Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

57%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
127 FPS
Ultra 1080p Measured
53 FPS

1440p (2K / QHD)

Low 1440p Measured
88 FPS
Ultra 1440p Measured
36 FPS

4K (Ultra HD)

Low 4K Measured
51 FPS
Ultra 4K Measured
21 FPS
13.5ms Frame Time
20ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 24,964
Graphics Card
Required 28,194
Your GPU 15,290

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 21 29 32 51
1440p QHD 36 52 60 88
1080p Full HD 53 74 85 127

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 74
1920x1080 Low 127
1920x1080 Medium 85
1920x1080 Ultra 53
2560x1440 High 52
2560x1440 Low 88
2560x1440 Medium 60
2560x1440 Ultra 36
3840x2160 High 29
3840x2160 Low 51
3840x2160 Medium 32
3840x2160 Ultra 21

Performance Analysis: Rust on Your System

AMD Ryzen 5 7500F and NVIDIA GeForce RTX 2060, tested in Rust, deliver a clear picture of 1080p and 1440p capability, while 4K remains out of reach. The recorded data shows a system that handles the survival title with room to spare at lower resolutions, but struggles as pixel count and visual fidelity climb.

Measured FPS Breakdown

At 1920x1080, the combination provides its strongest showing. With Low settings, the average frame rate reaches 127 FPS, which is more than double the 60 FPS playable threshold. Moving to Medium, the average drops to 85.3 FPS, still comfortably above the target. High settings produce 73.9 FPS on average, maintaining smooth gameplay. The most demanding preset, Ultra, falls below the threshold with an average of 52.8 FPS, indicating that the highest visual quality is not viable at this resolution for consistent 60 FPS play.

Stepping up to 2560x1440, performance scales down predictably. Low settings yield 88.1 FPS, which remains well above the threshold. Medium settings average 60.2 FPS, landing just barely on the playable side of the line. High settings drop to 52 FPS, and Ultra falls further to 35.9 FPS. The data shows a clear cliff between Medium and High at this resolution, with only the two lower presets maintaining 60 FPS or better.

At 3840x2160, the RTX 2060 is overmatched. Low settings average 50.8 FPS, which is below the 60 FPS threshold. Medium drops to 31.9 FPS, High to 29.3 FPS, and Ultra to 21 FPS. None of these presets reach playable status, and the gap between Low and Medium is substantial, suggesting that even the lowest settings cannot rescue 4K performance.

The absence of min and max frame data means the analysis relies solely on averages. However, the consistency of the scaling pattern, where each resolution step down roughly halves the performance hit, indicates the GPU is the primary constraint at higher settings. The 1080p Low result of 127 FPS versus the 1440p Low result of 88.1 FPS shows a 30.6% reduction, while the 1440p Medium result of 60.2 FPS versus the 4K Medium result of 31.9 FPS shows a 47% reduction, highlighting the steep cost of pixel count.

CPU and GPU Roles

The Ryzen 5 7500F is a six-core, twelve-thread Zen 4 processor with a boost clock of 5.00 GHz and 32 MB of shared L3 cache. Its benchmark scores, including a Cinebench R23 multi-core score of 22799 and a single-core score of 3218, place it in the 77th percentile of all CPUs. The RTX 2060, with 6 GB of GDDR6 memory and a 192-bit bus, sits in the 58th percentile of all GPUs.

In Rust, the data indicates that the GPU becomes the limiting factor as resolution increases. At 1080p Low, the CPU is likely able to feed the GPU sufficiently, resulting in 127 FPS. At 1080p Ultra, the average drops to 52.8 FPS, a 58.4% reduction from Low, which is a GPU-driven decline since the CPU workload does not change with settings. The same pattern holds at 1440p, where the gap between Low and Ultra is 59.2%, and at 4K, where the gap is 58.7%.

The CPU's role is more evident in the scaling between resolutions at the same settings. At Low settings, the drop from 1080p to 1440p is 30.6%, and from 1440p to 4K is 42.3%. These reductions are consistent with GPU-bound scenarios, where the CPU has headroom. The Ryzen 5 7500F's high single-thread performance, as shown by its Geekbench single-core score of 2374, suggests it is not the bottleneck in most cases. However, at 1080p Low with 127 FPS, the CPU may be approaching its limit, as further frame rate gains would require more processing power.

The RTX 2060's 6 GB memory capacity is also relevant. Rust can be memory-intensive, and the 1440p Medium result of 60.2 FPS, which is just at the threshold, may reflect memory pressure as well as raw compute limits. At 4K, the GPU's bandwidth of 336.0 GB/s and its 6 GB frame buffer are likely insufficient for the texture loads required.

FAQ

Q: Can this system run Rust at 60 FPS on a 1080p monitor?

A: Yes. The measured data shows 127 FPS at Low, 85.3 FPS at Medium, and 73.9 FPS at High settings. Ultra settings fall short at 52.8 FPS.

Q: What is the best playable preset at 1440p?

A: Medium settings are the most demanding option that stays at or above 60 FPS, with an average of 60.2 FPS. Low settings also work at 88.1 FPS, but High and Ultra drop to 52 FPS and 35.9 FPS respectively.

Q: Is 4K gaming possible with this hardware?

A: No. Even at Low settings, the average frame rate is 50.8 FPS, below the 60 FPS threshold. Medium, High, and Ultra all fall further to 31.9, 29.3, and 21 FPS respectively.

Q: How does the CPU compare to its nearest rivals?

A: The Ryzen 5 7500F has an average benchmark score of 24964. The Intel Core i7-11850H scores 24935, which is 0.1% lower. The AMD Ryzen 5 8400F scores 25005, which is 0.2% higher. The Intel Core i7-13620H scores 24911, which is 0.2% lower, and the Intel Core 5 210H scores 24872, which is 0.4% lower.

Q: How does the GPU compare to its nearest rivals?

A: The RTX 2060 has an average benchmark score of 15290. The NVIDIA GeForce GTX 580 scores 15283, a 0% difference. The AMD Radeon 680M scores 15270, which is 0.1% lower. The NVIDIA GeForce RTX 3050 OEM scores 15199, which is 0.6% lower, and the AMD Radeon RX 7600 scores 15171, which is 0.8% lower.

Q: What is the frame rate difference between Low and Ultra at 1080p?

A: Low settings produce 127 FPS, while Ultra produces 52.8 FPS. This represents a 58.4% reduction in average frame rate.

The Verdict

The verdict by resolution is clear. At 1920x1080, the system can run Rust at High settings with an average of 73.9 FPS, which clears the 60 FPS threshold. Low and Medium also work, at 127 FPS and 85.3 FPS respectively. Ultra is not playable at 52.8 FPS. At 2560x1440, Medium settings are the best playable option, with an average of 60.2 FPS. Low settings also work at 88.1 FPS, but High and Ultra fall below the threshold. At 3840x2160, no preset reaches 60 FPS, so the system cannot run the game at 4K.

This PC is suitable for 1080p gaming with high visual fidelity, and it can handle 1440p with medium settings. The RTX 2060's 6 GB memory and the GPU's overall compute power are the limiting factors at higher resolutions. For users targeting 1080p High, this combination delivers a stable experience. For 1440p, users must accept Medium settings to stay at 60 FPS. 4K is not viable.

Similar Performance Alternatives

The CPU's nearest rivals, based on average benchmark scores, include the Intel Core i7-11850H, which scores 0.1% lower, the AMD Ryzen 5 8400F, which scores 0.2% higher, the Intel Core i7-13620H, which scores 0.2% lower, and the Intel Core 5 210H, which scores 0.4% lower. These processors would deliver nearly identical CPU-bound performance in Rust, meaning the frame rates at lower resolutions and settings would be similar.

The GPU's nearest rivals include the NVIDIA GeForce GTX 580, which scores 0% different, the AMD Radeon 680M, which scores 0.1% lower, the NVIDIA GeForce RTX 3050 OEM, which scores 0.6% lower, and the AMD Radeon RX 7600, which scores 0.8% lower. In practice, these GPUs would produce very close frame rates in Rust. The GTX 580 is an older architecture, but its benchmark score is essentially identical. The RX 7600, despite being newer, scores slightly lower in the database, so users should expect similar 1080p and 1440p results.

Combining a rival CPU with the RTX 2060 would not change the GPU-bound scenarios at higher presets. The frame rates at 1440p High, 1440p Ultra, and all 4K presets would remain the same, as the GPU is the bottleneck. At 1080p Low, a slightly faster or slower CPU could shift the 127 FPS result by a few frames, but the differences are within 0.4%, so the impact is minimal.

How This Combo Ranks

This specific combination of the AMD Ryzen 5 7500F and NVIDIA GeForce RTX 2060 ranks 2872 out of 3723 tested combos in the database for Rust. This places it in the lower portion of the ranking, around the 23rd percentile of systems tested. The rank reflects the GPU's age and memory capacity, as many newer or higher-end GPUs achieve better frame rates at 1440p and 4K.

However, the ranking does not tell the whole story. The system still clears 60 FPS at 1080p High and 1440p Medium, which covers a large portion of typical gaming setups. The low rank is driven by the 4K results, where the RTX 2060 falls far behind, and by the Ultra preset at 1080p, which fails to reach the threshold. For a 1080p gamer, this combo is adequate; for a 1440p gamer, it is borderline; for a 4K gamer, it is not suitable.

The CPU's strong single-thread performance, ranked in the 77th percentile, does not compensate for the GPU's limitations in this title. The data shows that Rust is heavily GPU-bound at higher settings, so the combo's rank is largely determined by the RTX 2060's capabilities.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is High, with an average of 73.9 FPS. Low and Medium also work, but High offers the best visual quality while maintaining smooth performance. Ultra falls short at 52.8 FPS.

At 2560x1440, the best playable preset is Medium, with an average of 60.2 FPS. This is exactly at the threshold, so users should expect occasional dips below 60 FPS, but the average is acceptable. Low settings provide a safer margin at 88.1 FPS, but Medium is the highest preset that meets the criterion.

At 3840x2160, there is no playable preset. The closest is Low at 50.8 FPS, which is below the 60 FPS threshold. Users should avoid 4K with this hardware for Rust.

For the best balance of visual quality and performance, the recommended settings are 1080p High for most users, and 1440p Medium for those with higher-resolution monitors. The data shows that this system is a reliable 1080p machine with limited 1440p capability, and it should not be paired with a 4K display for this game.