Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 25 | 35 | 40 | 54 |
| 1440p QHD | 44 | 57 | 64 | 95 |
| 1080p Full HD | 59 | 81 | 90 | 135 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
Measured FPS Breakdown
The recorded data for this combination of AMD Ryzen 5 7500F and NVIDIA GeForce RTX 2060 SUPER in Rust shows a clear progression of performance as resolution and quality settings change. At 1920x1080, the system delivers strong frame rates across most presets. Low settings average 134.7 FPS, Medium averages 90.3 FPS, High averages 80.9 FPS, and Ultra drops to 59.4 FPS. This means at 1080p, the only preset that fails to clear the 60 FPS threshold is Ultra, and it misses by a narrow margin of 0.6 FPS.
Moving to 2560x1440, the performance scales down noticeably. Low settings average 95.4 FPS, Medium averages 64 FPS, High averages 56.7 FPS, and Ultra averages 43.6 FPS. The gap between Low and Medium is 31.4 FPS, while the gap between Medium and High is only 7.3 FPS. This indicates that the transition from Medium to High carries a heavier cost per frame at this resolution. At 1440p, only Low and Medium remain above the 60 FPS playable threshold.
At 3840x2160, the system struggles to maintain playable frame rates regardless of preset. Low settings average 54.3 FPS, Medium averages 40 FPS, High averages 35 FPS, and Ultra averages 24.6 FPS. No preset at 4K reaches the 60 FPS playable threshold. The spread between Low and Ultra is 29.7 FPS, showing that quality settings have a substantial impact even at this demanding resolution. The data shows that 4K gaming with this hardware in Rust requires significant compromises, and even then, frame rates remain below the playable mark.
FAQ
Q: What is the best preset for 1080p gaming with this hardware?
A: The best preset that stays at or above 60 FPS is High, which averages 80.9 FPS. Ultra averages 59.4 FPS, just below the playable threshold.
Q: Can this system run Rust at 1440p?
A: Yes, but only on Low and Medium presets. Low averages 95.4 FPS, and Medium averages 64 FPS. High and Ultra fall below 60 FPS with 56.7 FPS and 43.6 FPS respectively.
Q: Is 4K playable with this CPU and GPU combination?
A: No. All presets at 3840x2160 fall below the 60 FPS playable threshold. The closest preset is Low at 54.3 FPS, followed by Medium at 40 FPS.
Q: How much performance is lost when moving from 1080p to 1440p on High settings?
A: High settings drop from 80.9 FPS at 1080p to 56.7 FPS at 1440p, a reduction of 24.2 FPS or approximately 30% of the 1080p value.
Q: What is the average FPS difference between Low and Ultra at 1440p?
A: Low averages 95.4 FPS, while Ultra averages 43.6 FPS. The difference is 51.8 FPS, meaning Ultra delivers less than half the frame rate of Low at this resolution.
Q: Does the RTX 2060 SUPER hit 60 FPS on any preset at 4K?
A: No. The highest average FPS at 3840x2160 is 54.3 FPS on Low settings. Every other preset, Medium at 40, High at 35, and Ultra at 24.6, falls further below the threshold.
Similar Performance Alternatives
The CPU and GPU each have nearby hardware that would behave similarly based on average benchmark scores. For the AMD Ryzen 5 7500F, the nearest rivals include the Intel Core i7-11850H with a delta of 0.1% higher, the AMD Ryzen 5 8400F at 0.2% lower, the Intel Core i7-13620H at 0.2% higher, and the Intel Core 5 210H at 0.4% higher. These deltas are all within a fraction of a percent, meaning any of these processors would produce nearly identical CPU-bound performance in Rust.
For the NVIDIA GeForce RTX 2060 SUPER, the closest alternatives are the NVIDIA GeForce RTX 3060 Mobile with a delta of 0.4% lower, the AMD Radeon Pro 5700 at 0.5% lower, the AMD Radeon RX 460 at 1.5% lower, and the Intel Arc A770M at 1.6% lower. The RTX 3060 Mobile and Radeon Pro 5700 are particularly close, with deltas under 1%, so they would deliver nearly the same frame rates in GPU-bound scenarios. The Radeon RX 460 and Arc A770M are slightly further off but still within 2% of the RTX 2060 SUPER's average score.
In practice, swapping in any of these rival components would shift results by only a few frames at most. The CPU rivals are effectively interchangeable for this game, as the 0.2% to 0.4% deltas translate to less than one frame per second in most situations. The GPU rivals follow the same pattern, with the RTX 3060 Mobile being the closest match for mobile users, while desktop users might consider the Radeon Pro 5700 as an alternative.
The Verdict
The verdict is clear from the recorded data. At 1920x1080, this system can run Rust well above the 60 FPS playable threshold on Low, Medium, and High presets. High is the most demanding preset that clears 60 FPS, averaging 80.9 FPS. Ultra falls just short at 59.4 FPS, so it is not recommended for a consistent 60 FPS experience. At 2560x1440, Low and Medium are playable, with Medium averaging 64 FPS. High and Ultra are not playable, averaging 56.7 FPS and 43.6 FPS respectively. At 3840x2160, no preset reaches the playable threshold. The best result is Low at 54.3 FPS, which is still below 60 FPS.
The system is therefore a solid 1080p performer and a capable 1440p machine when settings are moderated to Medium or below. For 4K, this combination is not suitable for maintaining 60 FPS in Rust, regardless of quality settings. Users targeting 4K would need to accept frame rates in the 25 to 55 range, which falls short of the playable threshold.
CPU and GPU Roles
The benchmark results indicate that the GPU becomes the limiting factor as resolution increases. At 1080p, the CPU has enough headroom to push frame rates well beyond 100 FPS on Low settings, reaching 134.7 FPS. The RTX 2060 SUPER's performance ceiling is more evident at higher presets, where the gap between Low and Ultra at 1080p is 75.3 FPS. This suggests the GPU is the primary constraint when quality settings are raised, even at 1080p.
At 1440p, the scaling pattern changes. Low to Medium improves from 95.4 to 64 FPS, a drop of 31.4 FPS, while Medium to High drops only 7.3 FPS. This indicates that the GPU is increasingly saturated as resolution climbs, and the CPU's role diminishes. The CPU still matters for maintaining high frame rates on Low settings, but the GPU dictates the playable preset ceiling.
At 4K, the CPU's influence is minimal. The frame rates across all presets, from 54.3 FPS on Low to 24.6 FPS on Ultra, are entirely GPU-bound. The Ryzen 5 7500F, with its 6 cores and 12 threads, is more than capable of feeding the RTX 2060 SUPER at this resolution. The data shows that the RTX 2060 SUPER is the bottleneck at 1440p High and above, and at all 4K presets. The CPU would not be the cause of any frame rate shortfall in these scenarios.
How This Combo Ranks
In the database, this combination of AMD Ryzen 5 7500F and NVIDIA GeForce RTX 2060 SUPER ranks 2537 out of 3723 tested combos for Rust. This places it in the lower portion of the field, at approximately the 32nd percentile of all tested configurations. The ranking reflects the GPU's age and position in the product stack, as the RTX 2060 SUPER sits near the 62nd percentile among all GPUs, while the CPU is at the 77th percentile among all CPUs.
The combo's rank is driven primarily by the GPU's performance, since Rust's frame rates at higher resolutions and presets are heavily GPU-limited. The CPU is a strong component, as evidenced by its Cinebench R23 multi-core score of 22799 and single-core score of 3218, but it cannot compensate for the GPU's limitations at 4K or at 1440p High and Ultra. The recorded data shows that the combo is competitive at 1080p, where it ranks among better-performing systems, but falls behind when resolution increases.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is High, with an average frame rate of 80.9 FPS. This provides a comfortable margin above the playable threshold while delivering significantly better visual quality than Medium, which averages 90.3 FPS. Ultra is not recommended, as it dips to 59.4 FPS, just below the 60 FPS line.
At 2560x1440, the best playable preset is Medium, averaging 64 FPS. This clears the threshold by 4 FPS, which is a modest margin. Low averages 95.4 FPS and is also playable, but Medium offers better visuals with only a 31.4 FPS penalty. High is not playable at 56.7 FPS, so Medium is the optimal choice for 1440p.
At 3840x2160, there is no playable preset. The closest is Low at 54.3 FPS, which is 5.7 FPS below the threshold. Since no setting reaches 60 FPS, the recommendation is to either lower the resolution to 1440p or accept the frame rate on Low at 4K. The data shows no preset at 4K is suitable for a consistent 60 FPS experience with this hardware.