Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

69%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
118 FPS
Ultra 1080p Measured
51 FPS

1440p (2K / QHD)

Low 1440p Measured
81 FPS
Ultra 1440p Measured
35 FPS

4K (Ultra HD)

Low 4K Measured
48 FPS
Ultra 4K Measured
21 FPS
14.9ms Frame Time
22ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 27,636
Graphics Card
Required 28,194
Your GPU 20,556

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 21 27 32 48
1440p QHD 35 46 54 81
1080p Full HD 51 67 79 118

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 67
1920x1080 Low 118
1920x1080 Medium 79
1920x1080 Ultra 51
2560x1440 High 46
2560x1440 Low 81
2560x1440 Medium 54
2560x1440 Ultra 35
3840x2160 High 27
3840x2160 Low 48
3840x2160 Medium 32
3840x2160 Ultra 21

Performance Analysis: Rust on Your System

The AMD Ryzen 5 7600X paired with the Intel Arc B570 delivers a playable experience in Rust, but the margin for error is thin and depends heavily on resolution and settings. The data shows a clear performance ceiling at 3840x2160, where no preset reaches the 60 FPS playable threshold. At 2560x1440, only the Low preset clears 60 FPS, while 1920x1080 offers the most flexibility with three playable settings. This analysis walks through the measured FPS data, component roles, comparative rankings, and alternative hardware to provide a complete picture of what this combo can and cannot do.

Best Settings per Resolution

At 3840x2160, the data shows no playable settings exist. The highest average FPS recorded at this resolution is 48 on Low, which falls short of the 60 FPS threshold. Medium averages 32 FPS, High averages 27 FPS, and Ultra drops to 21 FPS. Since none of these reach the playable threshold, the verdict is clear: this resolution is not viable for smooth gameplay with this hardware.

At 2560x1440, the only setting that stays at or above 60 FPS is Low, with an average of 81 FPS. Medium falls to 54 FPS, High to 46 FPS, and Ultra to 35 FPS. The data indicates that Low is the sole option for maintaining 60 FPS, making it the best settings choice despite its visual compromises. The gap between Low and Medium is substantial—27 FPS—suggesting a steep performance curve as quality increases.

At 1920x1080, three settings clear the 60 FPS threshold: Low averages 118 FPS, Medium averages 79 FPS, and High averages 67 FPS. Ultra averages 51 FPS, which is below the threshold. The most demanding preset that stays at or above 60 FPS is High, with an average of 67 FPS. This provides a comfortable margin above the threshold, though it is worth remembering the minimum FPS for Medium is 67, meaning High likely has a lower minimum that is not recorded in the data. The progression from Low to Medium (39 FPS drop) is larger than from Medium to High (12 FPS drop), indicating diminishing returns as settings increase.

CPU and GPU Roles

The data reveals how the balance between CPU and GPU shifts across resolutions. At 3840x2160, the GPU is clearly the limiting factor. The average FPS drops from 48 on Low to 21 on Ultra, a 56% reduction, while the CPU remains constant. This steep decline with increasing graphical load points to the Arc B570 being unable to sustain frame rates as pixel count and shading demands rise. The Ryzen 5 7600X, with its strong single-thread performance (3dmark_single_thread score of 1060), is not the bottleneck here.

At 2560x1440, the pattern is similar but less extreme. Low averages 81 FPS, while Ultra averages 35 FPS, a 57% drop. The CPU still has headroom, as evidenced by the fact that the GPU is the component handling the increased resolution and settings. However, the CPU's role becomes more apparent when comparing the scaling between 2560x1440 and 1920x1080. At 1920x1080, Low averages 118 FPS, which is 37 FPS higher than at 2560x1440. This 31% improvement suggests the CPU is capable of pushing higher frame rates, but the GPU's workload at 2560x1440 limits the output.

At 1920x1080, the CPU matters more because the GPU is less stressed. The jump from 118 FPS on Low to 51 FPS on Ultra indicates that while the GPU handles the graphical load, the CPU's ability to feed frames becomes a factor at lower resolutions. The Ryzen 5 7600X, with a passmark_multithread score of 28390 and 12 threads, provides sufficient processing power for Rust's simulation and physics, but the data shows that the GPU still dictates the overall ceiling. Comparing the scaling between resolutions: from 1920x1080 Low (118 FPS) to 2560x1440 Low (81 FPS) is a 31% drop, while from 2560x1440 Low to 3840x2160 Low (48 FPS) is a 41% drop. This increasing percentage drop as resolution rises confirms the GPU becomes progressively more dominant.

How This Combo Ranks

The combo ranks 2996 out of 3723 tested combinations in Rust, placing it in the 20th percentile of all tested systems. This is a low ranking, indicating that most other hardware combinations achieve higher frame rates in this game. The percentileVsAllCpus of 79 for the Ryzen 5 7600X shows the CPU is well above average, while the percentileVsAllGpus of 65 for the Arc B570 is slightly above average. The combination of a strong CPU and a mid-tier GPU results in a system that is held back by the graphics card in Rust's demanding environments.

The rank of 2996 out of 3723 means roughly 80% of tested combos perform better. This does not mean the system is unplayable—the 1920x1080 results prove otherwise—but it does indicate that many other builds will offer higher frame rates at similar settings. The data suggests that the Arc B570 is the primary constraint, as the CPU's percentile rank is significantly higher than the GPU's. In Rust, which is known for its CPU-heavy simulation, this pairing might seem counterintuitive, but the measured FPS shows the GPU still limits high-resolution performance.

Similar Performance Alternatives

Based on the nearest rivals for both components, several alternative hardware combinations would behave similarly. The CPU's nearest rivals include the AMD Ryzen 7 5700X, which has an average benchmark score of 27578, just 0.2% lower than the Ryzen 5 7600X's 27636. The Intel Core i5-12600K matches that score exactly, also 0.2% lower. The AMD Ryzen 5 8500GE scores 27712, which is 0.3% higher, and the AMD Ryzen 7 5800 scores 27535, 0.4% lower. These CPUs would produce nearly identical frame rates in Rust, as the performance delta is negligible.

For the GPU, the nearest rivals are the NVIDIA GeForce RTX 3070 Mobile with an average score of 20534 (0.1% higher than the Arc B570's 20556), the Intel Arc A750 at 20582 (0.1% lower), the NVIDIA Quadro M4000M at 20480 (0.4% higher), and the AMD Radeon R9 M390X at 20662 (0.5% lower). The RTX 3070 Mobile and Arc A750 are the closest matches, meaning a system with either of these GPUs paired with the Ryzen 5 7600X would produce nearly identical FPS numbers in Rust. The Quadro M4000M and R9 M390X are older or mobile-oriented parts, but their benchmark scores suggest they would also perform within a fraction of a percent of the Arc B570.

In practical terms, swapping the Ryzen 5 7600X for a Ryzen 7 5700X or Core i5-12600K would change nothing measurable in Rust. Similarly, replacing the Arc B570 with an Arc A750 would yield the same frame rates. The data shows that this combo sits in a tight cluster of hardware with similar performance characteristics, so any of these alternatives would be a drop-in equivalent.

FAQ

Q: Can this PC run Rust at 1920x1080 with High settings?

A: Yes. The measured average FPS at 1920x1080 High is 67, which is above the 60 FPS playable threshold. This is the most demanding preset that stays playable at this resolution.

Q: What is the best setting at 2560x1440 for this combo?

A: Low is the only playable option, averaging 81 FPS. Medium drops to 54 FPS, which is below the 60 FPS threshold, so Low is the recommended choice.

Q: Is 3840x2160 playable with this hardware?

A: No. The highest average FPS at 3840x2160 is 48 on Low, which is below the 60 FPS threshold. No settings are listed as playable at this resolution.

Q: How does this combo rank against other tested systems in Rust?

A: It ranks 2996 out of 3723 tested combos, placing it in the lower 20% of all systems tested in the game.

Q: Which is the bottleneck, the CPU or the GPU?

A: The GPU is the primary bottleneck at higher resolutions, as shown by the steep FPS drops from Low to Ultra. The CPU's percentile rank (79) is higher than the GPU's (65), indicating the CPU has more headroom.

Q: What alternative GPU would perform similarly to the Arc B570?

A: The Intel Arc A750 has an average benchmark score of 20582, which is 0.1% lower than the Arc B570's 20556. The NVIDIA GeForce RTX 3070 Mobile scores 20534, also 0.1% higher, so either would deliver nearly identical frame rates.

The Verdict

This PC can run Rust, but the experience varies significantly by resolution. At 3840x2160, the verdict is clear: no settings are playable, as all presets fall below the 60 FPS threshold. The best average FPS at this resolution is 48 on Low, which is not enough for smooth gameplay. At 2560x1440, the system is playable only on Low, with an average of 81 FPS. This provides a comfortable margin above 60 FPS, but users must accept the visual quality trade-off. At 1920x1080, the system is playable on High, Low, and Medium, with High being the best playable setting at 67 FPS average. Low hits 118 FPS and Medium reaches 79 FPS, offering options for those who prefer higher frame rates or better visuals.

The data shows that 1920x1080 is the sweet spot for this combination. The 67 FPS average on High is above the threshold, but the margin is modest. For a more stable experience, Medium at 79 FPS provides additional headroom. At 2560x1440, Low is the only viable option, and at 3840x2160, the system is not playable. This is a capable 1080p gaming setup for Rust, with limited 1440p potential and no 4K viability.

Measured FPS Breakdown

At 3840x2160, the measured FPS data shows a narrow range across all settings. Ultra averages 21 FPS, High averages 27 FPS, Medium averages 32 FPS with a minimum of 27 and maximum of 37, and Low averages 48 FPS. The progression from Low to Ultra represents a 56% drop in average FPS, highlighting the GPU's inability to handle high graphical loads at this resolution.

At 2560x1440, the frame rates improve substantially. Low averages 81 FPS, Medium averages 54 FPS with a minimum of 46 and maximum of 62, High averages 46 FPS, and Ultra averages 35 FPS. The Medium preset's minimum of 46 FPS falls below the 60 FPS threshold, confirming that only Low is playable. The drop from Low to Medium is 27 FPS, which is the largest single-step decrease at this resolution.

At 1920x1080, the system shows its best performance. Low averages 118 FPS, Medium averages 79 FPS with a minimum of 67 and maximum of 91, High averages 67 FPS, and Ultra averages 51 FPS. The Medium preset's minimum of 67 FPS stays above the threshold, as does the High average of 67 FPS. Ultra fails to reach 60 FPS, making it the only non-playable setting at this resolution. The data shows a consistent pattern: each resolution increase demands a significant drop in settings to maintain playability.