Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 25 | 33 | 40 | 59 |
| 1440p QHD | 43 | 57 | 67 | 100 |
| 1080p Full HD | 62 | 82 | 97 | 145 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
The AMD Ryzen 7 3700X paired with the NVIDIA GeForce RTX 5050 presents a clear picture for running Rust, a survival title where frame pacing and consistency matter as much as peak output. The recorded data shows a system that becomes increasingly resolution-bound as pixel count rises, while settings scaling reveals where the GPU's capabilities end and the CPU's headroom begins. The following analysis breaks down the measured performance across all tested resolutions and presets.
Best Settings per Resolution
At 3840x2160, the data shows no preset achieves the 60 FPS playable threshold. The highest recorded average is 59 FPS on Low settings, which falls just one frame short of the target. Medium settings drop to 40 FPS, High to 33 FPS, and Ultra to 25 FPS. The verdict for 4K is clear: no playable settings exist, and the best case scenario is a marginal miss at the lowest quality level.
Moving to 2560x1440, the system finds its footing. Low settings deliver 100 FPS, while Medium produces 67 FPS, both clearing the 60 FPS bar. High settings average 57 FPS, just under the threshold, and Ultra falls to 43 FPS. The best playable setting here is Medium, with an average of 67 FPS. This represents the highest preset that maintains a stable 60 FPS experience at this resolution.
At 1920x1080, the combination opens up fully. Every preset from Low to Ultra clears 60 FPS: Low averages 145 FPS, Medium 97 FPS, High 82 FPS, and Ultra 62 FPS. The best settings per resolution is Ultra, which averages 62 FPS. This is the only resolution where the full visual fidelity is achievable while staying above the playable threshold, though the margin is slim.
The pattern across resolutions shows a system that scales predictably with pixel count. The 4K results indicate a hard wall, 1440p offers a middle ground with two viable presets, and 1080p is the only resolution where the user has full freedom of choice.
CPU and GPU Roles
The scaling between resolutions and presets reveals which component dominates at each step. The CPU, AMD Ryzen 7 3700X, has 8 cores and 16 threads, with a boost clock of 4.40 GHz. The GPU, NVIDIA GeForce RTX 5050, carries 8 GB of GDDR6 memory on a 128-bit bus with 320.0 GB/s of bandwidth. The interplay between these two defines the performance curve.
At 1920x1080, the GPU takes the lead role. The jump from Low to Ultra at this resolution shows a drop from 145 FPS to 62 FPS, a reduction of 57%. This steep decline indicates that the RTX 5050 is the primary constraint as settings increase. The CPU has enough headroom to feed the GPU at lower presets, as shown by the 145 FPS Low result, which is likely close to the CPU's maximum frame delivery rate for this game.
At 2560x1440, the balance shifts slightly. The Low preset still hits 100 FPS, but the gap between settings narrows: Medium drops to 67 FPS, High to 57 FPS, and Ultra to 43 FPS. The progression from Low to Medium is a 33% reduction, while Medium to High is 15%, and High to Ultra is 25%. This suggests that at 1440p, the GPU is becoming more heavily loaded, but the CPU still contributes enough to keep Low and Medium playable.
At 3840x2160, the GPU is the unequivocal bottleneck. Even Low settings only reach 59 FPS, while Ultra falls to 25 FPS. The RTX 5050's 8 GB memory buffer and 320.0 GB/s bandwidth are insufficient to maintain playable frame rates at this pixel count, regardless of how much CPU headroom the Ryzen 7 3700X offers. The data shows that resolution scaling has a larger impact on performance than settings scaling at 4K, which points directly at GPU limitations.
Cross-referencing the presets, the CPU's role is most visible at 1080p Low, where the 145 FPS result indicates that the processor can sustain high frame generation when the GPU is not overburdened. At 1440p and above, the GPU's fill rate and memory bandwidth become the limiting factors, and the CPU's contribution diminishes accordingly.
FAQ
Q: Can this system run Rust at 4K with any settings?
A: No. The highest average at 3840x2160 is 59 FPS on Low settings, which is below the 60 FPS playable threshold. Medium, High, and Ultra settings produce 40 FPS, 33 FPS, and 25 FPS respectively. The verdict lists no playable settings for this resolution.
Q: What is the best visual quality that maintains 60 FPS at 1440p?
A: Medium settings at 2560x1440 average 67 FPS, making this the highest preset that stays above the playable threshold. Low settings average 100 FPS, but Medium offers better visual quality while still clearing 60 FPS.
Q: Does the game run well at 1080p with ultra settings?
A: Yes. Ultra settings at 1920x1080 average 62 FPS, which clears the 60 FPS threshold by a narrow margin. This is the only resolution where Ultra is playable, and the performance headroom is minimal.
Q: How does the CPU compare to its nearest rivals in overall benchmarks?
A: The Ryzen 7 3700X has an average benchmark score of 34260. Its closest rival, the AMD Ryzen AI 7 350, scores 34222, a 0.1% difference. The Intel Core i5-13450HX scores 34333, which is 0.2% higher, and the Intel Core Ultra 7 165H scores 34083, 0.5% lower.
Q: What is the performance gap between Low and Ultra settings at 1080p?
A: Low settings average 145 FPS, while Ultra averages 62 FPS. This represents a 57% reduction in frame rate when moving from the lowest to the highest preset at 1920x1080.
Q: Which component is more responsible for performance at 1440p Medium?
A: The GPU takes precedence at 2560x1440. The RTX 5050's 8 GB memory and 320.0 GB/s bandwidth are the primary constraints, as shown by the 67 FPS result on Medium, which is close to the threshold. The CPU has sufficient headroom, evidenced by the 100 FPS Low result.
Similar Performance Alternatives
Looking at the CPU's nearest rivals in the database, several processors would behave similarly in this system. The AMD Ryzen AI 7 350 scores 34222, just 0.1% below the Ryzen 7 3700X's 34260, making it a near-identical match in synthetic benchmarks. The AMD EPYC 4244P scores 34220, also 0.1% lower, and would likely produce nearly identical frame rates in Rust. The Intel Core i5-13450HX scores 34333, 0.2% higher, which could translate to a marginal FPS advantage in CPU-bound scenarios like 1080p Low. The Intel Core Ultra 7 165H scores 34083, 0.5% lower, which would place it slightly behind in CPU-limited situations.
On the GPU side, the RTX 5050's nearest rivals present a more varied picture. The AMD Radeon RX Vega M GL scores 21153, 0.6% higher than the RTX 5050's 21035, indicating slightly better overall performance. The AMD Radeon HD 8970M scores 21237, 1% higher, which is a surprisingly strong result for an older mobile part. The AMD Radeon RX 5600 XT scores 20713, 1.6% lower, meaning it would deliver slightly lower frame rates in GPU-bound scenarios. The NVIDIA RTX A4000 Mobile scores 21379, 1.6% higher, representing the closest performance match among these rivals.
For Rust specifically, the GPU rivals would all land within a few frames of each other at any given resolution and preset. The differences are small enough that users upgrading from or to any of these cards should expect similar playability outcomes: playable at 1080p all presets, playable at 1440p Low and Medium, and not playable at 4K.
Measured FPS Breakdown
The complete dataset shows exact averages, with some presets also recording minimum and maximum values.
At 3840x2160, Low settings average 59 FPS with no min or max recorded. Medium settings average 40 FPS, with a minimum of 34 FPS and a maximum of 45 FPS. High settings average 33 FPS, and Ultra averages 25 FPS, both without min or max data.
At 2560x1440, Low settings average 100 FPS. Medium settings average 67 FPS, with a minimum of 57 FPS and a maximum of 77 FPS. High settings average 57 FPS, and Ultra averages 43 FPS.
At 1920x1080, Low settings average 145 FPS. Medium settings average 97 FPS, with a minimum of 83 FPS and a maximum of 112 FPS. High settings average 82 FPS, and Ultra averages 62 FPS.
The Medium preset is the only one with recorded min and max values across all resolutions, providing insight into frame consistency. At 1080p, the 83 FPS minimum means that even the worst-case frame dips stay well above the 60 FPS threshold. At 1440p, the 57 FPS minimum dips below the threshold, indicating occasional stutter even though the average is playable. At 4K, the 34 FPS minimum confirms that the experience is unplayable.
The Verdict
The verdict by resolution is unambiguous. At 3840x2160, no playable settings exist. The best result is 59 FPS on Low, which misses the 60 FPS threshold by a single frame. This system cannot run Rust at 4K with any preset.
At 2560x1440, the playable settings are Low and Medium. Low averages 100 FPS, while Medium averages 67 FPS, which is the best playable setting. High at 57 FPS and Ultra at 43 FPS do not clear the threshold. Users at this resolution should stick to Medium or lower.
At 1920x1080, all four settings are playable: High at 82 FPS, Low at 145 FPS, Medium at 97 FPS, and Ultra at 62 FPS. The best setting is Ultra, which provides the highest visual quality while maintaining an average above 60 FPS. The margin at Ultra is narrow, so users sensitive to frame dips may prefer High for extra headroom.
How This Combo Ranks
In the database of tested combinations for Rust, this pairing of AMD Ryzen 7 3700X and NVIDIA GeForce RTX 5050 ranks 2298 out of 3723 combos. This places it in the lower-middle portion of the field, roughly in the 38th percentile of all tested systems. The ranking reflects that while the system is fully capable at 1080p and reasonably playable at 1440p, it falls short at 4K.
The CPU's percentile vs all CPUs is 84, indicating strong processor performance relative to the broader market. The GPU's percentile vs all GPUs is 66, which is lower and explains why the system struggles at higher resolutions. The combination of a high-percentile CPU with a mid-range GPU results in a system that is CPU-heavy in its performance profile, but the GPU becomes the limiting factor as resolution increases. The 2298 rank out of 3723 combos suggests that many other configurations offer better 4K performance, but this pairing holds its own in the 1080p and 1440p segments where most Rust players likely operate.