Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 16 | 18 | 20 | 29 |
| 1440p QHD | 23 | 32 | 33 | 49 |
| 1080p Full HD | 34 | 43 | 48 | 74 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
FAQ
Q: What is the overall performance ranking of this CPU and GPU combination in Rust?
A: This combo ranks 3387 out of 3723 tested combinations in the database, placing it in the lower portion of tested systems for Rust.
Q: Can this system achieve 60 FPS at 1920x1080?
A: Yes, but only at Low settings. The recorded average FPS at 1080p Low is 73.6, which clears the 60 FPS playable threshold.
Q: What is the best playable setting at 2560x1440?
A: There is no playable setting at 2560x1440. All recorded presets (Low: 49.2 FPS, Medium: 32.7 FPS, High: 31.9 FPS, Ultra: 22.7 FPS) fall below the 60 FPS threshold.
Q: How does the CPU compare to its nearest rivals in general benchmark scores?
A: The AMD Ryzen 5 7600X has an average benchmark score of 27636. Its closest rival, the AMD Ryzen 7 5700X, scores 27578 (0.2% lower). The Intel Core i5-12600K scores identically at 27578 (0.2% lower), while the AMD Ryzen 5 8500GE scores 27712 (0.3% higher) and the AMD Ryzen 7 5800 scores 27535 (0.4% lower).
Q: How does the GPU compare to its nearest rivals in general benchmark scores?
A: The AMD Radeon RX 580 has an average benchmark score of 12928. The NVIDIA GeForce RTX 3050 Ti Mobile scores 12940 (0.1% higher), the NVIDIA GeForce GTX 1660 SUPER scores 12986 (0.4% higher), the AMD Radeon 740M scores 12870 (0.5% lower), and the AMD FirePro W5100 scores 12847 (0.6% lower).
Q: What is the FPS drop from 1080p Low to 4K Low?
A: At 1080p Low the system records 73.6 FPS, while at 3840x2160 Low it drops to 28.7 FPS. That is a reduction of approximately 61% when moving from 1080p to 4K at the same preset.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Low, with an average of 73.6 FPS. The next step up, Medium, drops to 47.8 FPS, which falls below the playable threshold. High runs at 42.8 FPS and Ultra at 33.7 FPS, both clearly below the target.
At 2560x1440, no preset reaches 60 FPS. The closest is Low at 49.2 FPS, followed by Medium at 32.7 FPS, High at 31.9 FPS, and Ultra at 22.7 FPS. Since none of these clear the threshold, there is no recommended setting for this resolution.
At 3840x2160, all presets are far below playable. Low runs at 28.7 FPS, Medium at 20.0 FPS, High at 18.2 FPS, and Ultra at 15.8 FPS. The system cannot maintain a smooth experience at 4K under any recorded preset.
The data indicates a steep performance cliff between 1080p and higher resolutions. At 1080p Low the system has headroom above 60 FPS, but the jump to 1440p reduces even the Low preset by roughly one-third of its frame rate, and 4K cuts it to less than half of the 1440p Low result.
CPU and GPU Roles
The recorded FPS scaling across resolutions and presets reveals how the workload shifts between the CPU and GPU in Rust.
At 1920x1080, the spread between presets is wide. Low produces 73.6 FPS, Medium drops to 47.8 FPS (a 35% reduction), High falls to 42.8 FPS (a further 10% drop), and Ultra reaches only 33.7 FPS (a 21% drop from High). This pattern suggests that at 1080p, the GPU is the primary limiter once settings rise above Low, because each preset increase directly reduces frame rate significantly.
At 2560x1440, the same preset ladder shows a compress effect. Low yields 49.2 FPS, Medium 32.7 FPS, High 31.9 FPS, and Ultra 22.7 FPS. The difference between Medium and High is only 0.8 FPS, which is negligible. This indicates that at 1440p, the GPU is heavily saturated, and additional settings beyond Medium have little impact because the graphics card is already maxed out. The CPU, a Ryzen 5 7600X with strong single-thread and multi-thread scores, is not the bottleneck here.
At 3840x2160, the frame rates fall to 28.7 FPS on Low, 20.0 FPS on Medium, 18.2 FPS on High, and 15.8 FPS on Ultra. The gap between Low and Medium is 8.7 FPS, but between High and Ultra it narrows to 2.4 FPS. At 4K, the GPU is entirely overwhelmed, and even the most aggressive settings cannot push the system toward playable territory.
The resolution scaling tells a clear story. Moving from 1080p Low to 1440p Low reduces FPS from 73.6 to 49.2, a 33% loss. Moving from 1440p Low to 4K Low reduces FPS from 49.2 to 28.7, a 42% loss. The GPU is the dominant factor at every resolution above 1080p Low. The CPU, which ranks in the 79th percentile among all tested CPUs, has ample headroom for Rust's simulation and server-side logic, but the RX 580's 53rd percentile GPU ranking holds the system back.
For this specific game, the data shows that the GPU is the limiting component at all resolutions except possibly the very lowest settings at 1080p, where the CPU still has enough throughput to feed the GPU. Players seeking higher FPS would need a stronger graphics card rather than a faster processor.
How This Combo Ranks
The combination of the AMD Ryzen 5 7600X and AMD Radeon RX 580 ranks 3387 out of 3723 tested combos in the database for Rust. This places the system in the bottom 9% of all tested configurations, meaning roughly 336 other combos perform worse, but the vast majority of systems in the database outperform it.
The rank is driven primarily by the GPU. The CPU itself sits in the 79th percentile of all processors, while the GPU sits in the 53rd percentile of all graphics cards. The GPU's below-median standing relative to all tested GPUs, combined with Rust's heavy graphics demands at higher resolutions, drags the overall combo rank down significantly.
Compared to the database's top combos, this system offers playable performance only at 1080p Low. The rank reflects that limitation: most tested combos achieve 60 FPS at higher presets or resolutions, while this one cannot. The 3723 total combos include a wide range of hardware, and this pairing lands near the lower end because the GPU is an older architecture (GCN 4.0) running at 14 nm with a 6.175 TFLOPS FP32 rate, which is modest by current standards.
Similar Performance Alternatives
Based on the nearest rivals in the database, several alternative components would produce nearly identical performance.
For the CPU, the AMD Ryzen 7 5700X scores 27578 on average, which is 0.2% lower than the Ryzen 5 7600X's 27636. That difference is within measurement noise. The Intel Core i5-12600K also scores 27578, again 0.2% lower. Both would behave almost identically to the 7600X in Rust, meaning they would not change the system's FPS results in any meaningful way.
The AMD Ryzen 5 8500GE scores 27712, which is 0.3% higher than the 7600X. Again, this is a negligible difference. The AMD Ryzen 7 5800 scores 27535, 0.4% lower. Any of these CPUs would pair with the RX 580 to yield the same FPS numbers recorded here, since the GPU is the bottleneck.
For the GPU, the NVIDIA GeForce RTX 3050 Ti Mobile scores 12940, just 0.1% above the RX 580's 12928. The NVIDIA GeForce GTX 1660 SUPER scores 12986, 0.4% higher. The AMD Radeon 740M scores 12870, 0.5% lower, and the AMD FirePro W5100 scores 12847, 0.6% lower.
The practical takeaway is that swapping the RX 580 for a GTX 1660 SUPER would not meaningfully change Rust performance. The FPS would remain in the same range: playable at 1080p Low, but not at higher presets or resolutions. Similarly, swapping the 7600X for any of its listed rivals would leave the exact same FPS numbers intact, because the CPU has surplus capacity relative to the GPU's limitations.
In short, the system's performance profile is firmly tied to the RX 580. Any of the near-identical GPU alternatives would produce nearly the same Rust experience, and any of the near-identical CPU alternatives would not alter the outcome.
The Verdict
The data shows that this system can run Rust, but only under strict conditions.
At 1920x1080, the system clears the 60 FPS playable threshold on Low settings, with an average of 73.6 FPS. That is the only playable configuration in the entire dataset. At 2560x1440, no settings reach 60 FPS; the best option is Low at 49.2 FPS, which is below the threshold. At 3840x2160, all presets fall far short, with the highest being Low at 28.7 FPS.
The verdict is straightforward: the AMD Ryzen 5 7600X and AMD Radeon RX 580 can run Rust at 1080p with Low settings, delivering a playable frame rate. For any higher resolution or more demanding preset, the system falls short of the 60 FPS target.
The CPU is not the problem. It ranks in the 79th percentile of all processors and has benchmark scores that rival higher-tier chips. The GPU, however, ranks in the 53rd percentile and represents the clear bottleneck. Rust's performance at higher settings scales heavily with GPU capability, and the RX 580's 8 GB of GDDR5 memory and 256.0 GB/s bandwidth are insufficient for 1440p or 4K at playable frame rates.
Players using this combination should set expectations accordingly: 1080p Low is the ceiling for a smooth experience. Reducing resolution to 1080p from higher native settings, or lowering graphics quality, is the only path to playable performance. The system will run the game, but it will not provide a visually rich or high-fidelity experience. For those seeking 60 FPS at Medium or higher, a GPU upgrade would be necessary, as the recorded data shows no other path within this hardware pairing.