Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

42%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
69 FPS
Ultra 1080p Measured
30 FPS

1440p (2K / QHD)

Low 1440p Measured
48 FPS
Ultra 1440p Measured
20 FPS

4K (Ultra HD)

Low 4K Measured
28 FPS
Ultra 4K Measured
12 FPS
25.6ms Frame Time
38ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 29,713
Graphics Card
Required 28,194
Your GPU 1,184

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 12 16 19 28
1440p QHD 20 27 32 48
1080p Full HD 30 39 46 69

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 39
1920x1080 Low 69
1920x1080 Medium 46
1920x1080 Ultra 30
2560x1440 High 27
2560x1440 Low 48
2560x1440 Medium 32
2560x1440 Ultra 20
3840x2160 High 16
3840x2160 Low 28
3840x2160 Medium 19
3840x2160 Ultra 12

Performance Analysis: Rust on Your System

Best Settings per Resolution

At 3840x2160 (4K), no preset reaches the 60 FPS playable threshold. The closest option is Low settings at 28 FPS, but that remains far below the target. Medium at 4K averages 19 FPS, High 16 FPS, and Ultra 12 FPS, so none are viable for smooth gameplay.

At 2560x1440 (1440p), the situation improves but still falls short of 60 FPS. Low settings produce 48 FPS, which is the highest recorded average at this resolution. Medium averages 32 FPS, High 27 FPS, and Ultra 20 FPS. No setting crosses the 60 FPS line.

At 1920x1080 (1080p), Low settings achieve 69 FPS on average, making it the only preset that clears the 60 FPS threshold. Medium averages 46 FPS, High 39 FPS, and Ultra 30 FPS. For users who require a locked 60 FPS experience, Low at 1080p is the sole option. Medium, High, and Ultra all fall below 60 FPS, so they are not recommended for competitive or fast-paced play.

The data indicates a steep performance drop as resolution increases. From 1080p Low to 1440p Low, the average FPS falls from 69 to 48, a 30% reduction. From 1080p Low to 4K Low, the average drops to 28, a 59% reduction. This pattern holds across all settings, confirming that resolution scaling heavily impacts this hardware combination.

FAQ

Q: Can this PC run Rust at 60 FPS on any setting?

A: Yes, but only at 1920x1080 with Low settings, where the average FPS is 69. At 1440p and 4K, no preset reaches 60 FPS. The highest 1440p average is 48 FPS on Low, and the highest 4K average is 28 FPS on Low.

Q: What is the best playable preset at 1080p?

A: Low settings at 1920x1080, with an average of 69 FPS. This is the only combination of resolution and settings that meets the 60 FPS playable threshold. Medium at 1080p averages 46 FPS, which is below the threshold.

Q: How does the GPU compare to other graphics cards in the database?

A: The Intel Arc B370 ranks in the 5th percentile among all GPUs, with an average benchmark score of 1184 in 3DMark Steel Nomad DX12. Its nearest rivals include the ATI Mobility Radeon HD 5570 (score 1186, 0.2% faster), ATI Radeon HD 5770 (score 1190, 0.5% faster), and AMD Radeon HD 7650M (score 1192, 0.7% faster). The AMD FirePro M2000 scores 1168, which is 1.4% slower.

Q: Is the CPU or GPU more responsible for the low frame rates at high resolutions?

A: The GPU is the limiting factor at higher resolutions. At 4K, the average FPS drops to 16 on High and 12 on Ultra, while the CPU remains a desktop part with strong single-thread performance. The GPU, an integrated-class part with a 25 W TDP and system-shared memory, cannot sustain high frame rates when pixel count increases. The CPU's performance percentile (81st among all CPUs) contrasts sharply with the GPU's 5th percentile, indicating a major bottleneck.

Q: What frame rates can I expect at 1440p with Medium settings?

A: The recorded average is 32 FPS, with a minimum of 27 FPS and a maximum of 37 FPS. This is below the 60 FPS threshold. Low settings at 1440p improve the average to 48 FPS but still fall short.

Q: Are there any settings that produce playable frame rates at 4K?

A: No. All presets at 3840x2160 fail to reach 60 FPS. Low averages 28 FPS, Medium 19 FPS, High 16 FPS, and Ultra 12 FPS. The database lists no playable settings for 4K for this combination.

Similar Performance Alternatives

For the AMD Ryzen 5 9600X, the nearest rivals in CPU benchmark scores are all within 1% of its average score of 29713. The AMD Ryzen 7 PRO 5755GE scores 29656, which is 0.2% lower. The AMD Ryzen 7 7840H scores 29868, 0.5% higher. The AMD Ryzen 7 5800XT scores 29879, 0.6% higher. The AMD Ryzen 7 8845HS scores 29955, 0.8% higher. Any of these CPUs would produce nearly identical CPU-bound performance in Rust, though the 9600X has a slight edge in single-threaded workloads based on its 3DMark single-thread score of 1253.

For the Intel Arc B370, the nearest GPU rivals are remarkably close in raw 3DMark Steel Nomad DX12 scores. The ATI Mobility Radeon HD 5570 scores 1186, just 0.2% above the Arc B370's 1184. The ATI Radeon HD 5770 scores 1190, 0.5% higher. The AMD Radeon HD 7650M scores 1192, 0.7% higher. The AMD FirePro M2000 scores 1168, 1.4% lower. In practical terms, these GPUs would all deliver nearly identical frame rates in Rust, making the Arc B370 interchangeable with them for this workload.

Given the GPU's low percentile rank (5th), users expecting desktop-class graphics performance should consider that this part behaves like a legacy mobile or entry-level discrete GPU. The combination of a high-end CPU with a low-end GPU creates a situation where the GPU dictates overall gaming performance.

The Verdict

The recorded data shows that this PC can run Rust, but only under a narrow set of conditions. At 1920x1080 with Low settings, the average FPS is 69, which clears the 60 FPS playable threshold. This is the only playable configuration listed in the database. At 1440p and 4K, no preset achieves 60 FPS, and the verdict lists no playable settings for either resolution.

For users who prioritize frame rate over visual fidelity, 1080p Low is the recommended path. The 69 FPS average provides a comfortable margin above the 60 FPS threshold. However, at 1440p, even Low settings only reach 48 FPS, which may be acceptable for some players but does not meet the database's playable standard. At 4K, the experience is severely compromised, with all presets below 30 FPS.

The GPU is the clear bottleneck. Its 5th percentile ranking among all GPUs and 25 W TDP indicate an integrated or ultra-low-power part. The CPU, ranking in the 81st percentile, is more than capable for this game. The result is a system that can handle Rust at 1080p Low but struggles at higher resolutions.

Measured FPS Breakdown

3840x2160 (4K)

  • Low: 28 FPS average
  • Medium: 19 FPS average, 16 FPS minimum, 22 FPS maximum
  • High: 16 FPS average
  • Ultra: 12 FPS average

2560x1440 (1440p)

  • Low: 48 FPS average
  • Medium: 32 FPS average, 27 FPS minimum, 37 FPS maximum
  • High: 27 FPS average
  • Ultra: 20 FPS average

1920x1080 (1080p)

  • Low: 69 FPS average
  • Medium: 46 FPS average, 39 FPS minimum, 53 FPS maximum
  • High: 39 FPS average
  • Ultra: 30 FPS average

The data shows a consistent pattern: each step up in resolution reduces frame rates by roughly 30-40%. The minimum and maximum values for Medium settings at each resolution provide a sense of variance. At 1080p Medium, the range is 39 to 53 FPS, a 14 FPS spread. At 1440p Medium, the range is 27 to 37 FPS, a 10 FPS spread. At 4K Medium, the range is 16 to 22 FPS, a 6 FPS spread. Lower resolutions offer more headroom but also more variance.

How This Combo Ranks

Among 3723 tested CPU and GPU combinations in the database for Rust, this pairing ranks 3437th. This places it in the bottom 8% of all tested systems. The ranking reflects the GPU's severe limitation: despite the CPU's strong performance, the overall gaming experience is constrained by the graphics solution.

To contextualize, the CPU alone ranks in the 81st percentile of all CPUs, but the GPU ranks in the 5th percentile of all GPUs. This extreme imbalance pushes the combined score far down the list. Users comparing this system to others in the database should expect performance similar to legacy or entry-level GPUs from over a decade ago, based on the nearest rival scores.

The rank of 3437 out of 3723 means that 286 tested combinations performed worse. While not the worst system in the database, it is firmly in the lower quartile. For Rust specifically, the game's optimization and the GPU's lack of dedicated VRAM (using system-shared memory) likely contribute to the low standing.

CPU and GPU Roles

At 1080p, the CPU plays a more significant role than at higher resolutions. The Ryzen 5 9600X, with 6 cores, 12 threads, and a boost clock of 5.40 GHz, delivers strong single-thread performance (3DMark single-thread score of 1253). At 1080p Low, the system achieves 69 FPS, which suggests the CPU is keeping pace with the GPU's output. The gap between 1080p Low (69 FPS) and 1440p Low (48 FPS) is 30%, indicating that resolution scaling is the primary factor.

At 1440p and 4K, the GPU becomes the dominant constraint. The Arc B370's 6.144 TFLOPS FP32 throughput and 20 ROPs are insufficient for higher pixel counts. The 4K Low average of 28 FPS versus 1080p Low of 69 FPS represents a 59% drop, far exceeding what the CPU alone would cause. This confirms that the GPU is the bottleneck at higher resolutions.

The scaling between Medium and High settings at each resolution shows a similar trend. At 1080p, Medium averages 46 FPS and High 39 FPS, a 15% difference. At 1440p, Medium averages 32 FPS and High 27 FPS, a 16% difference. At 4K, Medium averages 19 FPS and High 16 FPS, a 16% difference. The consistent percentage gap suggests that the GPU is uniformly saturated across resolutions, with no evidence of CPU limitation at higher settings.

In summary, the CPU is sufficient for Rust at all tested settings, but the GPU fails to deliver playable frame rates beyond 1080p Low. Users with this combination should treat it as a 1080p gaming solution with limited headroom for visual upgrades.