Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

67%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
182 FPS
Ultra 1080p Measured
79 FPS

1440p (2K / QHD)

Low 1440p Measured
130 FPS
Ultra 1440p Measured
54 FPS

4K (Ultra HD)

Low 4K Measured
74 FPS
Ultra 4K Measured
32 FPS
9.7ms Frame Time
15ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 29,713
Graphics Card
Required 28,194
Your GPU 17,208

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 32 43 53 74
1440p QHD 54 72 84 130
1080p Full HD 79 103 126 182

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 103
1920x1080 Low 182
1920x1080 Medium 126
1920x1080 Ultra 79
2560x1440 High 72
2560x1440 Low 130
2560x1440 Medium 84
2560x1440 Ultra 54
3840x2160 High 43
3840x2160 Low 74
3840x2160 Medium 53
3840x2160 Ultra 32

Performance Analysis: Rust on Your System

The AMD Ryzen 5 9600X paired with the NVIDIA GeForce RTX 3070 delivers a playable Rust experience at 1080p and 1440p, with 4K requiring a settings reduction to Low. Based on measured data, this combination ranks 1612 out of 3723 tested combos for Rust, placing it in the upper-middle tier of systems. The RTX 3070, with its 8 GB GDDR6 memory and 448.0 GB/s bandwidth, handles the game’s graphical load, while the Ryzen 5 9600X’s six Zen 5 cores provide ample processing headroom. The data shows clear performance scaling across resolutions and presets, which this analysis breaks down for practical settings recommendations.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 79.3 FPS. This is the highest quality setting available in the measured data, and it clears the 60 FPS threshold by a comfortable margin. The High preset runs at 102.9 FPS, Medium at 126.1 FPS, and Low at 182.4 FPS, but Ultra is the optimal choice for visual fidelity without sacrificing playability. The data indicates that this resolution is fully saturated by the combo, as even the heaviest settings remain well above the playable threshold.

Moving to 2560x1440, the best playable setting is High, averaging 72.3 FPS. This preset stays above 60 FPS while offering a significant visual upgrade over Medium and Low. The Medium preset runs at 83.6 FPS, and Low at 130.2 FPS, both also playable, but High is the highest quality option that maintains the target frame rate. Notably, Ultra at this resolution drops to 53.5 FPS, which falls below the 60 FPS threshold, so it is not recommended for smooth gameplay. The gap between High and Ultra here is substantial — roughly 19 FPS — indicating that the Ultra preset imposes a heavy load on the RTX 3070 at 1440p.

At 3840x2160, the only playable setting is Low, with an average of 73.9 FPS. This is the single preset that clears 60 FPS at 4K. The Medium preset drops to 53.3 FPS, High to 43.4 FPS, and Ultra to 31.9 FPS, all below the playable threshold. The data shows a steep decline as settings increase at this resolution, with Low being roughly 20 FPS faster than Medium and 42 FPS faster than High. For 4K gaming, users must accept Low settings to maintain fluid motion, which significantly impacts visual quality but remains the only viable option for this combo.

The pattern across resolutions is clear: the combo’s headroom shrinks as pixel count rises. At 1080p, even Ultra is playable; at 1440p, High is the ceiling; at 4K, only Low works. The measured averages provide exact targets for users, and the absence of min or max FPS values in the data means these averages represent the expected sustained performance, not transient spikes or drops.

CPU and GPU Roles

The data reveals how the CPU and GPU split responsibilities across resolutions and presets. The Ryzen 5 9600X, with a passmark multithread score of 30027 and a single-thread score of 4570, provides strong per-core performance that benefits Rust’s simulation and physics. The RTX 3070, with a passmark g3d score of 22214, handles the rendering load. The scaling between resolutions shows where the GPU becomes the limiting factor.

At 1920x1080, the CPU is more influential relative to the GPU. The difference between Low (182.4 FPS) and Ultra (79.3 FPS) at this resolution is 103 FPS, which is a 2.3x gap. This wide spread indicates that the GPU is not fully taxed at lower settings, allowing the CPU to push very high frame rates. The Ryzen 5 9600X’s single-thread performance, measured at 2183.5 in Cinebench R23 single-core, likely drives the high Low-setting frame rates, as Rust is known to be sensitive to per-core speed. The data supports this: at 1080p Low, the system achieves nearly triple the frame rate of 4K Ultra, showing that CPU-bound scenarios produce the highest output.

At 2560x1440, the GPU begins to assert dominance. The spread between Low (130.2 FPS) and Ultra (53.5 FPS) is 76.7 FPS, narrower than at 1080p. This narrowing suggests the GPU is becoming the bottleneck as pixel count increases. The High preset’s 72.3 FPS, which is the playable ceiling, indicates that the RTX 3070’s 20.31 TFLOPS of FP32 performance is sufficient for moderate settings but struggles with Ultra’s added shading and texture work. The CPU’s role diminishes here, as the frame rate is increasingly dictated by GPU fill rate and memory bandwidth.

The trend intensifies at 3840x2160. The spread between Low (73.9 FPS) and Ultra (31.9 FPS) is 42 FPS, the smallest relative gap across resolutions. This compression occurs because the GPU is heavily loaded even at Low settings, making the CPU’s contribution less impactful. The RTX 3070’s 8 GB memory and 448.0 GB/s bandwidth are strained at 4K, which is why even Low settings only reach 73.9 FPS. The CPU, which can sustain high single-thread throughput, is not the limiting factor here; instead, the GPU’s pixel throughput and memory subsystem cap performance.

Comparing presets within a resolution reinforces this split. At 1080p, the jump from Low to Medium costs 56.3 FPS, while from High to Ultra costs 23.6 FPS. The larger drop at lower settings indicates CPU headroom being filled by GPU work. At 4K, the drop from Low to Medium is 20.6 FPS, and from High to Ultra is 11.5 FPS, showing that each settings tier adds proportional GPU strain. The data suggests that for this game, the Ryzen 5 9600X is never the primary bottleneck at higher resolutions, but at 1080p with Low settings, the CPU’s capabilities shine through.

How This Combo Ranks

This combo ranks 1612 out of 3723 tested combinations for Rust, placing it in the 43rd percentile of systems. The rank reflects the balance between the CPU and GPU, with the Ryzen 5 9600X percentileVsAllCpus at 81 and the RTX 3070 percentileVsAllGpus at 61. The CPU is notably stronger relative to other processors, while the GPU sits closer to mid-range territory. This asymmetry means the combo’s Rust performance is likely constrained by the RTX 3070, especially at higher resolutions, rather than the CPU.

The CPU’s nearest rivals in synthetic benchmarks include the AMD Ryzen 7 PRO 5755GE, which scores 29656 with a 0.2% delta, and the AMD Ryzen 7 7840H at 29868 with a -0.5% delta. The Ryzen 5 9600X’s avgBenchmarkScore is 29713, placing it slightly above the Ryzen 7 PRO 5755GE and below the Ryzen 7 7840H. These rivals are close in synthetic performance, but the 9600X’s 81st percentile ranking indicates it outperforms the majority of CPUs. For Rust, which likely benefits from the 9600X’s single-thread strength, the CPU is not a weak link.

The GPU’s nearest rivals include the AMD Radeon RX 7600 XT at 17083 with a 0.7% delta, and the NVIDIA GeForce GTX 690 at 17037 with a 1% delta. The RTX 3070’s avgBenchmarkScore is 17208, slightly above these competitors. Its 61st percentile ranking is modest, showing that many GPUs outperform it. In Rust, this means the combo’s rank of 1612 out of 3723 is driven more by the GPU’s mid-tier position than the CPU’s strength. The data indicates that users with a stronger GPU would see higher ranks, while the CPU has headroom to support faster graphics cards.

The combo rank also reflects the game’s specific demands. Rust’s 2018 release date and survival genre mean it may not leverage the latest GPU features fully, but the measured FPS data shows it is still demanding. The RTX 3070’s 61st percentile GPU rank, combined with the CPU’s 81st percentile, produces a system that is competent but not top-tier. Users comparing this to other combos should expect solid 1080p and 1440p performance, with 4K limited to Low settings, as the FPS breakdown confirms.

FAQ

Q: Can this system run Rust at 4K with playable frame rates?

A: Yes, but only at Low settings. The measured average FPS at 3840x2160 with Low is 73.9 FPS, which clears the 60 FPS threshold. Medium drops to 53.3 FPS, High to 43.4 FPS, and Ultra to 31.9 FPS, all below playable.

Q: What is the highest quality setting at 1440p that stays above 60 FPS?

A: High is the best playable setting at 2560x1440, with an average of 72.3 FPS. Medium runs at 83.6 FPS and Low at 130.2 FPS, but Ultra falls to 53.5 FPS, which is not playable.

Q: How much faster is Low compared to Ultra at 1080p?

A: Low averages 182.4 FPS, while Ultra averages 79.3 FPS. This is a difference of 103.1 FPS, meaning Low is approximately 2.3 times faster than Ultra at 1920x1080.

Q: Is the Ryzen 5 9600X or the RTX 3070 more important for Rust performance?

A: At 1080p with Low settings, the CPU’s single-thread strength dominates, as the system reaches 182.4 FPS. At 4K, the GPU is the limiting factor, since even Low settings only hit 73.9 FPS. The CPU ranks in the 81st percentile, while the GPU ranks in the 61st, suggesting the GPU is the weaker component.

Q: What are the playable settings at 1080p?

A: All four presets are playable at 1920x1080: Low at 182.4 FPS, Medium at 126.1 FPS, High at 102.9 FPS, and Ultra at 79.3 FPS. Ultra is the best setting for quality while maintaining above 60 FPS.

Q: How does this combo rank compared to other tested systems?

A: It ranks 1612 out of 3723 combos for Rust. The CPU’s 81st percentile and GPU’s 61st percentile show a system that is competent for most settings but not exceptional, particularly at higher resolutions.

Measured FPS Breakdown

At 1920x1080, the system delivers a wide range of frame rates depending on settings. Low settings produce an average of 182.4 FPS, the highest measured across all resolutions and presets. Medium settings drop to 126.1 FPS, a 56.3 FPS reduction, while High settings run at 102.9 FPS, another 23.2 FPS lower. Ultra settings average 79.3 FPS, which is 23.6 FPS below High. The 1080p data shows a steady decline as graphical demands increase, with each preset tier costing between 23 and 56 FPS. All values exceed the 60 FPS playable threshold, making this resolution the most flexible for the combo.

At 2560x1440, the frame rates compress, reflecting the higher pixel load. Low settings average 130.2 FPS, which is 52.2 FPS lower than the same settings at 1080p. Medium runs at 83.6 FPS, a 46.6 FPS drop from Low, and High averages 72.3 FPS, an 11.3 FPS reduction. Ultra falls to 53.5 FPS, which is 18.8 FPS below the playable threshold. The 1440p data shows that the combo can handle Low, Medium, and High settings above 60 FPS, but Ultra is not viable. The gap between Low and Ultra here is 76.7 FPS, narrower than at 1080p, indicating the GPU is becoming a bigger factor.

At 3840x2160, only Low settings remain playable. Low averages 73.9 FPS, which is 56.3 FPS lower than the same settings at 1440p and 108.5 FPS lower than at 1080p. Medium drops to 53.3 FPS, a 20.6 FPS reduction, falling below the 60 FPS threshold. High averages 43.4 FPS, an additional 9.9 FPS loss, and Ultra averages 31.9 FPS, another 11.5 FPS lower. The 4K data shows a steep cliff between Low and Medium, with the GPU unable to maintain playability beyond the lowest settings. The spread from Low to Ultra is 42 FPS, the smallest across resolutions, confirming that the GPU is saturated even at Low.

The data lacks min and max FPS values, so these averages represent the expected sustained performance. Users with V-Sync or frame limiters should note that the averages provide no indication of frame time consistency, but the playable presets all sit comfortably above 60 FPS, leaving headroom for dips. The 1080p Ultra average of 79.3 FPS, for instance, has 19.3 FPS of margin, which is likely sufficient for most scenes. The 1440p High average of 72.3 FPS offers 12.3 FPS of margin, while the 4K Low average of 73.9 FPS provides 13.9 FPS of margin. These margins suggest stable gameplay for the recommended settings.

The Verdict

This PC can run Rust, but the experience depends heavily on resolution and settings. At 1920x1080, the system clears 60 FPS on every preset, including Ultra at 79.3 FPS. This is the sweet spot for the combo, where the Ryzen 5 9600X’s strong single-thread performance and the RTX 3070’s rendering power combine for a smooth experience. Users with 1080p monitors can max out the game’s settings without concern, as even the heaviest preset maintains a comfortable frame rate.

At 2560x1440, the system remains playable on High settings at 72.3 FPS, with Medium at 83.6 FPS and Low at 130.2 FPS. Ultra is not recommended, as its 53.5 FPS average falls below the 60 FPS threshold. The verdictByResolution data confirms that High is the best playable setting at 1440p, offering a balance of visual quality and performance. This resolution is viable for the combo, provided users avoid the Ultra preset.

At 3840x2160, the system is playable only on Low settings, which average 73.9 FPS. This is the sole preset above 60 FPS at 4K. Medium at 53.3 FPS, High at 43.4 FPS, and Ultra at 31.9 FPS are all below the playable threshold. The data indicates that 4K gaming is possible but requires significant visual compromises. The RTX 3070’s 8 GB memory and 448.0 GB/s bandwidth are insufficient for higher settings at this resolution, making Low the only realistic choice.

The verdictByResolution data lists playable settings for each resolution: 4K has only Low, 1440p has High, Low, and Medium, and 1080p has all four presets. The best settings, defined as the highest quality playable preset, are Low at 4K with 73.9 FPS, High at 1440p with 72.3 FPS, and Ultra at 1080p with 79.3 FPS. This system is a capable Rust machine for 1080p and 1440p gaming, with 4K as a secondary option for those willing to sacrifice visual fidelity. The rank of 1612 out of 3723 combos reinforces that this is a solid mid-tier setup, not a top-end one, but it delivers playable frame rates across most common gaming scenarios.