 3525 out of 3723 reinforces that this is a low-tier configuration for this specific game, and the GPU is the primary constraint. The CPU has more than enough power, but the RX 570's 4 GB of memory and GCN 4.0 architecture limit it to the lowest settings at the most common resolution. For a player with a 1080p monitor who is willing to reduce settings, this system can run Rust acceptably. For anything more demanding, it will not meet the 60 FPS bar.