Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 25 | 36 | 41 | 65 |
| 1440p QHD | 44 | 58 | 70 | 105 |
| 1080p Full HD | 68 | 84 | 101 | 152 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
FAQ
Q: Can this combination run Rust at 4K resolution?
A: Yes, but only on Low settings. The recorded data shows 65 FPS average at 3840x2160 on Low, while Medium drops to 40.6 FPS and High to 36.3 FPS. Ultra falls to 25 FPS, which is below the 60 FPS playable threshold.
Q: What is the best settings preset for 1440p gaming?
A: Medium is the most demanding preset that stays above 60 FPS at 2560x1440, delivering 69.7 FPS average. Low runs at 105.2 FPS, High at 57.8 FPS (just under the threshold), and Ultra at 43.5 FPS.
Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?
A: The AMD Ryzen 5 7600 scores 26,324 in average benchmark score, placing it 0.2% above the AMD Ryzen 9 6900HX (26,274), 0.4% above the Intel Core i9-11900KF (26,212), and 0.5% above the AMD Ryzen 5 8540U (26,187). It trails the AMD Ryzen 7 7435HS by 0.3% (26,402).
Q: What GPU alternatives perform similarly to the RTX 2070 SUPER?
A: The NVIDIA GeForce RTX 3070 Mobile scores 20,534, which is 1.2% higher than the RTX 2070 SUPER's 20,282 average. The Intel Arc B570 (20,556) is 1.3% faster, and the Intel Arc A750 (20,582) is 1.5% faster. The NVIDIA Quadro M4000M (20,480) is 1% slower.
Q: Does the game scale better with CPU or GPU performance?
A: The data indicates GPU-bound behavior at higher resolutions. At 1080p, the gap between Low (151.9 FPS) and Ultra (67.8 FPS) is 84.1 FPS, while at 4K the gap narrows to 40 FPS (65 FPS Low vs 25 FPS Ultra). This suggests the CPU can feed frames more easily at lower resolutions, but the GPU becomes the limiting factor as pixel count rises.
Q: What is the performance percentile ranking for each component?
A: The CPU ranks in the 78th percentile among all tested CPUs, while the GPU ranks in the 65th percentile among all tested GPUs. This combination places 2,159th out of 3,723 tested combos in Rust specifically.
Best Settings per Resolution
At 3840x2160, the only preset that clears the 60 FPS threshold is Low, which produces 65 FPS average. Medium falls to 40.6 FPS, High to 36.3 FPS, and Ultra to 25 FPS. The frame rate drops sharply when moving from Low to Medium, indicating a steep scaling curve at 4K.
For 2560x1440, Medium is the highest preset that maintains playable performance, averaging 69.7 FPS. Low runs at 105.2 FPS, providing substantial headroom. High at 57.8 FPS is just below the 60 FPS threshold, so it is not recommended for consistent gameplay. Ultra at 43.5 FPS is not viable.
At 1920x1080, all four presets exceed 60 FPS. Ultra delivers 67.8 FPS average, which is the best visual quality that still meets the playable threshold. High runs at 84.4 FPS, Medium at 101.3 FPS, and Low at 151.9 FPS. The 1080p results show the system has enough headroom for max settings without compromising frame rate.
CPU and GPU Roles
The scaling between resolutions and presets reveals a clear shift in bottleneck behavior. At 1920x1080, the CPU's single-thread performance becomes more relevant, as evidenced by the 151.9 FPS Low result. The gap between Low and Ultra at 1080p is 84.1 FPS, suggesting the GPU is not saturated at lower settings and the CPU can push higher frame rates.
Moving to 2560x1440, the frame rate at Low drops to 105.2 FPS, a 46.7 FPS reduction from 1080p Low. This indicates the GPU begins to take on more responsibility for rendering load. The Medium preset at 1440p (69.7 FPS) shows a more balanced workload, with both CPU and GPU contributing to the result.
At 3840x2160, the GPU becomes the dominant factor. The Low preset at 65 FPS is only 40.2 FPS lower than 1080p Low, but the Ultra preset drops to 25 FPS, a 42.8 FPS reduction from 1080p Ultra. This steep decline at higher pixel counts points to the RTX 2070 SUPER's memory bandwidth and compute resources being the limiting factor, while the Ryzen 5 7600 maintains sufficient frame delivery.
The CPU's strong single-thread performance (999 in 3dmark single thread, 1,852 in Cinebench R23 single core) helps at lower resolutions where draw calls and game logic dominate. The GPU's 448.0 GB/s memory bandwidth and 9.062 TFLOPS FP32 throughput determine the ceiling at 4K. Overall, the system is balanced at 1440p Medium, CPU-limited at 1080p Low, and GPU-limited at 4K Ultra.
The Verdict
This PC can run Rust above 60 FPS at all tested resolutions, but with important caveats. At 1920x1080, every preset from Low to Ultra clears the threshold, with Ultra averaging 67.8 FPS. This makes 1080p the most versatile resolution for this combination, allowing users to max out settings.
At 2560x1440, the system maintains playability on Low (105.2 FPS) and Medium (69.7 FPS), but High falls just short at 57.8 FPS. Users seeking higher visual fidelity at 1440p would need to accept a frame rate below 60 FPS or drop to Medium.
At 3840x2160, only Low settings achieve 60 FPS, with 65 FPS average. Medium at 40.6 FPS and High at 36.3 FPS are not playable by the 60 FPS standard. Ultra at 25 FPS is only suitable for screenshots or very undemanding scenes.
The recorded verdict confirms these findings: 1080p supports High, Low, Medium, and Ultra; 1440p supports Low and Medium; 4K supports only Low. For the best balance of visual quality and performance, 1080p Ultra or 1440p Medium are the recommended starting points.
Similar Performance Alternatives
The CPU's nearest rivals in average benchmark score are all within 0.5% of the Ryzen 5 7600's 26,324. The AMD Ryzen 9 6900HX (26,274) is 0.2% slower, making it a near-identical match for CPU-bound scenarios. The AMD Ryzen 7 7435HS (26,402) is 0.3% faster, and the Intel Core i9-11900KF (26,212) is 0.4% slower. The AMD Ryzen 5 8540U (26,187) trails by 0.5%. Systems with any of these CPUs would produce nearly identical frame rates in Rust, assuming the same GPU.
On the GPU side, the RTX 2070 SUPER's 20,282 average score places it close to several alternatives. The NVIDIA Quadro M4000M (20,480) is 1% faster, though this is a professional card. The NVIDIA GeForce RTX 3070 Mobile (20,534) is 1.2% faster, making it a slightly stronger laptop-class option. The Intel Arc B570 (20,556) and Intel Arc A750 (20,582) are 1.3% and 1.5% faster respectively. These deltas are small enough that real-world Rust performance would be virtually indistinguishable between this GPU and its rivals.
Combining any of these CPU alternatives with the RTX 2070 SUPER would yield similar results to the tested configuration. The 0.2% to 0.5% CPU deltas translate to less than 1 FPS difference in most scenarios. The GPU deltas of 1% to 1.5% are also marginal, affecting frame rates by roughly 1 to 2 FPS at 60 FPS levels.
How This Combo Ranks
The AMD Ryzen 5 7600 and NVIDIA GeForce RTX 2070 SUPER combination ranks 2,159th out of 3,723 tested combos in Rust. This places it in the upper portion of the database, approximately in the 42nd percentile of all tested systems. The rank reflects the balance between the CPU's strong single-thread performance and the GPU's mid-range capability.
This ranking is consistent with the measured results. The system achieves playable 60 FPS at 1080p on all presets and at 1440p on Medium, which puts it ahead of lower-end combinations that struggle at 1080p Ultra. However, it falls short of high-end systems that can maintain 60 FPS at 4K Ultra, which explains the mid-pack positioning.
The CPU's 78th percentile ranking among all CPUs is notably higher than the GPU's 65th percentile among all GPUs. This suggests the processor is the stronger component in this pairing, and the GPU creates the primary bottleneck for higher resolution and preset combinations.
Measured FPS Breakdown
At 1920x1080, the system delivers 151.9 FPS on Low, 101.3 FPS on Medium, 84.4 FPS on High, and 67.8 FPS on Ultra. The progression from Low to Ultra shows a consistent decline, with the largest single step being from Low to Medium (50.6 FPS drop). The step from High to Ultra is smaller at 16.6 FPS, suggesting diminishing returns at the top end.
At 2560x1440, results are 105.2 FPS on Low, 69.7 FPS on Medium, 57.8 FPS on High, and 43.5 FPS on Ultra. The drop from Low to Medium is 35.5 FPS, and from Medium to High is 11.9 FPS. The High preset falls below the 60 FPS threshold, while Medium maintains a comfortable 9.7 FPS margin above it.
At 3840x2160, the system produces 65 FPS on Low, 40.6 FPS on Medium, 36.3 FPS on High, and 25 FPS on Ultra. The Low to Medium drop is 24.4 FPS, which is the largest relative decline across all resolutions. The High to Ultra drop is 11.3 FPS, and the Medium to High drop is only 4.3 FPS.
Comparing across resolutions, the 1080p Low result of 151.9 FPS is 46.7 FPS higher than 1440p Low and 86.9 FPS higher than 4K Low. The 1080p Ultra result of 67.8 FPS is 24.3 FPS higher than 1440p Ultra and 42.8 FPS higher than 4K Ultra. These gaps confirm that resolution scaling has a larger impact than preset scaling for this combination.