Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 23 | 31 | 36 | 54 |
| 1440p QHD | 39 | 52 | 61 | 92 |
| 1080p Full HD | 57 | 75 | 89 | 133 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
The AMD Ryzen 5 7600 paired with the Intel Arc B580 delivers playable frame rates in Rust at 1080p and 1440p, but fails to reach the 60 FPS threshold at 4K. Measured data shows a 1080p High average of 75 FPS and a 1440p Medium average of 61 FPS, while the best 4K result is 54 FPS on Low. This combination ranks 2815th out of 3723 tested combos for Rust, placing it in the bottom quarter of systems.
Best Settings per Resolution
At 3840x2160, no preset reaches 60 FPS. The highest average is Low at 54 FPS, which still falls short of the playable threshold. Medium averages 36 FPS, High 31 FPS, and Ultra 23 FPS. Therefore, there is no "best" setting that meets the 60 FPS criterion; the only viable option for a smooth experience at this resolution would require lowering the resolution itself.
At 2560x1440, the most demanding preset that stays at or above 60 FPS is Medium, with an average of 61 FPS. Low runs at 92 FPS, but Medium is the highest quality setting that maintains the target. High and Ultra drop to 52 and 39 FPS respectively, so they are not recommended if you insist on 60 FPS.
At 1920x1080, High is the best choice, averaging 75 FPS. Low delivers 133 FPS and Medium 89 FPS, but High offers the highest visual quality while still clearing the 60 FPS line. Ultra falls just short at 57 FPS, so High is the optimal balance for a 60 FPS target.
CPU and GPU Roles
The measured FPS scaling across resolutions and presets strongly indicates that the GPU is the primary bottleneck in Rust for this combo. From 1080p to 1440p at High settings, the average FPS drops from 75 to 52, a 30.7% reduction. The same resolution step at Low drops from 133 to 92 (30.8%), at Medium from 89 to 61 (31.5%), and at Ultra from 57 to 39 (31.6%). Moving from 1080p to 4K, the reductions are consistently around 59%: High 75 to 31 (-58.7%), Low 133 to 54 (-59.4%), Medium 89 to 36 (-59.6%), and Ultra 57 to 23 (-59.6%). This near-linear scaling with pixel count is the classic signature of a GPU-bound workload.
At 1080p, the CPU is clearly capable of feeding high frame rates, as evidenced by the 133 FPS average on Low settings. The Ryzen 5 7600’s single-thread performance (Cinebench R23 single-core score of 1852) and multi-thread score of 12735 indicate a strong processor, and its 78th percentile ranking among all CPUs supports this. In contrast, the Arc B580 sits in the 68th percentile of all GPUs, reinforcing that the graphics card is the weaker link. At 1080p, the CPU is not the limiting factor; at 1440p and 4K, the GPU’s load grows disproportionately, and the CPU headroom becomes irrelevant.
The consistent percentage drops across all presets suggest that the game’s rendering pipeline is heavily GPU-dependent, with CPU load remaining relatively constant regardless of resolution. For players seeking higher frame rates, upgrading the GPU would yield the most benefit, while the Ryzen 5 7600 would likely remain sufficient for even faster cards.
Measured FPS Breakdown
At 3840x2160, the data shows the following averages: High 31 FPS, Low 54 FPS, Medium 36 FPS (min 31, max 42), and Ultra 23 FPS. The gap between Low and Ultra is 31 FPS, and even the lowest preset cannot sustain 60 FPS. The Medium preset’s min/max range of 31–42 FPS indicates significant frame time variation, which would be noticeable during gameplay.
At 2560x1440, averages are: High 52 FPS, Low 92 FPS, Medium 61 FPS (min 52, max 71), and Ultra 39 FPS. Medium is the only preset that consistently clears 60 FPS, though its minimum of 52 FPS shows occasional dips below the target. Low is far more comfortable at 92 FPS, but it sacrifices visual quality. High and Ultra are both below 60 FPS, with Ultra’s 39 FPS being particularly stutter-prone.
At 1920x1080, the results are: High 75 FPS, Low 133 FPS, Medium 89 FPS (min 76, max 103), and Ultra 57 FPS. The Medium preset’s min/max of 76–103 FPS demonstrates a relatively stable frame delivery, while Low’s 133 FPS average gives ample headroom for competitive play. High, at 75 FPS, is the best setting for a balance of quality and performance, but Ultra falls just 3 FPS short of 60, making it borderline unplayable for those who demand a hard 60 FPS floor.
The data also reveals that the gap between Medium and Ultra is consistent across resolutions: at 1080p, Medium 89 vs Ultra 57 (a 36% drop); at 1440p, 61 vs 39 (36% drop); at 4K, 36 vs 23 (36% drop). This uniformity suggests that Ultra settings impose a similar relative cost regardless of resolution, likely due to GPU-bound effects like shadows and textures.
FAQ
Q: Can this combo run Rust at 4K?
A: No. The highest average FPS at 3840x2160 is 54 on Low, which is below the 60 FPS threshold. Medium averages 36 FPS, High 31 FPS, and Ultra 23 FPS. No preset reaches playable performance.
Q: What is the best settings for 1440p?
A: Medium is the most demanding preset that stays at or above 60 FPS, averaging 61 FPS. Low runs at 92 FPS, but Medium offers higher visual quality while still meeting the target. High and Ultra fall short at 52 and 39 FPS respectively.
Q: What about 1080p?
A: High settings deliver 75 FPS average, making it the best preset that clears 60 FPS. Low runs at 133 FPS and Medium at 89 FPS, but High is the highest quality setting that maintains the threshold. Ultra drops to 57 FPS, just below the line.
Q: How does this combo compare to other tested combos in Rust?
A: It ranks 2815th out of 3723 tested combos, placing it in the bottom quarter of systems. This indicates that the majority of tested configurations achieve higher frame rates in Rust.
Q: What are the frame time consistency numbers for Medium settings?
A: For Medium, the measured min/max are: at 1080p 76/103 FPS (avg 89), at 1440p 52/71 FPS (avg 61), and at 4K 31/42 FPS (avg 36). The variance increases with resolution, with the 4K range being particularly wide relative to its average.
Q: Is the CPU or GPU more influential for this game?
A: The FPS scaling from 1080p to 4K shows a consistent drop across all presets, indicating the GPU is the primary limiter. At 1080p Low, the CPU can drive 133 FPS, so it is not a bottleneck at lower resolutions. The CPU’s percentile (78th) is higher than the GPU’s (68th), reinforcing that the GPU is the weaker component for Rust.
How This Combo Ranks
In the benchmark database for Rust, the AMD Ryzen 5 7600 + Intel Arc B580 combination holds rank 2815 out of 3723 tested combos. This places it in the bottom quarter, meaning roughly 75% of other configurations achieve better performance in this title. The ranking reflects the measured FPS data, which shows only modest results at 1080p and 1440p and no playable 4K performance.
Looking at synthetic benchmarks, the Ryzen 5 7600 posts an average score of 26324, which is 0.2% above the AMD Ryzen 9 6900HX (26274), 0.4% above the Intel Core i9-11900KF (26212), and 0.5% above the AMD Ryzen 5 8540U (26187), while sitting 0.3% below the AMD Ryzen 7 7435HS (26402). The Intel Arc B580’s average benchmark score of 23021 is 0.6% higher than the NVIDIA GeForce RTX 2080 (22895) and 0.7% lower than the NVIDIA GeForce RTX 3080 (23172), and 0.2% lower than the AMD Radeon RX 580 2048SP (23061). These synthetic scores indicate that the CPU is competitive with its immediate rivals, while the GPU is roughly on par with the RTX 2080 and RTX 3080 in average performance, though the Rust-specific ranking shows that real-world gaming performance lags behind those cards in this particular title.
The Verdict
This PC can run Rust at 1080p and 1440p with adjusted settings, but it cannot achieve 60 FPS at 4K. At 1920x1080, the best playable setting is High, with an average of 75 FPS; Ultra falls just short at 57 FPS. At 2560x1440, Medium is the only preset that clears 60 FPS, averaging 61 FPS, while Low runs at 92 FPS. At 3840x2160, no preset reaches the 60 FPS threshold, with the highest average being 54 FPS on Low.
For a 1080p gamer, the combo is more than adequate, offering high frame rates on High settings and even playable Ultra at 57 FPS if you tolerate occasional dips. At 1440p, you must stick to Medium or Low for a smooth experience, and even Medium’s minimum of 52 FPS shows some stutter. At 4K, the system is not viable for this game unless you are willing to play at Low settings and accept an average of 54 FPS with likely frame time issues.
Given its rank in the bottom quarter of tested combos, this configuration is best suited for 1080p gaming, where it delivers solid performance. For 1440p, it is borderline, and for 4K, it is not recommended. The data indicates that the GPU is the limiting factor, so any future upgrade path should prioritize the graphics card over the CPU.