Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Rust
Survival 2018

Rust

94%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
216 FPS
Ultra 1080p Measured
140 FPS

1440p (2K / QHD)

Low 1440p Measured
190 FPS
Ultra 1440p Measured
97 FPS

4K (Ultra HD)

Low 4K Measured
132 FPS
Ultra 4K Measured
57 FPS
5.7ms Frame Time
9ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,463
Your CPU 32,750
Graphics Card
Required 28,194
Your GPU 79,842

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 57 75 89 132
1440p QHD 97 127 150 190
1080p Full HD 140 175 185 216

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 175
1920x1080 Low 216
1920x1080 Medium 185
1920x1080 Ultra 140
2560x1440 High 127
2560x1440 Low 190
2560x1440 Medium 150
2560x1440 Ultra 97
3840x2160 High 75
3840x2160 Low 132
3840x2160 Medium 89
3840x2160 Ultra 57

Performance Analysis: Rust on Your System

The AMD Ryzen 5 7400F and NVIDIA GeForce RTX 5090 combination delivers a decisive performance profile in Rust, with the data showing that the system is capable of 60 FPS or higher across nearly every tested setting and resolution combination. The only exception is at 4K Ultra settings, where the average frame rate drops to 57 FPS, just below the playable threshold. At 1080p and 1440p, the system is not merely playable but overwhelmingly fast, with the most demanding preset at 1080p producing an average of 140 FPS and at 1440p yielding 97 FPS.

Measured FPS Breakdown

At 1920x1080, the benchmark results reveal a system with substantial headroom. The Low preset produces an average of 216 FPS, while the Medium preset averages 185 FPS with a minimum of 157 FPS and a maximum of 213 FPS. The High preset averages 175 FPS, and the Ultra preset, the most demanding setting at this resolution, maintains an average of 140 FPS. The gap between Low and Ultra is 76 FPS, indicating that even at maximum settings, the frame rate remains far above the 60 FPS threshold.

Moving to 2560x1440, the frame rates remain exceptionally high. The Low preset averages 190 FPS, while the Medium preset averages 150 FPS with a minimum of 128 FPS and a maximum of 173 FPS. The High preset delivers 127 FPS on average, and the Ultra preset still achieves a strong 97 FPS average. The difference between 1080p and 1440p at the Ultra preset is 43 FPS, showing a predictable scaling cost as resolution increases, but the system retains playability at all settings.

At 3840x2160, the performance picture becomes more nuanced. The Low preset averages 132 FPS, the Medium preset averages 89 FPS with a minimum of 76 FPS and a maximum of 102 FPS, and the High preset averages 75 FPS. The Ultra preset, however, falls to an average of 57 FPS, which is below the 60 FPS playable threshold. This is the sole configuration in the dataset where the system does not clear the mark, and the drop from High to Ultra at 4K is 18 FPS, a significant penalty for the highest visual fidelity.

The data only provides min and max figures for the Medium preset at each resolution. At 1080p Medium, the minimum of 157 FPS and maximum of 213 FPS indicate a stable frame delivery with no dips near the playability limit. At 1440p Medium, the minimum of 128 FPS and maximum of 173 FPS show similar stability. At 4K Medium, the minimum of 76 FPS remains comfortably above 60, even though the maximum of 102 FPS is the lowest maximum recorded across all Medium settings.

CPU and GPU Roles

The performance scaling across resolutions indicates that the GPU becomes the dominant constraint as resolution increases, while the CPU provides ample headroom even at lower settings. At 1080p, the difference between Low and Ultra is 76 FPS, a 35% reduction, which suggests that the settings change has a substantial impact on the rendering workload. At 1440p, the same Low-to-Ultra comparison shows a 93 FPS difference, a 49% reduction, indicating that the GPU is working harder relative to the CPU's capabilities.

At 4K, the Low-to-Ultra gap narrows to 75 FPS, a 57% reduction, which points to the GPU being the primary bottleneck. The RTX 5090's specifications support this interpretation: its 32 GB of GDDR7 memory on a 512-bit bus provides 1.79 TB/s of bandwidth, and its 21,760 shading units handle massive parallel workloads. The Ryzen 5 7400F, with 6 cores and 12 threads, delivers a Cinebench R23 multi-core score of 21765 and a single-core score of 3072, which is sufficient to feed the GPU at lower resolutions but becomes less relevant at 4K where the pixel throughput dominates.

The scaling between 1080p and 4K at the same settings reveals the GPU's role. At Low settings, the frame rate drops from 216 FPS to 132 FPS, a 39% reduction. At Ultra settings, the drop is from 140 FPS to 57 FPS, a 59% reduction. This steeper decline at Ultra settings confirms that the GPU's pixel and texture processing limits are reached earlier when the settings are maximized, while the CPU's role in physics and game logic remains constant across resolutions.

The Medium preset data provides the clearest view of this dynamic. At 1080p Medium, the average is 185 FPS; at 1440p Medium, it is 150 FPS; at 4K Medium, it is 89 FPS. The step from 1440p to 4K costs 61 FPS, which is nearly double the cost of stepping from 1080p to 1440p at 35 FPS. This non-linear scaling is characteristic of a GPU-bound scenario at higher resolutions, where the RTX 5090's raw compute is the limiting factor.

Best Settings per Resolution

At 1920x1080, the Ultra preset is the best choice, as it maintains an average of 140 FPS. This is 80 FPS above the playable threshold of 60 FPS, providing a significant margin for demanding scenes with many players or complex structures. The data shows no reason to reduce settings at this resolution, as even the most demanding preset delivers a smooth experience.

At 2560x1440, the Ultra preset also stands as the best option, with an average of 97 FPS. This is 37 FPS above the threshold, ensuring that the game remains fluid even during intensive combat or base-building sequences. The High preset at 127 FPS is faster, but the Ultra preset's visual fidelity comes at a manageable cost, and the frame rate remains well within the playable range.

At 3840x2160, the High preset is the most demanding configuration that stays at or above 60 FPS, with an average of 75 FPS. The Medium preset at 89 FPS is also viable, but High offers a better visual experience while still providing a 15 FPS margin over the threshold. The Ultra preset at 57 FPS is not recommended, as it falls below the playable mark, and the data indicates that the visual upgrade from High to Ultra is not worth the performance penalty at this resolution.

Similar Performance Alternatives

The nearest rivals for the AMD Ryzen 5 7400F, based on average benchmark scores, are all within a narrow performance band. The Intel Core i5-14600T has an average score of 32707, which is 0.1% lower than the Ryzen 5 7400F's 32750. The Intel Core Ultra 7 155H scores 32697, a 0.2% deficit, while the AMD Ryzen 7 PRO 6850H scores 32812, a 0.2% advantage, and the AMD Ryzen AI 7 PRO 360 scores 32662, a 0.3% deficit. These deltas are negligible, meaning any of these CPUs would behave nearly identically in Rust when paired with the RTX 5090, and the frame rates would fall within the same range.

For the NVIDIA GeForce RTX 5090, the nearest rivals by average benchmark score are the NVIDIA Tesla P100 PCIe 16 GB at 79605, which is 0.3% slower, and the NVIDIA Tesla P100 PCIe 12 GB at 79396, which is 0.6% slower. The AMD Radeon RX 6850M XT scores 78940, a 1.1% deficit, while the AMD Radeon Pro Vega 64X scores 80959, a 1.4% advantage. The deltaPct values indicate that these alternatives would produce very similar frame rates in Rust, with the Pro Vega 64X being slightly faster and the RX 6850M XT being slightly slower, but all within a narrow performance envelope.

In practical terms, a system built with any of these rival CPUs and the RTX 5090 would deliver nearly identical results in Rust. The CPU differences of less than 1% would not alter the measured FPS in a meaningful way, and the GPU alternatives with deltas under 1.5% would similarly produce results within a few frames per second of the RTX 5090's output. The combination's rank of 138 out of 3723 tested combos places it in the top 4% of all configurations, indicating that this hardware pairing is among the strongest available for this game.

The Verdict

This PC can run Rust at 60 FPS or higher in every tested configuration except one. At 1920x1080, all four presets—Low, Medium, High, and Ultra—clear the playable threshold, with the Ultra preset averaging 140 FPS. At 2560x1440, the same is true, with the Ultra preset averaging 97 FPS. At 3840x2160, the Low, Medium, and High presets all exceed 60 FPS, with High averaging 75 FPS, but the Ultra preset falls short at 57 FPS.

The verdict by resolution is clear: at 1080p and 1440p, the system offers full playability at maximum settings with substantial headroom. At 4K, the system is playable at High settings, which is the recommended configuration for the best visual quality while maintaining a 75 FPS average. The Ultra preset at 4K is the only configuration that fails the playability test, and it does so by a narrow margin of 3 FPS.

The measured data shows that this combination is a high-end performer, with the RTX 5090's 32 GB of memory and 1.79 TB/s bandwidth providing ample resources for Rust's large worlds and frequent asset loading. The Ryzen 5 7400F's 32 MB of shared L3 cache and 83.2 GB/s memory bandwidth support the CPU's role in handling the game's simulation and networking, ensuring that the GPU is not starved for data.

FAQ

Q: What is the highest settings preset that maintains 60 FPS at 4K resolution?

A: The High preset at 3840x2160 averages 75 FPS, which is the most demanding preset that stays at or above the 60 FPS threshold. The Ultra preset at this resolution averages 57 FPS, which is below the playable mark.

Q: How much faster is the Low preset compared to Ultra at 1080p?

A: At 1920x1080, the Low preset averages 216 FPS, while the Ultra preset averages 140 FPS. This represents a 76 FPS difference, with Low being 54% faster than Ultra.

Q: Does the RTX 5090's 32 GB of memory impact performance in Rust?

A: The 32 GB of GDDR7 memory provides 1.79 TB/s of bandwidth, which supports high-resolution textures and large game worlds. The benchmark data shows that the GPU maintains strong frame rates at 1440p and 4K, with the Medium preset at 4K averaging 89 FPS.

Q: Which rival CPU is closest in performance to the Ryzen 5 7400F?

A: The Intel Core i5-14600T has an average benchmark score of 32707, which is only 0.1% lower than the Ryzen 5 7400F's 32750. This makes it the nearest performance equivalent among the listed rivals.

Q: Is the 4K Ultra preset playable with this hardware?

A: No, the 4K Ultra preset averages 57 FPS, which is below the 60 FPS playable threshold. The High preset at 4K is the recommended option, as it averages 75 FPS.

Q: How does the system rank among all tested hardware combinations for Rust?

A: This CPU and GPU combination ranks 138th out of 3723 tested combos, placing it in the top 4% of all configurations. The nearest GPU rival, the AMD Radeon Pro Vega 64X, is 1.4% faster, while the NVIDIA Tesla P100 PCIe 16 GB is 0.3% slower.