Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

54%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
75 FPS
Ultra 1080p Measured
33 FPS

1440p (2K / QHD)

Low 1440p Measured
51 FPS
Ultra 1440p Measured
22 FPS

4K (Ultra HD)

Low 4K Measured
31 FPS
Ultra 4K Measured
16 FPS
23.3ms Frame Time
35ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 24,964
Graphics Card
Required 28,194
Your GPU 12,928

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 16 17 21 31
1440p QHD 22 28 34 51
1080p Full HD 33 43 50 75

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 43
1920x1080 Low 75
1920x1080 Medium 50
1920x1080 Ultra 33
2560x1440 High 28
2560x1440 Low 51
2560x1440 Medium 34
2560x1440 Ultra 22
3840x2160 High 17
3840x2160 Low 31
3840x2160 Medium 21
3840x2160 Ultra 16

Performance Analysis: Rust on Your System

How This Combo Ranks

The AMD Ryzen 5 7500F paired with the AMD Radeon RX 580 lands at rank 3381 out of 3723 tested combos in Rust. That places this configuration in the lower 10% of all recorded system combinations, a position driven almost entirely by the graphics card rather than the processor. The CPU itself sits at the 77th percentile among all tested processors, while the GPU sits at the 53rd percentile among all tested graphics cards. The gap between those two percentile positions is the key takeaway: this is a system where the processor is capable of far more than the graphics card can deliver in Rust.

The combo rank of 3381 means that roughly 342 other tested pairings deliver higher average frame rates in this game. For a survival title that is notoriously sensitive to both CPU and GPU performance, this pairing is clearly bottlenecked by the RX 580. The data shows that the CPU is not the limiting factor at any resolution or preset. The measured FPS numbers confirm this interpretation, as even at 1080p Low the system reaches 74.5 FPS average, but at 1080p Ultra it drops to 32.6 FPS, a pattern consistent with GPU saturation rather than CPU limitation.

CPU and GPU Roles

Benchmark results indicate a clear division of labor between the two components in Rust. At 4K, the GPU dominates everything. The difference between Low and Ultra at 3840x2160 is a drop from 30.5 FPS to 16 FPS, a 47.5% reduction. At 1440p, the same preset swing goes from 50.6 FPS down to 22 FPS, again showing that the GPU is the primary constraint. At 1080p, the pattern becomes more nuanced. The Low preset reaches 74.5 FPS, which is above the 60 FPS playable threshold. The Medium preset drops to 49.5 FPS, and High to 43.2 FPS. The scaling from Low to Medium at 1080p is a 33.5% performance hit, which is larger than the resolution scaling from 1080p Low to 1440p Low (which goes from 74.5 to 50.6 FPS, a 32.1% reduction).

The CPU role becomes more apparent when examining the resolution scaling at the Low preset. Moving from 1080p Low to 1440p Low reduces average FPS by 32.1%, while moving from 1440p Low to 4K Low reduces it by 39.7%. These are smaller relative drops than what the High preset shows across the same resolution range: 1080p High to 1440p High is a 35.9% drop, and 1440p High to 4K High is a 39% drop. The pattern suggests that at lower presets, the CPU has more headroom to feed the GPU, while at higher presets the GPU work increases more steeply. However, the absolute numbers remain low at every resolution above 1080p, indicating that the RX 580 simply cannot sustain high frame rates in Rust regardless of how much CPU headroom exists.

Similar Performance Alternatives

Looking at the nearest rivals for both components provides context for what other hardware would behave similarly. The Ryzen 5 7500F has an average benchmark score of 24964, with the nearest competitor being the Intel Core i7-11850H at 24935, a delta of just 0.1%. The AMD Ryzen 5 8400F scores 25005, which is 0.2% higher. The Intel Core i7-13620H comes in at 24911, 0.2% lower, and the Intel Core 5 210H scores 24872, 0.4% lower. For the CPU side, any of these processors would deliver essentially identical frame rates in Rust when paired with the same GPU, because the 7500F is not the limiting component.

On the GPU side, the RX 580 has an average benchmark score of 12928. The NVIDIA GeForce RTX 3050 Ti Mobile scores 12940, just 0.1% higher. The NVIDIA GeForce GTX 1660 SUPER scores 12986, 0.4% higher. The AMD Radeon 740M scores 12870, 0.5% lower, and the AMD FirePro W5100 scores 12847, 0.6% lower. In practical terms, swapping the RX 580 for any of these GPUs would result in nearly identical Rust performance. The GTX 1660 SUPER is the closest desktop equivalent in the data, and its 0.4% higher average score would translate to roughly the same FPS numbers in the measured scenarios. The RTX 3050 Ti Mobile is a laptop part but scores within a fraction of a percent, so it would also behave similarly.

The Verdict

The verdict by resolution is straightforward. At 3840x2160, there are no playable settings. Every preset fails to reach 60 FPS, with the best option being Low at 30.5 FPS average. At 2560x1440, the situation is equally clear: no preset clears the 60 FPS threshold. The closest is Low at 50.6 FPS, which is still 9.4 FPS short. At 1920x1080, the system becomes playable, but only on the Low preset. The Low preset achieves 74.5 FPS average, which clears the 60 FPS playable threshold. The Medium preset drops to 49.5 FPS, which is below the threshold.

The data indicates that this PC can run Rust, but with significant caveats. It requires 1080p resolution and the lowest preset to maintain playable frame rates. Any attempt to raise the preset at 1080p, or any attempt to play at higher resolutions, results in frame rates below 60 FPS. The CPU is not the issue here; the RX 580 is the limiting factor. For a game that is often CPU-heavy in server interactions, the Ryzen 5 7500F has ample headroom, but the GPU cannot translate that headroom into higher frame rates at higher settings.

Measured FPS Breakdown

At 3840x2160, the recorded data shows the following average frame rates: Low preset runs at 30.5 FPS, Medium at 21.2 FPS, High at 16.9 FPS, and Ultra at 16 FPS. The gap between Medium and High is 4.3 FPS, while the gap between High and Ultra is only 0.9 FPS, suggesting diminishing returns in GPU load beyond the High preset. The minimum and maximum FPS values are not recorded in the database for these runs, so only averages are available.

At 2560x1440, the average FPS numbers are: Low at 50.6, Medium at 34.4, High at 27.7, and Ultra at 22. The step from Low to Medium is a 16.2 FPS drop, which is the largest single preset transition at this resolution. From Medium to High the drop is 6.7 FPS, and from High to Ultra it is 5.7 FPS. The scaling is more gradual at higher presets, which is typical for GPU-bound scenarios.

At 1920x1080, the average FPS numbers are: Low at 74.5, Medium at 49.5, High at 43.2, and Ultra at 32.6. The Low preset is the only one above 60 FPS. The drop from Low to Medium is 25 FPS, which is a 33.5% reduction. The drop from Medium to High is 6.3 FPS, and from High to Ultra is 10.6 FPS. Notably, the Ultra preset at 1080p performs only slightly better than the Medium preset at 1440p (32.6 vs 34.4 FPS), which illustrates that the GPU is overwhelmed by higher settings even at the lowest resolution.

FAQ

Q: Can this system run Rust at 1080p?

A: Yes, but only on the Low preset. The measured average FPS at 1080p Low is 74.5, which is above the 60 FPS playable threshold. The Medium preset drops to 49.5 FPS, which is below the threshold.

Q: What is the best resolution for this combo?

A: The only resolution with any playable preset is 1920x1080. At 2560x1440, the best average FPS is 50.6 on Low, and at 3840x2160, the best average FPS is 30.5 on Low. Neither of those reaches 60 FPS.

Q: Is the CPU or GPU the bottleneck in Rust?

A: The GPU is the limiting component. The Ryzen 5 7500F ranks at the 77th percentile among CPUs, while the RX 580 ranks at the 53rd percentile among GPUs. The FPS scaling across presets at each resolution is consistent with GPU saturation, not CPU limitation.

Q: How does this GPU compare to its nearest rivals?

A: The RX 580 has an average benchmark score of 12928. The NVIDIA GeForce GTX 1660 SUPER scores 12986, which is 0.4% higher. The NVIDIA GeForce RTX 3050 Ti Mobile scores 12940, 0.1% higher. In Rust, these would deliver nearly identical frame rates.

Q: Can this system handle Rust at 1440p?

A: No. The highest average FPS at 2560x1440 is 50.6 on the Low preset, which is 9.4 FPS short of the 60 FPS playable threshold. All other presets are lower, with Ultra at 22 FPS.

Q: What FPS can I expect at 4K with this combo?

A: The data shows average FPS ranging from 16 on Ultra to 30.5 on Low at 3840x2160. None of these are close to 60 FPS, so 4K is not a viable option for this system in Rust.

Best Settings per Resolution

At 3840x2160, there is no preset that reaches 60 FPS. The best average FPS is 30.5 on Low, which is far below the playable threshold. The verdict by resolution lists no playable settings for 4K.

At 2560x1440, there is also no playable preset. The best average FPS is 50.6 on Low, which is 9.4 FPS short of the 60 FPS threshold. The verdict by resolution lists no playable settings for 1440p.

At 1920x1080, the only playable preset is Low, with an average FPS of 74.5. This is the most demanding preset that stays at or above 60 FPS at this resolution. The Medium preset drops to 49.5 FPS, so it does not qualify. The best settings for this combo in Rust are therefore 1080p with the Low preset.