Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

45%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
64 FPS
Ultra 1080p Measured
30 FPS

1440p (2K / QHD)

Low 1440p Measured
44 FPS
Ultra 1440p Measured
18 FPS

4K (Ultra HD)

Low 4K Measured
27 FPS
Ultra 4K Measured
13 FPS
27.8ms Frame Time
42ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 25,005
Graphics Card
Required 28,194
Your GPU 7,472

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 13 14 17 27
1440p QHD 18 26 31 44
1080p Full HD 30 36 45 64

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 36
1920x1080 Low 64
1920x1080 Medium 45
1920x1080 Ultra 30
2560x1440 High 26
2560x1440 Low 44
2560x1440 Medium 31
2560x1440 Ultra 18
3840x2160 High 14
3840x2160 Low 27
3840x2160 Medium 17
3840x2160 Ultra 13

Performance Analysis: Rust on Your System

The AMD Ryzen 5 8400F and NVIDIA GeForce GTX 1650 combination is a heavily CPU-favored pairing for Rust, but the GPU becomes the decisive bottleneck at higher resolutions. Benchmark data shows this system only achieves a playable 60 FPS threshold at 1920x1080 with Low settings, averaging 63.6 FPS. At every other resolution and preset, frame rates fall well below that mark, making this a strictly entry-level 1080p setup for Rust.

Similar Performance Alternatives

For the CPU, the Ryzen 5 8400F sits in a tight cluster of processors with near-identical average benchmark scores. The database places the AMD Ryzen 5 7500F as the closest rival, with a delta of just 0.2% (the 7500F scores 24964 versus 24964 for the 8400F, effectively a tie). The Intel Core i7-11850H is 0.3% behind, and the Intel Core i7-13620H trails by 0.4%. The AMD EPYC 9474F leads by 0.4%, but this is a server part and not a realistic alternative for gaming. In practical terms, any of these processors would deliver nearly identical CPU-bound performance in Rust, meaning the choice between them would not alter the FPS outcomes described here.

For the GPU, the GTX 1650 is ranked at the 40th percentile among all GPUs, and its nearest rivals are similarly weak. The AMD Radeon HD 8850M is 0.3% faster, the Intel UHD Graphics 750 is 0.4% faster, and the AMD Radeon R7 350 is 0.6% faster. The Intel Arc A310 is 1% faster. These deltas are trivial, so swapping the GTX 1650 for any of these alternatives would produce essentially the same frame rates in Rust. The data indicates that the GPU is the limiting factor across all tested resolutions, so users should expect identical playability (or lack thereof) with any of these peers.

CPU and GPU Roles

The recorded data reveals a clear division of labor. At 1920x1080, the CPU has enough headroom to push the GTX 1650 to its limits. The jump from Low to Medium settings costs 18.9 FPS (from 63.6 to 44.7), and from Medium to High another 9.1 FPS (to 35.6). This steep scaling with settings indicates the GPU is the primary constraint at 1080p. The CPU's single-thread performance, measured at 951 in 3dmark_single_thread and 2943 in Cinebench R23 single-core, is sufficient for Rust's demanding game logic, but the GPU cannot maintain 60 FPS beyond Low.

At 2560x1440, the GPU bottleneck becomes even more pronounced. Low settings drop to 43.8 FPS, a 31% reduction from the 63.6 FPS at 1080p Low. Medium falls to 31.4 FPS, and High to 25.7 FPS. The CPU's multi-threaded strength (20851 in Cinebench R23 multi-core) does not compensate for the GTX 1650's limited memory bandwidth of 128.1 GB/s and 4 GB of GDDR5. At 4K, the situation is dire: even Low settings only reach 27.2 FPS, and Ultra is a slideshow at 13.3 FPS.

The pattern across resolutions shows that the GPU is the dominant factor. The CPU's performance percentile of 77 (vs all CPUs) is far above the GPU's 40th percentile, and the FPS data reflects this imbalance. For Rust, which is known for CPU-heavy simulation, this pairing still ends up GPU-limited because the GTX 1650 is simply too weak for anything beyond 1080p Low.

FAQ

Q: Can this PC run Rust at 60 FPS on any setting?

A: Yes, but only at 1920x1080 with Low settings, where the average FPS is 63.6. No other resolution or preset combination reaches 60 FPS.

Q: What is the best playable setting at 1440p?

A: None. The database lists no playable settings at 2560x1440. The highest average FPS at that resolution is 43.8 on Low, which is below the 60 FPS threshold.

Q: How does the GTX 1650 compare to its closest rivals?

A: The GTX 1650 is nearly identical in performance to the AMD Radeon HD 8850M (0.3% slower), Intel UHD Graphics 750 (0.4% slower), and AMD Radeon R7 350 (0.6% slower). The Intel Arc A310 is 1% faster. These differences are negligible for gaming.

Q: Is the Ryzen 5 8400F a bottleneck for the GTX 1650 in Rust?

A: No. The CPU is far more powerful than the GPU, ranking at the 77th percentile among all CPUs. The FPS data shows the GPU is the limiting factor at every resolution.

Q: What FPS can I expect at 4K with this combination?

A: The highest average FPS at 3840x2160 is 27.2 on Low settings. Ultra settings yield only 13.3 FPS, making 4K unplayable for this game.

Q: Does raising settings from Low to Medium have a large impact?

A: Yes. At 1080p, Medium drops to 44.7 FPS from 63.6 FPS on Low, a 30% reduction. At 1440p, the drop is from 43.8 to 31.4 FPS, a 28% reduction.

The Verdict

This PC can run Rust, but only under a narrow set of conditions. The verdict by resolution is clear: at 3840x2160, there are no playable settings (the best is 27.2 FPS on Low, far below the 60 FPS threshold). At 2560x1440, the same story applies: no playable settings, with a maximum of 43.8 FPS on Low. The only viable configuration is 1920x1080 with Low settings, where the average FPS is 63.6, just above the 60 FPS playable threshold.

For anyone targeting 1080p gaming, this system works, but only on the lowest preset. The GTX 1650's 4 GB VRAM and 128.1 GB/s bandwidth are insufficient for Medium or higher at any resolution. The CPU is not the problem; its single-thread score of 2943 in Cinebench R23 and multi-core score of 20851 are strong. The GPU simply cannot keep up with Rust's rendering demands beyond minimal settings.

Users should consider this a 1080p Low-settings machine for Rust and nothing more. Higher resolutions or presets will require a more capable GPU.

Measured FPS Breakdown

At 3840x2160, the data shows consistently low performance. High settings average 13.6 FPS, Medium 17.1 FPS, Low 27.2 FPS, and Ultra 13.3 FPS. None of these approach playable levels.

At 2560x1440, the numbers improve but remain sub-60. High averages 25.7 FPS, Medium 31.4 FPS, Low 43.8 FPS, and Ultra 17.5 FPS. The gap between Low and Ultra is 26.3 FPS, showing the GPU's sensitivity to settings.

At 1920x1080, the only playable configuration emerges. Low settings average 63.6 FPS, which clears the 60 FPS threshold. Medium drops to 44.7 FPS, High to 35.6 FPS, and Ultra to 29.9 FPS. The delta between Low and Ultra is 33.7 FPS, indicating that each settings tier costs roughly 10 to 15 FPS.

The data shows no min or max FPS values recorded for any configuration, so the analysis relies solely on averages. The average FPS at 1080p Low is the single metric that matters for playability.

How This Combo Ranks

This combination ranks 3633 out of 3723 tested combos in the database for Rust, placing it in the bottom 2.4% of all systems tested. This is a very low standing, reflecting the GPU's weakness. The CPU is capable, but the pairing as a whole is held back by the GTX 1650.

The rank is consistent with the FPS data: only one of twelve tested configurations reaches the playable threshold. The combo's position among the lowest-ranked systems suggests that most other tested hardware, even with weaker CPUs, would outperform this pairing due to better GPUs. For Rust specifically, the game's heavy simulation demands favor CPUs, but the GPU still needs to render the scene, and the GTX 1650 fails that task beyond 1080p Low.

Users with this combo should not expect competitive frame rates in Rust. The database's verdict is unambiguous: 1080p Low is the ceiling, and the overall ranking confirms this is one of the weakest tested configurations for this game.