Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 24 | 30 | 36 | 53 |
| 1440p QHD | 36 | 49 | 61 | 87 |
| 1080p Full HD | 56 | 71 | 88 | 129 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
The AMD Ryzen 5 8400F and AMD Radeon RX 6600 combination delivers a solid 1080p and 1440p gaming experience in Rust, but it struggles to maintain playable frame rates at 4K. The data shows a clear performance ceiling where the GPU becomes the primary limiting factor at higher resolutions, while the CPU provides ample headroom for the game's simulation-heavy workload. This pairing is best suited for gamers targeting 1080p High or 1440p Medium settings, where it consistently clears the 60 FPS threshold.
Similar Performance Alternatives
The AMD Ryzen 5 8400F sits in a tightly contested performance band according to the benchmark data. Its nearest rival, the AMD Ryzen 5 7500F, scores 24964 versus 25005 for the 8400F, a delta of just 0.2% — effectively identical performance for gaming workloads. The Intel Core i7-11850H trails by 0.3% with a score of 24935, while the Intel Core i7-13620H is 0.4% behind at 24911. On the other side, the AMD EPYC 9474F leads by 0.4% with a score of 25103. For Rust specifically, any of these CPUs would deliver nearly indistinguishable frame rates, as the 8400F's 6-core/12-thread configuration with 16 MB of L3 cache provides ample processing power for the game's server-side and client-side simulation tasks.
On the graphics side, the AMD Radeon RX 6600 shows a similar pattern of close competition. Its average benchmark score of 19036 places it within 0.4% of the NVIDIA RTX 2000 Ada Generation at 18954 and within 0.3% of the NVIDIA Tesla K20m at 19089. The NVIDIA Quadro K6000 matches exactly at 19030, while the NVIDIA GeForce RTX 4050 Mobile sits 0.1% behind at 19049. In practical terms for Rust, the RX 6600's 8 GB of GDDR6 memory on a 128-bit bus with 224.0 GB/s bandwidth is the defining characteristic — this capacity is sufficient for 1080p and 1440p but becomes a bottleneck at 4K Ultra where the game's texture and draw-distance demands exceed what the card can efficiently manage. Gamers considering alternatives should look for GPUs with similar memory bandwidth and pixel throughput (159.4 GPixel/s) to match this card's behavior.
FAQ
Q: Can this PC run Rust at 1080p with High settings?
A: Yes. The measured FPS data shows an average of 71.1 FPS at 1920x1080 High, which comfortably exceeds the 60 FPS playable threshold. This is the best playable settings preset at this resolution, offering a smooth experience without needing to drop to Medium or Low.
Q: What is the best settings preset at 1440p?
A: Medium is the best playable option at 2560x1440, delivering an average of 60.7 FPS. Low settings push performance to 86.5 FPS, but Medium provides the optimal balance between visual quality and frame rate, just barely clearing the 60 FPS threshold.
Q: Is 4K gaming viable with this hardware?
A: No. At 3840x2160, none of the settings presets achieve 60 FPS. The best result is 52.8 FPS on Low settings, while Medium drops to 35.7 FPS, High to 30.2 FPS, and Ultra falls to 24.4 FPS. The verdictByResolution data lists no playable settings at 4K.
Q: How much performance difference is there between Low and Ultra at 1080p?
A: The jump from Low to Ultra is substantial. At 1920x1080, Low averages 128.5 FPS, Medium 88.1 FPS, High 71.1 FPS, and Ultra 56.2 FPS. That represents a 72.3 FPS drop from Low to Ultra, meaning players must choose between high frame rates and maximum visual fidelity.
Q: Does the CPU hold back the GPU in Rust?
A: Benchmark data suggests the CPU is not a limiting factor. The Ryzen 5 8400F's single-thread score of 951 in 3dmark and multi-thread score of 6165 indicate strong per-core performance, which Rust relies on for its simulation and networking code. The GPU becomes the bottleneck at higher resolutions, as evidenced by the sharp FPS drops when moving from 1080p to 1440p to 4K.
Q: What frame rate can I expect at 1440p Low settings?
A: The measured average is 86.5 FPS at 2560x1440 Low. This is the highest frame rate available at 1440p with this combo, offering a significant margin above the 60 FPS threshold for competitive play or high-refresh-rate monitors.
CPU and GPU Roles
The benchmark data reveals a clear division of labor between the Ryzen 5 8400F and the RX 6600 in Rust. At 1920x1080, the system achieves 128.5 FPS on Low settings, indicating that the CPU is delivering frames faster than the GPU can render them at higher presets. The CPU's strong single-thread performance — a 3dmark single-thread score of 951 and a Passmark single-thread score of 3685 — is well-suited to Rust's tick-based simulation, which processes player actions, building integrity, and resource gathering in a largely serial fashion.
As resolution increases, the GPU's role becomes dominant. The transition from 1080p to 1440p at Medium settings shows a drop from 88.1 FPS to 60.7 FPS, a 31% reduction in frame rate. This scaling suggests that the RX 6600's 8 GB memory buffer and 224.0 GB/s bandwidth are being saturated by the higher pixel count and increased texture detail. At 4K, the GPU is clearly overwhelmed: even Low settings only produce 52.8 FPS, and Ultra falls to 24.4 FPS. The CPU's contribution at 4K is negligible — it is waiting on the GPU at every frame.
The preset scaling further illustrates this dynamic. At 1080p, moving from Low to Ultra costs 72.3 FPS (128.5 to 56.2), a 56% reduction. At 1440p, the same preset change costs 50.1 FPS (86.5 to 36.4), a 58% reduction. At 4K, the cost is 28.4 FPS (52.8 to 24.4), a 54% reduction. This consistent ~55% penalty across resolutions indicates that the GPU's rendering pipeline, not the CPU, is the primary constraint when increasing visual quality. The CPU's 3dmark 16-thread score of 6091 and 8-thread score of 5275 ensure it can feed the GPU adequately at all tested settings, but the RX 6600 cannot keep pace with the GPU's demands at high resolutions and presets.
The Verdict
This PC can run Rust, but the experience depends heavily on your target resolution and settings. At 1920x1080, the system is fully playable with three settings presets clearing the 60 FPS threshold: High (71.1 FPS), Low (128.5 FPS), and Medium (88.1 FPS). The best playable setting at 1080p is High, which provides the optimal balance of visual quality and frame rate. At 2560x1440, the system remains playable on Low (86.5 FPS) and Medium (60.7 FPS), with Medium being the best playable option. At 3840x2160, no settings preset achieves 60 FPS — the closest is Low at 52.8 FPS, but the verdict data lists no playable settings at this resolution. For a smooth experience, stick to 1080p High or 1440p Medium. Avoid 4K entirely, as even the lowest settings fail to reach the playable threshold.
Measured FPS Breakdown
At 3840x2160, the RX 6600 struggles across all presets. Low settings produce an average of 52.8 FPS, Medium drops to 35.7 FPS, High falls to 30.2 FPS, and Ultra bottoms out at 24.4 FPS. The gap between Low and Ultra is 28.4 FPS, showing that the GPU's memory bandwidth and compute resources are insufficient for 4K rendering in Rust.
At 2560x1440, the picture improves meaningfully. Low settings deliver 86.5 FPS, which is a strong result for competitive play. Medium achieves 60.7 FPS, just clearing the playable threshold. High drops to 48.9 FPS, and Ultra falls to 36.4 FPS. The 50.1 FPS difference between Low and Ultra demonstrates that this resolution requires careful preset selection to maintain playability.
At 1920x1080, the system shows its best performance. Low settings hit 128.5 FPS, providing a high-refresh-rate experience. Medium produces 88.1 FPS, High manages 71.1 FPS, and Ultra falls to 56.2 FPS. The 72.3 FPS spread from Low to Ultra gives players a wide range of options, though only Low, Medium, and High are officially playable per the verdict data. The transition from 1080p to 1440p at the same preset costs roughly 30-40 FPS (e.g., High drops from 71.1 to 48.9), while moving from 1440p to 4K costs another 15-20 FPS (e.g., Medium drops from 60.7 to 35.7).
How This Combo Ranks
In the database of tested hardware combinations for Rust, the Ryzen 5 8400F paired with the RX 6600 ranks 2860 out of 3723 total combos. This places it in the lower-middle portion of the rankings, reflecting the GPU's mid-range positioning. The CPU's performance percentile is strong at 77% of all CPUs, but the GPU's percentile of 63% drags the overall combo down. The RX 6600's average benchmark score of 19036 is competitive with its nearest rivals, but Rust's demanding rendering pipeline at high resolutions exposes the card's 8 GB memory limit and 128-bit bus width.
The ranking suggests that while this combo is perfectly capable at 1080p and 1440p, it is not optimized for maximum Rust performance. Gamers seeking higher rankings would need a GPU with more memory bandwidth and compute throughput, such as those in the 90th percentile or above. However, for the target resolutions of 1080p and 1440p, the combo's measured FPS data shows it consistently outperforms the playable threshold at appropriate settings. The 2860th rank is a holistic metric that accounts for performance across all resolutions and settings, including the unplayable 4K results, which skew the ranking downward. In practice, the combo delivers acceptable performance for mainstream gaming monitors.