Instant compatibility check with FPS benchmarks and optimization tips
Rust
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 40 | 47 | 71 |
| 1440p QHD | 52 | 68 | 80 | 120 |
| 1080p Full HD | 75 | 99 | 117 | 174 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Rust on Your System
The AMD Ryzen 5 7400F and NVIDIA GeForce RTX 5060 combination delivers a playable experience in Rust, but the ceiling varies sharply by resolution. Measured data shows that at 1920x1080, even Ultra settings hold above 60 FPS with an average of 75, while at 3840x2160 only Low settings cross the 60 FPS threshold. This analysis breaks down the best settings per resolution, the balance between CPU and GPU load, and how this combo compares to nearby hardware.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 75 FPS. The step down to High yields 99 FPS, Medium 117 FPS, and Low 174 FPS, but Ultra is the highest quality option that still clears the playable threshold. At 2560x1440, High settings average 68 FPS, making High the best choice; Medium and Low are also playable at 80 and 120 FPS respectively, but they trade visual fidelity for headroom. At 3840x2160, only Low settings reach 71 FPS on average. Medium falls to 47 FPS, High to 40, and Ultra to 30, so Low is the sole playable preset at 4K.
The pattern is clear: the RTX 5060 can handle Rust at high frame rates in full HD, but the GPU becomes the limiting factor as pixel count rises. The 8 GB GDDR7 memory and 128-bit bus likely contribute to the steep drop at 4K, though the data does not isolate VRAM usage. For players prioritizing smoothness over visuals, 1080p Ultra and 1440p High are the sweet spots.
CPU and GPU Roles
The scaling across resolutions and presets indicates that the GPU dominates performance in Rust at higher resolutions. At Low settings, the average FPS falls from 174 at 1080p to 120 at 1440p and 71 at 4K—a reduction of 54 and 49 FPS respectively, though those derived differences are not part of the source data. At Ultra, the drop is from 75 to 52 to 30. This behavior is typical of a GPU-bound workload: the frame rate halves when resolution quadruples, while the CPU's contribution remains relatively constant.
The Ryzen 5 7400F's benchmarks suggest it is not a bottleneck in this pairing. Its Cinebench R23 multi-core score of 21765 and single-core score of 3072 place it in the 83rd percentile among all CPUs. Rust's simulation-heavy mechanics often benefit from strong per-core performance, and the 7400F's Zen 4 architecture with a 4.70 GHz boost clock is well suited. However, the measured FPS data does not separate CPU and GPU utilization, so the exact split remains unquantified.
The min FPS values for Medium settings provide additional insight. At 1080p Medium, the minimum is 99 FPS; at 1440p Medium, it is 68; at 4K Medium, it drops to 40. This shows that frame pacing degrades significantly as resolution increases, reinforcing that the GPU is the primary constraint. The CPU's 6 cores and 12 threads, along with 32 MB of L3 cache, are likely sufficient to feed the GPU at 1080p and 1440p, but the data cannot confirm this directly.
Similar Performance Alternatives
The Ryzen 5 7400F sits within 0.3% of several rival CPUs in average benchmark score. Its 32750 average is 0.1% ahead of the Intel Core i5-14600T (32707), 0.2% ahead of the Intel Core Ultra 7 155H (32697), 0.2% behind the AMD Ryzen 7 PRO 6850H (32812), and 0.3% ahead of the AMD Ryzen AI 7 PRO 360 (32662). In CPU-bound scenarios, any of these processors would deliver nearly identical frame rates in Rust, assuming the same GPU and memory configuration.
On the GPU side, the RTX 5060's average benchmark score of 26331 is within 1.2% of its nearest rivals. It is 0.3% ahead of the AMD Radeon 860M (26401) and NVIDIA GeForce MX550 (26421), 0.8% ahead of the AMD Radeon RX 5700 XT 50th Anniversary (26553), and 1.2% ahead of the AMD Radeon RX 6750 XT (26011). These deltas are small enough that the measured FPS in Rust would be nearly indistinguishable across these GPUs, particularly at 1080p and 1440p where the CPU has more headroom.
The Verdict
This PC can run Rust, but the playable settings depend on resolution. According to the verdict data, at 3840x2160 only Low settings achieve an average of 71 FPS, which clears the 60 FPS threshold. At 2560x1440, High, Medium, and Low are all playable, with High averaging 68 FPS as the best quality option. At 1920x1080, all four presets—Low, Medium, High, and Ultra—exceed 60 FPS, with Ultra averaging 75 FPS. Therefore, the combo is fully capable at 1080p, comfortably playable at 1440p with High settings, and limited to Low at 4K. The 60 FPS threshold is met in every case, but only just at 4K Low.
FAQ
Q: What is the best settings preset at 1920x1080 that stays above 60 FPS?
A: Ultra, with an average of 75 FPS.
Q: What is the average FPS at 2560x1440 on Medium settings?
A: 80 FPS, with a minimum of 68 and a maximum of 92.
Q: Which CPU rival is closest in performance to the Ryzen 5 7400F?
A: The Intel Core i5-14600T has an average score of 32707, just 0.1% behind the 7400F's 32750.
Q: What is the GPU's percentile ranking among all GPUs?
A: The RTX 5060 is in the 72nd percentile.
Q: What is the minimum FPS recorded at 3840x2160 on Medium settings?
A: 40 FPS.
Q: How does this combo rank among all tested combinations in Rust?
A: It ranks 1657 out of 3723 tested combos.
How This Combo Ranks
The AMD Ryzen 5 7400F and RTX 5060 combination ranks 1657th out of 3723 tested systems in Rust. This places it in the upper half of the pool, but not near the top. The ranking reflects a balanced mid-range setup: the CPU's 83rd percentile and GPU's 72nd percentile contribute to a system that can handle most games at 1080p and 1440p, but struggles at 4K with demanding presets. In Rust specifically, the 4K Low preset's 71 FPS average shows that the GPU is the limiting factor, while the CPU's strong single-thread performance helps maintain high frame rates at lower resolutions.
Measured FPS Breakdown
The following table lists all measured FPS data for this combo in Rust. Values are presented exactly as recorded.
| Resolution | Settings | Avg FPS | Min FPS | Max FPS |
|------------|----------|---------|---------|---------|
| 3840x2160 | High | 40 | — | — |
| 3840x2160 | Low | 71 | — | — |
| 3840x2160 | Medium | 47 | 40 | 55 |
| 3840x2160 | Ultra | 30 | — | — |
| 2560x1440 | High | 68 | — | — |
| 2560x1440 | Low | 120 | — | — |
| 2560x1440 | Medium | 80 | 68 | 92 |
| 2560x1440 | Ultra | 52 | — | — |
| 1920x1080 | High | 99 | — | — |
| 1920x1080 | Low | 174 | — | — |
| 1920x1080 | Medium | 117 | 99 | 134 |
| 1920x1080 | Ultra | 75 | — | — |
The data shows a consistent trend: frame rates scale inversely with resolution, and the Medium preset at each resolution provides the only min/max readings. At 1080p, the minimum on Medium is 99 FPS, which is comfortably above the 60 FPS threshold. At 1440p, the minimum is 68 FPS, still playable. At 4K, the minimum drops to 40 FPS, indicating occasional dips below playability even though the average is 47. These min values highlight the GPU's limitations at higher resolutions, while the CPU's performance remains sufficient to avoid severe frame-time spikes at lower resolutions.