Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 31 | 38 | 48 | 69 |
| 1440p QHD | 50 | 62 | 74 | 111 |
| 1080p Full HD | 67 | 92 | 109 | 158 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
The AMD Ryzen 7 3700X paired with the NVIDIA GeForce RTX 4060 delivers a wide spread of frame rates in Rust depending on resolution and quality preset. Across the three tested resolutions, the average FPS ranges from 30.5 at 4K Ultra to 158.2 at 1080p Low. The recorded data shows a clear pattern: lower resolutions and lower presets push frame rates well past the 60 FPS playability threshold, while higher settings at 4K fall short of that mark. This analysis breaks down the measured performance, the balance between CPU and GPU workload, and what nearby hardware alternatives would offer similar results.
Measured FPS Breakdown
At 3840x2160, the RTX 4060 and Ryzen 7 3700X combination produces an average of 38 FPS on High settings. Dropping to Medium yields 47.7 FPS, while Low settings jump to 68.6 FPS. The Ultra preset, which places the heaviest load on the system, averages 30.5 FPS. These figures show that 4K gaming in Rust is only viable when using the Low preset, and even then the margin above 60 FPS is slim. The gap between Low and Ultra at this resolution is 38.1 FPS, which represents a 125% performance difference. That spread indicates the settings menu has a massive impact on frame rates when the resolution demands so much from the GPU.
At 2560x1440, the results improve substantially. High settings average 61.6 FPS, which just clears the 60 FPS threshold. Medium reaches 73.7 FPS, while Low climbs to 111.4 FPS. The Ultra preset averages 50.4 FPS, which falls below the playability threshold. The difference between Low and Ultra at 1440p is 61 FPS, a 121% gap. Compared to 4K, the same preset sees a significant boost: High improves from 38 to 61.6 FPS, a 23.6 FPS gain. Medium improves from 47.7 to 73.7 FPS, and Low improves from 68.6 to 111.4 FPS. The resolution drop from 4K to 1440p reduces pixel count by roughly half, and the frame rate scaling reflects that workload reduction.
At 1920x1080, the combination performs best across the board. High settings average 91.8 FPS, Medium reaches 109.4 FPS, Low hits 158.2 FPS, and even Ultra stays above the threshold at 67.4 FPS. The spread from Low to Ultra is 90.8 FPS, which means the most demanding preset still delivers playable performance. Comparing 1080p to 1440p, the same presets gain between 10 and 46.8 FPS. For example, High goes from 61.6 to 91.8 FPS, a 30.2 FPS improvement. Ultra goes from 50.4 to 67.4 FPS, a 17 FPS gain. The data shows that 1080p is the only resolution where every preset clears 60 FPS, making it the most flexible environment for Rust.
The absence of min and max FPS values in the recorded data means the analysis relies on average frame rates alone. Rust is known for sudden frame drops during player interactions or large base raids, but the database does not provide those variance figures for this combination. What the averages do show is that the system holds up well at lower resolutions, with 1080p Low nearly reaching 160 FPS average, which suggests headroom for competitive play or streaming overhead.
CPU and GPU Roles
The scaling between resolutions reveals how the workload shifts between the AMD Ryzen 7 3700X and the NVIDIA GeForce RTX 4060. At 4K, the GPU becomes the dominant constraint. Moving from Low to Ultra at 3840x2160 drops the average FPS from 68.6 to 30.5, a 38.1 FPS reduction. The CPU, with its 8 cores and 16 threads, has enough headroom to feed the GPU at this resolution, but the RTX 4060's 8 GB of GDDR6 memory and 128-bit bus limit its ability to push high frame rates at 4K. The GPU's benchmark percentile of 61 against all GPUs places it in the mid-range, and the 4K results reflect that positioning.
At 1440p, the balance shifts. The GPU still carries most of the load, but the CPU begins to matter more. The difference between Low and Ultra at 2560x1440 is 61 FPS, which is larger than the same gap at 4K. This suggests that as resolution drops, the CPU can supply more frames, and the GPU's rendering limits become less severe. The Ryzen 7 3700X, with a passmark single-thread score of 2656 and a geekbench single-core score of 1593, provides adequate single-threaded performance for Rust, which relies heavily on simulation and entity updates. The CPU's passmark physics score of 1181 also indicates solid compute capability for game logic.
At 1080p, the CPU's role becomes more pronounced. The average FPS at Low reaches 158.2, which is likely near the CPU's limit for Rust's game thread. The RTX 4060 could theoretically render more frames, but the CPU's single-core performance caps the output. The fact that Ultra still averages 67.4 FPS at 1080p shows that the GPU has enough headroom to handle the higher quality settings without dropping below playability. The scaling from 1440p to 1080p shows gains of 30.2 FPS on High, 35.7 FPS on Medium, and 46.8 FPS on Low. These gains are larger than the gains from 4K to 1440p, which confirms that at 1080p, the CPU is the limiting factor.
The GPU's directx 12 benchmark score of 76 and passmark g3d score of 19545 indicate strong rasterization performance, but the 8 GB memory capacity may cause texture streaming issues in Rust's large open world. The CPU's l3 cache of 32 MB helps with repeated access to game data, and its boost clock of 4.40 GHz provides responsive single-threaded performance. For Rust specifically, the data suggests that the CPU is sufficient for 1080p and 1440p gaming, while the GPU becomes the bottleneck at 4K Ultra settings.
Similar Performance Alternatives
The nearest rivals for the AMD Ryzen 7 3700X provide context for how this CPU compares in the broader market. The AMD Ryzen AI 7 350 has an average benchmark score of 34222, which is 0.1% lower than the Ryzen 7 3700X's score of 34260. This means the two CPUs perform nearly identically in general compute tasks. The AMD EPYC 4244P also scores 34220, again 0.1% lower. The Intel Core i5-13450HX scores 34333, which is 0.2% higher than the Ryzen 7 3700X, making it a marginally faster alternative. The Intel Core Ultra 7 165H scores 34083, 0.5% lower. These rivals show that the Ryzen 7 3700X sits in a tight performance cluster where no nearby CPU differs by more than 0.5% in average score. For Rust specifically, this means any of these CPUs would likely produce similar frame rates, though the database only records measurements for the Ryzen 7 3700X.
For the NVIDIA GeForce RTX 4060, the nearest rivals are unexpected. The AMD Radeon HD 7790 scores 17666, which is 0.2% higher than the RTX 4060's average benchmark score of 17639. The AMD Radeon 780M, an integrated GPU, scores 17588, 0.3% lower. The AMD Radeon Pro 560 scores 17551, 0.5% lower, and the AMD Radeon Pro 460 scores 17509, 0.7% lower. These rivals suggest that in raw benchmark terms, the RTX 4060 is closely matched with older or integrated graphics solutions, but the benchmark suite may not capture the RTX 4060's modern features like ray tracing and DLSS. The GPU's percentile of 61 indicates it outperforms 61% of all GPUs in the database, so while the nearest rivals are close in score, there is a long tail of slower hardware below it.
In Rust, the actual gameplay performance depends on both components. A system with a Ryzen 7 3700X and a Radeon 780M would likely struggle at higher resolutions due to the GPU's integrated nature, but at 1080p Low, it might approach similar frame rates. Conversely, a system with an Intel Core i5-13450HX and RTX 4060 would likely perform within 1-2% of the measured results, given the CPU's slight benchmark advantage. The database does not provide direct Rust measurements for these rival combinations, so the comparison relies on synthetic benchmark scores.
The Verdict
Can this PC run Rust? Yes, but the answer depends heavily on the chosen resolution and preset. The verdict by resolution in the database provides clear guidance. At 3840x2160, the only playable setting is Low, which averages 68.6 FPS. This clears the 60 FPS threshold, but with only 8.6 FPS of headroom. Medium at 47.7 FPS and High at 38 FPS are not playable, and Ultra at 30.5 FPS is far from smooth. For 4K gaming, players must accept Low settings and may still experience occasional dips below 60 FPS during heavy scenes.
At 2560x1440, the playable settings include High, Low, and Medium. High averages 61.6 FPS, which just clears the threshold. Medium averages 73.7 FPS, providing more comfort, and Low averages 111.4 FPS, offering a very smooth experience. Ultra at 50.4 FPS is not playable. This resolution offers a good balance between visual quality and performance, with High being the most demanding preset that stays above 60 FPS.
At 1920x1080, all four presets are playable. Ultra averages 67.4 FPS, which clears the threshold by 7.4 FPS. High averages 91.8 FPS, Medium averages 109.4 FPS, and Low averages 158.2 FPS. This is the only resolution where players can max out the settings and still maintain playable frame rates. For the best visual experience without sacrificing performance, 1080p Ultra is the recommended choice.
The data indicates that the RTX 4060 is the limiting factor at 4K, while the Ryzen 7 3700X becomes the limiting factor at 1080p Low. Players with a 1080p monitor can enjoy Rust at maximum settings, while 1440p users need to stick to High or lower. 4K users should only attempt Low settings.
FAQ
Q: What is the highest preset that stays above 60 FPS at 3840x2160?
A: Low is the only playable setting at 4K, with an average FPS of 68.6.
Q: Can the system run Rust at 2560x1440 on Ultra?
A: No. Ultra at 1440p averages 50.4 FPS, which falls below the 60 FPS playability threshold.
Q: What average FPS does the system achieve at 1920x1080 on High?
A: High settings at 1080p average 91.8 FPS, well above the threshold.
Q: How much faster is 1080p Low compared to 4K Ultra?
A: The difference is 127.7 FPS, with 1080p Low averaging 158.2 FPS and 4K Ultra averaging 30.5 FPS.
Q: Is the RTX 4060 or the Ryzen 7 3700X the main bottleneck at 4K?
A: At 4K, the GPU is the primary constraint, as shown by the large frame rate drop when increasing settings from Low to Ultra.
Q: Does the system support all presets at 1920x1080?
A: Yes. Low, Medium, High, and Ultra all average above 60 FPS at 1080p, with Ultra at 67.4 FPS.
How This Combo Ranks
The combination of the AMD Ryzen 7 3700X and NVIDIA GeForce RTX 4060 ranks 2052 out of 3723 tested combos in Rust. This places it in the 55th percentile, meaning it outperforms 55% of all recorded system combinations in the database. The rank reflects the mid-range nature of both components. The CPU's percentile of 84 against all CPUs is high, indicating strong compute performance relative to the entire CPU pool. The GPU's percentile of 61 is lower, but still above average. The combination of a strong CPU with a mid-range GPU produces a system that is well-suited for 1080p and 1440p gaming but struggles at 4K.
The rank of 2052 suggests that many combos with higher-end GPUs or newer CPUs surpass this system in Rust. However, the 3723 total combos include many older or less capable parts, so this pairing still sits comfortably above the median. For a system with an 8-core, 16-thread CPU and an 8 GB GPU, the performance is consistent with expectations. The database shows that the CPU is not the limiting factor at most resolutions, which means upgrading the GPU would likely improve the rank more than upgrading the CPU.
Best Settings per Resolution
At 3840x2160, the best setting that stays at or above 60 FPS is Low, with an average of 68.6 FPS. This is the only preset at 4K that clears the threshold, and it does so by a margin of 8.6 FPS. Players who want to play at 4K must sacrifice visual quality to maintain smooth frame rates.
At 2560x1440, the best setting is High, with an average of 61.6 FPS. This clears the threshold by only 1.6 FPS, which is tight. Medium provides a more comfortable margin at 73.7 FPS, but High offers the best visual quality among the playable options. Players who prefer a safety margin should choose Medium, while those who prioritize visuals can use High.
At 1920x1080, the best setting is Ultra, with an average of 67.4 FPS. This clears the threshold by 7.4 FPS. High, Medium, and Low all also stay above 60 FPS, with High at 91.8 FPS, Medium at 109.4 FPS, and Low at 158.2 FPS. The data shows that the system has enough headroom at 1080p to run the game at maximum settings without dropping below playability. For the best balance of visual fidelity and performance, 1080p Ultra is the recommended configuration.